drop aesir, get foragers? or cuch or w/e
drop aesir, get foragers? or cuch or w/e
TP in usu body+feet regarless of accuracy because stp+13 beat other otions (=~13% more ws). Turban/usu body/b kote/haidaite/usu feet is the best setup pre full usu even if acc is capped.
aesir seems crap compred to forager's btw. 1% DA=~1% dmg up while ~10 att and 1 fstr should be at least 3.5% melee dmg up, unless you tping with like 550 attack and dia3.
Blood of Heroes - Sandy (S) WOTG Quest
I've read the wiki page for it: http://wiki.ffxiclopedia.org/wiki/Blood_of_Heroes
The page doesn't have any testimonials or mention any low man setups? I'm hoping a couple/few healers cure spamming Excenmille can handle this?
for foragers si, if you're making use of even 4 of the total acc on cuch (7~ish available for mnk, then fstr, crits) it'll be better, as 2% hit rate is over 2 % dmg increase, and 2% DA has less affect on overall dmg the more DA you have.
only use of that cape i can see is if you're reaching for an awkward xhit build on a job with 1 weapon.
oh ok, was under the impression that it helped more than it does i guess. i do get a minuet for salvage bosses generally, so idk i guess i figured i was close to or at the attack cap. amemet +1 work too?
What are people using as their RDM /heal gearset? I just realized all my RDM gear sets have like 900+ MP but healing has god damn 795 because of 2007 Yigit set gimping me up.
Really, waste of space.
Ideal set is something like;
nation club/legion scutum/hedgehawg
duelists/gnole torque/relaxing/antivenom or magnetic
mahatma/genie/celestial x2
invigorating/relic belt/yigit legs/goliard clogs
adding af+1 body and zenith mitts will get you a ton more mp to work with though
but repeating, a properly geared rdm doesn't have space to carry a full resting set anyway
I use:
Pluto's/Bugard+1/Phantom
D.Chap/Beak+1/Relaxing/Antivenom
Errant Hpl/Genie/Whatever/Randomcrap
Invigorating/Duelist/Yigit/Avocat's
Then I hit my idle macro after I get full, which swaps in:
Loq for Relaxing, Dalm for Errant Hpl, Z-mitts for Genie, Hierarch for Duelist, Altruistic for Invigorating, and a swap that I can't remember. Then I continue resting until full.
Thanks guys. Definitely not looking for anything as wtfpwn as you mentioned thorny since as you said I don't have the gear space for it or the determination to get the pieces. But I forgot about the zmitts+1 I use in vert set, and never noticed the +3 heal on goliard. Good tips.
That's not true. While my hmp set wasn't perfect (was missing club+legion scutom, and relic belt (used qq+1) which uses 2 less inventory than a perfect set) i always had it with me when i needed it. Rdm has a ton of gear that it uses, but you never need it all at once. Pretty much any time you're resting enough to be worth using full hmp gear, you won't need things like mdt/full pdt (might still want umbra/jelly ring, but will rarely need your darksteel as well). If you're not using something, then leave it in your satchel.
As far as mp goes, just switch to things like af+1 body, hierarch belt, zmitts, etc once your mp gets higher than your resting set.
Hello again!
I call upon the mighty BG mathematicians once more to help me out with deciding what's better:
I'm currently skimming through the trial of the magians weapons for Dark Knight and I can't decide which one is worth to upgrade:
http://images4.wikia.nocookie.net/__...b/Trial522.jpg or http://images4.wikia.nocookie.net/__...a/Trial531.jpg.
I understand that 'Occasionally attacks twice' would boost tp gain and thus a better DoT (although the base damage is meh >< )but the +4 STR and +15 attack of the other weapon would help out weapon skills more. Which one, do you think, would turn out to be the winner in the long run?
Thanks in advance!
-- I realize there was a better thread to post my question in but yeah.. hamster.![]()
Vengeance wins.
Ty! ^^
About Random Deal:
I had thought a while back that if you have at least 1 merit in Loaded Deck and had the Relic Body (Commodore Frac), that your Random Deal will always reset an ability if you have only a single one waiting on recast. Looking back over Wiki though, Loaded Deck only always resets 1 ability (100%) if 2 are waiting on recast.
I remember having seen some information/math/probably bs on this subject, but maybe I'm remembering wrong. Does that work? Is there another method that works? IE: More merits into Loaded Deck?
Not sure if this answers, but is from wiki
# If used in conjunction with the merited job trait Loaded Deck, Random Deal will always restore one ability if more than one ability is waiting to be restored.
* If only one ability is waiting to be restored there is a moderate rate of success (~50%), which is increased with successive merits (10% each) into Loaded Deck.
# If used with Commodore Frac or Commodore Frac +1 equipped, there is a low chance (~10% or less) for Random Deal to restore two job abilities if two or more were used.
Yeah, that's the info I was looking at. The problem is I want to know if there is a 100% chance of it working if you have both of those (Frac and LD) and you have only one ability waiting on recast.
Like uh..
This section, in conjunction with the Frac. I suppose I'm asking what the Frac's rate of success is when it focuses RD on abilities waiting on recast.If only one ability is waiting to be restored there is a moderate rate of success (~50%), which is increased with successive merits (10% each) into Loaded Deck.
Edit: misread wiki on Magian info.
How does a Corsair solo Jailer of Faith, if possible?