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  1. #461
    Flowery Twats
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    My bad then, so it was a nerf to the RMT -ga farming, not to Blms.

    But if that still happened then it's still a nerf to -ga farming right? Wouldn't that mean that -ga kilss in Manaburn dynamis for instance are going to lower drops in general compared to nuking one at a time? (Obvisously the choice to ga or single nuke is going to be MP based, but I amcurious whether -gaing will lower coin/af/etc drops in dynamis like it does with those newbie zones to combat RMT farmers)

  2. #462
    Old Merits
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    Quote Originally Posted by noodles355 View Post
    My bad then, so it was a nerf to the RMT -ga farming, not to Blms.

    But if that still happened then it's still a nerf to -ga farming right? Wouldn't that mean that -ga kilss in Manaburn dynamis for instance are going to lower drops in general compared to nuking one at a time? (Obvisously the choice to ga or single nuke is going to be MP based, but I amcurious whether -gaing will lower coin/af/etc drops in dynamis like it does with those newbie zones to combat RMT farmers)
    I am purely speculating, but I would assume it one happens in 'normal' zones so Dynamis/limbus etc would have been unaffected. But this is SE...

  3. #463
    BG Content
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    Lakshmi
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    Quote Originally Posted by TybudX View Post
    No no no, you have it all wrong. BLMs weren't nerfed, it was an anti-RMT measure. That was the same update where RMT were stopped from manaburning ks/bcnms by having consecutive spells of the same element be resisted. Nothing to do with nerfing BLMs, but oh boy, did it ever screw over those poor RMT. How I just laughed, and laughed...
    Naw, you're thinking of a different update. I'm fairly sure the one they're talking about is in the same patch as the mysteriously worded "decreasing drops with increasing time in zone" phrase.

  4. #464
    Flowery Twats
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    Quote Originally Posted by Byrthnoth View Post
    "decreasing drops with increasing time in zone" phrase.
    This I have never heard of...

  5. #465
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    I thought it was in this patch, and I'm fairly sure that they didn't autotranslate the logging/mining thing correctly the first time because I remember people complaining.

    http://wiki.ffxiclopedia.org/wiki/20...Update_Details

  6. #466
    Old Merits
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    Quote Originally Posted by Byrthnoth View Post
    I thought it was in this patch, and I'm fairly sure that they didn't autotranslate the logging/mining thing correctly the first time because I remember people complaining.

    http://wiki.ffxiclopedia.org/wiki/20...Update_Details
    What, update note used to contain useful information, formulas and explanations of their reasoning...

  7. #467
    BG Content
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    Well, if you look around too much in 2004 you'll see that half the update notes used to include massive changes to Ballista too. (not that it was ever popular)

  8. #468
    Kaeko
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    Odin

    Does Dia Wand have an effect on the Defense Down from Dia I/II/III? If so, how much?

    I found this on oldwiki:
    http://wiki.ffxiclopedia.org/wiki/Talk:Dia_Wand
    but it wasn't that definitive

    EDIT:
    Based on that wiki discussion, possibly adds 12/512 to each dia? Max ~17.5% defense down with Dia III?

  9. #469
    Sea Torques
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    Quote Originally Posted by Kaeko View Post
    Does Dia Wand have an effect on the Defense Down from Dia I/II/III? If so, how much?

    I found this on oldwiki:
    http://wiki.ffxiclopedia.org/wiki/Talk:Dia_Wand
    but it wasn't that definitive

    EDIT:
    Based on that wiki discussion, possibly adds 12/512 to each dia? Max ~17.5% defense down with Dia III?
    Dia III is RDM only.

  10. #470
    Kaeko
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    Odin

    Quote Originally Posted by TheMysteriousX View Post
    Dia III is RDM only.
    ah my bad, didnt notice the wand was whm only

  11. #471
    Sea Torques
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    Blood Bathed Crown SCNM - a couple of oddities.

    LS did our first runs of it yesterday, and I was tasked with holding the 2 RNG's as RDM/NIN (didn't bother kiting them, just stood still).

    First run, their damage seemed to ramp up after around 20 minutes, going from ~40/hit to ~200 and ended up dying after they stunned me with a TP move. Do the adds get more powerful as stuff is killed as well as the main NM?

    Second run, didn't have an issue with them killing me (we cleared the second run in 12 minutes), but I did have trouble keeping them on me.

    They kept turning yellow and running back to assist the main NM, no matter how many hate spells I spammed on them.

    Anyone shed light on either of these?

  12. #472
    Relic Weapons
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    Ragnarok

    Quote Originally Posted by TheMysteriousX View Post
    Blood Bathed Crown SCNM - a couple of oddities.

    LS did our first runs of it yesterday, and I was tasked with holding the 2 RNG's as RDM/NIN (didn't bother kiting them, just stood still).

    First run, their damage seemed to ramp up after around 20 minutes, going from ~40/hit to ~200 and ended up dying after they stunned me with a TP move. Do the adds get more powerful as stuff is killed as well as the main NM?

    Second run, didn't have an issue with them killing me (we cleared the second run in 12 minutes), but I did have trouble keeping them on me.

    They kept turning yellow and running back to assist the main NM, no matter how many hate spells I spammed on them.

    Anyone shed light on either of these?
    I can only attest to them running back to assist the nm but i have no idea if their damage goes up after a long period because in the first place, you shouldn't take so long to clear them...And even when they run back to assist the nm, only took me a bio3 to get them ( just any claim spell).

    My question to you is did you use the aggro method to kite or do you cast spells on them during the initial startup?

  13. #473
    xXNyteFyreXx420Sharingan
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    Fenrir

    Ebony Puddings have how much INT?

    EDIT: nvm, found it

  14. #474
    Anti-crusade crusader
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    Asura

    Can anyone point me to a guide on "Salvage for Dummies"? I want to try to get into salvage, but don't know the first thing about it. A blog, post on the forums, thread, ect? We are trying to run with 7-8, going BRD MNK MNK THF WHM RDM COR.

  15. #475
    BG Content
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    Lakshmi
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    I haven't checked in a long time, but ffxiclopedia has a pretty solid Salvage section iirc.

    I recommend starting out doing a run or two in Bhaflau going for Floor 1+2. That'll get you used to passing/lotting cells quickly and everyone loves Usu feet. There's also pretty much nothing tricky about it. Kill Mad Bomber quickly and don't use magic on Flans.

  16. #476
    Cerberus
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    And don't kill west/east flans before they've had a chance to put up spikes.

    (it can happen, especially when the flan starts out with Quake or Flare on aggro. we learned much that day...)

  17. #477
    Cerberus
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    Quote Originally Posted by Nightfyre View Post
    Ebony Puddings have how much INT?

    EDIT: nvm, found it
    I believe it is ~89, but this should give you better numbers, http://bash74.com/magic/backsolver.php

  18. #478
    Sandworm Swallows
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    Quote Originally Posted by TheMysteriousX View Post
    Blood Bathed Crown SCNM - a couple of oddities.

    LS did our first runs of it yesterday, and I was tasked with holding the 2 RNG's as RDM/NIN (didn't bother kiting them, just stood still).

    First run, their damage seemed to ramp up after around 20 minutes, going from ~40/hit to ~200 and ended up dying after they stunned me with a TP move. Do the adds get more powerful as stuff is killed as well as the main NM?

    Second run, didn't have an issue with them killing me (we cleared the second run in 12 minutes), but I did have trouble keeping them on me.

    They kept turning yellow and running back to assist the main NM, no matter how many hate spells I spammed on them.

    Anyone shed light on either of these?
    I can't really help you with why their damage changed, but I can suggest that you should kill those mobs instead of kiting them. You have to kill them all to get the win anyway. It's much easier to just kite the boss while everyone else kills the adds before dealing with the boss.

  19. #479
    E. Body
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    Fenrir

    How long does it take from start to finish (i.e. while you're in the "racing" cutscene) to do a complete Chocobo Racing Free Race?

  20. #480
    Shimmy shimmy ya shimmy yam shimmy ya
    Sweaty Dick Punching Enthusiast

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    Whats a solid strategy to solo Hagun ENM on RDM/NIN?

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