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  1. #7041
    Kirb
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    Quote Originally Posted by Kachi View Post
    Any chance you'll find abilities for new classes or do you think you would have come across them already?
    This. I'm quite curious as to the roles of MYS and ARC. Would be fantastic if anyone could dig up any possible info.

  2. #7042
    Puppetmaster
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    Ashton Frohninhard
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    Alexander

    Quote Originally Posted by Kachi View Post
    Seems like nail=fist weapons. Makes a loose degree of sense.
    Yeah it brings a bagh nakh to mind (a weapon mimicking animal claws)

  3. #7043
    Fake Numbers
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    Quote Originally Posted by Ashton View Post
    Yeah it brings a bagh nakh to mind (a weapon mimicking animal claws)
    I'm wearing mine as I type

  4. #7044
    New Spam Forum
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    Ramuh

    quite gayiing it up in here.

  5. #7045
    The Syrup To Waffles's Waffle
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    Quote Originally Posted by Kirb View Post
    This. I'm quite curious as to the roles of MYS and ARC. Would be fantastic if anyone could dig up any possible info.
    They aren't in the game yet. The names are currently just placeholders, likely for coding reasons.

  6. #7046

    ▲▲

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    Pikarya Saisei
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    Quote Originally Posted by Satyr View Post
    quite gayiing it up in here.
    What in the fuck.

    Who let the Alla+KI floodgates open?

  7. #7047
    Relic Weapons
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    Leviathan

    Quote Originally Posted by BRP View Post
    holy shit, why are you still posting? (Basically: who gives a fuck what he thought or why he thought it? Why argue about it now?)

    EDIT: Mods are such shit.
    I'm just going to slap you around with my dick and call it Fencing then.

  8. #7048
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    Quote Originally Posted by Chakra View Post
    I'm just going to slap you around with my dick and call it Fencing then.
    You win this Page.

  9. #7049
    BRP
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    Sonomaa picked the wrong person(s) to be a mod.

  10. #7050
    Melee Summoner
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    Quetzalcoatl

    So, this makes 8 Warriors and 8 Crafters.

    As well as 4 Mages and 4 DoL, with the mysterious MAN still up for speculation.

    Mage fans, I wouldn't give up hope on anything, as I'm sure there'll be 8 by launch.

  11. #7051
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    Quote Originally Posted by Chakra View Post
    I'm just going to slap you around with my dick and call it Fencing then.
    Fred approves this message.

  12. #7052
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    Quote Originally Posted by FREDTHETARU View Post
    Fred approves this message.
    I thought you died, getting back on AIM, lol

  13. #7053
    The Syrup To Waffles's Waffle
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    Should make me a mod, I'd have a damned multiple personality disorder.

    I'd have to post info and then clean it up. You'd all think I was insane.

  14. #7054
    Kirb
    Guest

    Quote Originally Posted by Malumultimus View Post
    So, this makes 8 Warriors and 8 Crafters.

    As well as 4 Mages and 4 DoL, with the mysterious MAN still up for speculation.

    Mage fans, I wouldn't give up hope on anything, as I'm sure there'll be 8 by launch.
    Can't say I really want 8 Mages, unless they have some drastically different roles.

  15. #7055
    FOR FUCKS' SAKE !!!
    FOR FUCKS' SAKE !!!
    FUCK FUCK FUCK

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    Quote Originally Posted by Chakra View Post
    Even if the game was done in a Japanese style/setting. That still would not make any sense.
    This is where the translation between Westerners and Japanese locals at the time become funky. And where cultures clash.

    Fencing in the European countries, and most of America and many other parts of the world, see fencing as people wearing plain, white garbs, mesh helmet and wielding either sabers or foils. The Japanese "fencing" is kendo, which is based on the old style of Japanese fencing called kenjutsu. Both literally meaning "way of the sword".

    It makes perfect sense if you know the meaning behind the word for both cultures. The Japanese word for "fencing" is kendo, and vice versa. Though I myself think we won't see a samurai or ninja class before launch, this keeps the possibility open.

  16. #7056
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    Quote Originally Posted by Malumultimus View Post
    So, this makes 8 Warriors and 8 Crafters.

    As well as 4 Mages and 4 DoL, with the mysterious MAN still up for speculation.

    Mage fans, I wouldn't give up hope on anything, as I'm sure there'll be 8 by launch.
    MAN...thra?

  17. #7057
    Sea Torques
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    Quote Originally Posted by Malumultimus View Post
    So, this makes 8 Warriors and 8 Crafters.

    As well as 4 Mages and 4 DoL, with the mysterious MAN still up for speculation.

    Mage fans, I wouldn't give up hope on anything, as I'm sure there'll be 8 by launch.
    I doubt that. There are heaps of different weapons/ways to beat the crap out of a mob using physical damage, but there are only so many ways to do it with magic, especially since the 2 released already can do it all.

    The two new ones are likely a buffer and a debuffer. Also, I doubt they will have 28 classes at release, thats just insane for balancing a new game and doesn't leave much room for growth.

  18. #7058
    BRP
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    Quote Originally Posted by Cairthenn View Post
    Should make me a mod, I'd have a damned multiple personality disorder.

    I'd have to post info and then clean it up. You'd all think I was insane.
    Can you make a new thread where you post your .dat findings and only that. Perhaps ask a mod to keep it organized and clean so it isn't flooded with rats like this thread? (Technically .dat information isn't Alpha discussion anyway, so it shouldn't be a problem.)

  19. #7059
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    Core has new info on main page cry babies

  20. #7060
    New Merits
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    Quote Originally Posted by meonline View Post
    I doubt that. There are heaps of different weapons/ways to beat the crap out of a mob using physical damage, but there are only so many ways to do it with magic, especially since the 2 released already can do it all.

    The two new ones are likely a buffer and a debuffer. Also, I doubt they will have 28 classes at release, thats just insane for balancing a new game and doesn't leave much room for growth.
    I've said it before but I doubt any class not announced already will be in at launch. They however might be putting stuff in already for future classes just so it's there to make implementing them in patches a few months after launch easier.

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