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Thread: Final Fantasy XII/XIII     submit to reddit submit to twitter

  1. #41
    The Anti Miz
    The Anti Miz of the House of Weave

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    BAM

  2. #42
    Banned.

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    Patricia Lanvaldear
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    If seeing Wolverine's ugly mug didn't turn him off, I don't know what will.

  3. #43
    Un-Rad Conrad
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    Carbuncle

    I don't think that's what he meant by turn off, mon ami.

  4. #44
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    The problem is that you don't think.

  5. #45
    Un-Rad Conrad
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    Au contraire, I actually think too much which allowed me to come to the alternate conclusion.

  6. #46
    CustomTitle
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    HOT LITTLE SNATCH

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    Quote Originally Posted by SilverBreeze View Post
    I find it hilarious people are jerking off onto their PS3's about FF13's battle system when it's just a dumbed down version of FF12 (which they complain had a bad battle system) what the fuck?
    I find it hilarious you can say something so retarded. Battle system is nothing like a "dumbed down version of FFXII".

  7. #47
    Oh, you've got green eyes.
    Oh, you've got blue eyes.
    Oh, you've got grey eyes.

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    I just want to say that despite this game doing everything for me, I wish there were an easier mode.

    FF games are too hard, I have never finished any of them

  8. #48
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    lol

  9. #49
    Chram
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    Honestly I think the worst part is the game has absolutely no replayability.

    I don't have many issues with auto-heal, but the auto-raise/heal means it's impossible to do anything like "1 character challenge" since you can't control them or simply turn them off.

    Only way to challenge yourself in the game is to purposely not spend CP(lol, CP), which I don't think will work too well, a lot of the bosses expect you to basically be of "appropriate level" and use moves that leave you with 5%-10% of your health(or entire party's health).

    Since you can't do things like pass(most) atk/magic upgrades just to get enough HP to survive, you're basically stuck. You either are "just powerful enough" to make the encounters a joke, or you're not powerful enough to where they may actually be impossible.

    Plus game over with main character dying means there's no option to recover and really draw out the fight, you just lose.

  10. #50
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    True enough, I've played through XII several times with various setups and tooled around with no stat junctions runs and stuff like that in FF8 and so on.

    I liked the varied gameplay of the previous iterations. Challenge runs were always one of my favorite things to do, couldn't button mash and truly had to think your way through encounters. I only dislike the fact that you must actively try to keep yourself weak to get that sort of experience from the FF series games.

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