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  1. #301
    E. Body
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    May 2008
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    Siren

    Farming: Depends what you're farming. I can imagine scenarios for any of these 3 jobs. Each of these 3 jobs has things that they can solo but the other 2 cannot solo.
    I have trouble envisioning something that a SAM could solo but PUP or BLM couldn't.

    I would say overall maybe PUP, since the puppet can rip lower level things up easily and/or heal you to keep things going consistently. It can also go /SCH and sleep nuke some things.

    DMG: SAM of course.
    I would say this isn't completely cut and dry, although SAM would probably win on more things than the other 2.


    What are your other 2 jobs?

  2. #302
    RIDE ARMOR
    Join Date
    Jul 2009
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    18
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    1
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    Carbuncle
    WoW Realm
    Azshara

    Quote Originally Posted by Kyte View Post
    I have trouble envisioning something that a SAM could solo but PUP or BLM couldn't.

    I would say overall maybe PUP, since the puppet can rip lower level things up easily and/or heal you to keep things going consistently. It can also go /SCH and sleep nuke some things.



    I would say this isn't completely cut and dry, although SAM would probably win on more things than the other 2.


    What are your other 2 jobs?
    PLD and RDM, so I'm really looking for a damage job to round it off.

  3. #303
    Lv.99 Mjollnir
    Join Date
    Sep 2008
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    254
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    Gilgamesh

    I remember seeing math that disproved the notion of DRK/NIN OCKC outperforming single-wield, but does this change at 80 (having full gear at activation level) or at 96 with DW3? Would ACP DW+3% win over HP body at that point?

    My brain tends to asplode when I try to handle the mathness of (multi-hit breakdowns) + (other math stuff).

  4. #304
    Lv.99 Mjollnir
    Join Date
    Sep 2008
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    Gilgamesh

    And random question #2: how many billions of times has that question been asked (and answered) already?

  5. #305
    D. Ring
    Join Date
    Feb 2007
    Posts
    4,736
    BG Level
    7
    FFXI Server
    Quetzalcoatl

    Quote Originally Posted by Seikatsu View Post
    Been trying to decide on a job for my third 75.

    How would you rank BLM, PUP(With the new H2H) and SAM by:

    -Farming ability

    -Usefulness endgame

    -Damage output
    Does your ls use melee more or mages more at events? That's important too.
    if melee the sam would be more fun/useful.
    If mage oriented then blm is more useful/fun since being the lone DD isnt that fun.

    If both then pup sounds like a good idea to me. I've heard of pchan's pup(inb4lolpchan since in this case if you think pchan sucks it actually helps the case here) outdamaging blms in a manaburn before so even if you think the mages must have been shit it still means you can contribute decent nukes when left out of the melee aspect of your job or when the group is afraid if giving the mob too much tp. A skill and stringing pummel should mean (provided pup doesn't get shafted on gear/weapons) that you're going to be a very good DD with proper gear or at least decent.
    I personally think that you should just take them all to 80 and let the experience of how things change decide what you want to go as.

  6. #306
    Old Merits
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    Mar 2008
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    1,003
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    6
    FFXI Server
    Ragnarok

    Does odin require ES to land elegy/slow?

  7. #307
    MOST RAD.
    Join Date
    Oct 2007
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    1,665
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    6
    FFXIV Character
    Pupuru Puru
    FFXIV Server
    Goblin
    FFXI Server
    Ragnarok

    I need a mage job to level and I am looking for some advice. My 75 jobs are DRG and PUP.

    I'm leaning towards WHM as you can pretty much use a healer anywhere. (missions and events) I'm looking for the mage job that'll fit in pretty much any situation.

  8. #308
    Fake Numbers
    Join Date
    May 2008
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    90
    BG Level
    2
    FFXI Server
    Asura

    Not Elegy, I can only assume Slow is about the same, it's more resistant than most but it's not as bad as Khim.

  9. #309
    Fishing Guru
    Join Date
    Jan 2007
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    4,722
    BG Level
    7

    Let's say you're doing doing shantoto fight with 3x SMN and a support (COR, RDM, BRD, whatev). What's the exact strategy? Does the support sub /nin and pull WHM shantoto to the entrance and hold while SMNs attack blm shantoto? If so are they supposed to be BPing or just attacking and gtfo? Do SMNs fight blm shantoto in the "circle"?

    tldr: exact strategy for 3x smn, 1x support/nin shantoto fight?

  10. #310
    An exploitable mess of a card game
    Join Date
    Sep 2008
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    13,197
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    9
    FFXIV Character
    Gouka Mekkyaku
    FFXIV Server
    Gilgamesh
    FFXI Server
    Diabolos

    Quote Originally Posted by cdgreg View Post
    Let's say you're doing doing shantoto fight with 3x SMN and a support (COR, RDM, BRD, whatev). What's the exact strategy? Does the support sub /nin and pull WHM shantoto to the entrance and hold while SMNs attack blm shantoto? If so are they supposed to be BPing or just attacking and gtfo? Do SMNs fight blm shantoto in the "circle"?

    tldr: exact strategy for 3x smn, 1x support/nin shantoto fight?
    One of the /NIN supporters kites the WHM in the center of the arena while the SMN have their Avatars Melee + BP the BLM while standing back at max distance. They'll eventually try to SC, but in that instance, the kiting support (I recommend the RDM) will have to get hate back somehow (CS + Utsu/Dispel?) or at least not let the SMN die until the BLM is dead at minimum. I wasn't with the SMNs, but I think at least one of them would hold their pet back while the others launched theirs so that if both avatars die at once, they can keep streaming avatars until the BLM dies.

    Quote Originally Posted by JigglyJam View Post
    I need a mage job to level and I am looking for some advice. My 75 jobs are DRG and PUP.

    I'm leaning towards WHM as you can pretty much use a healer anywhere. (missions and events) I'm looking for the mage job that'll fit in pretty much any situation.
    WHM or a tank style melee (SAM or DRK) is good. PUP will hopefully still be a good nuker after the update. WHM and SCH will be in competition for healer where SCH can use more charges and WHM has access to cure V/RIII/other goodies.

  11. #311
    Relic Shield
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    Jun 2007
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    6
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    Orson Dara
    FFXIV Server
    Cactuar
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    Alexander

    Hey something I've never gotten a definitive answer does silence block dragons from using songs in Einherjar?

  12. #312
    MOST RAD.
    Join Date
    Oct 2007
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    Pupuru Puru
    FFXIV Server
    Goblin
    FFXI Server
    Ragnarok

    Quote Originally Posted by Yugl View Post
    WHM or a tank style melee (SAM or DRK) is good. PUP will hopefully still be a good nuker after the update. WHM and SCH will be in competition for healer where SCH can use more charges and WHM has access to cure V/RIII/other goodies.
    Thanks, WHM it is.

  13. #313
    Relic Shield
    Join Date
    Apr 2008
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    1,725
    BG Level
    6

    Quote Originally Posted by JigglyJam View Post
    I need a mage job to level and I am looking for some advice. My 75 jobs are DRG and PUP.

    I'm leaning towards WHM as you can pretty much use a healer anywhere. (missions and events) I'm looking for the mage job that'll fit in pretty much any situation.
    RDM if you like to solo!

  14. #314
    Fishing Guru
    Join Date
    Jan 2007
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    4,722
    BG Level
    7

    Quote Originally Posted by stewie View Post
    RDM if you like to solo!
    Or if you like the idea of *being able* to solo, and tell yourself that you'll rdm solo at 75, but never end up doing it...Maybe that's just me though

  15. #315
    Melee Summoner
    Join Date
    Jan 2008
    Posts
    40
    BG Level
    1

    Hi, I lost my security token, and I'd like to call SE to get them to deactivate it but I can't seem to find the EU number (since I have an EU account). Could anyone tell me what it is?

    Thank you

  16. #316
    An exploitable mess of a card game
    Join Date
    Sep 2008
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    13,197
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    9
    FFXIV Character
    Gouka Mekkyaku
    FFXIV Server
    Gilgamesh
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    Diabolos

    Quote Originally Posted by orson View Post
    Hey something I've never gotten a definitive answer does silence block dragons from using songs in Einherjar?
    Yes, it blocks Thornsong (Or w/e the AoE dispel is called).

  17. #317
    Absolute Messenger of Promathia
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    Jan 2008
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    13,219
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    9
    FFXIV Character
    Blaise Destin
    FFXIV Server
    Sargatanas
    FFXI Server
    Asura

    any tips for BLM Maat? currently 0/3...

    I have all HQ Staves and +34INT in gear/food and Capped Elemental Magic, and i just get shafted one time after the next. Usually my initial flare hits full force but after that its all down hill with resist and everything... its like all the Macc in the world means nothing :\

  18. #318
    BG Content
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    Jul 2007
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    Lakshmi
    Blog Entries
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    Quote Originally Posted by orson View Post
    Hey something I've never gotten a definitive answer does silence block dragons from using songs in Einherjar?
    Thornsong and Nullsong/Voidsong, yeah. It blocks them. Your mages should always Silence them as they're pulled because Voidsong wastes an incredible amount of time.

  19. #319
    Relic Shield
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    Jun 2007
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    6
    FFXIV Character
    Orson Dara
    FFXIV Server
    Cactuar
    FFXI Server
    Alexander

    Quote Originally Posted by Byrthnoth View Post
    Thornsong and Nullsong/Voidsong, yeah. It blocks them. Your mages should always Silence them as they're pulled because Voidsong wastes an incredible amount of time.
    That's what I figured, but every time I've mentioned it in the past people were lazy or putting it on low priority. Oh well it'll only matter if we actually start doing Einherjar again.

  20. #320
    Sea Torques
    Join Date
    Mar 2007
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    538
    BG Level
    5
    FFXI Server
    Asura

    Quote Originally Posted by RyaWHM View Post
    I remember seeing math that disproved the notion of DRK/NIN OCKC outperforming single-wield, but does this change at 80 (having full gear at activation level) or at 96 with DW3? Would ACP DW+3% win over HP body at that point?

    My brain tends to asplode when I try to handle the mathness of (multi-hit breakdowns) + (other math stuff).
    While not answering your question(sorry) I do recall seeing math proving that KC/Kris swings faster than single-wielding a KC due to KCs hit distribution being very small on the 7/8 hits while the 2/3 hits Kris gives makes up for the loss.

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