Item Search
     
BG-Wiki Search
Page 49 of 74 FirstFirst ... 39 47 48 49 50 51 59 ... LastLast
Results 961 to 980 of 1474
  1. #961
    CoP Dynamis
    Join Date
    Oct 2006
    Posts
    294
    BG Level
    4

    Silly question, but is there a compiled list of all the material that was added this update? Namely new quests? I know there is the dat mining thread but I'm specifically looking for a list of new quests that were added. I just discovered a Son and Father one in Sandoria [S] that nobody has mentioned anywhere, so I'm wondering if there are any others.

  2. #962
    Relic Weapons
    Join Date
    Jun 2008
    Posts
    308
    BG Level
    4
    FFXI Server
    Bahamut

    I have available two chars.

    BRD BLM

    WAR THF PLD

    What would be easiest for farming aerns and phuabos?

  3. #963
    Sea Torques
    Join Date
    Jul 2007
    Posts
    543
    BG Level
    5
    FFXI Server
    Bismarck

    Quote Originally Posted by Aerynlia View Post
    Has the amount of Racc+ on Yoichi's aftermath been determined?

    And on that note, any SAMs with Yoichi that could post your ws builds? Hoping I can use attack food and not sushi for dynamis.
    I've done some testing but it's comfortably more difficult to establish than it appears at first glance.

    (Assuming a lower boundary of 25%, upper boundary of 95% and a bonus on the WS of 50%, you will want to have tight CI's to work with to establish the aftermath effect. Mob level variances and potential distance variances make it even more problematic.) In essence, you require stationary mobs with fixed levels within a narrow range (1-2 at most), presumably worms or fortifications, with a large test sample.

    Taru Sams with capped unmerited archery skill, Yoichi and Kaburas will have 385 racc on Namas with no food or gear. Aftermath and any gear you have adds to that, so I doubt Dynamis would present a challenge.

  4. #964
    Sea Torques
    Join Date
    Aug 2007
    Posts
    725
    BG Level
    5
    FFXI Server
    Ramuh

    Quote Originally Posted by tonystigma View Post
    I have available two chars.

    BRD BLM

    WAR THF PLD

    What would be easiest for farming aerns and phuabos?
    BRD+THF, you can even take down the VT phuabos easily

  5. #965
    BG Content
    Join Date
    Jul 2007
    Posts
    22,396
    BG Level
    10
    FFXI Server
    Lakshmi
    Blog Entries
    1

    THF + BRD, kill the Phaubos and Aerns outside the entrance to the palace. Keep in mind that you'll might have a lot of trouble sleeping Aern links on Bard. This is the simplest way to do it if all you want is organs.

    The other option is BLM + THF, kill the Phaubos at a crag entrance to sea and Aw'Aerns in the Palace. If you can, find a well-geared RDM or BLM who also wants Merciful Cape, and have him help you farm Aw'Aerns, as they also drop HQ Aern organs that are used to pop Ix'Mnk.

    Edit:
    Also, Thorny, I'm still trying to work out how and how much I feel like playing. Right now I'm basically playing with my old Garuda friends and having some fun. My huge buildup of Zeni, ZNM pop items, and sea pops is a little annoying, but a lot of old Garuda players have come back and are feeling out how much they want to play again. I might end up with a friendlist that can kill Jailer of Love.
    PS. 0/11 on the bird popping. Aerns murderized.

  6. #966
    Relic Weapons
    Join Date
    Jun 2008
    Posts
    308
    BG Level
    4
    FFXI Server
    Bahamut

    Thanks, BRD+THF it is! Bringing sleep bolts, pretty sure I've landed on Aerns.

  7. #967
    Fake Numbers
    Join Date
    Apr 2009
    Posts
    71
    BG Level
    2

    How much int v.s enfeebling skill v.c macc should I be using on bind/gravity? I know it's based on mobs, but I'm not sure if I should use mostly enfeb+, or try to mix in int and macc as well.

    Also, how much does int+ really effect the potency of blind?

  8. #968
    rog
    rog is offline
    Banned.

    Join Date
    Oct 2007
    Posts
    3,874
    BG Level
    7

    Quote Originally Posted by Brown Belt View Post
    How much int v.s enfeebling skill v.c macc should I be using on bind/gravity? I know it's based on mobs, but I'm not sure if I should use mostly enfeb+, or try to mix in int and macc as well.

    Also, how much does int+ really effect the potency of blind?
    Assume 2 int = 1 macc unless you specifically know that the target is within the Δint=10 range. macc and skill are identical, so use whichever gives the most.


    Blind1
    Accuracy down = (Caster_INT - Target_MND + 60) / 4
    Min: Accuracy-5
    Max: Accuracy-20

    Blind II (1 merit)
    Accuracy Down= (Caster_INT - Target_MND + 100)/4
    (Round down to nearest integer.)
    min: Accuracy-15
    max: Accuracy-30

  9. #969
    RIDE ARMOR
    Join Date
    Feb 2008
    Posts
    20
    BG Level
    1

    >.>

  10. #970
    Hydra
    Join Date
    Jun 2009
    Posts
    127
    BG Level
    3
    FFXI Server
    Bismarck

    I need a zone that has either treants or saplings, that give exp at 75, and has weather alot of the time. Currently I'm at Meriphataud Mountains (S) - can anyone think of a better one?

  11. #971
    Melee Mage
    Join Date
    Jul 2009
    Posts
    286
    BG Level
    4
    FFXIV Character
    Nermie Boy
    FFXIV Server
    Excalibur
    FFXI Server
    Ragnarok

    Quote Originally Posted by Pocketrockets View Post
    I need a zone that has either treants or saplings, that give exp at 75, and has weather alot of the time. Currently I'm at Meriphataud Mountains (S) - can anyone think of a better one?
    I'm assuming you're doing Trial 790 ... do it in Grauberg (S)

  12. #972
    Ridill
    Join Date
    Oct 2006
    Posts
    18,369
    BG Level
    9
    FFXIV Character
    Sath Fenrir
    FFXIV Server
    Cactuar
    FFXI Server
    Fenrir

    Have they fixed FFXI Style thing yet? The mod that changes the colors of all the rolls and fonts and stuff?

  13. #973
    D. Ring
    Join Date
    Feb 2007
    Posts
    4,736
    BG Level
    7
    FFXI Server
    Quetzalcoatl

    Quote Originally Posted by SathFenrir View Post
    Have they fixed FFXI Style thing yet? The mod that changes the colors of all the rolls and fonts and stuff?
    It was never technically broken. You just have to manually install it.

  14. #974
    Ridill
    Join Date
    Oct 2006
    Posts
    18,369
    BG Level
    9
    FFXIV Character
    Sath Fenrir
    FFXIV Server
    Cactuar
    FFXI Server
    Fenrir

    Quote Originally Posted by Khajit View Post
    It was never technically broken. You just have to manually install it.
    What is the command?

  15. #975
    D. Ring
    Join Date
    Feb 2007
    Posts
    4,736
    BG Level
    7
    FFXI Server
    Quetzalcoatl

    go to the page.
    http://emikoffxi.livejournal.com/
    download the zip or rar.
    Open the readme
    Replace the appropriate folders or .dats it tells you to. Preferably after making a backup.

  16. #976
    Ridill
    Join Date
    Oct 2006
    Posts
    18,369
    BG Level
    9
    FFXIV Character
    Sath Fenrir
    FFXIV Server
    Cactuar
    FFXI Server
    Fenrir

    Thanks

  17. #977
    CoP Dynamis
    Join Date
    Jul 2008
    Posts
    293
    BG Level
    4
    FFXI Server
    Ramuh

    Any suggestions for Rdm merits?

    Pretty sure I'm going to do vert, but other than that I'm not positive.

    Was thinking for Tier 2:
    1 Para II
    1 Slow II
    1 Dia III
    5 Bio III
    2 Phalanx II

    Not entirely sure yet though.

  18. #978
    D. Ring
    Join Date
    Feb 2007
    Posts
    4,736
    BG Level
    7
    FFXI Server
    Quetzalcoatl

    I did Jol as sam/thf(first time vs anything semi high lv as sam) and the damge when I snuck in a few non SAWS (via sekka usually)was dissapointing to me. There are several plausible reasons why the damage sucked compared to with SA like no brd etc but at the end of the day im obviously going to have to have to alter some of my ws macros for mobs higher than merit lv.
    How much atk doesn one normally need to get past the defense of an hnm?
    I want to know pre gekko atk needed since i'll eventually be on a different job vs something "difficult."

  19. #979
    D. Ring
    Join Date
    Feb 2007
    Posts
    4,736
    BG Level
    7
    FFXI Server
    Quetzalcoatl

    Quote Originally Posted by Hosom View Post
    Any suggestions for Rdm merits?

    Pretty sure I'm going to do vert, but other than that I'm not positive.

    Was thinking for Tier 2:
    1 Para II
    1 Slow II
    1 Dia III
    5 Bio III
    2 Phalanx II

    Not entirely sure yet though.
    Slow 2 should be capped if anything since it's by far the most useful and that's what i always head to do from other rdms.
    If you do dia 3 then get at least 2~3 merits in it so that you only have to cast it once on a fight or zerg.
    The rest depends entirely on what you use rdm for.

  20. #980
    BG Content
    Join Date
    Jul 2007
    Posts
    22,396
    BG Level
    10
    FFXI Server
    Lakshmi
    Blog Entries
    1

    So, RDM merits!

    I think 2 Phalanx 2 is a waste of time. Either cap it or ignore it. 2 Dia III is sufficient for most things.

    The level 2 debuffs are mostly useful for situations where you'll be landing them with really really shitty dMNDs. Their floors are noticeably higher than their tier 1 counterparts, which is the primary reason to use them. The potency increase, I believe, isn't that much? This was worked out by Sakka (of Valefore?) a while ago.

    I'm:
    3 Dia III
    1 Slow II
    1 Paralyze II
    5 Phalanx II

    Because I mostly care about meleeburns and Salvage. Unlike other RDMs who claim they merit Slow/Para II once because it lets them not get overwritten by the gimp RDM in their LS without a MND build, I meritted it because I am the gimp RDM without a MND build and without a MND build it's a big improvement over Slow 1.

Page 49 of 74 FirstFirst ... 39 47 48 49 50 51 59 ... LastLast

Similar Threads

  1. Replies: 1487
    Last Post: 2010-11-10, 22:05
  2. Randomer Question Thread
    By aurik in forum FFXI: Everything
    Replies: 8518
    Last Post: 2009-07-06, 14:22
  3. Random Question Thread
    By Rocl in forum FFXI: Everything
    Replies: 2934
    Last Post: 2008-01-17, 13:43
  4. [WoTG] Random question thread
    By Koyangi in forum FFXI: Everything
    Replies: 165
    Last Post: 2008-01-02, 21:30