Any good tips for PLD/RDM to keep hate? Spells to use? Etc.
Spaming Flash, Dispel, Blind, Bind, Sleep1, anything else?
Figured id give it a shot for Dynamis.
Any good tips for PLD/RDM to keep hate? Spells to use? Etc.
Spaming Flash, Dispel, Blind, Bind, Sleep1, anything else?
Figured id give it a shot for Dynamis.
Check out NorAlaiN's strategy here: http://ffxi.noralain.net/?p=878
Get apradar. Aggro initial antlion, chainspell nuke down, convert, rebuff. Pop second, slow2 it, alternate utsu and blizzard. Full rest, repeat on 3rd pop. Rest halfway, repeat on 4th, converting when needed.
Hey question, I'm coming back as well. Looking towards finishing up the add-ons and I'm wondering what the best choices for damage output are on the gear.
Haste +3% / Double Attack +2%
Legs
Acc+10/Attack+5 / Haste+3% Snapshot +3% or STR+2 Haste+2% or is Acc+3 Pet: Haste+5% any good?
STR+4 WS Accuracy+15 is also pretty damn spiffy for polearm ws's actually
Helm
Acc+10 / Double Attack+2%
Body
This is all with DRG/SAM or DRG/WAR in mind. This good or bad? Should I go crit on body? I really love DA since I'm big on the slowest lances and DA jumps get me off. Is the DA simply not as good as pumping something like STR or Attack? I doubt that.
Haste+3 Acc+7 - Legs, 2% DA on top of no other DA is 2% damage comparatively. If you have more DA, it's even less. If your accuracy is uncapped, 7 acc is a minimum of 3.5% damage.
STR+4 WSAcc+15 Acc+10 Att+5 - Head, use for WS. It's not worth sacrificing haste on tp on a 2hander, even ace's struggles to compete with turban.
Acc+10 / STP+4 - Body, may vary with your xhit, but the STP is a very strong option in general.
Haste+3/ACC+7 Legs
ACC+10/sTP+4 Body
STR+4 Weapon Skill Accuracy +15 AGI+4 Increases weapon skill damage (+2%) Head
Edit: Beat![]()
What is the repop on Satiator in Promy dem?
Last keypress before start => first keypress after race = 3:28-3:33
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Repeating:
I'm new to MMM exp, couple questions:
A) Is it viable at level 75, rather than sync'd to ~40 with 6th member as PL? If 75 is nonviable, what is your favourite sync level?
B) What runes do I need? I have a boatload of marbles built up from soloing for a belt, so if I can avoid looking through Duplidoc and using only purchased runes it would be a bonus.
Thanks
Anyone else tried the Character Reactivation junk lately?
For about the last 4 days it'll say this after agreeing to the ToS,
The servers are currently under maintenance.
For details, please refer to the "Server Maintenance" section
of the "Information" page on the FINAL FANTASY XI Official Site.
Yet in typical SE form, there is no information about the maintenance on the information page. I'm assuming overload from the Steam deal, but still there's no info.
I guess the best way to receive satisfaction is to call/e-mail/chat with these people, I was just hoping to avoid wasting time sitting at a chat box for 1+ hour waiting for them to tell me I can't restore my character.
Thanks for that, I found it in their World Merger notice,
- Suspension of the Character Reactivation Service
The Character Reactivation Service will be suspended from Mar. 9, 2010 7:00 PST until the World Merge is complete.
Christ, here's to waiting for the patch.
Thanks again.
Thank you for your answer i also made an observation today..
I was in garlaige citadel (s) ( it was beastmen control) and there was 2 waves of tarutaru and they killed the mega boss but then they focused on the adds the killed 7 of them and when the cb endend there was 9 of them and i was like WTF.....
So then wich is the point of offensive operations ? kill the enemies very fast so they dont respawn?
Can you desynth augmented items?
Is there a reliable way to solo Feeblescheme Bhogbigg as RDM?(No /bst) I've tried to sac pull it to the river of dreams many times unsuccessfully and I don't think straight tanking is plausible
It is viable for a lvl 75 party.
Borrowing from this post in the MMM thread, the runes used are typically along the lines of:
Tabula M02
003 Bird
014 Tiny (Resonated)
017 SM
018 M
102 Numbers
108 Conditioning
Has the percent increase for the "Increases critical hit damage" for the Shikkoku Togi and Kote been determined? Was wondering if they were worth the hassle of farming mats/NMs and finding a synergist...
/Whm and don't straight tank it. The pull is tricky, not sure which side of the river you are using but i suggest the one near the BC. You have to cast twice on it to make sure you don't deaggro it before you dropped down the bridge. If it deaggro mid-way then you have to run back up lol
Use powder boot, claim it and run. Half way through, cast another spell on it and drop down the bridge. It should follow you down the river, once it is down, it is dead.
A Pic for you : /Whm
Spoiler: show