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  1. #1301
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    Leviathan

    Brutal earring would be a 1.70ish% increase in damage (3.85/2.85 is a 35% increase for a DA'd WS, times a little less than 5%) assuming you use Gorget (you should). Vampire earring would be much less, it adds 1 DMG and that's always less than 1% damage on a weapon with DMG:100 and fSTR, WSC. Also doubt that Fenrir ear would win over Brutal. Highly doubt, if I may.

    Honestly, can't DRK use any good AGI or INT gear? 35%ish raw mod isn't bad at all.

  2. #1302
    xXNyteFyreXx420Sharingan
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    Fenrir

    Quote Originally Posted by Shinryuu View Post
    WHAT DID YOU SAY YOU SNEAKY EDIT-HAPPY SON OF HITLER
    I SAID IGNORE GODDAMMIT, CAN'T YOU READ

    Anyway, you're right. Both are impacted by pDIf basically only during TP, but Kuro's WS:TP split is lower so a greater portion of its DPS is lost.

  3. #1303
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    Lakshmi
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    lol, forgot Brutal. Anyway, could consider using the new Atk 7 Conserve TP earring at night, see if you can Guillo between Catas.

    And there's probably something better than Alkys, I forgot AGI was a mod on Guillo. Relic +1 hands have like 9 INT or something, Onyx hands have 4-5 STR and moar atk.

  4. #1304
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    Leviathan

    STR is effectively a 25% mod and AGI and INT are 35%ish.

    Nocturnus helm seems an epic Cata headpiece, better than Maat's, which in turn should beat Heca. Valkyrie's Cuishes perhaps too. Abyss gauntlets +1 could be the winner as well, Snow ring isn't the best though, versus Flame x2 it's 3.9 DMG, attack +7.5 vs. 4.2 DMG. Valkyrie's sabatons are an interesting option as well.

    Unless, and I've asked this before, Catastrophe gets an attack penalty (which makes attack extra valuable). People swear by attack on relic weaponskills but that's, IMO, just because they notice attack more compared to crit hit WS (DEX/ACC), ACC/pDIF boosting weaponskills (full STR) or multihit weaponskills (where you can't go all-out offense since you need accuracy).

  5. #1305
    rog
    rog is offline
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    Does -cast time from light/dark arts stack with fc multiplicatively or additively? ie is 22% fc+light arts = -32% cast time, or -29.8%?

  6. #1306
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    Quote Originally Posted by Shinryuu View Post
    Unless, and I've asked this before, Catastrophe gets an attack penalty (which makes attack extra valuable). People swear by attack on relic weaponskills but that's, IMO, just because they notice attack more compared to crit hit WS (DEX/ACC), ACC/pDIF boosting weaponskills (full STR) or multihit weaponskills (where you can't go all-out offense since you need accuracy).
    I somewhat suspect that CATA does get some kind of Atk Penalty. I mean:
    2.75fTP
    40% AGI, 40% INT

    ... And people report a 2 buffer/meat average around 400-600 damage? Apoc has over 100 base damage alone and pDIF should go up to 2.6 iirc. You're looking at a ~150+ base damage weapon. Why does it do such low damage?

    I mean, assuming the minimums:
    D150 (60 INT, 60 AGI, 7ish from fSTR, 103 base damage weapon)
    2.85 fTP (2.75 + Gorget)
    2.6 pDIF
    2.85*2.6*150 = 1100+ damage, why does it only do 500? You're either looking at pDIF penalty around 1 or some other funkiness like SE halving damage.

  7. #1307
    Blue Magic is Best Magic
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    Quote Originally Posted by Priran View Post
    Yes, you can kill it with nothing but BLMs. SCHs, RDMs, and WHMs help but are not necessary.
    SMN's are pretty decent as well.

  8. #1308
    Bagel
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    Quote Originally Posted by Byrthnoth View Post
    I somewhat suspect that CATA does get some kind of Atk Penalty. I mean:
    2.75fTP
    40% AGI, 40% INT

    ... And people report a 2 buffer/meat average around 400-600 damage? Apoc has over 100 base damage alone and pDIF should go up to 2.6 iirc. You're looking at a ~150+ base damage weapon. Why does it do such low damage?

    I mean, assuming the minimums:
    D150 (60 INT, 60 AGI, 7ish from fSTR, 103 base damage weapon)
    2.85 fTP (2.75 + Gorget)
    2.6 pDIF
    2.85*2.6*150 = 1100+ damage, why does it only do 500? You're either looking at pDIF penalty around 1 or some other funkiness like SE halving damage.

    If you squint your eyes rearry closely, 500 almost looks like 1100. ^-^v

  9. #1309
    Salvage Bans
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    It's not a "penalty," relic weapon skills just don't get the attack bonus that other weapon skills get(i.e. Y/G/K, Steel Cyclone, Howling Fist).

  10. #1310
    Bagel
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    Quote Originally Posted by TheTaru View Post
    It's not a "penalty," relic weapon skills just don't get the attack bonus that other weapon skills get(i.e. Y/G/K, Steel Cyclone, Howling Fist).
    Look at his math, it's not including the hidden "attack nullification" of Y/G/K etc.

  11. #1311
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    Quote Originally Posted by ZhiGaruda View Post
    Look at his math, it's not including the hidden "attack nullification" of Y/G/K etc.
    I actually didn't look at that post . I don't even know what he's referencing for a 400-600 average on Cata.

  12. #1312
    Bagel
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    Quote Originally Posted by TheTaru View Post
    I actually didn't look at that post . I don't even know what he's referencing for a 400-600 average on Cata.
    That's a rough average of what is normally reported for Cata damage, and from what I've seen personally. Byrth got a lot more upclose action with it than I did, so he probably has a better idea too.

  13. #1313
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    Quote Originally Posted by TheTaru View Post
    I don't even know what he's referencing for a 400-600 average on Cata.
    People I know with Apoc, but if anyone wants to post a parse with their average/min/max CATA I'd love to see it. Here's to betting the average won't exceed 700 and the max will be sub-1000 without even negating double attack ones. Now, I think I made a mistake when I chose 2.6 pDIF, because that value might not be reachable on monsters higher than T. Should be able to hit 2.3 on about anything though.

    150*2.3*2.85 = ~1000 damage, no DAs

    1000 damage converted to HP, Taru DRK would be maxing out their HP every WS.

  14. #1314
    Smells like Onions
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    Asura

    Fishing

    Ever since the April 5th update I've noticed the catch rate on multiple fish diminish considerably. It takes twice as long to get to the 200 fish/day limit then it did before the update. Has anyone else noticed this? I looked on SE website and they don't mention changing anything to do with fishing. Maybe they ninja nerfed it? Thanks.

  15. #1315
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    pDIF isn't even close to 2.6. Average in a really high buff situation should be like 750ish, with DAs of above 1k. Is that really unreasonable?

  16. #1316
    Cerberus
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    Unicorn
    WoW Realm
    Draenor

    Is there any download links to the ffxi expansions (alive torrents or anything) keep finding dead torrents sadly.

  17. #1317
    CoP Dynamis
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    Ramuh

    COR/DRG with 22% Haste and MK feasible for Merits?

    You lose WS dmg from /DRG but gain quite a bit of WS frequency from /DRG, was curious as to whether or not the parse is better, I could always /DRG myself though and find out, but I don't have an earring to try.

  18. #1318
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    Nah, /WAR and Joyeuse is probably a bit better still.

  19. #1319
    Campaign
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    Midgardsormr

    Can a taru + hume open the qsc pressure doors? I know Taru+Elf can but I doubt taru+hume can.

  20. #1320
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    Quote Originally Posted by Uryuu View Post
    Can a taru + hume open the qsc pressure doors? I know Taru+Elf can but I doubt taru+hume can.
    Yes; elf, mithra, and hume are all considered equal for it.

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