So continuing with leveling blm, I'm close to 51 and have been starting to set up a simple spellcast file that has basic gears swaps for what I have. Some quick questions:
-Does MAB (moldy earring) affect sleep or should I just have the enfeebling earring and an Int earring in those slots for sleep?
-Getting confusing information about this, but which staff should be equipped for sleep? I keep hearing that the dark staff doesn't affect it but then I read elsewhere it does.
How does eastern shadow work after a maintenance?
His respawn timer is considered elapsed.
In his case this means he's eligible to spawn anytime but it can still take hours, it's not like he'll be up immediately on login or after a single PH kill (though he can be).
Has there been a AltanaViewer update since last week's update, for the new armors? If so, anyone have a link to it? Or failing that, to the most recent update (my current version doesn't even have ASA legs on Q_Q)
Yeah, it got posted over on KI.
http://killingifrit.com/forums/topic...st__p__3843312
Thank you!
edit: beaten
Is it possible to gain a new medal from doing only Campaign ops?
Does magic burst increase w/ the level of the SC or does it not matter?
Never done the verification myself, but supposedly magic burst damage increases with the number of WSs used to make a skillchain. So a Savage Blade -> Kasha would be a 30% bonus to magic damage on the MB, Yuki->Gekko->Kasha is a 35% bonus to magic damage on the MB.
Level 1/2/3 are all the same though, supposedly.
What is the percent increase in damage from fully meriting PUP? If it helps, assume vs. birds, sharpshot and 5/5 melee, 3/5 Fine-Tuning, 5/5 Optimization in regards to relevant merits.
Shouldn't be that hard to test, have a RDM sub BLM to Bhaflau Remnants(most harmless, need least -nas) for 3 runs;
Run 1: ES nuke with a tier 3.
Run 2: ES nuke with a tier 3, MBing on a 2 part SC.
Run 3: SAM dusty wing + meikyos for 7 part SC, ES MB it.
Same could be replicated in nyzul, or even do a lower part SC on a plain mob.. but whether it caps with #/ws would be interesting to find out.
My source for this, a BLM damage calculation spreadsheet I got from god only knows where forever ago, has it listed up to 50% damage boost at a 6 WS skillchain. I don't know if they just didn't list higher because it was infeasible or what.
Using two SAMs with Soboros and decent communication skills could probably create huge skillchains. With 9 WSs (Sekka, Meditate, Meikyo, Dusty wing), an Amano SAM could create a circular level 2 skillchain that he eventually converts into a 3, too.
Kaiten -> Gekko -> Kasha -> Rana -> Kaiten -> Gekko -> Kasha -> Kaiten -> Kaiten
If the pattern doesn't cap that'd be a +65% magic damage bonus to MB, and pretty much look awesome <___<;
Edit: Actually, I'm not entirely sure it's possible to make a skillchain longer than 6 WSs?
see, you need to leave dying trip and come chill with all the cool kids on remora-levi so we can do awesome things like this
next time i do BR i'll test damage on a 7 part SC + MB, might try to get soboro SAMs together sometime to try higher
Has the amount of Racc+ on Yoichi's aftermath been determined?
And on that note, any SAMs with Yoichi that could post your ws builds? Hoping I can use attack food and not sushi for dynamis.
I can't seem to move my Galley Kitchen. Whenever I try to move it, it goes back to where it was and it doesn't let me put it away. Can't rotate it either.