Well maybe the people you know and their mom all have SMN75. I don´t, almost all of my friends don´t and so do many people I know from our endgame LSs on Bahamut and other servers. SMN is a not very interesting job, it is boring to XP. Not to mention that using SMN is for myself the not very exciting sissy tactic. We only used a few for Odin and killed everything else just fine without, including low man most, so never had a reason to level. What most of us have levelled is LM.Honestly, I disagree. Everyone and their mom has SMN75 nowadays, AB is absurdly overused. If Kirin is that big a deal to them(it shouldn't be, it's an easy mob and not particularly long as far as fights go), AB smn.
I am not fan of AB, I won´t force anyone to level a job they don´t like and because of same what this person said:
ABs seem to be made up of two types of players: the lazy "I want a Maat's cap with no work" players and people who are already so busy with endgame that they don't have the time to level jobs "normally".What does this have to do with the past? I am not talking about finding new people with SMN at 75, I am talking about left over members in linkshells w/o SMN at 75. Do you think those will level SMN to 75, just because you can low man Kirin with this strategy?Are you talking in the past? I honestly don't see how finding SMNs is the least bit difficult now.
There will still be fights and gear (for instance fights with Level 99 jobs vs. new HNMs or in new instanced endgame zones) that not everyone can get. Voila there is then your new pimp gear. Chance for not so good players to get that gear then, well why not.Take a good look at BG in general. Gear upgrades aren't significant to your performance, they're a way to show you're better than others and compensate for FFXI's lack of real PVP. Give everyone all gear, and that goes away. Hurf.
I don´t say they need it, but they will benefit and maybe have more fun. Linkshells full of newbies can´t beat stuff us better plays can. It is time for us to move on with this update and do new, more challenging things. (HNM fights with Level 99 or other new things). Maybe SE will raise and strengthen excisting HNMs too, fuck I would love to see that.You didn't take triggers into account, and that aside, we're not talking about efficiency any more. Bercus implied average shells need a higher level cap to be more capable of lowmanning things, I really don't agree with this.
As for my linkshell, we had many quit the game and with a closed server pretty much all linkshells get no applications and have less and less members. Mainly though because of people quitting the game and not much new blood coming. Half of the things we kill takes
double as long now, with being allowed to possible use higher level and job abilities and spells in those fights we can go back to our same killing speed and therefore will balance our effiency out again, as it was before. If you can kill stuff with 9, as fast as with 18, 2 months ago, then I am glad for you, but we can´t.
EXACTLY, thank you. You can kill Kirin with enough people within minutes, going back to that killing speed is a reaction to the player decrease that SE is doing for us. People not realising that should take a look at the server merge pictureTo efficiently low-man maybe? If 99 makes Kirin zergable with 10-12 in 2minutes, then that's significantly nicer than what you are suggesting.
Also, Your pop your drop Kirins, triggers don't matter to the shell!. Why should people take for
everything double as long now if you can balance that out by increasing level?
Good for you. Zerging Kirin is very risky with 15, it can easily fuck you up and you needI've been in a group that zerged Kirin in 45 seconds with 15.
15 people all knowing what exactly to do. Maybe 1-2 linkshells on each server are able to do that, again less talking about what some pimps can do and look at all linkshells. This game is
not just meant to excist for people with elite gear and full of perfectness. You can kill same things with not so smart people too.
Sorry, but 8 people with standard gear will 100% for sure not zerg Kirin down with 2 hour.8 people can zerg it in 45 seconds, it's called 2hrs(which i'm sure you were using as well)
Even if some have bit better gear, I say no. Everyone with pretty much perfect gear can kill stuff with very minimum of people in fast times. I assume you had several KC DRKs and/or some nasty relic person, ups shit how many not elite linkshells have that?
People already low man Dynamis now with 6-8 people. With 72 hour restriction hopefully nothing will change, as it was with the 1m to ½ M entry free. I still don´t think that you will be able to use Level 99 in Dynamis. Even if you do, you still need a bit more then 6 people to kill enough inside. I don´t think you can have enough success in COP-Dynamis, especially Tavnazia for instance with 6. The maximum 12 people we have on these days and possibly level 99 in Dynamis would solve all our problems.Everyone will want to lowman dynamis with 6 ppl and thus will be like 500 groups of 6 ppl all wanting to enter dynamis and not caring about other ppls dynamis schedules plus the server merge in itself will change the times dramtically unless they they instance the zone and allow 500 different groups to all enter their own xarcabard replicated zone like nyzul isle and salvage is.
“New camping grounds are scheduled to be added to cater to the anticipated rise in demand for experience parties. Furthermore, the redistribution of monsters in existing areas is also under consideration.“ I hope changes being made to excisting HNMs too. (mainly to their strength)Because they did not strenthen Roc, Simi, KA, lumberjack, Cassie, serket, shadow lord, etc.
They been told several times that people kill pretty much everything called HNM with 6 people (Khimaira, Cerberus, Kings, even Tiamat ect.) Small research from SE side will make them adjust or I would jump on the wagon that they suck with this update. Now if there really would be no level restriction everywhere, which I doubt (BCNM20 for instance with Level 99 now?) then I still think it is a step needed for those people still playing the game. What will happen when FF 14 comes out? I go so far saying that pretty much all linkshells lose the majority of their best and important players. Elite LS´s will be in the situation Hokuten is with maybe 6 on average online. If those are not able to do anything anymore, there is no purpose for pretty much everything.
Hell even if it is easy to kill Fafnir now with 3 people. WHO CARES if the gear is outdated then? People still going for them..... it´s their fault. I want new challenging shit.
Dynamis, Einherjar, Salvage, Nyzul are for me zones too >.<.SE is abolishing level caps on CoP zones, so I assume that level restricted zones are not on the table anymore. (I am going to go rape a promy spire zone in glorious revenge ASAP)
Fights on the other hand are possible, ANNMs are level capped. Dyna, Limbus, Einherjar, Nyzul, & Salvage are maybes, but I hope not.
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