af1+1 legs or body for rdm? i have hat already
af1+1 legs or body for rdm? i have hat already
Much of a muchness really, body is a few MP for your hMP set (which you probably have a refresh body to use for anyway?) legs might but probably won't let you drop some mind in places for Stoneskin.
Getting repetitive etc, but idc, hopefully someone who knows what the fuck is going on will read this.
Following this link: http://www.playonline.com/ff11us/dow...l?pageID=media , I am failing miserably to install FFXI. If I install the WIN7 version of POL, I get an error message when I insert my FFXI disc saying "The PlayOnline Viewer has not been installed, please install it before attempting to install FFXI". On the other hand, if I install POL from the original CD and then I install FFXI, and then I overwrite POL with the WIN7 patch, I get an error message when clicking "Play" that says "Cannot run FFXI as it has not been installed".
Any ideas?
So yeah, will suck cocks for successful answers.
Edit: issue apparently solved, I was being dumb and installed the US client -.-
In your math, aren't you assuming that this sTP+5 is active permanently? This might skew results a bit.
I don't understand why adding Haste or Double Attack should affect the position of the two daggers since these are just constant multipliers and since neither dagger has innate double or triple attack, they should affect each dagger equally.
If you kill an archaic mirror, does it's 2 pets despawn? I'm trying to chi solo lil akapulo and the damn mirror is right here w/ 2 lamia
nope they're still here fml
should be enough space to kite it without going near mirror/lamia, it moves slow as hell
kk just finished akapulo, wulugaru will be a sinch. For Nuhn, is there more kiting room than Lil akapulo has? Would be a bit risky if his space isn't larger.
Except Nuhn is a cheating mother fucker and sometimes goes over the rocks right at you. GNASH GNASH GNASH
How much Store TP is needed to achieve a 5-hit and 6-hit build using Ranger? Assuming sub warrior or samurai.
Yeah I talked about the tp>100% part, though as dnc Im almost always >100% when Im not wsing. Which I don't when Im trying to maintain tp.
I think though haste is constant, the more haste you add the more you increase the gap between the two TPs, which makes sense if its an acceleration actually.
What really throws me off is DA, which appears to straight up favor not the higher TP weapon but instead the fastest one...
Derp...?
You'll increase the gap in absolute numbers but not in terms of a percentage. This is simply because 5% difference at 100 and 105 is still a 5% difference at 1000 and 1050 but obviously the absolute numbers are further apart for instance.
If I swing 100 times with 10% DA, the end result is 110 swings. If in the same time I swing 50 times with 10% DA, the end result is 55 swings. 110 is still twice 55 and they've both increased by the same percentage so DA shouldn't affect either weapon disproportionately (this would not be the case if a DA'd hit could DA again).What really throws me off is DA, which appears to straight up favor not the higher TP weapon but instead the fastest one...