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  1. #201
    Who's driving? Oh my God Bear is driving! How can that be??
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    Lakshmi

    Quote Originally Posted by ronin sparthos View Post
    Weaponskills are gonna be limited to Campaign onry for now last I heard so.... they could be moderately broken.
    Straight from Elmer

    Other additions to Campaign will include higher ranking medals that unlock new rewards. Among these, will be weapons that grant the ability to use Campaign-exclusive Weaponskills. The ones shown at the event were Glory Blade, Tartarus Torpor and Uriel Blade. However, the power of these attacks are so great, that the developers unfortunately will limit their use to Campaign only. The audience did not seem to mind though, as seeing Uriel Blade up on the big screen stirred up a round of great applause.
    So yes they have the potential to be broken.

  2. #202
    New Odin
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    Sparthia Abysseant
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    Excalibur
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    Lakshmi

    Who needs Valaineral R Davilles when you can BE Valaineral R Davilles!

  3. #203
    Relic Weapons
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    Quote Originally Posted by Rocl View Post
    That is the fucking DUMBEST thing I have heard regarding this whole thing.
    Take my Warp II.. please

  4. #204
    Banned.

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    Ifrit
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    I don't know much about PUP, but wouldnt A skill allow them to destroy MNK in term of damage output? Black belt is a nice boost in damage, but it's nowhere near as good as what you get from the puppet



    Quote Originally Posted by Rocl View Post
    That is the fucking DUMBEST thing I have heard regarding this whole thing.

    What reason could a BLM be so hard-up on Warp2 that they can't bear to part with it? Warping people home? Let me tell you, that is how I not only rake in the dough, but spend my most enjoyable time in FFXI. Warping people home from events, that is definitely the crowning achievement I have.
    You know, when the game doesnt give you any love, you have to look somewhere else for some loving.


    Of course, I don't have such issue, but I assume certain BLM did.

  5. #205
    D. Ring
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    Quetzalcoatl

    Quote Originally Posted by Kaylia View Post
    I don't know much about PUP, but wouldnt A skill allow them to destroy MNK in term of damage output? Black belt is a nice boost in damage, but it's nowhere near as good as what you get from the puppet




    You know, when the game doesnt give you any love, you have to look somewhere else for some loving.


    Of course, I don't have such issue, but I assume certain BLM did.
    Mnk should gain a martial arts trait which at this point is essentially like giving them hundred fists fulltime so which one will be stronger as a DD is up in the air until math is done. Not to mention the hp bonus traits giving more leeway to be aggressive and counterstance kicking in,

  6. #206
    xXNyteFyreXx420Sharingan
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    Fenrir

    Counterstance, Martial Arts, Focus, Faith Baghs (may or may not apply depending on what kind of gear we're using for comparisons), and a variable amount of Haste should at least keep MNK competitive, but I'm not sure which job comes out on top at this point. In situations where PUP would default to a higher accuracy build I'd give the advantage to MNK since they'll have an advantage of at least 6% Haste, 8% if the PUP is using Swift Belt.

  7. #207
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    Quote Originally Posted by Khajit View Post
    Mnk should gain a martial arts trait which at this point is essentially like giving them hundred fists fulltime so which one will be stronger as a DD is up in the air until math is done. Not to mention the hp bonus traits giving more leeway to be aggressive and counterstance kicking in,
    I meant at 75. I dont want to postulate about lv 99 yet, because quite frankly, I've no fucking clue how it's going to be like with sj at 49.

  8. #208
    D. Ring
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    at 75 people ignore them for sam or war anyway so nothing will change.

  9. #209
    Old Odin
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    Asura

    Quote Originally Posted by Khajit View Post
    Mnk should gain a martial arts trait which at this point is essentially like giving them hundred fists fulltime so which one will be stronger as a DD is up in the air until math is done. Not to mention the hp bonus traits giving more leeway to be aggressive and counterstance kicking in,
    ecxept for the fact that mnks can be MP sponges without /nin and pups can sub anything they want, since they have kind of a healer with them. I wouldnt mind a pup/war in a pt, the maton cures the pup anyway.

  10. #210
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    Martial arts is a native PUP trait, so no reason not to add some traits to pup otw to level 99. But yeah adding 1 trait to monk is a better increase than adding 1 trait to pup.

  11. #211
    Sea Torques
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    sam need more mvt+ to run back (innin tp phase) to front(overwhelm WS) of mobs.... (that will be messy whenever hate holder change)

  12. #212
    D. Ring
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    Quote Originally Posted by seiji View Post
    sam need more mvt+ to run back (innin tp phase) to front(overwhelm WS) of mobs.... (that will be messy whenever hate holder change)
    First of all No subbing nin on my sams unless it's an hnm or i'm in a bcnm where the lead told me to(where i dont feel like arguing)
    Secondly, lateral Movement(left/right) isn't affected by movement speed as you can test with gravity on while fighting a gear making your argument moot.

  13. #213
    E. Body
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    Quetzalcoatl

    I wonder what SE means by giving dancer a new way to gain tp? Maybe something along the lines of a store tp job trait, new ja to regain tp, or maybe a store tp samba?

    The last, as awesome as it sounds, wouldn't be that great because 9/10 of the time I've got fan dance up for physical AoEs.

    Why does SE gotta be so ambiguous? >_>

  14. #214
    New Odin
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    Quote Originally Posted by urat View Post
    Why does SE gotta be so ambiguous? >_>
    Because they know just as much as you do.

  15. #215
    Sea Torques
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    Quote Originally Posted by Khajit View Post
    First of all No subbing nin on my sams unless it's an hnm or i'm in a bcnm where the lead told me to(where i dont feel like arguing)
    Secondly, lateral Movement(left/right) isn't affected by movement speed as you can test with gravity on while fighting a gear making your argument moot.
    INNIN! who know if the acc/crit bonus won't be better than berk or anything we already get from other sub! even if /nin profit more other jobs (no GK multi/crit WS, overhelm..)

  16. #216
    E. Body
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    Quote Originally Posted by Hyan View Post
    Because they know just as much as you do.
    Touché

  17. #217
    Banned.

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    Quote Originally Posted by Fryte View Post
    I like how the new SMN BP relies on remaining MP when Astral Flow Blood Pacts nuke all of your MP.

    This kinda confused me as well. Any ideas what the deal is?

  18. #218
    RIDE ARMOR
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    Leviathan

    Just spent 4 aggravating hours changing credit card information and reactivating my ID for this update.

    I missed people loling at my PUP

  19. #219
    Cerberus
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    Quote Originally Posted by weeman View Post
    This kinda confused me as well. Any ideas what the deal is?
    They said you can only activate the avatar at all while Astral Flow is up, so maybe the BP won't operate under usual Astral Flow BP rules? I dunno, maybe I missed something, lol.

  20. #220
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    Oh sweet lord I knew THF/NIN was going to get DW3 but Innin on top of that...


    I wonder if /NIN and Dual Wield will overtake /SAM and Hasso with DW3 coming into play or not. At the very least it's going to narrow the power gap. Hi2u -30% Delay with suppa...

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