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  1. #321
    ♥ Neliel ♥
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    I always used full Debuffs and Faith and would get death to land in either 30sec to 3min, no longer than that.

  2. #322
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    Quote Originally Posted by Tobi View Post
    I always used full Debuffs and Faith and would get death to land in either 30sec to 3min, no longer than that.
    Took me like 18 tries on Mission 55 to land that shit -.-
    But anyway, i got Kains Lance and Omega Weapon GBB :D
    Got +15% ATB rate and mostly ATB speed shit on Light
    Mostly STR on Fang + G Glove + 3300 STR or something.

    I dont use Vanille much, cause Hope > Vanille imo. So imma probably finish Hopes Weapon then stop, farming sucks.

  3. #323
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    Quote Originally Posted by Julian View Post
    Wow, fuck blue turtles, that is all.

    I think im gonna reload an old save
    Aside from the luck factor (Roar), Long Guis are actually pretty fun once you know how to take them down.

    Spoiler: show
    For Fang/Light/Vanille, I use:
    Aggressive (COM/COM/RAV)
    Diversity (COM/RAV/MED)
    Tri-Disaster (RAV/RAV/RAV)
    Espionage (SAB/SYN/SAB)
    Tortoise (SEN/SEN/SEN)
    Salvation (MED/MED/MED)

    Always start a fight in Tortoise since they open with Ultima. Once Ultima is over, switch to Salvation until HP is good, then to Espionage and start debuffing one of the legs.

    When everyone has Haste and Protect and one of the legs is debuffed enough, switch to Tri-Disaster and spam Fire manually (don't want to use strike attacks since the closer you are to the Long Gui's foot when it stomps, the higher the chance you'll take double damage) until the leg is staggered and at around 800%. At that time, switch to Diversity, attack it for one ATB guage's worth, then Highwind it to take out the rest.

    Repeat for the other leg, switching to Tortoise for Stomps/Quake/Ultima, and healing with Salvation when needed.

    When both legs are taken out and it collapses, switch to Espionage and debuff the Long Gui's head until it has at least Deprotect on it (the more the better), and likewise wait until your Synergist has given Fang brave. Once debuffs on, switch to Tri-Disaster and attack it until the chain bar is at 900%. At this point, switch to Aggressive and just go all out on the head, and when the stagger bar is about to fully deplete, use Highwind (which should easily hit for 800,000-999,999).

    Repeat as neccesary until it dies (2-5 staggers, depending on gear/crystarium).


    Granted I was done with most everything else before I killed one, my gear was:
    Fang
    Kaiser Knuckles *
    Kaiser Knuckles *
    Kaiser Knuckles *
    Genji Glove *

    Lightning
    Power Glove *
    Power Glove *
    General's Belt *
    General's Belt *

    Vanille
    Weirding Glyph *
    Weirding Glyph *
    Weirding Glyph *
    General's Belt *

    The biggest problem with the Long Guis won't be Ultima, Quake, or even its stomps - it's gonna be Roar. If Daze hits you, and procs on everyone there's a 95% chance that you're fucked. You have two options to counter this if it happens: switch immediately to Tortoise and use Renew to get everyone's HP up (will still be Dazed, but Tortoise should keep you alive until his next attack removes Daze), or summon Bahamut.

    Another alternative is to put 1-2 star-level Moonbow Anklets (Daze Resistance) on Lightning/Vanille and pray.

  4. #324
    Nidhogg
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    Hmm, is it safe to say that General/Champion Belt is better overall opposed to Imperial Guard for Long Gui & turtles?

  5. #325
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    Quote Originally Posted by -Zer0- View Post
    Hmm, is it safe to say that General/Champion Belt is better overall opposed to Imperial Guard for Long Gui & turtles?
    I'm assuming you mean Imperial Armlet, and for myself that would be the case. Ultima and Quake have enough notification to get into Tortoise in time to reduce the damage, but Stomps are always random and if I don't make it to Tortoise in time, the General's/Champion's Belts help.

  6. #326
    Nidhogg
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    Oh, yeah, that's right. The site I've been using for upgrading has it listed as Imperial Guard. That's really good to know. I've been debating where to spend my money upgrading the accessories.

  7. #327
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    Quote Originally Posted by -Zer0- View Post
    Oh, yeah, that's right. The site I've been using for upgrading has it listed as Imperial Guard. That's really good to know. I've been debating where to spend my money upgrading the accessories.
    What site? Could be that it's using the JP direct translations. Eitherway, General's/Champions Belts are good for Long Guis as well as things like Attacus and the Neochu (where you have Sentinels just taking tons of damage.)

    When I did Mission 55 (which was before I had even finished the game), Snow would get slammed by the Neochu's Picohus for like 900-1200 a hit. But once I stacked four General's Belts on him (which sadly start to have diminishing return, but for good reason I suppose), he had about 69-70% Physical Reduction which took those hits from 900-1200 down to 250-400, which was much more managable.

    The same can be said about Witch's/Magus's Bracelets, which you'll need like twelve of for Mission 62. Both items are very situational, but in said situations they can be pretty game breaking.

  8. #328
    ♥ Neliel ♥
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    Quote Originally Posted by Nightraid View Post
    Took me like 18 tries on Mission 55 to land that shit -.-
    But anyway, i got Kains Lance and Omega Weapon GBB :D
    Got +15% ATB rate and mostly ATB speed shit on Light
    Mostly STR on Fang + G Glove + 3300 STR or something.

    I dont use Vanille much, cause Hope > Vanille imo. So imma probably finish Hopes Weapon then stop, farming sucks.
    Grats, lol. You're way ahead of me now, haven't played much last 2-3 days, trying to catch up some on WKC, lol. I'll play a bit longer tomorrow w/e I wake. I'm gonna do a few more missions till I have to grind again, very far behind on crystarium

  9. #329
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    Do the effects of the Catalogs stack?
    I remember reading somewhere that they cancel each other out or some shit a long time ago but I can't find the post..

    like Rare catalog x2
    or
    rare + common

    would either of those work?

  10. #330
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    rare x2 definitely doesnt work, dunno if rare/common cancel eachother out although itd make sense considering how shitty my drop rate is

  11. #331
    Asada Shino
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    Oh fuck, I hope rare + common works, because I've been using them both on the same character for a while now.

  12. #332
    ♥ Neliel ♥
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    Yes, as I've said plenty of times, Collector's + the Rare one are fine, they give different effects, not the same, so both of them works.

  13. #333
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    Quote Originally Posted by Avarice View Post
    What site? Could be that it's using the JP direct translations.
    Was this site here. It looks like rough translations. I had the Imperial Armlet on Snow, but since I don't use him too often, I didn't bother to remember the name. Someone posted it a while back in one of these threads. (Thanks, whomever that was!)

  14. #334
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    Quote Originally Posted by Tobi View Post
    Yes, as I've said plenty of times, Collector's + the Rare one are fine, they give different effects, not the same, so both of them works.
    yea you're right, but I feel like if you're *just* going for Normal items you'd do better with just the Collector's catalog, since increasing the drop rate of rare would either lower the drop rate of normals or do nothing (depending on the system they use to determine drops), since only 1 item can drop from each mob.

  15. #335
    ♥ Neliel ♥
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    I usually get multiples from mobs, unless you're talking Turtles.

    Edit: Or maybe I misunderstood, lol.

  16. #336
    I trusted Zet and this is what happened
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    2 Drops today and desynthed 3 so sitting at 5 now! :D one to go, just farming in Eden now. Doing the circuit from the last turtle to the warp to the cradle. The only bad part is the fucking Juggernaut, bitch is just annoying to kill...

    Once I get one more Trap drop (or just buy one) I will just do to the Jugg and back to Cradle.

  17. #337
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    Quote Originally Posted by Tobi View Post
    I usually get multiples from mobs, unless you're talking Turtles.

    Edit: Or maybe I misunderstood, lol.
    yeah if you just wanted Platinum from turtles, then all a Connoisseur's Catalog would do would be to increase your chances of getting a Trap, which would keep a platinum from dropping. In that case you'd just want Collector's Catalog.

    Worth a try on Sacrifices for Perfumes (since Scarletite is the rare), I guess.

    Considering we don't know the way drops are calculated you could use that logic to deduce that if you were only looking for the rare drop, only having the Connoisseur's Catalog would be better than having both.

  18. #338
    Asada Shino
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    Meh, guess I've been fucking with my chances of getting drops from turtles then. I've had both on but really dont give a shit which I get because I still need 3 more traps and I need the money to upgrade stuff anyway.

  19. #339
    ♥ Neliel ♥
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    Yea, I keep both on for turtles since I need both really bad. I want to get 2 fully upgraded weapons per character, but I'm close to saying fuck that, lol. I wasted my first trap on Gladius, but I guess it's not too bad, wanted to do Lionsheart instead.

  20. #340
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    Finally upgraded all the weapons for Treasure Hunter. Now I just need to do accessories. These adamantoise need to drop more ingots. ; ;

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