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  1. #821
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    Should I stay in the "big field" in chapter 11 and just grind grind grind grind grind grind or do I get to go back there later? I'm finding the mobs in this chapter real hard so the answer might be self explanatory, but figured I'd ask.

  2. #822
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    Did you just complain about a JRPG being a JRPG?

  3. #823
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    Quote Originally Posted by Silentleroy View Post
    Did you just complain about a JRPG being a JRPG?
    Sure looks like he did

  4. #824
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    Quote Originally Posted by Lbelle View Post
    Should I stay in the "big field" in chapter 11 and just grind grind grind grind grind grind or do I get to go back there later? I'm finding the mobs in this chapter real hard so the answer might be self explanatory, but figured I'd ask.
    It's worth it to stick around and do as many missions as you can.

  5. #825
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    Quote Originally Posted by Silentleroy View Post
    Did you just complain about a JRPG being a JRPG?
    If FF 6, 7, 8, 9 are JRPGs. And FF 10, 12, 13 are JRPGs, then I assume it is safe to say that you can't simply classify an rpg as a JRPG and have it generalize everything in that category. I am not complaining about the fact that this is a RPG from Japan, I'm complaining about the fact that it is shit compared to most older FF games. The older games were no where near as "Japan-y" or "anime-ish", whatever you want to call it, as this game is.

  6. #826
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    well I'm pretty far into this tunnel place now, should I head back?

  7. #827
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    If anything I feel it's the exact opposite. At least every character is human (as far as I know) I'm not sure if you're talking about visually or personality wise. The only "Japan-y" thing as you say it is the kid with the blue hair but that's about it.

  8. #828
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    So big heroes who can basically take on the whole world, save it, have ridiculous weapons, summon badass beasts to help you along the way, use magical powers of some sort, etc.. isn't anime-ish? If that's the new standard for 'anime-ish', then my god have the times changed. I mean we may as well name Zidane the "Goku" of sorts of the Final Fantasy world, what with the tail, and a SSJ-ish transformation, right?

    Shit's the same, just prettier and more cutsceney. Nothing got more 'japany' or 'anime-ish'. Also, the definition of JRPG is linear-ness, repetative in a sense, over the top characters, ridiculous names and looks, fucked up bosses, and so on.

    Not gona continue on the discussion though. If you've got issues with the game, fine.. everyone does I'm sure, but don't say it's too 'anime-ish' or 'japan-y'.

  9. #829
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    The older games were no where near as "Japan-y" or "anime-ish", whatever you want to call it, as this game is.
    I'm not picking a fight because you didn't like the game, but nostalgia is fucking with you here if these are the adjectives you're using. That earlier FFs did not have voice acting and 1080p cutscenes may have masked the fact that they were equally loaded with common anime tropes as 13 is, if not more so. By leaving more up to your imagination you were free to say they weren't as 'anime-ish' or whatever the fuck.

    Yes, earlier FFs had better stories, better characters, etc. But they were just as plagued with stereotypes as this generation is.

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    Edit: NVM found it.

  11. #831
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    Quote Originally Posted by Correction View Post
    I'm not picking a fight because you didn't like the game, but nostalgia is fucking with you here if these are the adjectives you're using. That earlier FFs did not have voice acting and 1080p cutscenes may have masked the fact that they were equally loaded with common anime tropes as 13 is, if not more so. By leaving more up to your imagination you were free to say they weren't as 'anime-ish' or whatever the fuck.

    Yes, earlier FFs had better stories, better characters, etc. But they were just as plagued with stereotypes as this generation is.
    Exactly, and much shorter than I could have put it.

  12. #832
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    Quote Originally Posted by Lbelle View Post
    Should I stay in the "big field" in chapter 11 and just grind grind grind grind grind grind or do I get to go back there later? I'm finding the mobs in this chapter real hard so the answer might be self explanatory, but figured I'd ask.

    Spoiler: show
    I followed the main quest path doing the cie'th stone quests, till I ran across a behemoth king chillin by himself. Found I could smoke him with Com/Com/Rav or Com/Rav/Rav if I got a pre-emptive strike, which was easy to get on this guy. (Easy to find, will be in your way en-route to tunnel to Oerba). 4k points per battle. He raped me if I didnt get pre-emptive though as he changes form - stands up & wrecks face. After he dies, move away till the 'x' reaches the edge of your mini-map at which point he respawns. Grinded on him for a lil whiles. Was easy CP.

  13. #833
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    Quote Originally Posted by Viq View Post
    Mobs have a common and rare drop. 1-3 stars = x1 drop rate on rare item. 4 stars = x3. 5 stars = x5. Also, stars have an inverse effect on the liklihood of getting shroud items. 5 stars = x1 drop rate, and 1 star = x8 iirc. I don't recall off-hand what the middle stars do to shroud drop rate.
    Shroud items?

    You mean the ones you use before battle to gain various bonuses?

  14. #834
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    Quote Originally Posted by stringztoo View Post
    You can get 5 stars and never come close to dying in most of the first 3 chapters by button mashing auto battle.
    The battle system isn't even entirely developed/unlocked/etc. until towards the end of Chapter 3. Shit needs to be simple until you actually have control over what your characters can even do in battle.

    Quote Originally Posted by stringztoo View Post
    Score - after each battle I get 14-24k "score"... where does this go to or does it disappear after each fight? I see no cumulative score anywhere.
    Your "score" determines your spoils. I think it also applies to how much TP is recovered and how much CP you earn.

    Quote Originally Posted by stringztoo View Post
    CP - capped everyone's Crystarium, now the stored CP useless till further in the story when more stuff opens?
    Storyline progression unlocks higher tiers in each role as well as new roles for characters to spend your CP in. You'll also be able to upgrade their capabilities in a Role by spending CP.

    Quote Originally Posted by stringztoo View Post
    Hope/Vanille - don't even get me started on these two... I want to pull my ears off everytime they start speaking
    I usually hate the squeaky bubbly voices, but Vanille is peculiar enough to not bug me, I don't understand people despising her any more than, say, Rikku or other comparable characters. I'll agree on Hope.

    Quote Originally Posted by stringztoo View Post
    Voice talent - the script is cheesy to begin with, the bad acting makes the cheesy lines sound 10x worse. Sazh is the only character that seems like an actual actor voiced him
    What the fuck games are you playing that are better? Square-Enix hires some of the better voice talent for their games, and I must say they deliver, even cheesy lines, with some sort of realism. Go play White Knight Chronicles through and tell me this shit is bad/cheesy/etc.

    Quote Originally Posted by stringztoo View Post
    Character names - I know it's FF thing for a character every now and then to have a corny name (Cloud, Squall, Tidus)... but seriously, Snow? Hope? Lightning? Every time I see Lightning I think of Sawyer from Lost, then he opens his mouth and /facepalm. The fact he said the word "hero" about 6x in 15 mins of gameplay was a sign to me that a well written concept does not make a well written game script.
    Hope does suck, but some of the names are mostly aliases. Lightning isn't her real name. Also, who fucking cares?

    Quote Originally Posted by stringztoo View Post
    I like the game so far, I don't love the game. Maybe it's because I played FFXII and Heavy Rain the past 3 weeks and this is too far a departure. I expected more... freedom. Flame away, idc. Dev site should go live tomorrow for XIV and I may just get wrapped up in that instead of XIII...
    I'm really wondering how you can play XII recently and not appreciate the absence of Vaan or Penelo's uselessness. Heavy Rain as a storyline comparison is apples and oranges. This is a fantasy.

  15. #835
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    Quote Originally Posted by Uzor View Post
    Shroud items?

    You mean the ones you use before battle to gain various bonuses?
    Yes, "Shrouds" are the aresols you apply to either avoid mobs or receive buffs before battles.

  16. #836
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    CH 11

    Spoiler: show
    FUCK this Vanille Eidolon.............help?

  17. #837
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    Meh to all those bitching about the game. Fucking seriously? God forbid SE try something new with each FF that comes out. Seriously, stop expecting a FF7/8/whatever the fuck out of EVERY NEW FF. Shit gets old. If you don't like it, stop playing it. No one's putting a gun to your head. Get your head out of your ass and quit being so critical.

    EDIT: You also have to think SE has to appeal to a new generation of gamers, not just those who've been playing since 1.

  18. #838
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    Spoiler: show
    vanille ravager, fang as commando for first round. switch van to debuffer, other to tank. after voke lands, if you're fast, switch to heal / commando. let her keep swinging, you heal through it. after he stops, heal her up, ravager / debuffer. keep swapping. if you dont get her time to voke, you will die. be quick, good luck.

  19. #839
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    also, about launch. You don't know damage until you get the stagger up to 600%. Lightning was hitting one of the behemoths for 40k a pop at my current level. Bring it. gonna take the levels and weapons I've gained and give that boss a shot again tomorrow.

  20. #840
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    Quote Originally Posted by Abandon View Post
    also, about launch. You don't know damage until you get the stagger up to 600%. Lightning was hitting one of the behemoths for 40k a pop at my current level. Bring it. gonna take the levels and weapons I've gained and give that boss a shot again tomorrow.
    Genji Gloves break the fucking game hardcore :D

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