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  1. #81
    Ridill
    Join Date
    Jul 2006
    Posts
    12,621
    BG Level
    9
    FFXI Server
    Ramuh
    WoW Realm
    Kilrogg

    I have kill traded w/asmo on our server. And lots of NA servers make cross faction deals for farming bloods and stuff in the core... Ex: one legion farms core on X day and asmo hang in their vent. If somebody from another same side legion show up, they tell asmo who kill said ppl. This type of exchange is way more pronounced on Korea for exchnaging forts, kill trading, ect.. And they make deals for world bosses and farming spots, ect

  2. #82
    CoP Dynamis
    Join Date
    Dec 2009
    Posts
    262
    BG Level
    4

    Was reading some threads on Aionsource (yes, Aionsource, if you ignore all the rampant QQing there is some good info to be gleaned...sometimes) and according to some sources there, Sins are all over the place in Korea, and many of them have Fenris/Miragent or the equivalent, which explains the stun nerf.

    Doesn't make me too happy though, since Sin is my main.

    Though it does raise an interesting point. I know how the devs go on and on about how NA and KR are different, and how patches for one won't affect the other, but is this really the case? It's one thing to give out Lodas Amulets and double XP weekends, but it's another entirely to have a QC team that checks the NA servers independently of their KR counterparts. As we all know, MMOs are about money, and hiring people hurts the bottom line.

    One thing nice about FF11 (inevitable FF11 comparison!) is that updates and patches seemed to accurately reflect at least SOME of the concerns of both sides of the playerbase, although admittedly skewed to the JP side somewhat (kinda obvious considering it's made in Japan) Hopefully they find some way to address the issue or have it not matter, or else FF14 might end up looking more attractive in the long run.

  3. #83
    E. Body
    Join Date
    Jun 2007
    Posts
    2,131
    BG Level
    7

    Quote Originally Posted by Berabouman View Post
    Was reading some threads on Aionsource (yes, Aionsource, if you ignore all the rampant QQing there is some good info to be gleaned...sometimes) and according to some sources there, Sins are all over the place in Korea, and many of them have Fenris/Miragent or the equivalent, which explains the stun nerf.

    Doesn't make me too happy though, since Sin is my main.

    Though it does raise an interesting point. I know how the devs go on and on about how NA and KR are different, and how patches for one won't affect the other, but is this really the case? It's one thing to give out Lodas Amulets and double XP weekends, but it's another entirely to have a QC team that checks the NA servers independently of their KR counterparts. As we all know, MMOs are about money, and hiring people hurts the bottom line.

    One thing nice about FF11 (inevitable FF11 comparison!) is that updates and patches seemed to accurately reflect at least SOME of the concerns of both sides of the playerbase, although admittedly skewed to the JP side somewhat (kinda obvious considering it's made in Japan) Hopefully they find some way to address the issue or have it not matter, or else FF14 might end up looking more attractive in the long run.
    Sins are very popular in Korea due to the fact that prior to 1.5 they were completely overpowered. Because no one wanted to reroll when they got nerfed a bit, everyone stayed. (When you're shelling out the kind of RL cash on your character as they are, you DONT want to reroll. ever.)

    I think its pretty much agreed across the board that Stun, Air Shackle, Knockback ect (with the exception of knockdown) are really overpowered in the current meta. No one should be getting bursted down in a stun, and if they're making changes to that its a good thing.


    Granted I'm really not sure how the meta has changed in the past few months, I'm assuming that things are still similar to when I was more active.

  4. #84
    E. Body
    Join Date
    Jun 2007
    Posts
    2,131
    BG Level
    7

    Some Expanded info popping up:



    Counter skills

    Templar:
    Spoiler: show

    Lv40 stun break - removes all stun, knockback, knockdown, rotation, air shackle effects and boosts them by 1000 for 7 secs. stage 1 combo.
    Target - self
    cast time - instant
    cooldown - 1 min
    mp cost - 81
    activation chance- 100%

    Lv48 Health recovery - heals for 25% of max hp and increases max hp by 25% for 30 secs. stage 2 combo.
    stun break->Health recovery
    Target - self
    cast time - instant
    cooldown - 1 min
    mp cost - 165

    Lv53 Capture - inflicts 480-510 physical dmg and pulls target to caster. stage 2 combo.
    stun break->Capture
    Target - selected
    cast time - instant
    cooldown - 2 min
    mp cost - 147


    Glad
    Spoiler: show

    Lv40 stun break - removes all stun, knockback, knockdown, rotation, air shackle effects and boosts them by 1000 for 7 secs. stage 1 combo.
    Target - self
    cast time - instant
    cooldown - 1 min
    mp cost - 81
    activation chance- 100%

    Lv48 Fury - increase phys atk by 100% and lowers phys def by 30% for 8 secs. stage 2 combo.
    stun break->Fury
    Target - self
    cast time - instant
    cooldown - 1 min
    mp cost - 83

    Lv53 Explosion of wrath - inflicts 954-964 physical dmg + knockdown for up to 6 enemies within 7m. stage 2 combo.
    stun break->Explosion of wrath
    Target - area
    cast time - instant
    cooldown - 3 min
    mp cost - 244



    Assassin
    Spoiler: show

    Lv40 stun break - removes all stun, knockback, knockdown, rotation, air shackle effects and boosts them by 1000 for 7 secs. stage 1 combo.
    Target - self
    cast time - instant
    cooldown - 1 min
    mp cost - 81
    activation chance- 100%

    Lv48 chain carving - inflicts 124-148 phys dmg and carves 2 runes, and has a chance to carve 5 runes onto target. stage 2 combo.
    stun break->chain carving
    Target - selected
    cast time - instant
    cooldown - 1 min
    mp cost - 42

    Lv53 storm strike - inflicts 823-827 physical dmg + rotation. stage 2 combo.
    stun break->storm strike
    Target - selected
    cast time - instant
    cooldown - 18 sec
    mp cost - 147



    Ranger
    Spoiler: show

    Lv40 stun break - removes all stun, knockback, knockdown, rotation, air shackle effects and boosts them by 1000 for 7 secs. stage 1 combo.
    Target - self
    cast time - instant
    cooldown - 1 min
    mp cost - 81
    activation chance- 100%

    Lv48 retreating slash - inflicts 711-723 phys dmg and moves self 25m backwards. must have melee weap equipped. stage 2 combo.
    stun break->retreating slash
    Target - selected
    cast time - instant
    cooldown - 1 min
    mp cost - 83

    Lv53 capture arrow - inflicts 1217-1229 physical dmg to target within 1m and absorbs 50% of the dmg into hp and mp. must have bow equipped. stage 2 combo.
    stun break->capture arrow
    Target - selected
    cast time - instant
    cooldown - 3 min
    mp cost - 147



    Sorc
    Spoiler: show

    Lv40 stun break - removes all stun, knockback, knockdown, rotation, air shackle effects and boosts them by 1000 for 7 secs. stage 1 combo.
    Target - self
    cast time - instant
    cooldown - 1 min
    mp cost - 81
    activation chance- 100%

    Lv48 rift jump - teleports 30m forward. stage 2 combo.
    stun break->rift jump
    Target - selected
    cast time - instant
    cooldown - 1 min
    mp cost - 83

    Lv53 curse:dead tree - polymorphs target within 10m into an old tree for 20 secs. stage 2 combo.
    stun break->curse:dead tree
    Target - selected
    cast time - instant
    cooldown - 3 min
    mp cost - 281



    SM
    Spoiler: show

    Lv40 stun break - removes all stun, knockback, knockdown, rotation, air shackle effects and boosts them by 1000 for 7 secs. stage 1 combo.
    Target - self
    cast time - instant
    cooldown - 1 min
    mp cost - 81
    activation chance- 100%

    Lv48 Rapid absorb - inflicts 1114 fire dmg to target within 25m. HP is recovered by 100% of the dmg done and MP recovered by 50% of dmg done. stage 2 combo.
    stun break->Rapid absorb
    Target - selected
    cast time - instant
    cooldown - 1 min
    mp cost - 169

    Lv53 Curse of despair - fear + root target within 10m for 4secs. stage 2 combo.
    stun break->Curse of despair
    Target - selected
    cast time - instant
    cooldown - 3 min
    mp cost - 378



    Cleric
    Spoiler: show

    Lv40 stun break - removes all stun, knockback, knockdown, rotation, air shackle effects and boosts them by 1000 for 7 secs. stage 1 combo.
    Target - self
    cast time - instant
    cooldown - 1 min
    mp cost - 81
    activation chance- 100%

    Lv48 shield curtain - puts up shield that absorbs all dmg for 30 secs, however all melee/magic skills are prohibited for the duration of buff. shield absorbs a total of 8000dmg. stage 2 combo.
    stun break->shield curtain
    Target - self
    cast time - instant
    cooldown - 3 min
    mp cost - 166

    Lv53 thunderstorm - inflicts 1711 wind dmg to target within 25m. stage 2 combo.
    stun break->thunderstorm
    Target - selected
    cast time - instant
    cooldown - 5 min
    mp cost - 249




    Chanter
    Spoiler: show

    Lv40 stun break - removes all stun, knockback, knockdown, rotation, air shackle effects and boosts them by 1000 for 7 secs. stage 1 combo.
    Target - self
    cast time - instant
    cooldown - 1 min
    mp cost - 81
    activation chance- 100%

    Lv48 power strike - inflicts 772-852 phys dmg to target within 17m. stage 2 combo.
    stun break->power strike
    Target - selected
    cast time - instant
    cooldown - 1 min
    mp cost - 62

    Lv53 shock strike - inflicts 838-918 phys + 3 sec stun. stage 2 combo.
    stun break->shock strike
    Target - selected
    cast time - instant
    cooldown - 3 min
    mp cost - 147



    Lv51+ Advanced stigma & skills


    Templar
    Spoiler: show

    Empyrean fury tree stigmas

    Lv52 immobilize wave - inflicts 608-638 phys dmg + 10 sec root for up to 6 enemies within 7m.
    Target - area
    cast time - instant
    cooldown - 3 min
    mp cost - 240
    prereq - break power, holy shield

    Lv55 shield of destruction - inflicts 1294-1324 phys dmg. skill cannot be avoided, and must have shield equipped.
    Target - selected
    cast time - 1.5 sec
    cooldown - 30 sec
    mp cost - 252
    prereq - immobilize wave, empyrean fury


    Shield of faith tree stigmas

    Lv52 Danger - 15m taunt + aspd reduction.
    Target - selected
    cast time - instant
    cooldown - 1 min
    mp cost - 48
    prereq - incite rage, bodyguard

    Lv55 divine protection - absorbs dmg taken by up to 6 group members within 30m and +1000 to: stun, knockback, knockdown, rotation, air shackle resistance(absorbs 50% of the dmg taken per hit).
    Target - party member
    cast time - instant
    cooldown - 10 min
    mp cost - 404
    prereq - shield of faith, danger


    51+ skills

    Lv51 Shield strike - inflicts 460-490 phys dmg. if target is stunned, there is a chance to knock down target. must have shield equipped.
    Target - selected
    cast time - instant
    cooldown - 1 min
    mp cost - 189

    Lv54 Counter armor - shield block +1000, phys def + 15%, stun, kb, kd, rotation, air shackle res +1000, and reflect 210 dmg back when hit by enemies within 20m. needs shield equipped.
    Target - toggle
    cast time - instant
    cooldown - 6 sec

    Lv55 Extreme strike - inflicts 1149-1179 phys dmg to knock downed target.
    Target - selected
    cast time - instant
    cooldown - 1 min
    mp cost - 252



    Glad
    Spoiler: show

    Vicious blow tree stigmas

    Lv52 Leaping Strike- inflicts 711-720 phys dmg to target within 15m.
    Target - selected
    cast time - instant
    cooldown - 1 min
    mp cost - 72
    prereq - adv dual wielding, vengeful strike

    Lv55 Vampiric blade - inflicts 754-763 phys dmg + chance to absorb 20% of dmg done into hp. stage 3 combo.
    Vicious blow->Vampiric blade
    Target - selected
    cast time - instant
    cooldown - 16 sec
    mp cost - 152
    prereq - immobilize wave, empyrean fury


    Severe precision cut tree stigmas

    Lv52 Ankle strike - inflicts 636-645 phys dmg + 8 sec root.
    Target - selected
    cast time - instant
    cooldown - 2 min
    mp cost - 192
    prereq - lockdown, crippling cut

    Lv55 Devastating strike - inflicts 2433-2442 phys dmg. cannot be avoided. must have greatsword/polearm equipped.
    Target - selected
    cast time - 2.1 sec
    cooldown - 2 min
    mp cost - 404
    prereq - Severe precision cut, Ankle strike


    51+ skills

    Lv51 Finishing blow - inflicts 1195-1204 phys dmg to target who is knocked down/air shackled.
    Target - selected
    cast time - instant
    cooldown - 1 min
    mp cost - 142

    Lv54 Survival stance - recovers 50% hp, and increases max hp by 50% and phys crit res by 500 for 1 min.
    Target - self
    cast time - instant
    cooldown - 5 min
    mp cost - 298

    Lv55 Destructive blow - inflicts 434-443 phys dmg + knock down to target within 2m.
    Target - selected
    cast time - instant
    cooldown - 3 min
    mp cost - 252



    Sorc
    Spoiler: show

    flame spray tree stigmas

    Lv52 Thunderbolt - inflicts 1004 wind dmg + stun to target within 25m.
    Target - selected
    cast time - instant
    cooldown - 2.5 min
    mp cost - 405
    prereq - ice sheet, zikel's wisdom

    Lv55 Frost strike - inflicts 4492 water dmg to target within 25m.
    Target - selected
    cast time - 4 sec
    cooldown - 1 min
    mp cost - 1194
    prereq - flame spray, Frost strike


    sleeping storm tree stigmas

    Lv52 Chain circle - elemental res + 300, all elemental def + 300 for 1min.
    Target - self
    cast time - instant
    cooldown - 3 min
    mp cost - 270
    prereq - curse of weakness, lumiels wisdom

    Lv55 Frost armor - reflects 1000dmg to all enemies attacking you within 5m, and reduces apsd + movement spd for 2 secs. lasts 30 secs.
    Target - self
    cast time - instant
    cooldown - 5 min
    mp cost - 749
    prereq - sleeping storm, Frost armor


    51+ skills

    Lv51 Boost magic crit resist - increases magic crit rate resistance.
    Target - passive

    Lv51 Magic iceblade - inflicts 255 water dmg and absorbs 40% of dmg done into mp.
    Target - selected
    cast time - 1 sec
    cooldown - 3 sec

    Lv54 Life trade- swaps hp and mp values.
    Target - self
    cast time - instant
    cooldown - 10 min

    Lv55 Magic boost - reduces cast speed by 10%, +300 mb, +300 macc, +100 mcrit for 1 min.
    Target - self
    cast time - instant
    cooldown - 5 min
    mp cost - 749



    SM
    Spoiler: show

    spirit ruinous offensive tree stigmas

    Lv52 Strengthen spirit: Heal - heals pet to 100% and removes all debuffs.
    Target - pet
    cast time - instant
    cooldown - 2 min
    mp cost - 335
    prereq - enmity swap, weaken spirit

    Lv55 Command: hypnotize - commands pet to use its debuff skills. pet diseappears after sleeping the target.
    Target - selected
    cast time - 1 sec
    cooldown - 30 sec
    prereq - spirit ruinous offensive, Command: hypnotize


    infernal pain tree stigmas

    Lv52 Sleep captive - 20 sec sleep, 25m range.
    Target - selected
    cast time - 2.5 sec
    cooldown - 1 min
    mp cost - 335
    prereq - sigil of silence, ignite aether

    Lv55 Curse of death - phys def -1000, all elemental def -300, magic res -200 for 1 min. 25m range.
    Target - selected
    cast time - 1 sec
    cooldown - 3 min
    mp cost - 588
    prereq - infernal pain, Curse of death


    51+ skills

    Lv51 Absorb - inflicts 693 fire dmg. 100% of dmg done is absorbed into hp and 50% is absorbed into mp.
    Target - selected
    cast time - 2 sec
    cooldown - 2 min
    mp cost - 179

    Lv54 Curse of darkness - reduce targets hp and mp by 1500 for 1 min. 25m range.
    Target - selected
    cast time - 2 sec
    cooldown - 2 min
    mp cost - 293

    Lv55 Command: spirit blessing - pet will cast a shield on summoner. shield absorbs 3000 dmg.
    Target - self
    cast time - instant
    cooldown - 3 min
    mp cost - 299



    Ranger
    Spoiler: show

    heart shot tree stigmas

    Lv52 Explosive trap - uses 20 tripid seeds to lay down explosive trap. 5m aoe dmg.
    Target - self
    cast time - instant
    cooldown - 20 sec
    prereq - breath of nature, trap of slowing

    Lv55 Lightning arrow - inflicts 1075-1087 phys dmg + stun
    Target - selected
    cast time - instant
    cooldown - 24 sec
    mp cost - 202
    prereq - heart shot, Lightning arrow


    lethal arrow tree stigmas

    Lv52 Strengthen arrow - increases atk power with bows by 10% and increase mp consumption on skills by 10%.
    Target - self
    cast time - instant
    cooldown - 1 sec
    prereq - arrow deluge, focused shots

    Lv55 Arrow of pain - inflicts 1693-1705 phys dmg and poisons target for 1 min.
    Target - selected
    cast time - instant
    cooldown - 1 min
    mp cost - 202
    prereq - lethal arrow, Arrow of pain


    51+ skills

    Lv51 Sleep trap - uses 20 tripid seeds to lay down a sleep trap
    Target - selected
    cast time - 2 sec
    cooldown - 2 min
    mp cost - 179



    Assassin
    Spoiler: show

    dash and slash tree stigmas

    Lv52 Heightened sense - evasion + 500, magic res +500 for 12 secs.
    Target - self
    cast time - instant
    cooldown - 3 min
    mp cost - 144
    prereq - apply deadly poison, blinding burst

    Lv55 Fainting blade - inflicts 151-171 phys dmg. if the target is poisoned, extra 419 dmg is inflicted + stun.
    Target - selected
    cast time - instant
    cooldown - 1.5 min
    mp cost - 152
    prereq - dash and slash, Fainting blade


    agony rune tree stigmas

    Lv52 Flash explosion - inflicts 869 fire dmg + stun.
    Target - selected
    cast time - 1.2 sec
    cooldown - 2 min
    mp cost - 144
    prereq - arrow deluge, focused shots

    Lv55 Silencing runic explosion - releases all runes on target + 30 sec silence. chance of silence depends on number of runes carved.
    Target - selected
    cast time - instant
    cooldown - 1.5 min
    mp cost - 202
    prereq - lethal arrow, Silencing runic explosion


    51+ skills

    Lv51 Chain evasion - after a successful dodge, increases evasion by 300 for 20 secs.
    Target - self
    cast time - instant
    cooldown - 2 min
    mp cost - 95

    Lv54 Poison ambush - inflicts 130-134 phys dmg. if attack is from behind, an extra 585 dmg is inflicted + 9 sec poison.
    Target - selected
    cast time - instant
    cooldown - 2 min
    mp cost - 124

    Lv55 Assault posture - increases phys atk power by 100% for 10 secs.
    Target - self
    cast time - instant
    cooldown - 5 min
    mp cost - 606




    Cleric
    Spoiler: show

    summon noble energy tree stigmas

    Lv52 Weakening stigma - inflicts 202 wind dmg then 193 earth dmg every 3 secs for 27 secs + phys atk power -50. 25m range.
    Target - selected
    cast time - 1 sec
    cooldown - 2 min
    mp cost - 244
    prereq - grace of empyrean lord, sage's wisdom

    Lv55 Thunderbolt - inflicts 2292 wind dmg to target within 25m.
    Target - selected
    cast time - 3 sec
    cooldown - 2 min
    mp cost - 393
    prereq - summon noble energy, Thunderbolt


    ripple of purification tree stigmas

    Lv52 Summon: healing energy - summons healing energy. this summon does not move and heals the caster and all party members within 40m for 361hp. disappears after a while.
    Target - selected
    cast time - 1.2 sec
    cooldown - 2 min
    mp cost - 144
    prereq - arrow deluge, focused shots

    Lv55 Power of life - increases healing boost by 250 and mp consumption for skills by 10%.
    Target - toggle
    cast time - instant
    cooldown - 1 sec
    prereq - ripple of purification, Power of life


    51+ skills

    Lv51 Prayer of boosting - increases magic boost by 300 and heal boost by 500 for 30 secs.
    Target - self
    cast time - 1 sec
    cooldown - 5 min
    mp cost - 415

    Lv54 Earth's punishment - inflicts 1286 earth dmg to target within 25m. stage 1 combo skill.
    Target - selected
    cast time - 2.5 sec
    cooldown - 30 sec
    mp cost - 205
    activation chance - 100%

    Lv55 Curtain of invincibility - creates shield which absorbs phys dmg for 8 secs. can absorb 5000 dmg total.
    Target - self
    cast time - instant
    cooldown - 10 min
    mp cost - 525



    Chanter
    Spoiler: show

    invincibility mantra tree stigmas

    Lv52 Hand of recovery - heals target within 23m for 3184hp.
    Target - selected
    cast time - 3 sec
    cooldown - 10 sec
    mp cost - 280
    prereq - word of inspiration, word of protection

    Lv55 Word of fortification - increases phys def by 2000 and elemental def by 200 for 6 secs for all party members within 20m.
    Target - area
    cast time - instant
    cooldown - 3 min
    mp cost - 303
    prereq - invincibility mantra, Word of fortification


    mountain crash tree stigmas

    Lv52 Wave strike - inflicts 711-791 phys dmg + chance to knock down
    Target - selected
    cast time - instant
    cooldown - 1.5 min
    mp cost - 144
    prereq - rage spell, binding word

    Lv55 Stunning strike - inflicts 758-838 phys dmg + atk spd reduction & spell cast time increased by 50% for 7 secs.
    Target - selected
    cast time - instant
    cooldown - 40 sec
    mp cost - 152
    prereq - mountain crash, Stunning strike


    51+ skills

    Lv51 Strengthen body - increases phys def by 500 for 15secs after successful parry
    Target - self
    cast time - instant
    cooldown - 3 min
    mp cost - 411655

    Lv54 Lucky mantra - phys crit +50, spell crit +50, phys crit res +50, spell crit res +50 for the caster and all party members within 20m.
    Target - toggle
    cast time - instant

    Lv55 Crushing blow - inflicts 1118-1198 phys dmg to a knock downed target.
    Target - selected
    cast time - instant
    cooldown - 1 min
    mp cost - 152




    Source

  5. #85
    Old Merits
    Join Date
    Oct 2006
    Posts
    1,136
    BG Level
    6
    FFXIV Character
    Veyron Snow
    FFXIV Server
    Excalibur

    Some total shit skills & some wtfamazing skills, I'm rather excited~

  6. #86
    Aro
    Aro is offline
    CoP Dynamis
    Join Date
    Jan 2009
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    4

    Sorc Convert Inc.

  7. #87
    Relic Horn
    Join Date
    Jul 2007
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    FFXI Server
    Asura

    i wonder how much of a healing boost +250 will give? 25%? 250% (lol)? 2.5%?

    also, are those ranger prereqs for a cleric skill? wut?

    and if earth's punishment is the new smite then mmmmmm

  8. #88
    Old Merits
    Join Date
    May 2006
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    1,076
    BG Level
    6
    FFXI Server
    Carbuncle
    WoW Realm
    Illidan

    Any news of the stigma vendors from KR test server? Which stigmas do they sell, and for how much?

  9. #89

    Sweaty Dick Punching Enthusiast

    Join Date
    Jul 2009
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    509
    BG Level
    5

    Quote Originally Posted by Veyron View Post
    Some total shit skills & some wtfamazing skills, I'm rather excited~
    Yeah so uhh looking at the Templar skills it kinda makes me wanna start playing my templar again (25% healing every minute, wut?) Temp is already OP against most classes, and they're making it more OP?

  10. #90
    Relic Horn
    Join Date
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    Asura

    The new stun counter chain skills are stupidly good lol The SM chain 2 one that has 1k+ base damage and heals them for whatever damage it did is especially crazy.

    I'm pretty worried - this new patch looks really unbalanced.

  11. #91
    E. Body
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    BG Level
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    Quote Originally Posted by Drex View Post
    The new stun counter chain skills are stupidly good lol The SM chain 2 one that has 1k+ base damage and heals them for whatever damage it did is especially crazy.

    I'm pretty worried - this new patch looks really unbalanced.
    I'm surprised that theres's no bitching over the fear one. Its nice to see they're buffing SM's PvE presence as well with the two sleeps (in separate stigma trees though), one's a pet sleep on a 30s CD too; might make Ruinous Offensive a viable PvE spec with the sleep and second pet heal. Would also be pretty decent PvP if you're using a Substitution build.

    The glad combos look sick as fuck though, break stun > KD > Crip Cut > Finishing Blow? So rude.

    Sorc gets gay shit as usual, Frost Strike with 4.4k base along with that fucking retarded buff? (-10% cast speed, +300 mb, +300 macc, +100 mcrit for 1 min)

    All in all looking forward to the patch.

  12. #92
    Little Mother
    Join Date
    Nov 2005
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    3,246
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    So... anyone have a legion that Needs a SM?

    These things might get me to come back for a second try. Are bloods still 200k a pop? :O

  13. #93
    E. Body
    Join Date
    Jun 2007
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    Quote Originally Posted by SilverBreeze View Post
    So... anyone have a legion that Needs a SM?

    These things might get me to come back for a second try. Are bloods still 200k a pop? :O
    Atm on Siel Bloods are like 200-250k still.


    Oh, and SM's:

    http://i14.photobucket.com/albums/a3...ow/2iid0zo.jpg

    Visions of the future indeed

  14. #94
    Asada Shino
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    Tokimi Kurahashi
    FFXIV Server
    Excalibur
    FFXI Server
    Diabolos
    WoW Realm
    Burning Blade

    Damn, I wish I could summon a pet like that (On the right, right?)

  15. #95
    Relic Horn
    Join Date
    Jul 2007
    Posts
    3,411
    BG Level
    7
    FFXI Server
    Asura

    i'd take content over more pictures of chicks in short skirts any day

  16. #96
    Old Merits
    Join Date
    May 2006
    Posts
    1,076
    BG Level
    6
    FFXI Server
    Carbuncle
    WoW Realm
    Illidan

    I'd rather they have their artists working on art rather than content any day.

  17. #97
    CoP Dynamis
    Join Date
    Dec 2009
    Posts
    262
    BG Level
    4

    (in response to this post)

    "Sins are very popular in Korea due to the fact that prior to 1.5 they were completely overpowered. Because no one wanted to reroll when they got nerfed a bit, everyone stayed. (When you're shelling out the kind of RL cash on your character as they are, you DONT want to reroll. ever.)

    I think its pretty much agreed across the board that Stun, Air Shackle, Knockback ect (with the exception of knockdown) are really overpowered in the current meta. No one should be getting bursted down in a stun, and if they're making changes to that its a good thing."

    These are all pretty good points. I've been doing more searching and I realized that Sins are probably so overpowered in Korea because of a combination of several factors - high latency Internet so you don't get the retarded "Your target is out of range" BS, great gear (Fenris/Miragent is NORMAL over there) and the fact that they live at their computers.

    I'm not sure whether I would say that all of the above listed states (Aether, Stun etc etc) are really OP right now...the consensus on the Sin boards at least is that Sins NEED stuns to stay competitive in PvP, they aren't a bonus or OP because NA Sins can't kill in 1 burst rotation like their Korean counterparts (for the reasons stated above)

    Although I am personally dismayed at the nerf (My main is a 49 Sin, almost 50) my main concern is if this will potentially mean that the NA side of things gets patches which don't address how issues are like on the other side of the ocean. I.e, buff what doesn't need to be buffed, nerf what is OP in Korea but balanced here etc etc.

    Still, it remains to be seen how it all pans out. I think the other updates in the patch will be very welcomed, at least. I'm not about to sound the alarm just yet

  18. #98
    Salvage Bans
    Join Date
    Jul 2008
    Posts
    994
    BG Level
    5
    FFXI Server
    Quetzalcoatl

    Some pics from the Korean test server, I think these speak for themselves:





    If these changes actually make it onto the 1.9 patch, wow...

  19. #99
    Ridill
    Join Date
    Feb 2007
    Posts
    15,575
    BG Level
    9

    Is the blood one basically an implication elites will always drop?

  20. #100
    Salvage Bans
    Join Date
    Jul 2008
    Posts
    994
    BG Level
    5
    FFXI Server
    Quetzalcoatl

    It's a level 43 bakarma elite dropping it. Normally that level of balaur would only drop hot blood and regular balaur hearts.

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