
Originally Posted by
FailureMidgard
Sam isn't broken. Pchan is delusional about every job beating Sam.
Sam/war and War/sam are pretty much neck and neck as far as being top damage, Mnk/war is a short bit behind, Drk is a joke.
Mnk:
348 delay, 25% haste gear, 35% haste magic = 60% haste, 139 adjusted delay. ~7 rounds to get 100TP. (With a dnc: 104 delay)
Sam:
450 delay, 23% haste gear, 35% haste magic, 10% haste JA = 144 adjusted delay. 5 hits/rounds to get 100% tp (With a dnc: 99 delay)
Why does your 25% gear haste matter again?
Salvage, Limbus, Merit, Ein, Dynamis are all the same, I have no idea why you think mnk does anything in salvage differently. Sam and War are better on all. Furthermore, War/Sam and Sam/War not only beat, but destroy your mnk/nin.
ZNM : depends how you do it, we just non-2hr zerg T3s, nothing can compete with a Sam who gets to open with 4 WSes and the mob is dead before meditate finishes ticking...even past that though, mnk still brings nothing special to the table, at all.
Sea/Sky : wat?
Nyzul: whm/nin can probably keep up with a real DD due to how low lvl shit is, who gives a fuck.
Again, sam isn't really broken anymore, in my opinion. War/sam and Sam/war are both top of the line DDs, and nothing else can really compete, all else equal.