It's bullshit that you can't hop down cliffs. More goddamn invisible walls. Would it be so bad to let you automatically jump over rocks, small holes, fences, etc? Like in Ocarina of Time?
It's bullshit that you can't hop down cliffs. More goddamn invisible walls. Would it be so bad to let you automatically jump over rocks, small holes, fences, etc? Like in Ocarina of Time?
Stop mentioning jumping. Stop mentioning sitting in chairs, oh my fucking god it's not like this is game breaking.
Someone needs to find out what guilds are for.
/checks for new info
/skims a few pages
/narrows his eyes
/continues to play Chrono Trigger DS
Sadly a lot of NPCs are missing, incl. guildleves places. There's not much to do as it stands but I've done a few complete bug reports to SE.
For what it's worth, stability doesn't compare, been logged for 2 hours with no issue while in town.
By the way, any BG parties going on in game at the moment? Invite me!
Sorry i've been playing, TESTING so i havent had a minute to write. but while i wait for this 5 min load screen as i warp, i'll write up my alpha test 2 experience as a conj.
I learned an ability at level 2, no TP cost no MP cost no cool down.
Its a chant move. - Makes the next cast have a lower inturruption rate. (1 action point cost)
Learned an ability at level 4.
Cure - 12 MP, 0 TP. Requires either war or magic class. aka can not be equipped on a crafting class. Requires 1 action point.
Everytime i got phyiscal level up, i was awarded 75 attribute points. At first each stat requires 2 attribute points to raise the stat 1 point. HP however costs 3 points, and MP costs 8 points.
After a certain amount of upgrades, the amount of attribute points required to up a skill was 3 instead of 2.
The difference in damage between a skill cast at 1 notch on the effect gauge vs 3 was about 20 damage.
Following the story line quests, i had to do an escort quest of sorts. I had to follow this NPC around, occassionally stopping and a mob would appear and i couldnt proceed until it was dead. There was a circle around the NPC on the mini map, if u walked outside of this circle a message would appear in the log "you are now leaving the instance" unless u ran back in.
I got some guild leves, i was able to accept all 3 of the battle leves, each had a different reward (200~700 gil, 2 of the leves had item rewards as well, armor)
Armor pieces had evasion ratings, critical resistance ratings. Staff had magical potency # and magic acc. #
After starting a leve, the mini map would have arrows pointing you to a zone on the map that had the targets you were looking for. U had to find them within that zone and kill them.
After the leve was complete, the portal appears which u click to go back to camp and you're awarded for completing it.
After going back to the guild leve place to select more, 3 more leves appeared under the battle category. 2 of the leaves were the same as 2 i just did, with a different gil reward and different item (roughly same value of reward). There was 1 new guild leve available that wasnt there before.
After i selected one of the leves, it brought up a list of the 3 i had just completed. In the list was the name, and a number of stars. 2 of the leves had the number 0, one of them had the number 1. The NPC told me to trade in the leves for an enhanced reward on my next leve. After selecting all 3, the reward on the guild leve i just selected went from 400gil to 715 gil.
I accepted all 3 and am teleporting back to camp, but the now loading screen has been on since the beginning of this post, so i probably have to relog.
I havent had a chance to get any new weapons yet. I was in a party but didnt get to do a battle regime before i got disconnected. However whenever the party leader tried to warp, it also asked me if i wanted to warp as well.
I'll report back with more in a little bit.
there isn't going to be any kind of groundbreaking new info really. All of the core things have been announced and everybody sees them. The zones for use in the alpha and beta phases of testing have been announced, and everybody sees them. The classes and what they do have been announced, and everybody sees them. Until people gain the ability to fully imprint emotions into the internet, not there isn't going to be any new info.
At most you will during alpha is going to be just an overall progression of how the servers are stabilizing (or not stabilizing). SE will eventually add additional classes to test and more races, maybe some character creation features.
Until we see patch notes, there is not going to be one god damn thing new that everybody hasn't already seen 1000 times so far. Stop expecting the holy grail to drop from the fucking sky.
Great read, Fred.
Enjoy what time you can that is left, and brief us later. It's much appreciated.
Have fun!
Yikes....I come back to this....whats up with all the...anger?? lolz
This "Jump" thing gets blown out of proportion everywhere. It's not going to happen, face it >.<