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  1. #7341
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    its looking well so far! Keep up the good work

    PS do you think you can port this onto iphone XD

  2. #7342
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    if you want to be accurate even for the alpha test..
    i'm just going to say for the last time that HP starts at 208, not 215

  3. #7343
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    Quote Originally Posted by Satyr View Post
    its looking well so far! Keep up the good work

    PS do you think you can port this onto iphone XD
    Yes, probably.. but I'm not going to spend the time to

    Quote Originally Posted by Spira View Post
    if you want to be accurate even for the alpha test..
    i'm just going to say for the last time that HP starts at 208, not 215
    Who said I didn't already put points into HP!? HMMM!?

    Anyways, if I stick with this I plan on having a race selector because chances are that different races will have different stats even though they dont now.

  4. #7344
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    well thats because I pointed that out in the screenshot of that other calculator
    who might have so incidentally put points into HP to stop at the exact same point as that screenshot too >_>

    but apparently fred is the only alpha tester worth listening to :\

    edit: other than that tho.. i really like that you designed it to look similar.
    where can we try it out

  5. #7345
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    Quote Originally Posted by Spira View Post
    well thats because I pointed that out in the screenshot of that other calculator
    who might have so incidentally put points into HP to stop at the exact same point as that screenshot too >_>

    but apparently fred is the only alpha tester worth listening to :\

    edit: other than that tho.. i really like that you designed it to look similar.
    where can we try it out
    Thanks for the feedback. I fixed/made sure (you decide which) the HP starts at 208. Fred has been great, I agree.

    As far as trying it out.. nowhere yet. I haven't decided what I want to do with it and, like I said, the CSS is basically butchered together to make it look good. I need to fix it so that it works right with different fonts and other things.

    I posted it earlier as a proof of concept and I'm not too sure if I want people releasing it as theirs..
    http://www.bluegartr.com/forum/showp...postcount=7290

    So for now I'm going to get it working exactly how it should and go from there.

  6. #7346
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    ah ok. thinking of working on figuring out the battle system and guildleves in the upcoming sessions (as is the point of the testing) because I was predominantly exploring the land and its monsters the last update.

    might spend next few levels of attribute points pumping a single stat to figure out the point progression.. but then again, thats something they might be looking to tweak.

  7. #7347
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    Quote Originally Posted by Spira View Post
    ah ok. thinking of working on figuring out the battle system and guildleves in the upcoming sessions (as is the point of the testing) because I was predominantly exploring the land and its monsters the last update.

    might spend next few levels of attribute points pumping a single stat to figure out the point progression.. but then again, thats something they might be looking to tweak.
    Yeah, it will become pretty apparent pretty quick. If you just track when the costs go up (like after you put in your 50th pt it goes up to 6 or something) that would be awesome. If not, once people start playing for real I'm sure the equations will pop up all over.

  8. #7348
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    Quote Originally Posted by Eldan View Post
    my css + html skills need some work so there is a lot wrong with it, but here is the current state.



    based off [thanks to Fred!]:
    Nice job. i dont know the css behind it but it does look good atleast.
    remember to test it in IE

    a race selector would be nice but i dont think those have an effect on stats more likely is that the classes do so i class selector would be nice to add.
    hell maybe even a background selector

  9. #7349
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    Quote Originally Posted by Spira View Post
    if you want to be accurate even for the alpha test..
    i'm just going to say for the last time that HP starts at 208, not 215
    Yea i forgot to mention that I put a couple points into HP.

    Also, you may not get 75 points every time you level, i forgot to check, i just remember paying attention the last time i leveled up because i took a screen shot.
    Would need someone else to confirm though, or wait till next test date and i'll check.


    EDIT: actually, if you look at the chat log in my screenshot, you can see that someone else leveled up to level 2, and got 70 points according to the log. Now that i think about it that makes more sense, because i dont think i spent all my points every time i leveled up, i might have had a few points left over which would explain the 75 number i got. so 70 is probably the amount u get per lv, not 75. my bad.

  10. #7350
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    No, I distinctly remember in Pooky's stream her picking up a 75 increase.
    Perhaps it goes up by 5 each new level?

  11. #7351
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    Quote Originally Posted by Falcon View Post
    No, I distinctly remember in Pooky's stream her picking up a 75 increase.
    Perhaps it goes up by 5 each new level?
    If you look at my last screenshot where i shot the chat log showing my axe effects, you can see i got 75 points for hitting physical level 5.

    So:

    Level 1 -> 2 = 70 points
    Level 2 -> 3 = ?? points
    Level 3 -> 4 = 75 points (from the log in the moon screenshot, someone leveled to 4 and got 75 points)
    Level 4 -> 5 = 75 points

  12. #7352
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    1 -> 2 is definitely 70.

    also I think a stat calculator now is kinda useful. The stat progression might change but theres a likelihood that instead of changing that they'll just tweak with the point progression on levelups instead.
    Also race shouldnt be a real issue in the future because all it'll really do is determine what your base stats are.

    Also wondering if anyone put in points for the elemental affinity. wondering if it affects potency of offensive elemental attacks rather than just resistances

  13. #7353
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    Someone mentioned before that it affects spell dmg aside from resistance also. Not sure if it was confirmed though.

  14. #7354
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    ugh.. i really hate all of this work yall are doing already

    Not because your doing it, but the overall big picture... seems like we're gonna have a xiv gimp/confused thread before the game even hits retail. Turnin xiv into a grind/job endgame elites or gtfo nub already

  15. #7355
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    its a necessary first step. You need to know how to play before you become good at a game.. and at the same time, you need to know how to play to make your time in the game that little bit easier for yourself.

    Knowledge is power.

    Besides, SE seems intent on allowing players to respec characters by cycling back their attribute points in the retail build.. so if you're not happy with a certain build you can always redo it.

    and if you pay close attention, its these 'elitists' who are taking the first step into discovering the game for the rest of the people. little wonder that the most datamining, discovery of map files, ost and shit are all happening in the same place

  16. #7356
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    Quote Originally Posted by Seanr View Post
    ugh.. i really hate all of this work yall are doing already

    Not because your doing it, but the overall big picture... seems like we're gonna have a xiv gimp/confused thread before the game even hits retail. Turnin xiv into a grind/job endgame elites or gtfo nub already
    I swear by putting all my points into luk. Who the hell needs str/dex/agi/hp when you can have TH99999?

  17. #7357
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    I've said it a million times... Elitist is a compliment.

    EDIT: People make it sound like slander because what else are they going to do? Insult your momma?

  18. #7358
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    I registered here after reading about 60 pages of this thread today, just to say thank you guys, for the screenshots and information. Especially Fred. Seriously, I'm so psyched for this damn game it's ridiculous. I love MMOs but I didn't get a chance to play XI because by the time I had the means, it was so many years after that I felt too daunted to begin.

    Any way, yeah, thanks, and I'll be looking forward to discussing/speculating/eventually playing with you guys.

  19. #7359
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    My qualms is that the game has not even reached retail yet and we are picking it apart. There will be close to no exploration done. We will already have a complete wiki for Limsa Lominsa.

  20. #7360
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    Quote Originally Posted by Seanr View Post
    My qualms is that the game has not even reached retail yet and we are picking it apart. There will be close to no exploration done. We will already have a complete wiki for Limsa Lominsa.
    This is what happens when you give a dog a bone. You can't expect people to not look if everything they need it right there.

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