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  1. #4721
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    i kind of get the feeling its gonna be more simple though or maybe a high HP level cause from the start ive been watching vids and people have a 3HP/tic regen, i didnt read anything on that so whats that all about? is it allways there or is that some sort of ability

  2. #4722
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    also ive seen a a vid that shows inventory but its the starting weapon so i guess it wouldnt have stats on it.

    it did say "Requirements: Rank C-" on the sword tho so i guess you have to be certain ranks to equip the weps in game.

  3. #4723
    Sea Torques
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    i don't know if this has been implemented or not, but if you have 100HP and you should be resting 10 seconds, I with 1000HP should be able to get full HP resting 10 seconds also.
    This is something i missed in FF11 and let's hope they take care of this.

  4. #4724
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    did they clear anything up about the "No resting to recover MP" yet? havnt seen anything bout it so far.

    kind strange not to be able to recover it.

  5. #4725
    CoP Dynamis
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    Quote Originally Posted by supercoco View Post
    i don't know if this has been implemented or not, but if you have 100HP and you should be resting 10 seconds, I with 1000HP should be able to get full HP resting 10 seconds also.
    This is something i missed in FF11 and let's hope they take care of this.
    ...Unless they want you to have an easy time at the beginning and increase your dependence on grouping (and specifically healers/tanks) over time.

    While I don't like the fact that FFXI requires you to rest for several minutes at a time (particularly pre Signet buff).... regenning all your health in 10sec at max level with no healer or consumable (think basic vendor food in WoW) intervention is simply silly. >.<

  6. #4726
    Salvage Bans
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    Quote Originally Posted by Azureo~ View Post
    did they clear anything up about the "No resting to recover MP" yet? havnt seen anything bout it so far.

    kind strange not to be able to recover it.
    Both DoM classes have MP regain abailities, not sure how melee will get mp back though.

  7. #4727
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    I just registered to answer a few questions on this page. Then I got confused and deleted it because I thought I'd got confused, but I was really confused about being confused, because I wasn't actually confused to begin with. I just thought I was. Anyway...

    HP regenerates whenever your weapon is sheathed. So you should sheathe it between battles.

    MP can be recovered at crystals, but other than that, you have to try to make it last. They're trying to prevent people from "camping" like in XI. Parties in XIV will usually be fighting from crystal to crystal, which should make it more active and more exciting.
    Like someone mentioned, there are also abilities to restore mp, but I doubt you can rely on them to totally recover it each fight.

    Mages also have a regular ranged attack that consumes NO mp, so they won't just be sat around while conserving MP or when they've run out.

  8. #4728
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    Quote Originally Posted by Purplekjw View Post
    I just registered to answer a few questions on this page. Then I got confused and deleted it because I thought I'd got confused, but I was really confused about being confused, because I wasn't actually confused to begin with. I just thought I was. Anyway...

    HP regenerates whenever your weapon is sheathed. So you should sheathe it between battles.

    MP can be recovered at crystals, but other than that, you have to try to make it last. They're trying to prevent people from "camping" like in XI. Parties in XIV will usually be fighting from crystal to crystal, which should make it more active and more exciting.
    Like someone mentioned, there are also abilities to restore mp, but I doubt you can rely on them to totally recover it each fight.

    Mages also have a regular ranged attack that consumes NO mp, so they won't just be sat around while conserving MP or when they've run out.
    ahh thanks that all sounds good then. makes sense too, and if the potions and ethers are so cheap maybe they want us to use them more around this time. specially if you carnt regain while in battle. maybe best to just have ethers anbd stuff on you.

  9. #4729
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    Quote Originally Posted by Azureo~ View Post
    ahh thanks that all sounds good then. makes sense too, and if the potions and ethers are so cheap maybe they want us to use them more around this time. specially if you carnt regain while in battle. maybe best to just have ethers anbd stuff on you.
    *Warning, this is speculation* Well since I learned about the limited methods for MP regeneration I've begun to doubt that ethers will be like potions in XIV. They may still be in the game, but I can't really imagine them being widely available for use that way. It just seems too... easy? I'd imagine they would either be expensive or rare, and because of this, would only be used under special circumstances.

    I could be wrong though.

  10. #4730
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    bored now :(

    so... no pictures no videos anymore ?

  11. #4731
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    im guessing tuesday+ gonna be more. hopefully

  12. #4732
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    Quote Originally Posted by mr.bryce View Post
    so... no pictures no videos anymore ?
    Nope now we're just in the aftermath of Pookygate.

  13. #4733
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    i liked the look of that axe/gun combo too hehe in the open cutscene

  14. #4734
    Melee Summoner
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    Quote Originally Posted by Purplekjw View Post
    *Warning, this is speculation* Well since I learned about the limited methods for MP regeneration I've begun to doubt that ethers will be like potions in XIV. They may still be in the game, but I can't really imagine them being widely available for use that way. It just seems too... easy? I'd imagine they would either be expensive or rare, and because of this, would only be used under special circumstances.

    I could be wrong though.
    you can buy them from a shop (as shown in the pooky poo vid) for 477 gil. This could be to make Alpha easier for the testers (since they only have 4 hours to play), but they are sold in a shop with potions, hi-pots, and arrows.

    Edit: Description being "Processed via the alchemical extraction of aetheric essence occurring in elemental crystals, the contents of this vial instantly restore a few MP."

  15. #4735
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    Quote Originally Posted by SkullRobot View Post
    you can buy them from a shop (as shown in the pooky poo vid) for 477 gil. This could be to make Alpha easier for the testers (since they only have 4 hours to play), but they are sold in a shop with potions, hi-pots, and arrows.
    The thing is, the pics I've seen... people don't have more then 100-200 Gil..
    I'm hoping for better server stability come Tuesday so we will see some Guildleve's and rewards, maybe there are bigger Gil rewards then just grinding on mobs.

  16. #4736
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    Quote Originally Posted by SkullRobot View Post
    you can buy them from a shop (as shown in the pooky poo vid) for 477 gil. This could be to make Alpha easier for the testers (since they only have 4 hours to play), but they are sold in a shop with potions, hi-pots, and arrows.

    Edit: Description being "Processed via the alchemical extraction of aetheric essence occurring in elemental crystals, the contents of this vial instantly restore a few MP."
    Thanks, that's good to know. Perhaps they will see wide use then.

    Glad I made it clear I was speculating, otherwise I'd look a fool right about now... >_>

  17. #4737
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    After the first 3 leaves I got 1200 gil.
    Took me 30min. I bet the harder you choose the leave, the more gil you'll get.

  18. #4738
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    Quote Originally Posted by Leon002 View Post
    After the first 3 leaves I got 1200 gil.
    Took me 30min. I bet the harder you choose the leave, the more gil you'll get.
    Good to know

  19. #4739
    New Spam Forum
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    I saw a picture of a halbard. I am so fucking getting that.

  20. #4740
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    think they will ever put there beloved Samurai into ff14? hopenot xD

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