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  1. #541
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    Quote Originally Posted by Thorny View Post
    Shells break or merge. People are resourceful.
    Still all I see is linkshells dieing because of not enough people to do shit. I am glad about anything that gives chance to do huge stuff with less, without taking forever to kill/beat stuff. This included BLUEGARTR not having huge #s again too and not able to get their members attestations ;-P.

    What´s wrong with spoonfeeding gimps? You are not the only person playing this game. Dumb people have the right to play this game too and have fun. Even if every retard can then kill Kirin with 12 people? So what? If you or your linkshell can kill Kirin in 30 minutes, good for you. Keep looking at yourself, I keep looking at others.
    Yes 30 minutes for 6 people Omega can be too long or impossible for many people. Same for Ultima. Get of your high horse, you are not the only PRO playing this game.
    I didn't watch the stream, but I swear I saw a picture of a WHM in full AF using convert somewhere..
    That is true from what I saw now after looking at screenshot and animation. I still can´t imagine that sub RDM will be as effective as main RDM, similar to sub or main NIN, SE will make adjustments.

  2. #542
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    Agree with bercus except for the convert bit...

    Yeah I seriously think that the level 99 cap will be for certain zones only. There's just way too much to be done if it's going to spread across all zones. Plus we're going to need a massive amount of new end game content to replace everything which would instantly be outdated. Salvage, Limbus, Dynamis, Nyzul, ZNM, Sea, Sky suddenly all made trivial with a day or two of grinding? Highly doubtful.

  3. #543
    Hydra
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    Quote Originally Posted by FailureMidgard View Post
    Hence why I said "other MMOs in the past" and not WoW. If you read my first post, I said the guy who I was responding to was taking a WoW outlook - which is everything becomes obsolete. I'm saying FFXI won't do this, and furthermore, there were other games (such as AnarchyOnline) where later expansion level progression added it's own basically separate levels. AO had 200 levels before Shadowlands, then SL add 20 other levels, which made your character more powerful, but the levels didn't give you the stat points of other levels basically. Imagine FFXI basically counting you as a lvl 75 character for all pdif, accuracy, etc calculations as long as you were >=75, all the additional levels did was give you maybe +1 to all stats at 79, 89, and 99, extra JAs/spells/SJstuff, and perhaps higher level gear/questaugments. There is precedent to things like this, and it isn't a huge leap to think SE may take some sort of similar approach - because it maintains some amount of game balance. Will the current game become easier? Of course, but it doesn't have to be by leaps and bounds like it is in a WoW expansion.

    As for Dynamis, I'm sure it will be pretty easy at 99, but you aren't going to walk in and solo Shadow Lord. You aren't going to walk in and full-clear Bastok solo. The "optimal" number of players will drop, but it won't go to 1. Hey, it'll be kinda like Limbus...which shells do as a whole, and split into different groups. If anything, I'd say people should be more worried with Dynamis congestion than exp camp congestion, as I don't see any way for Dynamis to not remain insanely profitable.
    I agree pretty much entirely with this.

  4. #544
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    Quote Originally Posted by Titanss View Post
    You must be a rdm main
    I got RDM to 75 1.5 years ago or something like that.
    I think since day 1 using PC I have to play w/o using any effects >.<.
    At least everyone can say now, Bercus iz dumb ;-P.

  5. #545
    MOOSE VOUCHER
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    Quote Originally Posted by bercus View Post
    Maybe I should turn effects in game on again after 3 years (my PC sucks)

    If that is the Convert effect it still doesn´t say that Convert as SJ will be as potential then on RDM Main. 1/4 MP or 1/2 MP recovered is nothing too great. Is more like a "Self-Devotion" then. Oh shit I am asuming again too..... oh noes.

    What I was trying to say before was that I can´t imagine SE unbalancing the whole game with this. They already stated they will rebuild zones and NMs.
    Oh, I'm with you. I assume SJ convert is gonna be gimped too.

    But the idea of Accession while subbing SCH excites me more than Convert anyways.


    But I'm just going into this cautiously optimistic.

  6. #546
    Salvage Bans
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    Quote Originally Posted by Thorny View Post
    Shells break or merge. People are resourceful.
    Define too long. 12 can kill kirin in like 30 minutes counting adds..
    Sorry I just gotta look at this and go what? Maybe twelve of the most elite fuckers around or maybe I've been gone far too long and missed something but last time I checked unless zirging, Kirin was definitely not a 30 minute fight.

  7. #547
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    Quote Originally Posted by Tulun View Post
    The assumption they will make it easier is just as likely as they will keep the difficulty the same.
    SE doesn't care how they keep people playing as long as they are playing.

    And again, even if they decrease the amount required, it would have to be VERY significant to matter in the long run, or exping would have to become faster in general. This is unlikely.

    If FFXI exp system was quest based this maybe would work... but it is party based with a limited number of truly good camps.
    And it again resorts to opportunity cost; if you think it will be worth it to level 7 jobs to 99 (giving up that time to do it)... than go for it. A number of people won't...
    Well, would you want to play the game if it takes you months to get to 99?

    I am talking from people that need months to get to 75 too, simply because
    they don´t play much.

    I for instance only can really play for events these days, because I have no time
    to XP anymore.

    Try getting in that perspective too.

  8. #548
    I Have The Clap Again
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    Quote Originally Posted by bercus View Post
    I got RDM to 75 1.5 years ago or something like that.
    I think since day 1 using PC I have to play w/o using any effects >.<.
    At least everyone can say now, Bercus iz dumb ;-P.
    Naw you cool man, just busting balls etc

  9. #549
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    Quote Originally Posted by bercus View Post
    Well, would you want to play the game if it takes you months to get to 99?
    Nope.

  10. #550
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    Quote Originally Posted by Gokulo View Post
    If they would lower the exp needed to 75, and then onwards I would be back in a heartbeat :D To finally level all those jobs I wanted to that I never had willpower for.
    Same for me. And even more of a reason to stop leveling now ;-P.

    Seriously XPing is the thing I started hating most.

    Beating up the same fucking mobs for hours is just fucking boring.
    Especially when you do it for every job you level to 75.

  11. #551
    Banned.

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    guess i forgot to mention epic fails if my epic wins don't come out like I intend them too.

    1. If dynamis is not instanced you will never be able to enter lol.

    2. If they levelup AV and PW to which u cannot farm them at lvl 99.

    3.If they do not decrease HNM king respawn timers then ppl will solo and there will technically be more campers then ever before and items will take even longer to get. Maybe even a botter monopolizing nidhogg gear and sellling to ppl in the zone like E body abj or d ring from KB.

    4. If they keep repop timers at 15 mins instead of lowering them to 3 mins, you might not ever get to pop your kirin or your byakko or even your AV pop. So many other ppl will be busy trying to solo their byakko tand waiting in huge lines.

    5. Maat's cap +1 for lvl 99 players will be a huge sink if ppl ant to get it and if it even exists.

    6. leveling SUBJOBS will be a huge chore and extremely boring imo. God forbid you have to lvl 6 different subjobs. Guess this will make up for the ppl who gotten maats cap for "no reason" as they will not lvl up their subjobs lol.

    7. leveling main jobs will suck also with a 150,000 exp to go from lvl 98-99 lol. But lets say you level synced lol. good luck trying to bring that hand to hand skill from 299 to 400 because you level synced the entire time.

    --------------------

    Nyzul isle goes to like floor 500 I heard in the DATs and those speels in the DATs are just now becoming accicible. (enspell tier 2, ustusemi san for 99 NIN possibly, and comet and meteor and tier 5 spells for blm).. won't be suprized to see rank 15 nation missions and nyzul isle 500 floor anytime soon though.

    Expect to still get owned in walk of echoes and to some of the new HNMs even though you are level 99, just believe that cause they will own you still. Level grinding will be super SLOW I would believe and everyone start getting their kupofried ring right now lol.

  12. #552
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    Quote Originally Posted by bercus View Post
    Well, would you want to play the game if it takes you months to get to 99?

    That would depend on if i was excluded from all content simply by not being 99 when 6 characters at say lv 60~65 were capable of easily doing the same event/mission or similar. Such a thing sadly isnt too far fetched considering how many COP groups/pickups used to refuse people into even a promy run because they werent 75 yet.

  13. #553
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    Quote Originally Posted by Titanss View Post
    Naw you cool man, just busting balls etc
    I feel dumb though for not looking at the screenshot <.<
    or even knowing how Convert looks like ;_;

    Now my LS people and friends have stuff to laugh about though.

  14. #554
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    Quote Originally Posted by Bercus
    What´s wrong with spoonfeeding gimps? You are not the only person playing this game. Dumb people have the right to play this game too and have fun. Even if every retard can then kill Kirin with 12 people? So what? If you or your linkshell can kill Kirin in 30 minutes, good for you. Keep looking at yourself, I keep looking at others.
    Yes 30 minutes for 6 people Omega can be too long or impossible for many people. Same for Ultima. Get of your high horse, you are not the only PRO playing this game.
    If someone can't set aside 30 minutes for a schedulable event, they shouldn't be playing a MMO in the first place. Period.
    Lowmanning isn't hard and does not require elite gear. It requires proper planning and people who can listen and perform very basic tasks with pretty forgiving reaction time.

    Quote Originally Posted by Vincento View Post
    Sorry I just gotta look at this and go what? Maybe twelve of the most elite fuckers around or maybe I've been gone far too long and missed something but last time I checked unless zirging, Kirin was definitely not a 30 minute fight.
    3 good rdms
    1 thf
    2 good smns(capped skill, proper gear, wind blade 5/5)
    6 naked smns
    =30 min fight that could be replicated by anyone who can read basic instructions

    6x 450 + 2x 950 = 4600 damage / 45 seconds * 1 1/3 = 6200 damage/minute - 1000 regen/minute(i doubt it's even that high, but hey) = 5200 damage/minute * 10 min = dead kirin

    20 min to do adds if they pop slow

    what now, gonna tell me kirin is hard to kite when you need to stay above a SMN's enmity?

  15. #555
    MOOSE VOUCHER
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    Quote Originally Posted by bercus View Post
    I feel dumb though for not looking at the screenshot <.<
    or even knowing how Convert looks like ;_;

    Now my LS people and friends have stuff to laugh about though.
    Your sig is too cute to make fun of you >

  16. #556
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    1. If dynamis is not instanced you will never be able to enter lol.
    I don´t get what you say here.

    2. If they levelup AV and PW to which u cannot farm them at lvl 99.
    /sigh...

    3.If they do not decrease HNM king respawn timers then ppl will solo and there will technically be more campers then ever before and items will take even longer to get. Maybe even a botter monopolizing nidhogg gear and sellling to ppl in the zone like E body abj or d ring from KB.
    Who says you are allowed to enter the zones they spawn in with level 99?
    Who says they will not strengthen them a bit or a bit more? Inlcuding new moves and not just level wise?

    4. If they keep repop timers at 15 mins instead of lowering them to 3 mins, you might not ever get to pop your kirin or your byakko or even your AV pop. So many other ppl will be busy trying to solo their byakko tand waiting in huge lines.
    Same as for 3. Also they once announced changing ??? repop timers and wanting a list from me, maybe they change it with the next 4 updates too.

    6. leveling SUBJOBS will be a huge chore and extremely boring imo. God forbid you have to lvl 6 different subjobs. Guess this will make up for the ppl who gotten maats cap for "no reason" as they will not lvl up their subjobs lol.
    I would not worry too much about levelling jobs to level 44. You can do that pretty fast, compared to 75 or 99.

    7. leveling main jobs will suck also with a 150,000 exp to go from lvl 98-99 lol. But lets say you level synced lol. good luck trying to bring that hand to hand skill from 299 to 400 because you level synced the entire time.
    People thinking it needs 150.000 seriously need some pills. Only reason 100k or 150k would be realistic..... if mobs would give way more XP after 75.

  17. #557
    Nikkei's Hoe
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    I have to say if it's a marginal increase in power from 75 to 99 I'll look forward to it. But if 99 is god comped to 75, I'm going to have to seriously consider whether or not I'll want to continue playing. Here's hoping SE does the right thing.

  18. #558
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    3 good rdms
    1 thf
    2 good smns(capped skill, proper gear, wind blade 5/5)
    6 naked smns
    =30 min fight that could be replicated by anyone who can read basic instructions
    If you would know something about regular linkshells and their jobs, you would know that pretty much all linkshells don’t have people with 70-75% of them SMN levelled. (8 out of 12 people SMN = 66.66 %)

    Only time my linkshell had 8 SMNs on was in it´s prime time. Of 12-14 people online these days even less realistic. As I said, you are a person looking at yourself and your linkshell, I look at perspective from the regular linkshells.

    If everything is so easy for you, as said good for you. Nothing you need to worry about then and you can stop being a dick.

  19. #559
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    Quote Originally Posted by Thorny View Post
    If someone can't set aside 30 minutes for a schedulable event, they shouldn't be playing a MMO in the first place. Period.
    Lowmanning isn't hard and does not require elite gear. It requires proper planning and people who can listen and perform very basic tasks with pretty forgiving reaction time.
    I mean 30 minutes to kill it, not having 30 minutes to play.

    Low manning Kirin with 12 is actually not possible for all linkshells unless their members level jobs they don´t like. I agree to it not being hard, but almost everything you low man
    ends up in taking more time then when linkshells had good #s of people.

    I personally don´t want to spend 2x or 3x the time to kill things these days. Anything
    speeding killing up is welcome. Has nothing to do with being lazy or unskilled,
    but more with just not having enough time anymore. Statement for this, that I should then not play MMO anymore, sorry, but I feel like still having the right to play the game.

    So yes I am looking forward to possibly being allowed to low man stuff with higher level
    and being a bit stronger. I am looking forward to new strategies and a lot more fun.

  20. #560
    Nidhogg
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    Quote Originally Posted by Thorny View Post
    If someone can't set aside 30 minutes for a schedulable event, they shouldn't be playing a MMO in the first place. Period.
    Lowmanning isn't hard and does not require elite gear. It requires proper planning and people who can listen and perform very basic tasks with pretty forgiving reaction time.



    3 good rdms
    1 thf
    2 good smns(capped skill, proper gear, wind blade 5/5)
    6 naked smns
    =30 min fight that could be replicated by anyone who can read basic instructions

    6x 450 + 2x 950 = 4600 damage / 45 seconds * 1 1/3 = 6200 damage/minute - 1000 regen/minute(i doubt it's even that high, but hey) = 5200 damage/minute * 10 min = dead kirin

    20 min to do adds if they pop slow

    what now, gonna tell me kirin is hard to kite when you need to stay above a SMN's enmity?
    30min for a scheduled event and 30min for 1 kirin kill are a bit different. I still vastly prefer doing Kirin with 18, personally. My 3 Kirins is 2+15+2+15+2=36min. To keep the rewardlayer ratio constant, you have to do 2 Kirins in that time. Just 'cause he's saying 30min is a long time for a kill, doesn't mean he doesn't have 30minutes. I know you're usually all for efficiency - but Kirin especially is one of those place that low #s are not more efficient.

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