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  1. #5701
    Hydra
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    Quote Originally Posted by King Zuca View Post
    lmfao! someone should tell him he missed a spot, i can still see part of the screen.
    lmao someone couldnt wait for CS5 release

  2. #5702
    Chram
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    Nours Sruon
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    Moogle
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    Fenrir

    this thread moves damn too fast.

  3. #5703
    New Spam Forum
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    Oct 2007
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    Quote Originally Posted by SephYuyX View Post
    So happy that the GUI is movable.
    I do like that. I just hope the UI doesn't get too cluttered up with 1023423 hot keys and crap. Give me some immersion.

  4. #5704
    Salvage Bans
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    Ramuh

    To be fair, why do 'modern MMOs' need voiceovers for every person? It's a huge resource drain and I would much prefer that investment put elsewhere in the game, I don't need someone to tell me how to kill 10 rabbits.

    Besides, if WoW is anything to go by, no one will care about quest content anyway.

  5. #5705
    True skill only comes from macro switching all your e-peen gear thru 10 pages
    Join Date
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    Quetzalcoatl

    nvm, thanks for uploading the pics tho

  6. #5706
    Trigun
    Guest

    Trying to figure this out...
    http://www1.axfc.net/uploader/Li/search.pl?num=50

    Its the video upload, where it says "Key", that means if it requires password or not, the ones in bold are "No" the non-bold ones are "Yes".

  7. #5707
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    Bronzebeard

    Quote Originally Posted by vadre View Post
    To be fair, why do 'modern MMOs' need voiceovers for every person? It's a huge resource drain and I would much prefer that investment put elsewhere in the game, I don't need someone to tell me how to kill 10 rabbits.
    It doesn't but SE did say thatmost cutscenes would be voice in english.

  8. #5708
    CoP Dynamis
    Join Date
    Mar 2010
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    BG Level
    4
    FFXI Server
    Shiva
    WoW Realm
    Kil'jaeden

    Quote Originally Posted by vadre View Post
    To be fair, why do 'modern MMOs' need voiceovers for every person? It's a huge resource drain and I would much prefer that investment put elsewhere in the game, I don't need someone to tell me how to kill 10 rabbits.

    Besides, if WoW is anything to go by, no one will care about quest content anyway.
    you are seriously miss understanding.

    1) If its in a cut scene it needs voice overs.
    - Someone telling you to kill 10 rabbits does not need a cut scene nor voice overs. Even though I dont like quests like that "Go kill xy mob" if they are in a game by no means does it need a cut scene, just be like wow/aion/war/whatever mmo and bring up a box to read if you want, and under it a summary. (I am by no means saying 14 will have this the GL system should replace quests like this and I like that)

    I am saying in a quest, that has a cut scene, you need voiceovers. Characters moving their mouths and no words coming out is stupid.

    As for resources I mean you have the cut scene, you have backround music I mean wtf how much more resources can be put to have voiceovers done in a CS? Are you running on a Atari 2600?

  9. #5709
    New Merits
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    Apr 2010
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    So was there any new info posting in the JP test while I was sleeping?

  10. #5710
    RIDE ARMOR
    Join Date
    Apr 2010
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    22
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    FFXI Server
    Shiva

    Quote Originally Posted by Valkrish View Post
    I checked the search functions~ Are there any tidbits of info on crafting ?
    Not really, but I have one little tidbit for you.

    When you create an item, you select the things you want to use. One of which is a dye. So you can dye items how you want. (Proven)

    Apparently it's not a selection of generic colours. So you may use red dye, but it's the armour that's set, not the colour. A red dye may be a different shade on different types of armour. (Quoting someone)

  11. #5711
    CustomTitle
    Banned for Duping
    HOT LITTLE SNATCH

    Join Date
    Feb 2007
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    Jam Valesti
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    Leviathan

    Quote Originally Posted by Lunarhawk View Post
    So was there any new info posting in the JP test while I was sleeping?
    Not really any info. Just screenshots.

  12. #5712
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    I hope they weren't already deleted by the admin

  13. #5713
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    Quote Originally Posted by Lunarhawk View Post
    So was there any new info posting in the JP test while I was sleeping?
    Some newpics, but lot of people couldn't get logged on.

    I uploaded all the pics.

    http://www.mediafire.com/download.php?tankiyn330z
    http://www.mediafire.com/download.php?njxwdzynymw

  14. #5714
    The Defense is ready, Your Honor
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    Lord Longhaft
    FFXIV Server
    Gilgamesh
    FFXI Server
    Cerberus
    WoW Realm
    Mug'thol

    CSes should have voice acting. Non-CSes need not have voice acting, though a recent trend is to have a "start up" voice for each person you talk to, with the rest of the conversation done through text.

    The only other alternative to VAed CSes in a supposedly next-gen MMO would be actual subtitles at the bottom of the screen, similar to a movie.

  15. #5715
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    Quote Originally Posted by Jollipop View Post
    Some newpics, but lot of people couldn't get logged on.

    I uploaded all the pics.

    http://www.mediafire.com/download.php?tankiyn330z
    http://www.mediafire.com/download.php?njxwdzynymw
    Awesome.
    I know the NA test is at 9 eastern but how many hours until the EU test?

  16. #5716
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    Quote Originally Posted by Lunarhawk View Post
    Awesome.
    I know the NA test is at 9 eastern but how many hours until the EU test?
    Hour and 45.

  17. #5717
    New Spam Forum
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    So hear alot of alpha 1 and 2, will there only be two phases of alpha and then kick into beta?

  18. #5718
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    Ramuh
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    Kilrogg

    I hated in AoC that it went to a CS for just about every damn quest ... it was nice the first time through for immersion but if you have a habit of alt-ing it got olde

  19. #5719
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    Quote Originally Posted by Foras View Post
    So hear alot of alpha 1 and 2, will there only be two phases of alpha and then kick into beta?
    Uh it's one phase of alpha then beta 1 and 2 followed by an open beta which might only be a few weeks before launch

  20. #5720
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    Ramuh

    you are seriously miss understanding.

    1) If its in a cut scene it needs voice overs.
    - Someone telling you to kill 10 rabbits does not need a cut scene nor voice overs. Even though I dont like quests like that "Go kill xy mob" if they are in a game by no means does it need a cut scene, just be like wow/aion/war/whatever mmo and bring up a box to read if you want, and under it a summary. (I am by no means saying 14 will have this the GL system should replace quests like this and I like that)

    I am saying in a quest, that has a cut scene, you need voiceovers. Characters moving their mouths and no words coming out is stupid.

    As for resources I mean you have the cut scene, you have backround music I mean wtf how much more resources can be put to have voiceovers done in a CS? Are you running on a Atari 2600?
    Well I can see where you're coming from, but unfortunately for yourself, that's just a style the team making this game use. It's not like other MMOs where there aren't going to be that many 'quest cutscenes' (as opposed to mission cutscenes), I think that the open world quests will involve them a lot if it's anything like FFXI. Considering how 'wordy' SE likes to be with this kind of thing, it would take a hell of a long time to voice every one of these scenes. Perhaps Bioware has money to burn in this sort of area but I don't think it's a trend that'll attach itself to all modern mmmos. It's always going to cost a fair bit, no matter when the game's being made.

    As for the comment on the resource drain, I'm not talking about my end [christ] I'm talking about from the perspective of a company making a huge investment and trying to divide up their available resources to the different areas of production.

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