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  1. #1781
    Bagel
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    Quote Originally Posted by Havok View Post
    I wish they would cover the far east at least...that's where we would get Phoenix's story. We've covered the other 4 terrestrial avatars and all 10 celestials...while Phoenix has only barely been mentioned. Though WotG has turned out pretty well story-wise imo, I was pretty disappointed when they went that route instead of the far east to finish up with Tenzen/Phoenix.
    If you want some more on the Phoenix story, make sure to do the quest "A Reputation in Ruins" which starts in Upper Jeuno. The reward is 3500g and Phoenix info.

  2. #1782
    Falcom is better than SE. Change my mind.
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    Quote Originally Posted by spooky View Post
    People said the same for the 75 cap, back in the day...
    True, however SE seems to be trying to avoid XI on the PS2 for the NA market.

  3. #1783
    CoP Dynamis
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    Quetzalcoatl

    Quote Originally Posted by Gergall View Post
    Total NPC XP roughly 5500 for a maybe 15 minutes of running around.
    I'm not sure about this, but I suspect the NPC fellow can not cross to a next level on Promyvion XP bonus. I used to run the quest weekly, and I found my NPC sitting at the highest XP message but taking what seemed like an unusually long time to level up, only to have her ding first kill when summoned conventionally (on two separate occasions).

    Or, might be coincidence, hard to say.

    Also, not sure if the Shinai bonus works in Promyvion, since it's not summoned by the usual mechanism. No special text message upon starting if you have it equipped, so I'm guessing not.

  4. #1784
    Konda
    Guest

    Quote Originally Posted by Corrderio View Post
    True, however SE seems to be trying to avoid XI on the PS2 for the NA market.
    ps2 has been holding ffxi back way too long. SE should have scrapped it when 360 or ps3 came out. Give any ps2 players a copy of the game for the platform of their choice and move on.

  5. #1785
    Relic Shield
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    Shiva

    I wonder what % of players use PS2 exclusively, without having a capable PC, PS3 or XBox 360 at their disposal.

    I'd love a PS3 copy of FFXI (and extend the damn # of lines for macros), because this game makes my laptop get just a tad too hot.

  6. #1786
    We wear wine red on Wednesdays

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    Marius Krieg
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    Balmung
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    Fenrir

    If you've never played FFXI on 360, there are some pretty major issues with it IMO. I bought it when it was released, I don't know if they recent copy is upgraded or fixed at all, but the first version out had incredibly shitty frame rate issues. The slow down was really disappointing for a next gen console. I also personally experienced gradual loss of music and sound effects in larger events like dynamis until the game went silent 2 hours in lol.

    The port was done really badly. If they released an updated copy for PS3 I'd buy it a heartbeat. Until then, PS2's been good to me.

  7. #1787
    Bagel
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    Quote Originally Posted by Guppy View Post
    I'm not sure about this, but I suspect the NPC fellow can not cross to a next level on Promyvion XP bonus. I used to run the quest weekly, and I found my NPC sitting at the highest XP message but taking what seemed like an unusually long time to level up, only to have her ding first kill when summoned conventionally (on two separate occasions).

    Or, might be coincidence, hard to say.

    Also, not sure if the Shinai bonus works in Promyvion, since it's not summoned by the usual mechanism. No special text message upon starting if you have it equipped, so I'm guessing not.
    You are absolutely correct. Anytime your NPC's XP caps out from a promy, you have to summon them with Signal Pearl and kill 1 mob. The cool part is that it can be ANY mob; even a simple Tunnel Worm will ding your NPC from 69 to 70 in this situation.

    I am not sure about the Shinai but it really has no bearing on this method I described. As a lvl 75 you would tear through floor 1 (and/or strays) to get the 30 kills, regardless of whether or not your NPC had STR+4 DEX+4. Shinai is irrelevant.

  8. #1788
    Hydra
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    Jun 2007
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    3

    Quote Originally Posted by Gergall View Post
    I am not sure about the Shinai but it really has no bearing on this method I described. As a lvl 75 you would tear through floor 1 (and/or strays) to get the 30 kills, regardless of whether or not your NPC had STR+4 DEX+4. Shinai is irrelevant.
    But will those kills count for anything if your NPC doesn't get experience points from the mobs?

    -Or-

    Maybe the mobs in the promyvion zones are actually level 100+ already, but appear weak because they are level capped?

  9. #1789
    Ridill
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    Quote Originally Posted by Gergall View Post
    With level caps soon to be removed from CoP areas, you can run through the promy quest once per week as a level 75, hitting the ??? on every single floor with no aggro and no fighting. I'm not gonna check wiki but I think its 1200 for killing 30 mobs (can be strays), 300 for floor 1, 900 for floor 2, 900 for floor 3, and 1200 for floor 4?

    Total NPC XP roughly 5500 for a maybe 15 minutes of running around.

    I feel really stupid for bothering to level my NPC the hard way. Anyone with a low level NPC can bring it up very rapidly with this come June.

    EDIT: By "rapidly" I guess I mean "rapidly in terms of XP/hour". It would still take a while for NPC to reach 70 because this can only be done once per week. But the time investment is VASTLY diminished.
    You can do that right now, I do it every week as BLU30/DNC15. Can do it with npc on healer or dps for sure, haven't tried with it as tank.

    Grand Slam > Strays.

    And 8 aggro range is reeeally small.

    I get 4800 without killing anything but MR/Strays.

  10. #1790
    Cerberus
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    Feb 2006
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    Quote Originally Posted by Plow View Post
    You can do that right now, I do it every week as BLU30/DNC15. Can do it with npc on healer or dps for sure, haven't tried with it as tank.

    Grand Slam > Strays.

    And 8 aggro range is reeeally small.

    I get 4800 without killing anything but MR/Strays.
    Does this require healing your NPC? I can take down the MR & strays pretty easy, but my NPC takes a bit of a beating. I haven't tried to go further than floor 2 on PUP.

  11. #1791
    Bagel
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    Quote Originally Posted by midguardian View Post
    But will those kills count for anything if your NPC doesn't get experience points from the mobs?
    During a promy quest, every mob you kill increases the XP bonus at the end of the mission by 40 XP. After 30 mobs, the bonus caps (at 1200 XP).

    That 1200 gets added to the XP you earn by clicking ???s along the way.

    Maybe the mobs in the promyvion zones are actually level 100+ already, but appear weak because they are level capped?
    You're joking.

    Quote Originally Posted by Plow
    You can do that right now, I do it every week as BLU30/DNC15. Can do it with npc on healer or dps for sure, haven't tried with it as tank.
    I've gone to floor 3 on my measly 30WHM/15BLM solo, so it doesn't surprise me that a job with actual solo capabilities can reach floor 4.
    This method of NPC leveling is about to go from something you and a few other people do to something that anyone can do on any job without any effort or attention, and in less time. I'm not complaining, I'm just pointing out that this method will soon become widely available.

  12. #1792
    Ridill
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    Quote Originally Posted by Shalafi View Post
    Does this require healing your NPC? I can take down the MR & strays pretty easy, but my NPC takes a bit of a beating. I haven't tried to go further than floor 2 on PUP.
    Nope, if anything it's nice to have her on heal mode so I don't have to limit myself to 5 strays at a time when there's a ton already up. Although when she's dps, I toss a waltz after MR if she's not high enough to get full while I'm resting mana.

    It's pretty simple, really. Gather strays > 2 grand slams. Heal up, mb/cocoon/samba.

    Put your back to a pillar so you don't get knocked back as far, and right as you land your first swing, cast head butt. Then just spam bludgeon, try to anticipate seeds for head butt, and start using grand slam on cd when there's 3 strays up. (@2 on 3rd floor if you have dps npc)

    Waltz as needed, with dps npc I save all tp for waltz, with healer I'll flat blade some seeds.


    Pretty simple stuff, although the level cap will save time. Right now if you get too many fakes you risk having to exit on 3rd floor.

  13. #1793
    Ridill
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    And on a completely separate and more 99 related note...

    It occurred to me earlier that avatar perpetuation costs are going to increase. Sure hope we get some more -perp gear.

    Also, we're going to have storms as sch sub, so yeah better grab a horn... fml. (I've been 4/5 since getting legs sometime in early 05)

  14. #1794
    New Spam Forum
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    Lakshmi

    Quote Originally Posted by midguardian View Post
    Maybe the mobs in the promyvion zones are actually level 100+ already, but appear weak because they are level capped?
    This made my day. I dunno why I think it's so funny, but good work.

  15. #1795
    I enjoy tapping my sisters fine ass
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    Quote Originally Posted by Plow View Post
    And on a completely separate and more 99 related note...

    It occurred to me earlier that avatar perpetuation costs are going to increase. Sure hope we get some more -perp gear.

    Also, we're going to have storms as sch sub, so yeah better grab a horn... fml. (I've been 4/5 since getting legs sometime in early 05)
    no thunder void or aura storms though.

  16. #1796
    Relic Shield
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    Shiva

    Quote Originally Posted by jimbobsonofgod View Post
    no thunder void or aura storms though.
    It's still on the table, they did state that they were considering adjusting levels of spells with more use on them being a subjob.

  17. #1797
    I enjoy tapping my sisters fine ass
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    Quote Originally Posted by spooky View Post
    It's still on the table, they did state that they were considering adjusting levels of spells with more use on them being a subjob.
    they also said they might adjust spells and abilities to make sure that jobs stay unique. They also said they'd never raise the cap past 75, and that AV can be killed by zooming into text.

  18. #1798
    Salvage Bans
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    5

    going over what summoner is potentially losing and getting is insane.

    everyone is talking of new tiers to buffs and spells for other mage jobs, but they fail to mention anything for summoners. to keep us relevant at all, we will need a massive overhaul to how summoning magic skill effects pacts, since because only skill over cap has any relevant use, we will not grow at all.

    or we will need an entire tier of new, stronger buffs in addition to an entire tier of new physical and magic attacks.

  19. #1799
    I enjoy tapping my sisters fine ass
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    Quote Originally Posted by frodnonnag View Post
    we will need an entire tier of new, stronger buffs in addition to an entire tier of new physical and magic attacks.
    Well they already said a new tier of packs were coming out for cap, so that will solve the other part of the problem. and if they allow diabolo's favor to go past 5 tic that might help against refresh II.

  20. #1800
    Ridill
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    We need some auto-refresh 2 action imo.

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