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  1. #141
    okay guy I guess
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    I WILL PLAY THIS SHIT WITH YOU AND WE WILL BROGRABS

  2. #142
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    Qalbert is a lie, he always promises to brogame and never does ;/

  3. #143
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    HOT LITTLE SNATCH

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    That's okay, Portal is for hipsters, I'd never buy that shit.

  4. #144
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    Quote Originally Posted by Kyo View Post
    Qalbert is a lie, he always promises to brogame and never does ;/
    fkn make a topic in spam when you get broderlands and I will fkn give you stuff and we can shoot dudes
    if I do not broderlands with you, then quote this post to Isla and she can make my title "The tyven of online co-op" or something similar

  5. #145
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    Full multiplayer trailer. Nothing really new, but can't go wrong with more GLaDOS lines.



    "Don't disappoint me. Or I'll make you wish you could die."

  6. #146
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    http://ps3.ign.com/articles/114/1144372p1.html

    Alongside cross platform play, PS3 owners also get persistent cloud-based storage of saved games, cross platform chat (PC/Mac and PS3), and a digital Steam Play copy of Portal 2 for PC and Mac at no additional cost by simply linking your PSN and Steam accounts.
    Looks like I'm getting it for PS3.

    I can't remember the last time a game did cross-platform play that wasn't an MMO. I know Microsoft had a couple earlier 360 games that did it back when they were trying to push GFW Live! subscriptions for PC, but it ultimately failed.

  7. #147
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    What... that's awesome

  8. #148

    Sweaty Dick Punching Enthusiast

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    That's pretty sweet. Doubt it goes the other way (buy PC and get it downloadable on PSN?), so ps3 seems like the obvious choice. Wonder if I will get trophies by loading a PC saved game from the cloud ;3

  9. #149
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    http://www.joystiq.com/2011/01/24/po...tforms-has-tw/

    Portal 2 getting user-created content 'on all platforms,' has two endings
    Though mod tools for Portal 2 will only arrive on PC ("there's a bunch of dependencies that require the Windows platform"), Valve's Chet Faliszek confirmed during a recent interview that the fruits of those tools will make their way to "all platforms." Faliszek specifically noted that "the content that comes out is agnostic, and so we will be seeing that on all platforms." That said, the content may not be distributed the same way across all platforms. "Depending on the platform you're on, I should say, will depend on how we're delivering it," Faliszek said, also confirming that the PS3 version would get user-created content via Steam for PS3.

    In other Portal 2 news, speaking with VideoGamer, Faliszek revealed that each of the game's two campaign modes (single-player and co-op) will have their own individual surprise rewards for completion. "Both sets of credits [will feature something special], because we've got two credits," he explained. "So we had to do something twice as amazing." Presumably, Mr. Coulton has been hard at work on a hot new mix (mixes?) for GLaDOS. This time, we're holding out hope for a big dance number.

  10. #150
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    Portal 2 now available for preorder, preorder comes with a free copy of Portal an 10% off:

    http://store.steampowered.com/app/620/?snr=1_5_9__13

  11. #151
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    20% off for the 2 pack... Now to find someone to split a 2 pack with.

  12. #152
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  13. #153
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    http://www.joystiq.com/2011/02/17/po...ystation-move/
    As if cross-platform Steam support (and a free Steam copy) wasn't "compensation" enough for Valve's previously shoddy PS3 support, Portal 2 will also include PlayStation Move support, according to Valve lead writer Chet Faliszek. In an interview on the German language PlayStation Blog, Faliszek was apologetic to PS3 owners for the Orange Box port that Valve "made the mistake of" letting an external team at EA develop. The port "didn't quite achieve the same quality level that we have at Valve," he understated, before reiterating that Valve has since established a dedicated, in-house PS3 team.

    "As a small, remedial measure we have PS3-exclusive cloud storage [of saved games], a free code for [the PC/Mac version] and complete PlayStation Move support [in Portal 2]," Faliszek said (according to a translation), adding, "See it as compensation for Left 4 Dead" -- or, rather, the lack thereof on PS3.

    Faliszek noted that Move is a "completely new experience" for the development team, and it's "not yet fully integrated" into the game -- perhaps a factor in the short delay of the game's release to late April. The late addition of Move support runs contrary to statements made by Valve's Gabe Newell last fall when he joked with PSM3 that Move and 3D-display support would "have to wait for 'Portal 3' or another title. We won't be supporting those in Portal 2."

    Faliszek confirmed that Valve is still not integrating 3D into Portal 2, which is already disorienting enough in 2D. "The levels are changing -- sometimes you stand on your head -- and then again the world seems to turn." It would be too difficult to accurately place portals in 3D, he added.

    Finally, he acknowledged that it's "very difficult" to build console-specific mod tools, and user-generated content for Portal 2 will only be creatable on the PC. Given cross-platform compatibility, however, "we are working with Sony to find out a way to get the biggest and most important modifications and maps of PC users on the PS3." Faliszek noted that the mods could be delivered as free DLC (via PSN) or through the Steam Play service itself. As for premium DLC, "we've got quite a lot of crazy ideas," Faliszek teased.

  14. #154
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    That's awesome, I'm still debating if i want to buy it for PS3 or PC. I'll mostly be playing it on PC, but if i have some friends over, would be best to fire up the PS3. IDK debates, debates, debates.
    Edit:
    The article was just updated, Portal 2 Wont Support PSMove

  15. #155
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    Quote Originally Posted by Misuicide View Post
    That's awesome, I'm still debating if i want to buy it for PS3 or PC. I'll mostly be playing it on PC, but if i have some friends over, would be best to fire up the PS3. IDK debates, debates, debates.
    Edit:
    The article was just updated, Portal 2 Wont Support PSMove
    If you buy it for PS3, you get a free copy of the game for PC. So I think that solves your problem.

  16. #156
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    Buy it for PS3 and play the free PC copy that comes with it?

    Edit: Beaten!

    I'm looking forward to using Move with it. :D

  17. #157
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    Except it was denied

    http://www.joystiq.com/2011/02/17/po...ystation-move/

    Update [2:30PM]: "Portal 2 does not include support for Sony's motion controller," Valve clarified in a press statement today, saying quotes in a German language PlayStation Blog interview that had indicated PlayStation Move integration was in the works had been "lost in translation." (See our original post after the break.)
    First 5mins preview
    http://www.joystiq.com/2011/02/17/portal-2-preview/

  18. #158
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    Bastards! Whatever- still gonna rock my PS3/PC copies!

  19. #159
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    Don't know why they can't just announce keyboard/mouse support for it.

  20. #160
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    http://www.joystiq.com/2011/02/28/po...piracy-theory/


    Portal 2 Achievement invites Half-Life 2: Ep 3 conspiracy theory
    All fifty of Portal 2's Achievements have been uncovered by Xbox360Achievements.org. In typical Valve fashion, there are some comedic gems in the list, like "The Part Where He Kills You," and some in-jokes, including "Narbacular Drop" and, yes, "Still Alive." But one Achievement is generating some real buzz: "Ship Overboard" has players discovering "the missing experiment."

    Some have suggested that this Achievement is a possible reference to the Borealis, an Aperture Science vessel first mentioned in Half-Life 2: Episode Two. In the brief scene (embedded after the break), Isaac Kleiner notes that the Borealis contains some kind of technology that can help humanity. Could Portal 2 tie into the final Half-Life 2 episode? Or are overeager fans simply grasping at nothing? April 20 can't come soon enough.

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