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  1. #3981
    I'VE CHOSEN A TITLE FOR THE LIKES OF YOU!
    Join Date
    Jun 2007
    Posts
    682
    BG Level
    5

    Unfortunately, as annoying as it is:

    2.4 Beta Tester's Obligations with Respect to Infringement of Company's Proprietary Rights

    The Beta Tester shall promptly report to Company any infringement, attempted infringement, or other unauthorized use of any Products, Software, Documentation, or other materials owned or controlled, directly or indirectly, by Company, including the intellectual property rights therein, and will cooperate with Company in any efforts to enforce its rights with respect to such infringement, attempted infringement, or unauthorized use.


    "If you see something, do something" or "if we look into it and you're involved, you better help us" sort of thing.

    Kind of frustrating, but I mean not everyone is gonna "obey" every single rule in their agreement.

    Honestly Kailea could'a done this so much more discreetly and gracefully... so much unnecessary gasoline to the bonfire. I believe this is what you call a case of obnoxious righteousness.

    EDIT: You know, people rat on Pooky so quickly for doing this just for internet fame... but I mean doesn't the same thing apply to Kailea? Above sentence for reasoning. Very, very irritating.

  2. #3982
    FOR FUCKS' SAKE !!!
    FOR FUCKS' SAKE !!!
    FUCK FUCK FUCK

    Join Date
    Mar 2010
    Posts
    14,680
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    9

    Quote Originally Posted by linkinsg View Post
    @bluefan, hope you dont mind if i add that in my sig?
    Go right ahead, I grabbed it from somewhere else myself

  3. #3983
    Packin more heat than spicy
    8=====>

    Join Date
    Mar 2005
    Posts
    4,403
    BG Level
    7

    I can't tell you new posters apart when you all have the same sig. Can you at least change your background colors or something

  4. #3984
    Relic Weapons
    Join Date
    Aug 2009
    Posts
    305
    BG Level
    4
    FFXI Server
    Sylph

    Quote Originally Posted by Croy View Post
    I'm more thinking about how he got ejected from his linkshell over this stunt because people kept harrasing the ls site. It really sounds like he is a dick and maybe he deserves to get his shell cracked, but I think it should happen from stuff you do in FFXI and not from his behaviour on supposed NDA enforced alpha testing site by proxy of other NDA breakers (not that I care either way since consequences be consequences and I'm not one to care what happens either way). In which case the only people that he probably wishes won't remember it, have already scorned him over it. This is why those forums are supposed to be NDA'ed because the testers are supposed to give feedback in a semi-anonymous factor in such a way where it won't 'personally' come back to haunt them come game time or elsewhere.
    Meh. Like someone said, not like we're sending death threats. We all just want info on the game, and someone was nice enough to do it, and this guy decided to be a dink, even people on the site he has a crapload of posts on are all calling him a vagina bead. Cause he is a vagina bead.

    Whatever, I thank Pooky cause I got to see a lot. I just wish I could figure out how they're going to make stat distributions not make your low level jobs overpowered. ;p

    Even if STR and whatnot wasnt a big factor, which would be silly, you could be a level 1 job with thousands of HP. Maybe it'll scale, like COP rings

  5. #3985
    Fake Numbers
    Join Date
    Apr 2010
    Posts
    97
    BG Level
    2

    Quote Originally Posted by Azurewrath View Post
    Meh. Like someone said, not like we're sending death threats. We all just want info on the game, and someone was nice enough to do it, and this guy decided to be a dink, even people on the site he has a crapload of posts on are all calling him a vagina bead. Cause he is a vagina bead.

    Whatever, I thank Pooky cause I got to see a lot. I just wish I could figure out how they're going to make stat distributions not make your low level jobs overpowered. ;p

    Even if STR and whatnot wasnt a big factor, which would be silly, you could be a level 1 job with thousands of HP. Maybe it'll scale, like COP rings
    I am sure someone raised that issue on the Alpha forums, hope its something that will get fixed before the next round of testing

  6. #3986
    I Have The Clap Again
    Join Date
    Oct 2006
    Posts
    5,847
    BG Level
    8

    I swear this Kaelia person has to be the same person from spam pretending to be a chick both had they were from TX

  7. #3987
    Hydra
    Join Date
    Jun 2007
    Posts
    113
    BG Level
    3

    Ya know, maybe what Kailea is doing isn't a bad thing. Think of it this way.

    1) Kailea gets all butthurt and reports alot of people.
    2) Alot of people get banned, including Kailea
    3) SE doesn't have enough people to test
    4) New invites go out
    5) Everyone who was on the outside looking in take over the world
    6) Major profit >.>

  8. #3988
    Relic Weapons
    Join Date
    Aug 2009
    Posts
    305
    BG Level
    4
    FFXI Server
    Sylph

    Quote Originally Posted by Titanss View Post
    I swear this Kaelia person has to be the same person from spam pretending to be a chick both had they were from TX
    wat

  9. #3989
    I Have The Clap Again
    Join Date
    Oct 2006
    Posts
    5,847
    BG Level
    8

    I'm just fucking around..

    but there was a person by that name that used to post in spam and both had they were from TX .. understand now?

  10. #3990
    Melee Summoner
    Join Date
    Oct 2006
    Posts
    45
    BG Level
    1

    Quote Originally Posted by linkinsg View Post
    I am sure someone raised that issue on the Alpha forums, hope its something that will get fixed before the next round of testing
    Well not tying physical level to jobs would mean no cookie cutter builds, which might be an advantage.

  11. #3991
    New Merits
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    Apr 2010
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    235
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    4

    I just don't like the same points being used on normal stats and elemental stats
    Because I mean I'm not gonna put jack shit into elemental stats like that as a non-mage class.

    Also HP seems ridiculously expensive for going up only 1 point at a time and not going up naturally it looked like with physical OR class levels.

  12. #3992
    Failed Sex Ed
    Join Date
    Aug 2007
    Posts
    2,391
    BG Level
    7

    if the system stays at it appears to be right now, I'm going to have a shitload of toons.

  13. #3993
    Cerberus
    Join Date
    Oct 2006
    Posts
    413
    BG Level
    4
    FFXI Server
    Gilgamesh

    Quote Originally Posted by Azurewrath View Post
    Meh. Like someone said, not like we're sending death threats. We all just want info on the game, and someone was nice enough to do it, and this guy decided to be a dink, even people on the site he has a crapload of posts on are all calling him a vagina bead. Cause he is a vagina bead.

    Whatever, I thank Pooky cause I got to see a lot. I just wish I could figure out how they're going to make stat distributions not make your low level jobs overpowered. ;p

    Even if STR and whatnot wasnt a big factor, which would be silly, you could be a level 1 job with thousands of HP. Maybe it'll scale, like COP rings
    Like I said I don't care for the guy personally (I admitted he is a dick lol) I'm just pointing out people should really keep the 'personal' chat on alpha forums kept on there, both for legal/NDA reasons and to keep us from gouging our eyes out from the stupid XD.

    As for the stats it looks like the system is going to be similar to Demons's Souls leveling system except in a much more expanded form where you can literally adjust the most simple of stats. The more you add stats into a certain attribute, the more the next level up will cost, so a guy that spends there points in nothing but STR and HP won't mean too much because eventually there will be a point where you will get really high diminishing returns for the points spent in said attribute. Going to be a bitch to find the optimum setup, which will be fun for a while, till we eventually start seeing builds that everyone is going to be asked to do XD.

    Also the "classes" are starting to sound like simple weapon skills levels from FFXI, you can level them up as a high level super fast if you want with a high physical level till it evens out. They did say they wanted to focus on the "Growth" of your character and guess that means once you hit past a certain point you won't need to do low level stuff anymore other than skill ups. I am happy to hear about how they are 'thinking' about doing stat redistribution for classes. Probably a simple "-" next to the attribute and you can regain stuff you have already spent and add it elsewhere come final release.

  14. #3994
    Dovie'andi se tovya sagain
    Join Date
    Feb 2007
    Posts
    761
    BG Level
    5
    FFXIV Character
    Elrina Miona
    FFXIV Server
    Ultros
    FFXI Server
    Sylph

    Quote Originally Posted by Tineey View Post
    Well not tying physical level to jobs would mean no cookie cutter builds, which might be an advantage.
    It would, however, make changing jobs "on the fly" or "in the field" pointless, and basically mean you have to respec whenever you want to change jobs and be functional. <_<

    As for character growth, it appears there are Skill Ranks for each Class and Physical Levels for the avatar itself. Physical Levels are where you can freely spend points on different parameters, right?

    Komoto: In the alpha, there is a cap on Physical Levels, and you can't redistribute points already spent on parameters just yet. Later on, we want to allow players to reallocate points in case they focus too heavily on a certain attribute and want to adjust that. We also plan to make it so you cannot simply max out every attribute, so players will have to work to find a good balance. For example, you may raise a certain skill in order to play a Warrior-type class. If you later want to go as a Disciple of Magic, you can then reallocate those points into something more beneficial for a magic-user.
    When Final Fantasy XI first started, it began with a beta test. Why did you decide to go back even further this time and start with an alpha?

    Komoto: At the beta stage, a game is relatively complete. In order to better take in user opinions and make more adjustments, we wanted users to see an earlier version and let their feedback affect the direction of the game itself.

    - So, does that mean there could be some dramatic changes after the alpha version?

    Komoto: Yes, there could. We're already wondering ourselves what shape the game will take after the alpha testing is complete. There are issues we have seen arise, and we want to think of how to best fix these and add in user suggestions at the same time.
    Lets see this change in some way before retail, plzgod.

  15. #3995
    Fake Numbers
    Join Date
    Apr 2010
    Posts
    97
    BG Level
    2

    Quote Originally Posted by Croy View Post
    Like I said I don't care for the guy personally (I admitted he is a dick lol) I'm just pointing out people should really keep the 'personal' chat on alpha forums kept on there, both for legal/NDA reasons and to keep us from gouging our eyes out from the stupid XD.

    As for the stats it looks like the system is going to be similar to Demons's Souls leveling system except in a much more expanded form where you can literally adjust the most simple of stats. The more you add stats into a certain attribute, the more the next level up will cost, so a guy that spends there points in nothing but STR and HP won't mean too much because eventually there will be a point where you will get really high diminishing returns for the points spent in said attribute. Going to be a bitch to find the optimum setup, which will be fun for a while, till we eventually start seeing builds that everyone is going to be asked to do XD.

    Also the "classes" are starting to sound like simple weapon skills levels from FFXI, you can level them up as a high level super fast if you want with a high physical level till it evens out. They did say they wanted to focus on the "Growth" of your character and guess that means once you hit past a certain point you won't need to do low level stuff anymore other than skill ups. I am happy to hear about how they are 'thinking' about doing stat redistribution for classes. Probably a simple "-" next to the attribute and you can regain stuff you have already spent and add it elsewhere come final release.
    It would be a bitch clicking the " - " every time, especially if you have several hundred attribute points

  16. #3996
    New Merits
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    Apr 2010
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    4

    Also in case people missed it in the new ZAM interview 2 things I noticed
    1) They don't give definitive lengths of the testing stages. Just "however many stages we need". This one comment makes me feel like a 2011 release is that much more plausible now.
    2) They said that while warp/teleport was free in the alpha, there would be "Costs" later on.

    everything else was eh

  17. #3997
    Relic Horn
    Join Date
    Dec 2008
    Posts
    3,313
    BG Level
    7
    FFXI Server
    Quetzalcoatl

    Yo.. call that muthafucker kyle goddamnit. kaelia is just recognizing that he play mi'qote bitches.. some of yall probably tricked off on that nigga when he was playin a mithra in xi.
    im goin to bed... pics maybe in the morn

  18. #3998
    Cerberus
    Join Date
    Oct 2006
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    413
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    4
    FFXI Server
    Gilgamesh

    Quote Originally Posted by linkinsg View Post
    It would be a bitch clicking the " - " every time, especially if you have several hundred attribute points
    Yeah I agree, but there is some satisfaction the first time you do it though >.>; Maybe add "Tiers" for quick point spending upon a respec? The whole idea of constant respecing sucks to tell the truth, maybe they can make it like how WoW does duo Talent specs where the push of a button changes you to a completely different spec. In which case whenever you change to that new 'class' you have your attributes cleaned and you respec, but once you do it once, it will just go back to that spec the next time you change. This essentially makes each "class" have its own separate physical attributes pool derived from your physical level.

  19. #3999
    New Merits
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    Apr 2010
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    235
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    4

    If they do do a - system the best thing I can think of for it is that you can "save" your stat setup on all the different classes and when you switch to a new class it automatically changes your stats to that (while new stat points gained while not using it will be free to spend)

    anyway I'm going to bed

  20. #4000
    Failed Sex Ed
    Join Date
    Aug 2007
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    2,391
    BG Level
    7

    Quote Originally Posted by Croy View Post
    Yeah I agree, but there is some satisfaction the first time you do it though >.>; Maybe add "Tiers" for quick point spending upon a respec? The whole idea of constant respecing sucks to tell the truth, maybe they can make it like how WoW does duo Talent specs where the push of a button changes you to a completely different spec. In which case whenever you change to that new 'class' you have your attributes cleaned and you respec, but once you do it once, it will just go back to that spec the next time you change. This essentially makes each "class" have its own separate physical attributes pool derived from your physical level.
    that would be fantastic

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