I'd actually found one too. It's on that top hill where you first see the Cactuars. Ended up selling it. On a side note, anyone have any idea what the wool, dawnlight, dusklight, and chocobo components are for?
they're not for anything, just stuff you need to get for that one achievement. I usually end up keeping 1 of everything so I'm holding on to them lol
Ah okay. Thought they were parts to some big scheme coming up since they went ahead and gave Vanille that cutscene for the wool alone lol...
Guess I'll continue with Trap farming again tonight, haven't played all day, lol. I'm feeling pretty lucky though, bet I go at least 1/5.
I wish I didn't use my first trap on Omega Weapon, but oh well...
Well...if it matters, just got a Cactuar Doll off Gigantuar mission (54). Fuck that thing...
Damn, farming traps is worse than I though... Shit must've sucked for those who went 0/20+ without one. Although, I feel that incoming my way![]()
Farming Traps is definitely alot more easier now. I love being able to grind 80k CP off them while farming ingots and traps at same time. 1/14 on this trap with the Catalog.
I wouldn't dismantle personally because of the time it takes to farm the gil just to upgrade one. I would just farm the traps and Plat ingots at the same time, if you get the money to upgrade two more relics before you get another trap then do it. So far, 5 staring them i get traps faster than i can get the money to upgrade.
Tobi, Yabby, what do you guys have on for accessories when farming turtles? Just barely into 4/6 jobs for everyone, but Hope seems to go down like a pile of bricks with little HP and damage reduction.
Like the poster above says, normally when i farm i keep near max STR rings on fang when doing the smn kill because you shouldn't really take any damage. When fighting normally i like to keep about 30%+ damage down on all chars. That and buffs make the stomp hit for around 1-2kish, which means you can just full out attack the legs without having to worry about healing.
When i take out both legs i do like to change to a Sab/Med/Med anyways to fully cap HP because of the one ability COM's have that gives extra damage if your HP is above 90%. With buffs HP>90% and stagger, fang hits for about 150k a shot with the 999,999 highwind at the end so i only have to stagger once a fight.
Killing with summon, I can do flawlessly. Just trying to get my bearings down as to what I should aim for when doing it normally. Thanks a bunch
I can finally kill turtles (the 3mil ones, gonna try the 5mil ones soon maybe) without much trouble, and without summons :D
All I had to do was switch out Lightning for Vanille, Light kinda.. sucks
Start out with Syn/Syn/med to manually protectra/shellra/bravera(fang)/faithra(vanille/hope), while hope hastes everyone and vanille keeps hp up, then SAB/SAB/RAV on a leg, as soon as its close to full I switch to COM/RAV/RAV, highwind, then switch back to sab/sab/rav the other leg and repeat, once its down I rebuff haste/bravera quick (and get hp up), switch to sab/sab/rav to debuff+reach stagger, once its close i switch to com/rav/rav and hit it do death. Can usually down it with just one stagger :D
3000ish STR on Fang now.
I use Genji, 2x Power Gloves *, and a * black belt on Fang, and a mix of damage mitigation with catalogs, growth egg, etc.
Rereading things, Highwind is HP based? Anyone have a list of how the other final abilities work?
Slade, the only thing you care about really is Fang panty shots. I have the message to prove it.