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  1. #1041
    The Syrup To Waffles's Waffle
    Join Date
    Jun 2007
    Posts
    5,045
    BG Level
    8
    FFXIV Character
    Cair Bear
    FFXIV Server
    Excalibur
    FFXI Server
    Fenrir

    To be honest I didn't actually see those listed.

  2. #1042
    The Defense is ready, Your Honor
    Join Date
    Sep 2007
    Posts
    20,639
    BG Level
    10
    FFXIV Character
    Lord Longhaft
    FFXIV Server
    Gilgamesh
    FFXI Server
    Cerberus
    WoW Realm
    Mug'thol

    Quote Originally Posted by Xanthe View Post
    Not exactly level 99 speculation, but BLMs' JSE (Job Specific Emote) had better be the Shantotto laugh.
    Drgs better be leg stretching, heel tapping, or greave adjusting; something related to jumps, but I'm sure it'll be something goofy with the wyvern.

    Bah, they need a serious trait that buffs the drg if the wyvern's dead. The closer I get to Kain, the better.

  3. #1043
    The Once and Future Wamoura
    Join Date
    Aug 2005
    Posts
    18,133
    BG Level
    9
    FFXIV Character
    Rocl Montaigne
    FFXIV Server
    Excalibur
    FFXI Server
    Bahamut
    WoW Realm
    Quel'Thalas

    Quote Originally Posted by Demosthenes11 View Post
    I'm 100% sure you can 6 man tiamat. excal pld rdm whm brd brd blm. Would take a few hours but def can be done
    This is why I never understood the superduper lowman stuff, why take a few hours to kill something when you can do it so much faster ¯\(*º¬°)/¯

  4. #1044
    Cerberus
    Join Date
    Jan 2009
    Posts
    465
    BG Level
    4
    FFXIV Character
    Bik Pik
    FFXIV Server
    Hyperion
    FFXI Server
    Cerberus

    Quote Originally Posted by Rocl View Post
    This is why I never understood the superduper lowman stuff, why take a few hours to kill something when you can do it so much faster ¯\(*º¬°)/¯
    Jorm could probably be 6-manned in 30-45 mins, so that's not too bad. The longest I would try soloing/lowmanning something would be an hour, any longer than that, and I'll seek more help personnally. But anything you can lowman, would make you more gil per person (if selling drops), a 3 hour 6man tiamat could make you 800k/hr per person if gaiters drop, for example.

  5. #1045
    Sea Torques
    Join Date
    Nov 2005
    Posts
    571
    BG Level
    5
    FFXI Server
    Ragnarok

    The good news for everyone is that SE's top priority should be keeping their current clientele intact. Obviously this would include not making everything that hardcore players have worked for thus far become obsolete.

    Though Square Enix doesn't have the best past resume as far as great content goes, they do have a consistent way of somehow keeping the most hardcore players addicted and often coming back to the game. Their development team might not be the best, or even good, but they are undoubtedly good at making an addiction.

    The only problem is that these updates appear from most peoples perspectives to break their former paradigms of update history, which will include a 25% level increase in relatively a short amount of time.

    I really think this could go one of two ways...

    Either they are trying to "go out with a bang", including a paradigm shift regarding all prior update protocols and include a WoW type series of updates which completely changes the game and tries to keep people busy leveling and what not while they fix all the FF14 bugs. This would, imo, be a bad idea, because their clientele is typically a bit more intellectual than the average MMO and a lot would take offense to a WoW type implementation and hold a grudge towards SE, possibly not even carrying over to FF14.

    The other possibility I see is a continuation of their normal techniques, including either a way to gauge gear up to match the higher levels, or sidegrades with level increase that make the previous gear available still useful and desirable. The main problem with this still, is what all of the sub-jobs are capable of providing at such a high level and even if the gear is no longer obsolete, it sure seems like all current content would be... or at least too easy to really be considered a challenge.

    2 centz moar.

  6. #1046
    Demosthenes11
    Guest

    Quote Originally Posted by Rocl View Post
    This is why I never understood the superduper lowman stuff, why take a few hours to kill something when you can do it so much faster ¯\(*º¬°)/¯
    recruit less people in a shell so people get shit quicker, keeps the game fresh for some people, as dude says gil/hour skyrockets in lowman, etc

  7. #1047
    Sea Torques
    Join Date
    Nov 2005
    Posts
    571
    BG Level
    5
    FFXI Server
    Ragnarok

    Quote Originally Posted by Rocl View Post
    This is why I never understood the superduper lowman stuff, why take a few hours to kill something when you can do it so much faster ¯\(*º¬°)/¯
    Lotting privileges perhaps. If you knew someone was ahead of you on gaiters in the 18 man alliance, could try with 5 of your friends or something. Just one reason I guess. Lol.

    Demo kind of beat me to it, omg.

  8. #1048
    Sea Torques
    Join Date
    Nov 2005
    Posts
    571
    BG Level
    5
    FFXI Server
    Ragnarok

    Quote Originally Posted by Nevex View Post
    Right, I forgot about the regen. Wonder if /RDM would be able to land Dispel though. Duo seems definitely possible however.
    Well, /sch could undoubtedly land a dispel. I imagine the 5 mdb from solace wouldn't be worth all that much (though the /rdm MDB II, + 12 MDB, is pretty nice...). Either way, there's a pretty good chance a 99 PLD could hit the -50% MDT easily (Aegis), then gear towards a lot of MDB, utilizing /sch for sublimation and high dark arts skills. I'd have to really think about it more to determine if another sub might be better... Paralyna wouldn't hurt also.

    (Cor/Rdm did land dispel about 50/50 from previous Sarameya experience. Since it has a pretty quick recast, it could be spammed until it lands, with a lot of macc gear and such, as Pld/rdm...)

  9. #1049
    Banned.

    Join Date
    Aug 2009
    Posts
    665
    BG Level
    5
    FFXI Server
    Ragnarok
    WoW Realm
    Aegwynn

    Death of pld/nin is here. It's back to the ninja tank with utsusemi san.

  10. #1050
    Old Odin
    Join Date
    Oct 2006
    Posts
    6,198
    BG Level
    8
    FFXI Server
    Asura

    Quote Originally Posted by Agito View Post
    Death of pld/nin is here. It's back to the ninja tank with utsusemi san.
    oh god does that mean all the scrubs will swap to NIN again... scrubs on NIN fuck up more then on pld (you cant fuck up on pld at all seriously ¬.¬)

  11. #1051
    E. Body
    Join Date
    Jun 2008
    Posts
    2,365
    BG Level
    7
    FFXI Server
    Phoenix

    Quote Originally Posted by Damane View Post
    (you cant fuck up on pld at all seriously ¬.¬)
    I wish this was true but I've seen things. Horrible things.

  12. #1052
    Falcom is better than SE. Change my mind.
    Join Date
    Jun 2006
    Posts
    17,291
    BG Level
    9

    Quote Originally Posted by Baelorn View Post
    I wish this was true but I've seen things. Horrible things.
    This. I seen too many idiot PLDs think all they need is just /NIN and they're good.

  13. #1053
    Bagel
    Join Date
    Nov 2007
    Posts
    1,488
    BG Level
    6

    For the most part it is true but with spell interrupt- builds becoming more and more popular I think NIN has potential to replace PLD as the "I fail at blinktanking but who cares when game mechanics are on my side" tank of choice.

    A good player is capable of tanking as PLD, NIN, RDM or whatever really, but it'd be so nice if SE just says "fuck you" to those morons who think that an Aegis is enough to tank everything and make NIN overpowered once again.

  14. #1054
    Old Merits
    Join Date
    Oct 2005
    Posts
    1,053
    BG Level
    6
    FFXI Server
    Sylph

    I'm just gonna leave this here.

    Hitler learns about the LV99 cap: http://www.bluegartr.com/forum/showthread.php?p=3546477

  15. #1055
    Konda
    Guest

    Quote Originally Posted by Nevex View Post
    For the most part it is true but with spell interrupt- builds becoming more and more popular I think NIN has potential to replace PLD as the "I fail at blinktanking but who cares when game mechanics are on my side" tank of choice.
    you have to lose like ALL of your -pdt equipment to hit spell interrupt cap on NIN (and you need aquaveil, so /rdm). that means some potentially stupidly high lv HNM is going to smacking you round with your base defence and doing 50% of your HP prolly.

    The best solution is to ride it out in -50% pdt, or just time your Ichi better.

    -interrupt is not something that NIN wants to use on something that hits harder than a taru whm.

  16. #1056
    Relic Weapons
    Join Date
    Apr 2009
    Posts
    319
    BG Level
    4

    Quote Originally Posted by Kaylia View Post
    I havent encountered that type yet. The gimped relic holder I've seen were just terrible all around. If you can gather 150m, you can spend 20m to gears yourself properly, and if you're active, thing will eventually drop for you as well.
    Well, wouldn't the gimp relic holders be the people I just describe, because all they'll do is lazy around in Whitegate going afk for most of the time and don't bother to show up to events most of the time either. Then again you'd have to question the type of ls since obviously a ls that lets a person like that get away with shit is probably a "close nit" ls and probably why they got the person the relic in the first place.

  17. #1057
    Salvage Bans
    Join Date
    Nov 2005
    Posts
    953
    BG Level
    5

    If this patch stops dicking NIN I might take it to 75 (4th time lucky!) and then 99.
    Taru NIN foshota.

    Outside of that I can see MNK taking off to the #1 DD spot again, only rivaled by SAM (unless they start adding new JA's).
    MNK/WAR will gain Aggressor for constant Acc boost (Focus etc), plus the DMG increase that'll be met at 300 skill.

    BLM could be fun. I've been wanting new spells / job changes for 4 years now...

    WAR I can't see changing too much unless SE make some new JA's. Maybe near gear will allow 5-hit GA or something (lol).

    SAM has potential to rape if they get another STP trait, making 5-hit without retarded gear viable. New GKT's bring the promise of being able to leave Hagun for a higher DOT weapon where Hagun lacks, without necessarily compromising the all important WS DMG.

    Fuck PUP. D:

    Mainly curious about new JA's and WS's, rather than the potential from SJ's (BLM/RDM Refresh/Convert etc).

  18. #1058
    Banned.

    Join Date
    Aug 2009
    Posts
    665
    BG Level
    5
    FFXI Server
    Ragnarok
    WoW Realm
    Aegwynn

    Quote Originally Posted by Severance View Post
    New GKT's bring the promise of being able to leave Hagun for a higher DOT weapon where Hagun lacks, without necessarily compromising the all important WS DMG.
    There's the Trial of Magians or whatever it's called so you can upgrade the hell out of a Hagun, then it could still be the best option that way. It'll probably get replaced though with some insane new Great Katana that has Occasionally attacks twice or an insane Store Tp bonus.

  19. #1059
    Banned.

    Join Date
    Jun 2007
    Posts
    2,590
    BG Level
    7

    Quote Originally Posted by Konda View Post
    you have to lose like ALL of your -pdt equipment to hit spell interrupt cap on NIN (and you need aquaveil, so /rdm). that means some potentially stupidly high lv HNM is going to smacking you round with your base defence and doing 50% of your HP prolly.

    The best solution is to ride it out in -50% pdt, or just time your Ichi better.

    -interrupt is not something that NIN wants to use on something that hits harder than a taru whm.
    Stupid comment as always. If you are so godly that you can time your :Ichi without getting hit, what's the point of pdt ? Might as well put spell interrupt there, this way you have the guarranty to only get hit once unlike your zomg pdt solution.

  20. #1060
    E. Body
    Join Date
    Jun 2008
    Posts
    2,365
    BG Level
    7
    FFXI Server
    Phoenix

    Quote Originally Posted by pchan View Post
    Stupid comment as always. If you are so godly that you can time your :Ichi without getting hit, what's the point of pdt ?
    AoE and timing the cast so you get hit in the last/first few % so it will finish without being interrupted.

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