Page 1 of 3 1 2 3 LastLast
Results 1 to 20 of 48
  1. #1
    Kyo
    Kyo is offline
    Ridill
    Join Date
    Jul 2007
    Posts
    14,853
    BG Level
    9
    WoW Realm
    Windrunner

    Transformers: War for Cybertron

    Man this shit needed a thread already, new trailer tonight looks very good.

    Release date is June 22.

    http://www.gametrailers.com/video/ex...62342?type=flv

  2. #2
    BG's worst Rangers fan
    Fleury 2; Lundqvist 0
    Sweaty Dick Punching Enthusiast

    Join Date
    Nov 2007
    Posts
    23,755
    BG Level
    10
    FFXIV Character
    Bad Karma
    FFXIV Server
    Hyperion
    FFXI Server
    Quetzalcoatl
    WoW Realm
    Kel'Thuzad

    Devastator looks sickkkkkkkkkkkkkkkkkkk

  3. #3
    Nidhogg
    Join Date
    Sep 2007
    Posts
    3,565
    BG Level
    7
    FFXIV Character
    Amelia Diremii
    FFXIV Server
    Gilgamesh
    FFXI Server
    Cerberus

    I've been a fan of transformers since the 80s cartoon and this game already pisses me off. Since the fuck when was Optimus a car? Not to mention Cybertron looks like it was ripped straight out of the Matrix trilogy.

    Shitty modern day changes are extremely shitty.

    Just like with the movies, all about special effects and SPLOSIONS. I say this at the risk of sounding like a fanboy, but bastardizing my childhood is where I draw a line at.

  4. #4
    Chram
    Join Date
    Jun 2006
    Posts
    2,737
    BG Level
    7

    Quote Originally Posted by Leb View Post
    I've been a fan of transformers since the 80s cartoon and this game already pisses me off. Since the fuck when was Optimus a car?
    Well technically on cybertron they didnt even transform, "transforming" was something they developed to hide on "primitive planets" after their exile.

    Also how could the game end? I mean canon made it clear that the autobots LOST the battle for cybertron.

  5. #5
    Nidhogg
    Join Date
    Sep 2007
    Posts
    3,565
    BG Level
    7
    FFXIV Character
    Amelia Diremii
    FFXIV Server
    Gilgamesh
    FFXI Server
    Cerberus

    True, you got me on the transforming part, but still. Optimus isn't a car. ;;

  6. #6
    Ridill Ninja Lotter
    Join Date
    Oct 2006
    Posts
    6,546
    BG Level
    8
    FFXIV Character
    Lol Drg
    FFXIV Server
    Sargatanas
    WoW Realm
    Lightning's Blade

    he was a pretty big fucking car. And the form seems more aerodynamic which would make sense since hes just using it for speed and not camoflauge. Will probably buy depending on reviews.

  7. #7
    Salvage Bans
    Join Date
    Oct 2008
    Posts
    985
    BG Level
    5
    FFXI Server
    Cerberus

    Quote Originally Posted by TheKoolAidMan View Post
    Devastator looks sickkkkkkkkkkkkkkkkkkk
    They never showed Devastator. Chances are, he's not even in the game.

    Quote Originally Posted by Darus Grey View Post
    Well technically on cybertron they didnt even transform, "transforming" was something they developed to hide on "primitive planets" after their exile.

    Also how could the game end? I mean canon made it clear that the autobots LOST the battle for cybertron.
    The game's story is supposedly told in two different arcs, the Autobot arc and the Decepticon arc. Also this is a reimagining of the story and not fully canon with the G1 stuff.

    Quote Originally Posted by Leb View Post
    True, you got me on the transforming part, but still. Optimus isn't a car. ;;
    He's not a car, he's an armored truck, and it's pretty much based off his old War Within design.

    Also, related to this topic:
    Original Trailer:
    http://www.gametrailers.com/video/on...mers-war/60792

    Press Release with basic info about gameplay and features:
    http://www.tfw2005.com/transformers-...w-info-168902/

    Interview with Hasbro CEO and Activision Rep:
    http://www.tfw2005.com/transformers-...tieger-168910/

    Optimus Prime Profile:
    http://gameinformer.com/b/features/a...mus-prime.aspx

    Megatron Profile:
    http://gameinformer.com/games/transf...-megatron.aspx

    Starscream Profile:
    http://gameinformer.com/games/transf...tarscream.aspx

    And of course, the new War for Cybertron Optimus Prime action figure:
    http://www.tfw2005.com/transformers-...1266124829.jpg

  8. #8
    BG's worst Rangers fan
    Fleury 2; Lundqvist 0
    Sweaty Dick Punching Enthusiast

    Join Date
    Nov 2007
    Posts
    23,755
    BG Level
    10
    FFXIV Character
    Bad Karma
    FFXIV Server
    Hyperion
    FFXI Server
    Quetzalcoatl
    WoW Realm
    Kel'Thuzad

    Quote Originally Posted by Ziero View Post
    They never showed Devastator. Chances are, he's not even in the game.

    Check the end of the trailer. Seems like Devastator to me.

  9. #9
    Salvage Bans
    Join Date
    Oct 2008
    Posts
    985
    BG Level
    5
    FFXI Server
    Cerberus

    That's Omega Supreme.

    He's an Autobot

  10. #10
    Nidhogg
    Join Date
    Sep 2007
    Posts
    3,565
    BG Level
    7
    FFXIV Character
    Amelia Diremii
    FFXIV Server
    Gilgamesh
    FFXI Server
    Cerberus

    Quote Originally Posted by Ziero View Post


    He's not a car, he's an armored truck, and it's pretty much based off his old War Within design.
    After re-watching several times I see it now, just looked like some shitty remake they did like when they decided to change Bumblebee into Hot Rod in the films. So, I guess I jumped the gun a bit.

  11. #11
    Member since 2006 and still can't think of a title.
    Join Date
    Oct 2006
    Posts
    28,879
    BG Level
    10
    FFXIV Character
    Acanis Lindri
    FFXIV Server
    Midgardsormr
    FFXI Server
    Bismarck
    WoW Realm
    Kil'jaeden

    Only issue I really have is Soundwave is a truck. Yea, you really didn't have tape recorders on Cybertron, just seems weird. At least they in robot form they seem to be sticking to the G1 image. The screenshots of Shockwave that were posted on Kotaku looked sick.

  12. #12
    BG Content
    Join Date
    Oct 2006
    Posts
    15,650
    BG Level
    9
    Blog Entries
    101

    Game looks awesome. Always loved the War Within designs, so I'm down for how Optimus looks. Although I know this won't happen, I'd love if they somehow allowed for cross system co-op.

    Also, thought they were saying this game was before Optimus became a Prime?

  13. #13
    Salvage Bans
    Join Date
    Oct 2008
    Posts
    985
    BG Level
    5
    FFXI Server
    Cerberus

    In case anyone cares:

    Cliffnotes:
    -Squad based story mode, player controls one bot, A.I. controls other two
    -Fully supports 3 player Co-op for all missions
    -Bots have two base weapons, with ability to pick up weapons found in game stage, and two special abilities
    -Optimus Prime not a Prime yet
    -Toggle transformations unlike RotFs hold-to-transform controls
    -Car bots can hover in alt mode for more mobility or use wheels for more speed
    -Confirmed playable characters: Optimus (truck), Bumblebee (sport car), Ratchet (truck), Megatron (tank), Soundwave (truck class looked sort of like a van), Breakdown (muscle car) and Starscream (jet).

    TFW2005 staff Seth Buzzard had a chance to sit down with Activision and High Moon Studios rep Matt Tieger yesterday at GDC 2010. They were kind enough to show us some gameplay for the upcoming War For Cybertron video game, introduce some new characters, and answer some questions. Read on below to check it all out!

    Tuesday night I headed down to San Francisco to meet with Matt Tieger of High Moon Studios. Matt is the Game Director of the upcoming Activision game Transformers: War for Cyberton. He walked me through a few sections of the game and answered a bunch of questions. Here is a rundown of what I learned.

    Characters have two weapons; different weapons can be found and picked up during levels. Each character also has a special ability. The special abilities they showed off were as follows. Optimus (he isn’t a Prime yet) who had a war cry. This gives Optimus a temporary boost making his attacks more powerful, the cry also has an area of effect granting the boost to nearby allies. Next was Ratchet who has a repair beam that, as you might guess, heals friendly units. Finally we see Soundwave’s power which was to make walls of sound that could be used for cover.

    Each level will have a squad of 3 characters, you will be able to choose which of these you want to play as at the start of each level with the computer controlling the other two. You will not be able to issue commands to the computer controlled characters. They will attack enemies and use their special abilities as they see fit. Matt Tieger assured us that they made sure the computer controlled characters are helpful and will not just spend the fight running into walls or putting themselves into unnecessary danger. More interesting than having computer controlled buddies is all the levels support 3 player co-op allowing your friends to hop into your game at any time and take control of one of those other characters.

    Unlike the Revenge of the Fallen game transformation is not handled by holding down a button to stay in vehicle mode. This time transformation is toggled, press a button to transform, press it again to change back. This looks to allow much better control of the vehicles. The ground type vehicles are all hover cars not unlike how Wheeljack and Bumblebee where shown to be in the first episode of G1. As hover cars they can slide sidewise and are capable of movement a wheeled car isn’t. The drawback is they aren’t especially fast. When you want some speed the hover disks flip down to become wheels. In this mode you move much faster and control more as you would expect in a driving game.

    Although they were nice guys and very friendly the PR folks in the room didn’t want Matt talking about multiplayer just yet and when I asked if he could tell me anything about the custom character feature they put the kibosh on that question.

    At the beginning of the story Optimus does not have the title of Prime and is not the leader. A character I did not get to see named Zeta Prime leads the Autobots.

    Characters I got to see as being playable were: Optimus (truck), Bumblebee (sport car), Ratchet (truck), Megatron (tank), Soundwave (truck class looked sort of like a van), Breakdown (muscle car) and Starscream (jet).

    Characters I saw but were not playable (at least in the parts I saw, maybe they are in other parts of the game) were: Skywarp, Thundercracker, Jetfire (all jets) and Omega Supreme who’s alt-mode was not shown.

    Omega Supreme was massive. To show just how big he was they had Soundwave stand next to him and poor Soundwave barely came up to Omega Supreme’s ankle.

    Omega Supreme and Trypticon will be the only “cityformers” seen in the game.

    There is a plan to have DLC for the game but it was too soon to give any hint what form it might take.

    Matt Tieger wanted to update the look of the characters but wanted to make sure they were still recognizable. To test this he would show concept art to his kids and ask them “who’s this?” As long as the kids could still identify the character they knew they were ok.

    The decision to make toys based on the game characters came several months into the game development and was seen as a huge vote of confidence to the game makers that they were on the right track from Hasbro.

    I did not get to play the game myself as it was an early build and they haven’t settled on a final control scheme but what I saw of the game play, story, the Unreal Engine powered graphics and an attention to detail - like having the butt of Optimus’ gun the same shape as his gun in G1 - I walked away having a good feeling that this could be the best Transformers video game yet.

    TFW2005 would like to thank Activision and High Moon Studios for their time and the chance to see the actual game mechanics in action. Transformers War for Cybertron is due out late spring/ early summer 2010. Pre-Order a copy at your favorite game store today!

    Make sure to discuss all the War For Cybertron GDC Info on the boards here: War for Cybertron GDC 10 Discussion
    http://www.tfw2005.com/transformers-...erview-169292/

  14. #14
    Kyo
    Kyo is offline
    Ridill
    Join Date
    Jul 2007
    Posts
    14,853
    BG Level
    9
    WoW Realm
    Windrunner

    [link deleted]
    Demo of gameplay and news about multiplayer. Demo starts 12 minutes in.

    The multiplayer looks like its going to be fun to play.

  15. #15
    Old Merits
    Join Date
    Jun 2005
    Posts
    1,223
    BG Level
    6

    One more reason to not mistake the Wii for a serious gaming console:

    http://kotaku.com/5511223/transforme...nge-apparently

    Systems like the PS3 and Xbox 360 will be getting a good-looking Transformers game soon called "War For Cybertron". That same game is headed for the Wii, but when it hits Nintendo's console, the name won't be so combative.

    No, when the game's released on Wii, it'll be called "Transformers: Cybertron Adventures". It's the same game, mind you, only this time the brutal combat is not a war, it is merely an adventure. A soiree, if you will. A jaunt.

    Sounds stupid, but look on the bright side: maybe at the end of the year Wii owners can look forward to Call of Duty: Summer Holiday Activity Centre.

    War for Cybertron dubbed 'Transformers: Cybertron Adventures' for Wii (Joystiq)

  16. #16
    Salvage Bans
    Join Date
    Oct 2008
    Posts
    985
    BG Level
    5
    FFXI Server
    Cerberus

    http://www.youtube.com/watch?v=FTAwd...layer_embedded

    Full version of the MP mode character class video

  17. #17
    Been Here Longer Than you
    Join Date
    Jan 2005
    Posts
    36,309
    BG Level
    10

    Wtf...this actually looks good, what gives?

  18. #18
    BG Content
    Join Date
    Oct 2006
    Posts
    15,650
    BG Level
    9
    Blog Entries
    101

    I'm sure the creation 'll pretty much be "pick weapons, pick vehicle type, adjust colors, change a few minor details," but man I'm strangely excited about it...

  19. #19
    Salvage Bans
    Join Date
    Oct 2008
    Posts
    985
    BG Level
    5
    FFXI Server
    Cerberus

    I'm liking how the vehicle chassis, vehicle designs and actual classes are all different options. It also seems like each class won't just have one or two specific abilities, but a set of different abilities you'll be able to select and choose from. The actual physical customization might be a bit limited, but the ability and weapon selection seems like you'll have plenty of choices to work with.

    Also, bios for two new playable characters were announced.


    AIR RAID
    Autobot
    Class: Scout
    Chassis: Jet
    Primary Weapon: EMP Shotgun
    Abilities: Guided Missile, Dash
    Description: Fearless and rash, Air Raid is always ready for a fight. He prefers diving head first into a pack of Decepticons rather than shooting them from afar because it’s more fun. That is his only real goal in life; to have fun. This attitude always seems to place him and his fellows in danger, but he always manages to get himself and his friends out of it.

    BREAKDOWN
    Decepticon
    Class: Scout
    Chassis: Car
    Primary Weapon: EMP Shotgun
    Abilities: Shockwave, Dash
    Description: Breakdown is a very capable Decepticon warrior, but has one main underlying problem. He is extremely paranoid that everyone and everything is out to get him. Being in crowded places is nerve wracking for Breakdown, as he feels like everyone is staring at him, judging him. He just wants to blend in and do the duty that the Decepticons require of him in anonymity.

  20. #20
    Salvage Bans
    Join Date
    Oct 2008
    Posts
    985
    BG Level
    5
    FFXI Server
    Cerberus

    http://www.youtube.com/watch?v=el3Ln...layer_embedded

    Basic info on MP class customization, basically confirming the 4 classes, 2 weapons, 2 active abilities and three passive abilities per bot. Apparently new chassis(including female robot ones) are unlocked through campaign mode to allow for even more customization within a specific class.

    I'm honestly hoping I can outfit the Scout class with a Sniper Rifle/Shotgun combo. One of my favorite things to do in the old RotF Multiplayer was to snipe people from the other side of the map with Sideways then haul ass through the streets and come up on the other end of the map to do it again. Jets are cool and all, but a small car-bot ducking and weaving through the side streets of an enormous city to come at you from behind is just too much fun.

Page 1 of 3 1 2 3 LastLast

Similar Threads

  1. Transformers: Fall of Cybertron
    By Serra in forum Gaming Discussion
    Replies: 42
    Last Post: 2012-09-14, 19:51