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  1. #1441
    Sandworm Swallows
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    To add a bit more fuel to the fire, I would again like to make an assertion.

    RNG is the strongest DD in the game as it currently stands.

    They can put constant damage on many mobs that confound melee DDs. They can easily put out so much damage that tanking is impossible. They have access to a 5 hit build, and an amazing selection of gear.

    They are so powerful in fact, they are hardly ever allowed to maximize their damage for the sake of the event/fight. I have found it damnably frustrating gearing my RNG because as my gear and damage has improved, I have had to hold back more and more. At what point does improving your RNG actually end up becoming a contradiction in terms?

  2. #1442
    Banned.

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    insert DRK haterade here
    just saying... inb4 DRK gets absorb speed ( +10% magic haste?) and absorb attack, and make every other DD cry

  3. #1443
    Banned.

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    Quote Originally Posted by FailureMidgard View Post
    Sam isn't broken. Pchan is delusional about every job beating Sam.
    Sam/war and War/sam are pretty much neck and neck as far as being top damage, Mnk/war is a short bit behind, Drk is a joke.

    Mnk:

    348 delay, 25% haste gear, 35% haste magic = 60% haste, 139 adjusted delay. ~7 rounds to get 100TP. (With a dnc: 104 delay)

    Sam:
    450 delay, 23% haste gear, 35% haste magic, 10% haste JA = 144 adjusted delay. 5 hits/rounds to get 100% tp (With a dnc: 99 delay)

    Why does your 25% gear haste matter again?.
    No more polearm ?

  4. #1444
    New Odin
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    Jul 2006
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    FFXIV Character
    Sparthia Abysseant
    FFXIV Server
    Excalibur
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    Lakshmi

    BST is really the only DD that has scraped the bottom of the barrel for too long, PUP is getting an update so we'll see where that puts the job.

    Do people still really expect THF to be more powerful than a mash 'n bash DD? The job is technical and like all technical jobs it will never be the most powerful because you cant just engage and win parses.

    SAM and WAR are considered the best not because they always dominate no matter who is behind the wheel but because they are versatile and are a safe choice for just about anything.

    MNK/WAR is good DPS but it is horrible on MP efficiency because you ultimately end up sponging, dead or somewhere in between the two.

    Again, BST is really the ONLY DD that cant fit some purpose in the game outside generic DD. It has nothing unique to it's name and that is largely why people who like the job complain because SE can't evolve the job past "REWARD BUFFS WOO!!".

  5. #1445
    Sandworm Swallows
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    Dec 2006
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    Quote Originally Posted by Karbuncle View Post
    Almost Positive King's Justice > Steel Cyclone or Vice/versa is a Level 2/3 Skillchain i can't recall
    I understand that you are just posting for information sake, but I have to reiterate that is not a decent boost. Those are both generally considered to be inferior to Raging Rush. In addition, using Sekkanoki requires you to sit long enough to get 200TP, and you will only get to use it once every 5 minutes.

  6. #1446
    Bagel
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    Aug 2008
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    Lakshmi

    Quote Originally Posted by ringthree View Post
    To add a bit more fuel to the fire, I would again like to make an assertion.

    RNG is the strongest DD in the game as it currently stands.

    They can put constant damage on many mobs that confound melee DDs. They can easily put out so much damage that tanking is impossible. They have access to a 5 hit build, and an amazing selection of gear.

    They are so powerful in fact, they are hardly ever allowed to maximize their damage for the sake of the event/fight. I have found it damnably frustrating gearing my RNG because as my gear and damage has improved, I have had to hold back more and more. At what point does improving your RNG actually end up becoming a contradiction in terms?

    Hah, I never even looked at it that way, but yeah, that is very true! However, in the same respect, other DD's do the exact same things, they just aren't as fragile.

    If a SAM goes all out, he will pull hate, Seigan-Third Eye, probably take a bunch of damage in his or her PDT set, and finally lose hate assuming they backed off a bit. It's more prominent on RNG because the RNG just keels over and dies due to lack of PDT options (whoa is me Darksteel, wru)

  7. #1447
    Banned.

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    also inb4 hasso nerf

  8. #1448
    E. Body
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    Leviathan

    How does RNG not have PDT <_< RNG is the only DD that can wear the best PDT item in the game while hardly affecting their damage.

  9. #1449
    Nidhogg
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    Serefina Solfyre
    FFXIV Server
    Odin
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    Bahamut

    DRK/SAM is definitely good, but it's "side benefit" of magic just doesn't compare to merited jumps.
    Meritted Jumps are a joke compared to Desperate Blows + Last Resort Recast/Effect 5/5.

  10. #1450
    The Syrup To Waffles's Waffle
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    Cair Bear
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    Excalibur
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    Fenrir

    How do you not know that Raging Rush > Raging Rush is Fragmentation?

  11. #1451
    Absolute Messenger of Promathia
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    FFXIV Character
    Blaise Destin
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    Sargatanas
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    Asura

    Quote Originally Posted by ringthree View Post
    I understand that you are just posting for information sake, but I have to reiterate that is not a decent boost. Those are both generally considered to be inferior to Raging Rush. In addition, using Sekkanoki requires you to sit long enough to get 200TP, and you will only get to use it once every 5 minutes.
    Well then Raging Rush > Raging Rush is Fragmentation.

    Also i can say that its probably not going to shine for general purpose but for Zerg fights or certain NMs where you get the chance to get 200/300% TP it'll shine nicely, even if its just RR > RR for Frag or KJ > SC for Distortion, it'd have its uses.

    Also... I always thought KJ would outperform RR in most situations D:, guess i been outta the loop for too long

  12. #1452
    Banned.

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    Quote Originally Posted by Raen Ryong View Post
    Meritted Jumps are a joke compared to Desperate Blows + Last Resort Recast/Effect 5/5.
    And Diabolic Eye!
    the reason i think ppl say DRG > DRK is angon, but even then, you only really need 1 DRG for it

  13. #1453
    Sandworm Swallows
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    Quote Originally Posted by Baelorn View Post
    You don't consider that broken? An entire damage class broken down into two jobs, both of which subs the other.

    You're also ignoring situations where both jobs would be required to /NIN(why is irrelevant so don't try to dodge). If you would argue that that a WAR can keep up due to Axe/Ridill we're talking about a whole other level of gear that needs to be obtained by the WAR while the SAM can keep his standard gear and still do well.
    SAM never requires /NIN. WAR can use /NIN because it still a good amount of utility.

  14. #1454
    Bagel
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    Lakshmi

    Quote Originally Posted by Shinryuu View Post
    How does RNG not have PDT <_< RNG is the only DD that can wear the best PDT item in the game while hardly affecting their damage.
    Unless I'm totally missing a whole set of gear, RNG doesn't get any PDT gear for any slot except rings ?.?

  15. #1455
    Relic Shield
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    Phoenix

    Earth staff?

  16. #1456
    Sandworm Swallows
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    Quote Originally Posted by fredjanx View Post
    And Diabolic Eye!
    the reason i think ppl say DRG > DRK is angon, but even then, you only really need 1 DRG for it
    Two issues.

    1) I have a large collection of parses that simply disagree with that statement.

    2) The fact that you dismiss DRG out of hand as an "angon whore" speaks to the fact that you just don't have the experiential knowledge to be making such claims.

    While, as I stated, you may think that I am an ignorant noob with horrible gear and even less skill; Failure, a person with a large bank of FFXI knowledge when it comes to damage calculations, disagrees with you.

    Keep in mind that I still believe the differences between most of the melee can be largely corrected with a high level of attentiveness and good play.

  17. #1457
    New Odin
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    Sparthia Abysseant
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    Quote Originally Posted by ZhiGaruda View Post
    Unless I'm totally missing a whole set of gear, RNG doesn't get any PDT gear for any slot except rings ?.?
    Terra's Staff? lulz.

    Edit: Beaten.

  18. #1458
    Banned.
    Account locked at request of user.

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    terra's staff

  19. #1459
    Sandworm Swallows
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    Quote Originally Posted by Karbuncle View Post
    Well then Raging Rush > Raging Rush is Fragmentation.

    Also i can say that its probably not going to shine for general purpose but for Zerg fights or certain NMs where you get the chance to get 200/300% TP it'll shine nicely, even if its just RR > RR for Frag or KJ > SC for Distortion, it'd have its uses.

    Also... I always thought KJ would outperform RR in most situations D:, guess i been outta the loop for too long
    Thank you for clarifying the SC they could use, I have not used my WAR since before the two handed update.

    Sekkanoki provides no additional TP, you will have to sit on the TP you could have used, so the only additional damage from it is in the form of the SC damage. Additionally, Sekkanoki can only be used once every 5 minutes.

    There is simply no way that 1 additional SC every five minutes is going to out-damage 10% delay reduction and 30% (though gradually reducing) crit.

  20. #1460
    Xavier
    Guest

    Well. Here I thought people would dismiss my hope that war/nin will rise again. I never expected anyone to pull out math to support it. Just about everything will hinge on how much you can upgrade ridill, assuming there isn't a new one added (very unlikely).

    I don't care how much pdt you have, it'll never provide near the same level of protection as shadows. Certain jobs are better off sacrificing damage to not become a burden to the whole group.

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