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  1. #161
    New Odin
    Join Date
    Jul 2006
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    8,659
    BG Level
    8
    FFXIV Character
    Sparthia Abysseant
    FFXIV Server
    Excalibur
    FFXI Server
    Lakshmi

    Quote Originally Posted by Bingbong View Post
    QFT^^
    COR would still be wiffing Slug even with A skill ._.

    Anywho, If the puppet defense patch is anywhere as good as bumping PUP from C- skill to A skill then PUP just got pretty much all it could ask for.

    The 20min Activate timer wouldn't be too bad if the automaton had some serious innate damage taken -%.

    There really should be no reason to fret about AOEs in an exp party/event on a job that has a pet so crucial to the overall damage but before this patch, that is exactly what most PUPs had to worry about.

    The puppet shouldn't be invincible but it should be damn well more durable than the player and subject to a ton of punishment.

  2. #162
    New Spam Forum
    Join Date
    Oct 2006
    Posts
    185
    BG Level
    3

    Quote Originally Posted by Sechs View Post
    Base damage increase should be around +8, at least in my case (merits and faith). For others it should be ~7?
    Considering Stringing Pummel ALREADY dose a very nice damage... you never know what could happen with +8ish and + 70ish attack (and + what, 60ish accuracy?)
    Seems like a big boost to me. Won't "break" the WS of course, but it will be a nice boost.
    Anyway, before I get misunderstood even more, I was NOT advocating a gimping of Stringing Pummel! I'm actually hoping SE will not, but you know how things go with SE... Guess I wouldn't be surprised if they decide to tweak something with SP.
    Hmmm I'm not sure if it's a pure 8 dmg tho. Currently pup can get it's higher dmg tier at about 255ish right? With the next tier being at like 264 which pup can't reach "yet". That's with merits, faith, and h2h+10 from oberons as without all that you're stuck at 225. So are there really 8 extra dmg tiers between 255 and 300?

    At base the difference between 225 and 276 is 51. Which if I understand should be somewhere between 41-45 acc and attack? Where is the 70iah attk and 60ish acc coming from?

  3. #163
    Campaign
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    Jul 2007
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    6,633
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    8

    Quote Originally Posted by Ninjiz View Post
    So are there really 8 extra dmg tiers between 255 and 300?
    Yeah I miscalculated, been too fast. It's gonna be 4-5 onry, same for att and acc which will be in the range of 40ish-50ish and not ~70, sorry about that, been too hasty.

  4. #164
    New Spam Forum
    Join Date
    Oct 2006
    Posts
    185
    BG Level
    3

    Yea probably won't be too far off from some pup swinging a pair of Shenlongs currently. But minus 1-2 dmg.

  5. #165
    Banned.

    Join Date
    Jul 2007
    Posts
    1,206
    BG Level
    6

    Please SE, please give us an H.Q. Slime Jug. Maybe a Scorpion too.


    And I do believe MNK just got skullfucked by this update. Hi2u A rank Stringing Pummel and Armor Piercer in meripo...


    ... in MNK's defense, they are going to have SO much HP @ 99 it won't be funny >_>


    ... Oh Lord I just realized that Kraken DRK is about to become even more ridiculous...

  6. #166
    Sea Torques
    Join Date
    Jun 2008
    Posts
    606
    BG Level
    5

    Quote Originally Posted by Malacite View Post
    Please SE, please give us an H.Q. Slime Jug. Maybe a Scorpion too.


    And I do believe MNK just got skullfucked by this update. Hi2u A rank Stringing Pummel and Armor Piercer in meripo...


    ... in MNK's defense, they are going to have SO much HP @ 99 it won't be funny >_>


    ... Oh Lord I just realized that Kraken DRK is about to become even more ridiculous...
    incomming magian moogle augmented KC with acc++ and HP+++
    @lvl99 the gap from lower skill willbe huge, need a lot of acc

  7. #167
    I enjoy tapping my sisters fine ass
    Join Date
    Aug 2006
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    2,120
    BG Level
    7

    I'm going to call you can only Magian level 75 gear.


    (here is to hoping).

  8. #168
    Banned.

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    Jul 2007
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    Accuracy doesn't matter because any shell with a brain won't let their KC DRKs zerg without a THF using Feint on the target.

  9. #169
    Melee Summoner
    Join Date
    Feb 2010
    Posts
    25
    BG Level
    1
    FFXI Server
    Sylph

    Quote Originally Posted by jimbobsonofgod View Post
    I'm going to call you can only Magian level 75 gear.
    That would mean you coudn't augment 73 Abj. gear. I hope you can augment "All Jobs" fishing gear. Add god gear stats and 25% haste. Allows players to work hard on magian quests and make anything they find aesthetically pleasing to be their personal 99 gear. If you really like running around in your 100+3 craft apron, why not make that your 5% haste body.

  10. #170
    EternalBlowJob
    Join Date
    Nov 2007
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    822
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    FFXI Server
    Siren

    my friend said it was mentioned that sam was getting some new ws or something. Is that true? I think it's not true.. I didn't see anything or anyone talking about it

  11. #171
    Sea Torques
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    Jun 2008
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    BG Level
    5

    Quote Originally Posted by EternalSnow View Post
    my friend said it was mentioned that sam was getting some new ws or something. Is that true? I think it's not true.. I didn't see anything or anyone talking about it
    Among the new rewards will be formidable weapons that allow the wielder to employ devastating weapon skills formerly exclusive to certain Campaign NPCs.
    (dont pay attention dont know if any GK ws)

    + new WS for all job whith higher lvl cap (not march update

    need a good multihit/crit/high secondary/ftp mod to beat Gekko

  12. #172
    Hydra
    Join Date
    Apr 2009
    Posts
    143
    BG Level
    3

    Arrow of Apathy: Cone Shaped Archery
    Cruel Respite: Drains HP Sword
    Prominance: AoE Fire damage Sword
    Spine Chiller: AoE Ice Damage and Terror Great Sword
    Uriel Blade: Aoe Light Sword
    Ianuki: AoE Knockback Great Katana
    Napalm Tomahawk: AoE Ranged damage Axe
    Soulfetter Arrow: Frontal Cone Archery
    Leonine Legfall: 10' cone knockback H2H
    Glory Slash: AoE Damage Sword
    Death Kneel: Doom (lol) Staff
    Tartarus Topor: AoE Sleep and Magic Evasion Down Staff
    Bloody Quarrel: Drain Marksmanship
    Bear Killer: Damage?(wiki didn't list anything) H2H
    Warden of Terror: Another AoE Terror + Damage Great Sword


    List of all the Campaign-NPC specific WSs I could find. None of them really look that great, since most of them are AoE.

  13. #173
    Salvage Bans
    Join Date
    Jan 2008
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    879
    BG Level
    5
    FFXI Server
    Cerberus

    Quote Originally Posted by SnickySnacks View Post
    Of all the changes, I like the PUP one the least...

    And PUP is one of my two fully merited jobs...along with MNK.

    Problem is this completely breaks PUP damage as I'm sure everyone knows. Even a move to B rank would have been huge but still left MNK on top. Monk already trails most DD jobs in general, Footwork *cough* not withstanding, and a PUP + automaton could already outdamage my monk in any situation where the life of the puppet wasn't in danger. But the whole "lolpup" thing meant that most people didn't realize how powerful a properly managed puppet was (of course, finding someone who has top of the line gear for PUP is fairly rare, too).

    So, man. idk. I love PUP. It's my only job that *averages* 6-7k xp per campaign battle, due to the amount of mobs I can demolish...and it's my favorite underdog job by far, the job I started doing salvage so I could gear it properly, the job I paid a taruload of money to get Hades Sainti +1s for...

    I love it to death, but this just trivializes my monk so much I don't think it's such a good idea.

    Keep in mind, PUP cannot equip Black Belt. which alone makes a huge difference for MNK.

  14. #174
    A. Body
    Join Date
    Jul 2008
    Posts
    4,046
    BG Level
    7
    FFXI Server
    Caitsith

    Quote Originally Posted by Scritch View Post
    Arrow of Apathy: Cone Shaped Archery
    Cruel Respite: Drains HP Sword
    Prominance: AoE Fire damage Sword
    Spine Chiller: AoE Ice Damage and Terror Great Sword
    Uriel Blade: Aoe Light Sword
    Ianuki: AoE Knockback Great Katana
    Napalm Tomahawk: AoE Ranged damage Axe
    Soulfetter Arrow: Frontal Cone Archery
    Leonine Legfall: 10' cone knockback H2H
    Glory Slash: AoE Damage Sword
    Death Kneel: Doom (lol) Staff
    Tartarus Topor: AoE Sleep and Magic Evasion Down Staff
    Bloody Quarrel: Drain Marksmanship
    Bear Killer: Damage?(wiki didn't list anything) H2H
    Warden of Terror: Another AoE Terror + Damage Great Sword


    List of all the Campaign-NPC specific WSs I could find. None of them really look that great, since most of them are AoE.
    There's also the chance like everything else that goes from NPC > Player it will be adjusted just look at Blue magic >.>

  15. #175
    Cerberus
    Join Date
    Feb 2009
    Posts
    482
    BG Level
    4
    FFXI Server
    Asura

    Quote Originally Posted by Scritch View Post
    Arrow of Apathy: Cone Shaped Archery
    Cruel Respite: Drains HP Sword
    Prominance: AoE Fire damage Sword
    Spine Chiller: AoE Ice Damage and Terror Great Sword
    Uriel Blade: Aoe Light Sword
    Ianuki: AoE Knockback Great Katana
    Napalm Tomahawk: AoE Ranged damage Axe
    Soulfetter Arrow: Frontal Cone Archery
    Leonine Legfall: 10' cone knockback H2H
    Glory Slash: AoE Damage Sword
    Death Kneel: Doom (lol) Staff
    Tartarus Topor: AoE Sleep and Magic Evasion Down Staff
    Bloody Quarrel: Drain Marksmanship
    Bear Killer: Damage?(wiki didn't list anything) H2H
    Warden of Terror: Another AoE Terror + Damage Great Sword


    List of all the Campaign-NPC specific WSs I could find. None of them really look that great, since most of them are AoE.

    Needz moar club ws

  16. #176
    Sandworm Swallows
    Join Date
    Dec 2006
    Posts
    7,328
    BG Level
    8

    Quote Originally Posted by Miroku_Asura View Post
    Needz moar club ws
    Pretty sure the Sandy Elvaan with Aegis uses a Morganstern type club, but I don't know if they have a specific WS.

  17. #177
    The Once and Future Wamoura
    Join Date
    Aug 2005
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    18,133
    BG Level
    9
    FFXIV Character
    Rocl Montaigne
    FFXIV Server
    Excalibur
    FFXI Server
    Bahamut
    WoW Realm
    Quel'Thalas

    Quote Originally Posted by ringthree View Post
    Pretty sure the Sandy Elvaan with Aegis uses a Morganstern type club, but I don't know if they have a specific WS.
    I don't think Virgaut has a signature move.

    URIEL BLADE LETS GO I NEED TO DO 1200 DMG AOE SWORD WS ASAP

    It'll do that much damage when my RDM is 99 trust me

  18. #178
    Cerberus
    Join Date
    Feb 2006
    Posts
    456
    BG Level
    4

    Quote Originally Posted by Shin Volcano View Post
    Keep in mind, PUP cannot equip Black Belt. which alone makes a huge difference for MNK.
    But they can equip lolSash which is a boost to the existing Swift belt (although still not BB); as long as AV doesn't scale with the lvl99 increase it should be more attainable.

  19. #179
    Cerberus
    Join Date
    Feb 2006
    Posts
    456
    BG Level
    4

    Quote Originally Posted by Shin Volcano View Post
    Keep in mind, PUP cannot equip Black Belt. which alone makes a huge difference for MNK.
    I wonder if they will make these like WSNMs, quested level 90 or something.

  20. #180
    Banned.

    Join Date
    Jun 2007
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    2,590
    BG Level
    7

    Quote Originally Posted by Shalafi View Post
    But they can equip lolSash which is a boost to the existing Swift belt (although still not BB); as long as AV doesn't scale with the lvl99 increase it should be more attainable.
    Can equip Fettle belt too, for haste + 5%. PUP can have as much haste as a SAM basically.

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