Any easy strategies for Young Behemoth? It's for Sandy (S) mission Bonds that Never Die. I'm hoping low man manaburn/smnburn of sorts?
Any easy strategies for Young Behemoth? It's for Sandy (S) mission Bonds that Never Die. I'm hoping low man manaburn/smnburn of sorts?
duo'd as pld+rdm got intense near the end cause it can be an asshole if you dont dispel warcry or it spams thunderbolt. cant grav/bind it at all, but para/slow land easy.
Not terribly difficult, but he counters certain abilities with TP moves I'm fairly certain. I nearly wiped the first time w/ 5 people because of Thunderbolt spam. (Protip: Don't rely on magic dmg) With a basic mini-party of like BRD RDM DD DD should win fine, I think. With Slow, Elegy, and Paralyze he's a pretty big joke though I recall something about him having crazy high accuracy? Donno. My only advice I can really give is don't use magic damage as it seems to trigger Thunderbolt and its 10,000 year Stun.
Been trying for a Koggelmander for a while now but have not had any luck with the maze putting out, usually do six runs at this with the 6 c.c points but the sword has never dropped. I obv realise that the drop rate is not very good but something could be wrong with the mazes we are going in with perhaps, if someone could share a working maze setup that has seen a koggelmander drop that would be very helpful please, we have been aiming for the maze that wiki shows but its never buyable (though im not many runes off having that set to have one myself).
May want to bump the thread below with the same Q, there's some really helpful and knowledgeable people who check that thread but I'm not sure if they read random Q.
http://www.bluegartr.com/forum/showthread.php?t=67448
ps yes I know it's ironic that I'm telling someone to post in a different thread when they post in random Q!
I've searched and found nothing but can anyone answer how maintenance affects Eastern Shadow's repop timer. I currently control it's ToD/Window and 0/9 on the drop QQ. Will it revert to 18 hours after maint' till window opens or will the window be open immediately on server up. Thanks for any insight into this as this NM truly sucks.
Sorry I missed the post higher up. Yeah I logged on after maint to find lots of JPs at the spawn just like you said lol. NM popped off 2nd PH 30 min later. Thanks for the responses.
Best way to level Synergy 1-10?
Also can you get skill ups using the wrong element when crafting with it, Like I was making Orange Juice for about an hour, ran out of water crap and started to use wind and ice, and Never got a single skill up when using those.
Only started to work with Synergy last night and I'm pretty lost at how this all works still, even after reading some guides lol.
What are the "ideal" builds for Cannonball and the Big 3?
Big 3
Head - AFII(depending on merits) Maats cap Gnadbhod's Helm
Neck - K beads
Earring - str
body - AF+1
Hands - Enkidu
Rings - +Str
back - Cuch Smold+1
waist - Warwolf
legs - Enkidu
feet - denali
Cannon ball
add
Weapon - Vulcan + Axe grip
Ammo -Bibiki shell
Earring - Pagondas for some mobs.
hands - Alky's Bracelets
Feet - rutters
(not including any RSE)
You can change to a nation once without losing a rank, but you must perform a (simple) quest.
How much base MND does an Elvaan 75BLM/RDM have?
Quick Question, what mobs do BLMs usually test the effects of INT and MAB? I think it was level 1 Forest Hare's in Ronfaure because their level never changes, so it's possible to get an exact reading numbers wise.
Math, usually. Rabbits are no good for INT because you'll be well capped at 75. Puddings are ok if you control conditions (never count on numbers under weather) because they have high INT.
Magic damage formula is certain though, only experimentation I can think of is to determine your target's int/MDB.
67, see http://bellsouthpwp2.net/k/i/kinemat...tatCalculator/
Awesome thanks