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  1. #2301
    Sandworm Swallows
    Join Date
    Dec 2006
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    Quote Originally Posted by naninani View Post
    By these standards, there are a lot of poorly designed games out there

    static design != bad design.

    As a note, I'm not defending FFXI's interface. It was overstreamlined to the point that a fair amount of basic information was not readily accessible. On the flip side, I loved playing a game where I could actually see the game being played. There's a lot of give and take when it comes to modifying a UI. Luckily, XI's pace made it such that standard menu navigation became a natural part of playing the game for me.
    I get the feeling that it was oversimplified because it had to fit in the PS2's horrible resolution. They couldn't have too many more elements without losing screen space on a PS2.

  2. #2302
    Failed Sex Ed
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    Aug 2007
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    Quote Originally Posted by Kirb View Post
    Parsers and the like are guilty of this, and can just go to hell, really. They just start a slippery slope into min-max hell, and I honestly don't really want any of that right when the game starts.
    lol

  3. #2303
    Apocalypse
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    Aug 2007
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    114
    BG Level
    3
    FFXI Server
    Kujata
    WoW Realm
    Shadowmoon

    Hmmm, What about voice acting, Didn't they like... confirm that FFXIV gonna have some?
    You guys think that it won't be included in this Alpha?

    Because if it is, Guess the guys should have stumbled upon some by now no?

  4. #2304
    Sandworm Swallows
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    Dec 2006
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    Quote Originally Posted by Kirb View Post
    The excess of WoW addons after a while made me kind of sick.

    I tolerated XI's windower because most of the plugins were logical additions that were severely lacking in the vanilla game. The ability to alt-tab, being able to view TP, better chat filters, recast timers. They added to the game in a way that still continued in the spirit of the game. Anything beyond that point just violates it.

    Parsers and the like are guilty of this, and can just go to hell, really. They just start a slippery slope into min-max hell, and I honestly don't really want any of that right when the game starts.


    Has there actually been any new info, or has this dominated the thread now?

    Edit: Ahah, so Lancers do get jump. Feels good, man.
    I find it funny where people draw the line. Recast timers are ok, but woah parsers! those are cheating. LOL (Don't get me wrong, I draw an arbitrary line at what is cheating and what isn't but I have never heard of parsers being the line before)

    It's an MMO, and it is a video game, the slippery slope to min-max hell started long ago. If you think anyone playing any game is going to make the decision to min-max based on an add-on then you are just fooling yourself.

    Min-maxing in FFXI started way before parsers were available. The level 0 bunnies in Ronfaure are more at fault of min-maxing than any parser ever.

  5. #2305
    Sandworm Swallows
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    Quote Originally Posted by Firehawk View Post
    Hmmm, What about voice acting, Didn't they like... confirm that FFXIV gonna have some?
    You guys think that it won't be included in this Alpha?

    Because if it is, Guess the guys should have stumbled upon some by now no?
    Voice acting is probably going to be involved in storyline aspects of the game, and they have said there is going to be very limited storyline information in the Alpha/Beta.

  6. #2306
    Kirb
    Guest

    It's a blurry line, to be sure. But I still think they violate the spirit of the game more than anything. They don't really stop people from min-maxing, and I don't really mind that, but it does make it harder for some douche to start yelling at you for having a piece of gear that is 1.1% less efficient than what I should have. I mean, I min-max to a degree too, but something about seeing it reduced to bitching about 1-2% differences just kind of ruins the magic for me. Different strokes, different folks, I guess.


    Edit: I don't think parsers are cheating, just that they're kind of like an awkward dinner guest that shows up uninvited and starts commenting on how dry your roast beef is in a nasally voice.

  7. #2307
    Relic Weapons
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    Sylph

    Hoooly crap. Everyone in the world music experience the glory that is track 29, starts slow but gets insannne

  8. #2308
    The Syrup To Waffles's Waffle
    Join Date
    Jun 2007
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    5,045
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    FFXIV Character
    Cair Bear
    FFXIV Server
    Excalibur
    FFXI Server
    Fenrir

    OST updated to full version (some tracks were incomplete), thanks Spira. If you don't know where to find, feel free to PM.

    Also, just Archer left for complete (and mostly accurate) list of Disciples of Magic/War.

  9. #2309
    Kirb
    Guest

    Also, just Archer left for complete (and mostly accurate) list of Disciples of Magic/War.
    You are a scholar and a prince.


    Seeing these abilities is making me second-guess what I should initially pick. Seems like Pugilist has a shallower pool of abilities, though. Maybe to encourage some skill swapping with other classes.

  10. #2310
    Internet Haet Machine
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    Jan 2006
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    730
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    5
    FFXI Server
    Ragnarok

    Still unable to let the client start the dl... LOL...

  11. #2311
    Puppetmaster
    Join Date
    Jun 2007
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    64
    BG Level
    2

    There is some pretty fucking bad ass arrangements on this OST. I'm sure i'll be jamming along to some of these songs when I get home from work.

  12. #2312

    Sweaty Dick Punching Enthusiast

    Join Date
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    Ragnarok

    Nobuo blows my mind, love some of these tracks.

  13. #2313
    Relic Horn
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    Dec 2007
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    3,411
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    FFXIV Character
    Purrrfect Lee
    FFXIV Server
    Hyperion
    FFXI Server
    Cerberus

    2C halfway through I think reminds me of when you get cid's plane in vii I think it was. Tiny Bronco?

  14. #2314
    Smells like Onions
    Join Date
    Apr 2010
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    Quote Originally Posted by Kirb View Post
    You are a scholar and a prince.


    Seeing these abilities is making me second-guess what I should initially pick. Seems like Pugilist has a shallower pool of abilities, though. Maybe to encourage some skill swapping with other classes.
    Pugilist is missing, at the very least, Asuran Fist. Someone else posted it yesterday but that got removed by the mods. So I'm guessing that the Pugilist list is far from complete/S-E hasn't yet implemented all their abilities like the other classes.

  15. #2315
    Sea Torques
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    Jul 2006
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    624
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    Shiva
    WoW Realm
    Kilrogg

    so where can i see the ability list. I think i'm missing something. I caught a glimpse a conjurer but now can't find it anywhere

  16. #2316
    Kirb
    Guest

    PM'd it to you.

  17. #2317
    RIDE ARMOR
    Join Date
    Mar 2010
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    21
    BG Level
    1

    Quote Originally Posted by Cairthenn View Post
    [URL=*****
    That way there is no breaking the NDA to be had.

    [spoiler]For in-game name see FFXIAH Link in signature[/spoiler]
    Can you add abilities for archer as well please ?

  18. #2318
    Relic Horn
    Join Date
    Dec 2007
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    FFXIV Character
    Purrrfect Lee
    FFXIV Server
    Hyperion
    FFXI Server
    Cerberus

    Looks like I am solidly set on Thaumaturge and Lancer now. What to do first is gonna be a question that shall haunt me for a while. And I'm not sure if I'd want to do them on the same character. Lalalancer would be just too goddamn cute, but I needs a miqo'te...

  19. #2319
    Kirb
    Guest

    Quote Originally Posted by maldave View Post
    Can you add abilities for archer as well please ?
    Pretty sure he's not going to exclude archer for no reason.


    Lalalancer would be just too goddamn cute
    This is the best term

  20. #2320
    Hydra
    Join Date
    Feb 2010
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    127
    BG Level
    3
    FFXI Server
    Sylph

    Finnaly listening to all the ost...

    omg. "18" is so ridiculously awesome.
    god damn it encapsulates so many emotions in 2 minutes.
    parts are oddly reminiscent of Shining Force 3

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