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  1. #401
    Relic Shield
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    Quetzalcoatl

    It is, but just remove it on AC'd WSs. There's no other earrings that come close to Brutal, sadly. Even with the 10% native Triple Attack rate, Brutal will still be a +4~4.5%ish (I'm sure someone can come in and actually do the math for the exact number) damage increase.

  2. #402
    Relic Weapons
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    Ragnarok

    Quote Originally Posted by Kaeko View Post
    For assault, you get more points if fewer people enter, but I was wondering if you say entered with 3, 1 of them DCs, then you exit, do you get those points split among 2 players? Or still 3? What if you DC before entering so you start with 2? Same questions for Nyzul.
    Tested it myself on RvB, a friend of mine dual bot and d/c the mule to allow us to enter and we won with 2. Still 1666 for the one without tag.

  3. #403
    D. Ring
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    Feb 2007
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    Quetzalcoatl

    Whats a good hexa strike/mystic boon setup for whm?
    Can brd cap spell interruption -% while /nin to ensure faster pulling whenever one has to use ichi?
    I've been lazy on my brd mule for a while and since the gear thread had brds popping on +hp gear for forcing the Minstrel ring latent wouldnt that mean S kote+ genbucket would be good for brd?

  4. #404
    BG Content
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    Jul 2007
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    Lakshmi
    Blog Entries
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    Quote Originally Posted by cdgreg View Post
    If you had a 75THF mule and wanted to make some gil off a not too highly contested NM where would you park him? I'm generally bored between windows or while soloing puddings on my main so I don't mind killing some PHs.
    Fire Bomblet Smokey Flash droppers and Pallas/Alky pop items.

  5. #405
    Nidhogg
    Join Date
    Sep 2007
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    3,933
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    7
    FFXIV Character
    Serefina Solfyre
    FFXIV Server
    Odin
    FFXI Server
    Bahamut

    Quote Originally Posted by urat View Post
    If anyone wishes to help me out, on the Otherwiki page for Dagger's Category, I just added a column just for dancer's labeled TPM (TP/minute)
    Call it TP/M or TPM^-1. TPM literally means "TP * Minute" which makes no sense. Just bugs me!

    Also I know you have good intentions but this will probably cause more problems than it'll solve <_< people already use DPS too literally despite the fact it ignores anything but DMG and Delay, and this figure does not take Accuracy etc into account. Can't help but feel it'll make people make poor decisions even more...

  6. #406
    BG Content
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    Lakshmi
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    Quote Originally Posted by Raen Ryong View Post
    Call it TP/M or TPM^-1. TPM literally means "TP * Minute" which makes no sense. Just bugs me!

    Also I know you have good intentions but this will probably cause more problems than it'll solve <_< people already use DPS too literally despite the fact it ignores anything but DMG and Delay, and this figure does not take Accuracy etc into account. Can't help but feel it'll make people make poor decisions even more...
    I'm going to have to second that emotion. Not to mention that Dual Wield/Suppa change the TPM value for all the weapons in a way that isn't necessarily linear. They do the same thing for DPS, but it will at least be the same percentage increase for any two sets of weapons there.

  7. #407
    CDF
    CDF is offline
    Sea Torques
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    Dec 2007
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    5

    Quote Originally Posted by mdkuser View Post
    someone claimed a few pages ago that THF/WAR using assassin's charge ( forced tripple) can get the tp return of a double attack instead, which leads to think DA is checked before TA. Although, I dont think you can distinguish between double attack and tripple attack with one missed hit, just looking at the TP returns.
    I cited someone who used the TP return thing as evidence but I just read this showing that SA/AC attacks can miss (those other than the first one for the main hand), so the TP return argument is wrong (folly of generalizing from WS mechanics). Now, has anyone ever actually seen DA override SA/AC for normal attacks?

  8. #408
    Salvage Bans
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    Nov 2008
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    959
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    5
    FFXIV Character
    San Solara
    FFXIV Server
    Balmung
    FFXI Server
    Asura

    Quote Originally Posted by Carrilei View Post
    If you're planning your COR for the future, and think /Drg is competitive with /War as a DD SJ now.. Consider /War will be getting Aggressor, and /Drg will be getting zilch. I wouldn't bother with it, but to each their own.
    That's not much of a concern for me in terms of subjobs, I have War at 75 already, and Drg sub (and gear for using the sub) is already done for my Zerg Drk. I can swap them out at any time.

    That said, do you have any gear suggestions that favor /war? I'm camping the gloves so I can finish out my QD set now (just need to get those and request ACP body), so I'm still open for tp ideas.

  9. #409
    Pens win! Pens Win!!! PENS WIN!!!!!
    Join Date
    Mar 2008
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    8

    For the BCNMs in the past for Cuch mantle, etc. Does the nation need to control all 7 areas, or just the area in which the BCNM takes place?

  10. #410
    Fake Numbers
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    Jul 2008
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    Kujata

    For the BCNMs in the past for Cuch mantle, etc. Does the nation need to control all 7 areas, or just the area in which the BCNM takes place?
    It would be impossible to control a beastman stronghold without owning the six others. Without owning the six, the stronghold will never have a battle take place.

  11. #411
    Pens win! Pens Win!!! PENS WIN!!!!!
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    Well, we have control of La Vaule and every other area but Eldieme atm.

  12. #412
    E. Body
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    Fenrir

    Quote Originally Posted by Rocl View Post
    The keys from the mini-expansion can give BP Delay-. I had gotten -2 on a pair of White Slacks, and -1 on some cape. I think the pants were MKE (not ccertain) and the cape was def MKE.
    -1 cape would be perfect! Thanks, that's what I was looking for.

  13. #413
    New Odin
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    Sparthia Abysseant
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    Excalibur
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    Lakshmi

    Quote Originally Posted by Jornna View Post
    Well, we have control of La Vaule and every other area but Eldieme atm.
    You need all zones. We've had this happen on Lakshmi before and even with Vaule under control, Splitting Heirs didnt open.

  14. #414
    The Once and Future Wamoura
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    Rocl Montaigne
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    Excalibur
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    Bahamut
    WoW Realm
    Quel'Thalas

    Quote Originally Posted by cosworthrs View Post
    It would be impossible to control a beastman stronghold without owning the six others. Without owning the six, the stronghold will never have a battle take place.
    It is possible, as people have said. It happens when a nation successfully defends a beastmen stronghold throughout the week, but fails to keep another zone. (Like the above poster said; lost Eldieme but kept La Vaule for another tally)

  15. #415
    Blue Magic is Best Magic
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    How viable is it to have a SAM (or two) to solo skillchain Ouryu when he lands for blm to MB on. I tossed the idea up to my ls but the issue of petrify came in, is there any ls that does this safely?

  16. #416
    Salvage Bans
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    Vigilia Dulaurier
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    Ragnarok
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    Asura

    I remember way back in the day doing some mission or quest that in a cutscene let me see the aerial view of Pashhow Marshlands and the pattern formed by ponds and pools of water there and how they actually made up a picture... of something... but I can't remember what. Anyone else remember it and what mission/quest it was from?

  17. #417
    Sea Torques
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    Odin

    If you just want to use one or two sam to make a skillchain, petrify shouldn't be a problem. Just toss them in a party with a whm or any job /whm. The problem would only be if you wanted to do a full melee burn, in which case I'd tell you it's not worth it. Just two sam should be ok if you want to bother with it.

  18. #418
    Relic Weapons
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    Dec 2006
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    Quetzalcoatl

    Quote Originally Posted by Vigilia View Post
    I remember way back in the day doing some mission or quest that in a cutscene let me see the aerial view of Pashhow Marshlands and the pattern formed by ponds and pools of water there and how they actually made up a picture... of something... but I can't remember what. Anyone else remember it and what mission/quest it was from?
    Try using the goblin footprint to re-watch CSs in that zone.

  19. #419
    E. Body
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    Quetzalcoatl

    Quote Originally Posted by Raen Ryong View Post
    Call it TP/M or TPM^-1. TPM literally means "TP * Minute" which makes no sense. Just bugs me!

    Also I know you have good intentions but this will probably cause more problems than it'll solve <_< people already use DPS too literally despite the fact it ignores anything but DMG and Delay, and this figure does not take Accuracy etc into account. Can't help but feel it'll make people make poor decisions even more...
    The higher TP/M on a weapon the better it is, its not as complicated as DPS.

    Also, there arent any DAing daggers dnc can use aside from terp so really just stick a N/A on the few DA/TA ones that other jobs can use.

    Also it'd prolly be best to just leave N/A on Ogre Jambiya as well. There's just too many possible combinations of augments to even start to calculate all the varying TP/Ms

    Also inb4 someone thinks DPS should be called DP/S

  20. #420
    Relic Weapons
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    Jul 2009
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    Ragnarok

    Quote Originally Posted by Draylo View Post
    How viable is it to have a SAM (or two) to solo skillchain Ouryu when he lands for blm to MB on. I tossed the idea up to my ls but the issue of petrify came in, is there any ls that does this safely?
    I suppose it can work and petrify shouldn't be a primary issue (do you mean terrorize?). More concern with TP moves from ouryu.
    Depending on how many blms are nuking it on ground with your MB, it might trigger TP move easily when its hp is <25%. Ouryu is actually attacking pretty fast since elegy/slow can't land and if you are using single tank, chances are high that he might take a few hits too which can cause TP move to go off at low hp. And blms might get hate if they nuke in the air and on ground too. However, it might be viable depending on how well you execute.

    Personally i would get more blms instead if you want a fast fight.

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