Nope, that's for the next update in June. There's a nice shiney pic somewhere that has a timeline of this year and what is happening in each update that I'll try to find if I have time.Originally Posted by Tagus
Nope, that's for the next update in June. There's a nice shiney pic somewhere that has a timeline of this year and what is happening in each update that I'll try to find if I have time.Originally Posted by Tagus
disregard, not thinking
anyone have any idea where FFXI is located in a Windows 7 registry? Im installing FFXI the old way on my laptop and my WoTG was that EU torrent that everyone used.. so I'm trying to find my NA registry entry so that I can add an EU registry entry accordingly.
its kinda installed differently i think.. stuff go into Program Files (x86) too so i'd need to modify the ones people recommended b4..
any ideas?
Should be in WOW6432Node or something of the sort. In 32-bit it's basically in the normal place, in 64, the 32-bit program registry entries are in that folder.
Where do the new aketons work? The past only? Past and present? Present?
After the update my FFXI stopped working, I've done a reinstall of just FFXI (no expansions) and it is working again to a degree, but it seems to thiink I have no expansion packs registered to my account... do I also need to reinstall and do the update for all the expansions as well?
Also while I'm here I might as well check if anyone knows anything about why my sound effects seem to be broken too. I don't have problems with sound on any other app other than FFXI, which although will do weather sound effects and music will not do sound effects of actions such as hitting the mob or casting a spell.
I was hoping a reinstall would fix that too, but alas it's exactly the same as it was before. I've tried playing around with settings such as how many sound effects can play at once, and also the Windows 7 sound settings, but again they don't seem to make any difference (and yes I do have the volume up for sound effects in the game)
Any help would be much appriciated!
You need to run the installs for the expansions to enter the related zones, updates alone won't suffice. It should actually give you a message saying exactly that, so maybe I'm misunderstanding your problem.
Ran my own math through and got a diff result and then went to the allah thread which had fangs higher than you were displaying them and then compared the two and got a reply from your math
He made a few clerical errors (he has a 21 in weapon damage on destroyers and uses the wrong operator when converting delay into seconds elapsed), but they didn't carry into the actual result and he did that right; the math is sound from what I see. Here's what I get if I correct the visible problems, feel free to verify:
Fangs
(0.95*(2.6*(35+17+10)*1.4+0.15*(35+8)*1.4)*4.98987 7194+8.1*(35+17+10+0.83*0.10*(110+ 75))*1.6*0.95)/((440*4.989877194)/60)=56.43 dmg/s
Destroyers
(0.95*(2.1*(35+18+10)*1.46+0.15*(35+8)*1.4)*7.364+ 8.1*(35+18+10+0.83*0.10*(110+75))*1.6*0.95)/((348*7.364)/60)=55.70 dmg/s
I made another correction, it really depends on how you account for the ridill effect. If it can proc on either fist (like virtue stones can!) then we get a vividly different result that puts Fangs faaaaaaaaar in front.
Assuming each punch procs individually, if he's going to combine the lot then he has to account for both of them on the ridill effect. To simplify, if we cut it down to each individual punch, and the effect has a 50% chance to proc, then we have a total of 55% chance to DA in some fashion between the weapon and Brutal; so for two fists combined, the total is 3.1, in which case you get:
Fangs
((0.95 * ((3.1 * (35 + 17 + 10) * 1.4) + (0.15 * (35 + 8) * 1.4)) * 4.989877194) + (8.1 * (35 + 17 + 10 + (0.83 * 0.10 * (110 + 75))) * 1.6 * 0.95)) / ((440 * 4.989877194) / 60) = 62.0549824
Destroyers
((0.95 * ((2.1 * (35 + 18 + 10) * 1.46) + (0.15 * (35 + 8) * 1.4)) * 7.36400) + (8.1 * (35 + 18 + 10 + (0.83 * 0.10 * (110 + 75))) * 1.6 * 0.95)) / ((348 * 7.36400) / 60) = 55.7037398
Are there any weather reporters for the zones in the past ?
Is the weather the same as in the present zones ?
Aiming for this great sword from the magian quest:
Salamand Sword DMG41 Delay456 DMG+30,Delay+24,Occ. atk. twice
How much sTP would I need for a 6-hit with and without /sam?
Are there any weather reporters for the zones in the past ?
Is the weather the same as in the present zones ?
Without /samSalamand Sword DMG41 Delay456 DMG+30,Delay+24,Occ. atk. twice
How much sTP would I need for a 6-hit with and without /sam?
Base dly 480 -> 8 hits
+10 Stp -> 7 hits
+29 Stp -> 6 hits
And with /Sam
Base dly 480 -> 7 hits
+ 14 Stp -> 6 hits
The 18<->21 is a typo the final result is correct, so what's the point of your post ? Then
"wrong operator when converting delay into seconds elapsed"
Is idotic as everyone knows that dividing by (1/60) is the same as multiplying by 60..
You're taking your dreams for granted. The "occ attack 2x" works only on first swing on the mythics or (more or less) equivalently a 25% per fist. The discussion of how much they beat destro is on the actual proc rate on DA which will be a pain to establish and then you'll have to understand how it interacts with norma double attack. They made the delay/damage so that this weapon would be equivalent/slightly better than destroyers and that's it. Not worth farming if you don't farm virtue stones.
But virtue weapons don't do that, so we currently have no overwhelming precedent for either side.
As for the conversion to seconds, I'm not sure what you mean, as I didn't divide by 1/60, or one sixtieth; I divided by 60 so I could get the delay units from the delay * rounds-to-100tp calc into something usable as damage / second. If I overlooked a segment in there where you accounted for that leap, I missed it; I meant no offense, and as I said and you reaffirmed, the end result *was* correct.
I just hit 75 PLD yesterday, and my Shield skill is at about 225.
I have a Boxer's Mantle, Buckler Earring, Light Buckler, AF Feet, and Shield Torque totaling +35 skill available.
What would be the easiest place for me to skill up? I've tried both tiers of mandragora in the Boyahda Tree and I'm lucky to get one skillup per mob. I've also tried the ones in Den of Rancor, but I think I'm too low for those still.
Anyone have a link to that see through nyzul shit? Or is that frowned upon? XD