Don't make fun of him, 30 evasion for a rdm will mitigate so much damage you just don't even know.
lol, you can make fun of me, i can take it. i usually don't retaliate. after my post got such rave reviews i did some homework on RDM/NIN tanks. on my server i had never seen it in action to any degree. some of the newer HNM shells looked to me to be no-skill morons using a "curebomb the pally" strat on everything, which makes me the moron. my ignorance is your opportunity. enjoy.
All I can say is it'll be a fun ride to watch either way. I have a feeling that by the end of the year everyone will have quit or we'll be happy as hell playing with our new toys.
Seriously I could care less if this ruins current content. I've done at least 90% of the content in this game. Instead of this SE could just keep adding terrible useless content but they decided to take a big risk. I'm not saying they won't fuck this up completely but I was getting bored anyways. At least this way I have new goals that I can work slowly towards that don't require having a massive income of gil and time. Even if it's just watching them drive this game into the ground it'll be a fun ride.
for the most part yeah, I think people are trying to read way too hard into things
I do, however, wonder if CoP zones are going to not just have cap raised, but mob levels raised. I don't see what other "preparation/consideration" is needed to just remove the caps.
I'll be shocked though if they use caps or increase levels to make stuff like kings harder though.
Seems to me the whole point is that when the XIV exodus occurs, those that want to stick with ffxi will have plenty of grinding to do, and not be completely debilitated by lack of people.
Just like the lvl 50 HNMs.... I know for a fact that the lvl75 player "HNM KINGS" will not be scaled. They will simply become obsolete and they are making new HNMs instead.
Update in march has new NMs and HNMs.... update in june has new NMs and HNMs... update in dec has new NMs and HNMs if you read on playonline.com.
I think each update that has a level cap increase will introduce their respective HNMs for that lvl cap.
Example.. update in june will be HNMs that are hard for lvl 80 players and easy for lvl99 players when that lvl is accessible and you return to these HNMS... but in the december update, those new HNMs on that update will be hard for lvl 99 players and impossible for a lvl 80 player to kill as their lvl is too low for those HNMs.
Basically lvl 95 monsters in march and june update which lvl 80's can kill and with december update having a mob that is over lvl 100 that is a force for the lvl 99 cap.
I also expect a complete new zone list like when TOAU besiged map was introduced. I expect like at least 10 different zones scattered around for the exp camps of 75-78, 78-84, 84-89. 89-93, 93-96, 96-99 etc. It will be fresh, give it time guys. The relics will also be upgraded to fit the current style of this game now (like the 2 handed update I hope.) With the Trial moogle quest shit.
Obsolete implies that the loot they drop will be replaced, this is not the case with any of the level 50 NMs you are talking about. Trotters are the only option for low level movement speed, v belt, and dryad staff is still a good whm option, also you don't know anything for a fact. stop that.
This x1000, as mentioned in my post in the AV thread.
Also, they wanted to keep people playing, this is the most logical decision they could have made. I'm all for it. Gives me something to do, continue levelling jobs I love and new places to exp instead of the same old boring crap.
Also, they would not throw this out there willy nilly without giving serious thought as to how it would affect game balance, as they are obsessed with that. So I trust that they have it all planned out.
inb4 no it's SE, they don't.
Get your logic out of here.
Seems to me they're thinking about removing Monsters in areas that no longer in use by people (Moon?) and adding stronger monsters in those areas for us to Exp off!New camping grounds are scheduled to be added to cater to the anticipated rise in demand for experience parties. Furthermore, the redistribution of monsters in existing areas is also under consideration.
Sorry if this already been posted ^^;
I think I've been to moon once, in 2005 or something...
It's behind a gate or something in ro'meave right?
Whirl of rage was awesome for skilling up evasion while in an xp pt lol
I'm curious how they're going to scale the xp needed for each level. Shit's going to get intense at the current rate.
There's a fair chance that it was deliberate.
btw, 50g you spell colour wrong.