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  1. #621
    Cerberus
    Join Date
    Aug 2008
    Posts
    435
    BG Level
    4
    FFXI Server
    Sylph

    Quote Originally Posted by Francisco View Post
    But... I like troll merits.



    Trying to remember here, but I think it's:

    Evade > Utsusemi > Counter > Shield > Parry > Guard > Hit

    I honestly have no idea on Counter and Shield though...

    Also, magical blink is kinda tricky, since it's not guaranteed to work, even if you have shadows up - and I'm not sure how it works if you cast Blink on yourself with Utsusemi shadows already up...
    Utsu > Blink (of any kind) > Third Eye

    in terms of what overwrites what. If you use something lower it will have no effect (or in the case of third eye, just do nothing but reset your timer uselessly)

  2. #622
    Chram
    Join Date
    Aug 2005
    Posts
    2,887
    BG Level
    7
    FFXIV Character
    Adrianne Lehmen
    FFXIV Server
    Balmung
    FFXI Server
    Lakshmi

    SMN burn question:

    I don't have access to an alt character anymore so I pull on SCH then swap to a leech job or SMN to get EXP. I've never died doing this this way before until tonight. I went with some group who was telling me to die before I came back, so I went on a lv1 job, died, and came back SMN. We were getting ready to burn when one of the SMNs did Corsair's Roll and instantly died. One of the leechers died, and I did on SMN as well. However; the other two SMNs were able to summon Carby, release, and come out hate-free.

    What's the reason behind this?

  3. #623
    Fake Numbers
    Join Date
    Apr 2009
    Posts
    95
    BG Level
    2
    FFXI Server
    Quetzalcoatl

    Quote Originally Posted by Xera View Post
    What's the order in which the game checks a hit? Evade > Shield Block > Counter > Parry > Guard > Hit? Am I missing any other things?
    As far as I remember, I think the order is: Eva > Parry > Utsu/TE > Counter > Guard/Shield Block > Hit

  4. #624
    If you stopped to actually learn something you might not post these uninformed posts.
    Join Date
    Oct 2006
    Posts
    1,493
    BG Level
    6

    Quote Originally Posted by Soho View Post
    I just had to do that recently. Here's How:
    Make the mule on the new server with the name you want to have when you get there. When you go to do the transfer, it gives you the option to transfer every character (including that mule) to any server on a one by one basis (ie. not all characters have to go to the same destination).

    So, when you do the transfer, just send your current character to the new server and the one that was holding the name for you to another random server. That will free up the name right as you transfer, so no chance of losing it.
    This does not awnser my question though. Your main char will have a yellow name since you already have a mule on the server with the name. I don't want to risk deleting the mule before update. I must delete it after my main is on the same server. Will this work?

  5. #625
    Relic Shield
    Join Date
    Sep 2007
    Posts
    1,825
    BG Level
    6
    FFXI Server
    Quetzalcoatl

    Quote Originally Posted by test123 View Post
    This does not awnser my question though. Your main char will have a yellow name since you already have a mule on the server with the name. I don't want to risk deleting the mule before update. I must delete it after my main is on the same server. Will this work?
    Yes. Have the mule on your new server block the name you want, then delete it and log into your main. This will allow you to change your name to the one your mule just had.

  6. #626
    New Merits
    Join Date
    Jun 2007
    Posts
    232
    BG Level
    4
    FFXI Server
    Odin

    Anyone know of an update to (or replacement for) the FFXI Cartography v1.01 on Emiko's LJ?

  7. #627
    Sea Torques
    Join Date
    Jul 2007
    Posts
    543
    BG Level
    5
    FFXI Server
    Bismarck

    Quote Originally Posted by Gosyac View Post
    As far as I remember, I think the order is: Eva > Parry > Utsu/TE > Counter > Guard/Shield Block > Hit

    AFAIK, this is correct. Although, technically guard and hit are not either/or but more like guard/hit or hit.

  8. #628
    Sea Torques
    Join Date
    Jul 2007
    Posts
    543
    BG Level
    5
    FFXI Server
    Bismarck

    Quote Originally Posted by Massimo View Post
    Yes. Have the mule on your new server block the name you want, then delete it and log into your main. This will allow you to change your name to the one your mule just had.

    To be exact, no one has tested this (which was what the OP asked) unless there was a forced server transfer before. (Voluntary transfers do not necessarily follow the same logic since the mass transfers are clearly not being done the way they are done by users. They are likely bypassing a lot of code which is one reason this is being planned and why character creation / moves was halted for so long.)

    Mass is probably correct that this will work, but what you are asking is exactly how name conflicts are determined and resolved.

    E.g., if the name conflict code looks at the point of the transfer and requires a name change for resolution before character login and does not re-examine conflicts after POL login is one method, or if the name conflict code looks AFTER the transfer and AFTER POL login is another method. In the first case, regardless of what mules were deleted, the 'flag' to require name change would not be reset, because there was no code to do that. (This is not like character creation where name conflicts are examined before new character login because in this above case the character already exists.)

    Program code could be either and would have been somewhat uninteresting at the time it was written to specify a particular choice.

  9. #629
    Sea Torques
    Join Date
    Feb 2009
    Posts
    510
    BG Level
    5
    FFXI Server
    Valefor

    Counter goes before Utsu?

    << Not a Monk

  10. #630
    (╯°□°)╯︵ ┻━┻
    Join Date
    Sep 2007
    Posts
    622
    BG Level
    5
    FFXI Server
    Quetzalcoatl

    Quote Originally Posted by TheMysteriousX View Post
    Counter goes before Utsu?

    << Not a Monk
    Nope. Can't have any shadows to counter. We're not cool like parrying.

  11. #631
    Relic Weapons
    Join Date
    Jul 2007
    Posts
    391
    BG Level
    4
    FFXI Server
    Kujata

    Quote Originally Posted by TheMysteriousX View Post
    Counter goes before Utsu?

    << Not a Monk
    I wish :3

  12. #632
    Melee Summoner
    Join Date
    May 2008
    Posts
    37
    BG Level
    1

    what are my odds at beating maat on 66 rdm? all the wiki guides say use aero3 at 68 but i really am not interesed in rdm so much. 8 eleskill merits, 1 enfeeb merit. basically how will stone3 do on maat, and assuming no ele/enfeeb/spider torque (i am cheap but can buy if need be). the idea of nuking with terra's sounds good but no idea how well stone3 does damage-wise. in fact i cant remember having cast stone spells on anything, ever. thanks

  13. #633
    Old Merits
    Join Date
    Feb 2008
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    1,033
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    6
    FFXI Server
    Phoenix

    Quote Originally Posted by benjamus View Post
    what are my odds at beating maat on 66 rdm? all the wiki guides say use aero3 at 68 but i really am not interesed in rdm so much. 8 eleskill merits, 1 enfeeb merit. basically how will stone3 do on maat, and assuming no ele/enfeeb/spider torque (i am cheap but can buy if need be). the idea of nuking with terra's sounds good but no idea how well stone3 does damage-wise. in fact i cant remember having cast stone spells on anything, ever. thanks
    guessing your ele merits are from having blm 75, so jump on it and test aero iii v stone iii for a rough idea of damage difference (obviously blm will nuke considerably harder, but the damage comparsion for the two spells should still be valid)

  14. #634
    Relic Weapons
    Join Date
    Apr 2009
    Posts
    319
    BG Level
    4

    Dumb question, but do all my stuff I stored with an NPC like my salvage pieces, Nyzul Isle weapons, and AF carry over when the server merge happens on Monday?

  15. #635
    Old Merits
    Join Date
    Feb 2008
    Posts
    1,033
    BG Level
    6
    FFXI Server
    Phoenix

    there is no way they'd clear our your stored AF, so i'm sure everything will be safe

  16. #636
    Cerberus
    Join Date
    May 2008
    Posts
    401
    BG Level
    4
    FFXI Server
    Diabolos

    Quote Originally Posted by evilpaul View Post
    So I got a Xbox 360 controller and I'm going to be playing on PC. Can somebody tell me how to get the controls as close to a PS2 controller as possible?

    The things I haven't managed to get working are:

    1) Getting the triggers on the top to do anything.

    2) Getting pressing the right analog stick to switch to first person view.
    There is no way to get the Triggers to work, you will just need to bump the macro pallets to R1/L1

    2 things i got rid of was First Person View and Hide Menu's go to the FFXI Gamepad Config Tool in the FFXI config in your POL Directory, you can set your buttons and test them until you find a config that works for you

  17. #637
    Yoshi P
    Join Date
    Dec 2006
    Posts
    5,360
    BG Level
    8
    WoW Realm
    Arthas

    Quote Originally Posted by konoko View Post
    There is no way to get the Triggers to work, you will just need to bump the macro pallets to R1/L1
    You can use the triggers with XBCD drivers.

  18. #638
    Old Merits
    Join Date
    Oct 2006
    Posts
    1,096
    BG Level
    6
    FFXI Server
    Kujata

    Quote Originally Posted by benjamus View Post
    what are my odds at beating maat on 66 rdm? all the wiki guides say use aero3 at 68 but i really am not interesed in rdm so much. 8 eleskill merits, 1 enfeeb merit. basically how will stone3 do on maat, and assuming no ele/enfeeb/spider torque (i am cheap but can buy if need be). the idea of nuking with terra's sounds good but no idea how well stone3 does damage-wise. in fact i cant remember having cast stone spells on anything, ever. thanks
    I went 1/1 on it, and honestly it wasn't even close to the most difficult Maat fight. I did have pretty much the best possible gear, but only 6 elemental and 2 enfeebling (and forgot to use my INT potion). Sleep/nuke, let him doze during his CS, sleep/nuke. Overkill on meds isn't a bad idea, either. I suppose I may have gotten somewhat lucky in his choice of spells, but I think he did try to paralyze me at least once.

  19. #639
    Old Merits
    Join Date
    Oct 2006
    Posts
    1,096
    BG Level
    6
    FFXI Server
    Kujata

    Quote Originally Posted by nitsuj View Post
    Why would you use a MMM rune that makes you unable to cast magic inside?

    is there a positive effect?
    Back before the rewards for various mazes changed, people used to do V01 with severe handicaps (no JA/magic, less time, more mobs) and go in accompanied by a level 1 mule to farm marbles, easily tearing through the mobs with 75s. It's just to increase the marble reward, basically. It's probably not used much these days; certainly not with V05, and probably not with V06 either (IIRC most people use one of these to farm marbles).

  20. #640
    New Odin
    Join Date
    Jul 2006
    Posts
    8,659
    BG Level
    8
    FFXIV Character
    Sparthia Abysseant
    FFXIV Server
    Excalibur
    FFXI Server
    Lakshmi

    I wouldn't use Trial by Silence in MMM Appropriation Team but I guess you could use Amnesiac's Trial if you want bonus points.

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