Item Search
     
BG-Wiki Search
Page 31 of 112 FirstFirst ... 21 29 30 31 32 33 41 81 ... LastLast
Results 601 to 620 of 2238
  1. #601
    Melee Summoner
    Join Date
    Feb 2010
    Posts
    25
    BG Level
    1
    FFXI Server
    Sylph

    I have thought about the new augment system for a few hours. If original base stats mean nothing, players will be able to make any set which they find aesthetically pleasing into an endgame set. The whole debate over elite gear would be completely moot. A Whm who loves the look of his Clerics could augment them to be well suited to a lv99 world. I would augment the crap out of Field Gear, an Aspis and a Bastard Sword.

    Galka PLD tanking Omega in field gear, moving off to oneshot the pods with Uriel Blade, shield bashing him with what looks like an over-sized watch, then finishing him with Atonement... priceless.

  2. #602
    Groinlonger
    Join Date
    Oct 2006
    Posts
    2,963
    BG Level
    7
    FFXI Server
    Fenrir

    Only 24 combined levels past 75, ala crafting.

  3. #603
    Sandworm Swallows
    Join Date
    Dec 2006
    Posts
    7,328
    BG Level
    8

    There is too much old context thinking about this whole thing. So much is going to change that you can't even guess at what is going to be the same or different.

    To use an analogy: SE just dropped an orbital nuke on your neighborhood, and you are looking for your local McDonalds.

    Everything is going to change. This is a whole new game.

  4. #604
    Smells like Onions
    Join Date
    Feb 2010
    Posts
    4
    BG Level
    0
    FFXI Server
    Lakshmi
    WoW Realm
    Dragonmaw

    For worrying RDM's:

    Support job abilities that are not expected to steal the limelight from main jobs as a result of the level cap increase will be allowed to come into play. Furthermore, there are plans to tweak certain job abilities, job traits, and magic spells on an ongoing basis in order to further accentuate the uniqueness of each job when used in a main role, as well as its versatility when playing a supporting role.
    I think people should stop jumping the gun about this... Very possible that Refresh could be a spell unusable while only a subjob.

  5. #605
    Groinlonger
    Join Date
    Oct 2006
    Posts
    2,963
    BG Level
    7
    FFXI Server
    Fenrir

    Quote Originally Posted by ringthree View Post
    There is too much old context thinking about this whole thing. So much is going to change that you can't even guess at what is going to be the same or different.

    To use an analogy: SE just dropped an orbital nuke on your neighborhood, and you are looking for your local McDonalds.

    Everything is going to change. This is a whole new game.
    I think most people know this but that's not gonna stop anybody from wanting to discuss it.

  6. #606
    Banned.
    Account locked at request of user.

    Join Date
    Feb 2006
    Posts
    9,841
    BG Level
    8

    Unless there's some precedent for completely disabling a skill when a job is subbed that I'm forgetting, they'll probably either make Refresh a Lv.50 spell or nerf it to lameness.

  7. #607
    Melee Summoner
    Join Date
    Feb 2010
    Posts
    25
    BG Level
    1
    FFXI Server
    Sylph

    Quote Originally Posted by Priran View Post
    Unless there's some precedent for completely disabling a skill when a job is subbed that I'm forgetting, they'll probably either make Refresh a Lv.50 spell or nerf it to lameness.
    They'll probably use the Hasso model for sub-gimping.

  8. #608
    Nidhogg
    Join Date
    Apr 2006
    Posts
    3,717
    BG Level
    7

    Quote Originally Posted by Priran View Post
    Unless there's some precedent for completely disabling a skill when a job is subbed that I'm forgetting, they'll probably either make Refresh a Lv.50 spell or nerf it to lameness.
    /SAM Meditate gives 60TP, as opposed to 100.
    Call Wyvern is DRG main only.
    /DNC gives 1 finishing move per step instead of two.
    /NIN :Ni gives 3 shadows instead of 4.

    Certainly not without precedent. Locking out a magic spell completely would be a first though, I believe.

  9. #609
    Sandworm Swallows
    Join Date
    Dec 2006
    Posts
    7,328
    BG Level
    8

    Quote Originally Posted by Mojo View Post
    I think most people know this but that's not gonna stop anybody from wanting to discuss it.
    Oh, I love the discussion. But the speculation shouldn't be limited to the normal context of things we know about the game at 75 and below.

    For example, the MNK's that are crying about the PUPs getting A H2H, or the PUPs that think they are great now. At 75 MNKs could have 8000 HP and get Chi Blast 2 with additional effect provoke on a 5 second timer and are now the only viable tanks for the new Wonder Twin Dragon Faffy McNidderson.

    I'm just saying this is going to be fun.

  10. #610
    New Odin
    Join Date
    Jul 2006
    Posts
    8,659
    BG Level
    8
    FFXIV Character
    Sparthia Abysseant
    FFXIV Server
    Excalibur
    FFXI Server
    Lakshmi

    Quote Originally Posted by Deathbringer View Post
    With the new cap gonna be @ 99, wth is gonna happened to the buffs on CoP rings(the 2~5 part)? the gonna turn it into a 2~6 or????
    Prolly cap at 75 as usual and remain static from 76~99.

  11. #611
    Sandworm Swallows
    Join Date
    Dec 2006
    Posts
    7,328
    BG Level
    8

    Quote Originally Posted by Talint View Post
    /SAM Meditate gives 60TP, as opposed to 100.
    Call Wyvern is DRG main only.
    /DNC gives 1 finishing move per step instead of two.
    /NIN :Ni gives 3 shadows instead of 4.

    Certainly not without precedent. Locking out a magic spell completely would be a first though, I believe.
    I thought about it another way. As MP pools increase, it may be more of a requirement that all mages have access to a constant amount of refresh because it will take even longer to fill back up when resting.

  12. #612
    New Merits
    Join Date
    Sep 2009
    Posts
    245
    BG Level
    4

    Quote Originally Posted by Priran View Post
    Unless there's some precedent for completely disabling a skill when a job is subbed that I'm forgetting, they'll probably either make Refresh a Lv.50 spell or nerf it to lameness.
    I still find it hard to believe SE allow SJ RDM to sue Convert, one of the signature JAs of RDM. Even if SJ convert only returns 50% MP it's still quite significant for BLM and SCH.

    On the other hand, they will probably grant RDM access to T4 nukes.

  13. #613
    Banned.
    Account locked at request of user.

    Join Date
    Feb 2006
    Posts
    9,841
    BG Level
    8

    Hasso was still pretty good when subbed, wasn't it? I was thinking more along the lines of /THF trick attack.

  14. #614
    Sandworm Swallows
    Join Date
    Dec 2006
    Posts
    7,328
    BG Level
    8

    Quote Originally Posted by ronin sparthos View Post
    Prolly cap at 75 as usual and remain static from 76~99.
    If gear scales up, why wouldn't CoP rings?

  15. #615
    Sandworm Swallows
    Join Date
    Dec 2006
    Posts
    7,328
    BG Level
    8

    Quote Originally Posted by Priran View Post
    Hasso was still pretty good when subbed, wasn't it? I was thinking more along the lines of /THF trick attack.
    It is very good when subbed still, I think the additional STR is the only thing effected.

  16. #616
    xXNyteFyreXx420Sharingan
    Join Date
    May 2009
    Posts
    3,709
    BG Level
    7
    FFXI Server
    Fenrir

    Quote Originally Posted by Mojo View Post
    Only 24 combined levels past 75, ala crafting.
    This would honestly bug the shit out of me. Part of the reason I enjoy FFXI over other MMOs is the ability to play one of several different jobs more or less as I wish. I'd hate to lose that versatility in even a portion of the game's environment (the new higher-level areas).

  17. #617
    Yoshi P
    Join Date
    Dec 2006
    Posts
    5,360
    BG Level
    8
    WoW Realm
    Arthas

    Quote Originally Posted by ringthree View Post
    I thought about it another way. As MP pools increase, it may be more of a requirement that all mages have access to a constant amount of refresh because it will take even longer to fill back up when resting.
    That plus increased spell mp costs, rdm might get refresh 2, making refresh 1 from /rdm sub not as big of a deal. Thou knowing SE, we'll still probably be relying on the old refresh, and it will be nerfed or unusable on sub.

    Convert will definitely be nerfed on sub thou, if usable at all.

  18. #618
    A. Body
    Join Date
    Jul 2006
    Posts
    4,224
    BG Level
    7

    Quote Originally Posted by Yubar View Post
    I see your Battletoads and give you:

    http://g.imagehost.org/0786/Touhou2.jpg
    I see your Touhou and bring the entire argument full circle.

    http://hijiribe.donmai.us/data/sampl...32271bd6f5.jpg

  19. #619
    Fake Numbers
    Join Date
    Sep 2007
    Posts
    93
    BG Level
    2
    FFXIV Character
    Pixie Hawk
    FFXIV Server
    Hyperion
    FFXI Server
    Valefor

    Quote Originally Posted by fantasticdan View Post
    That plus increased spell mp costs, rdm might get refresh 2, making refresh 1 from /rdm sub not as big of a deal. Thou knowing SE, we'll still probably be relying on the old refresh, and it will be nerfed or unusable on sub.

    Convert will definitely be nerfed on sub thou, if usable at all.
    I agree about the Refresh2 (or maybe Refreshga) but they did show a whm using convert. It could be nerfed (say half the MP or something) but subs will apparently have it.

  20. #620
    Sho
    Sho is offline
    YOU BLACK, MIDNIGHT, EVIL MOTHERFUCKERS!!! BLACK MAGIC, DARKNESS!!! YOU RAW, DARKNESS!!! YOU, FUCKING, DELIRIOUS MOTHERFUCKER!
    You were cold as ice.

    Join Date
    Jul 2006
    Posts
    11,975
    BG Level
    9
    FFXIV Character
    Sho Ryuuken
    FFXIV Server
    Excalibur

    Quote Originally Posted by Kyreth View Post
    I see your Touhou and bring the entire argument full circle.

    http://hijiribe.donmai.us/data/sampl...32271bd6f5.jpg
    Crazy ass games.

Page 31 of 112 FirstFirst ... 21 29 30 31 32 33 41 81 ... LastLast

Similar Threads

  1. Odin Avatar Speculation Thread SPOILERS
    By HAcoreRD in forum FFXI: Everything
    Replies: 55
    Last Post: 2007-03-14, 09:37
  2. Bitching about Chocobo Breeding placeholder thread
    By NynJa in forum FFXI: Everything
    Replies: 77
    Last Post: 2006-08-18, 20:08
  3. JP Windower? (and Comcast bitch thread)
    By draxyl in forum FFXI: Everything
    Replies: 48
    Last Post: 2006-06-08, 16:17
  4. Official December 2005 Update Speculation Thread
    By rahskala in forum FFXI: Everything
    Replies: 73
    Last Post: 2005-12-12, 22:20