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  1. #701
    Bagel
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    Quote Originally Posted by xxWiCKeDxx View Post
    Im bout to kill Barthandelus at the end of Chapter 11. When I get to Eden and come across the Adaman's/turtles/dino's w/e you wanna call them in this game lol Are you able to kill them at this point in the game? Or is it better to wait and come back later? The reason I ask is in all the FF's before this one you got all your ultimate weapons/attacks/summons and what have you before you went to fight the last boss so you could just unleash hell on him. If I beat the game and stuff then I kinda doubt I see myself upgrading all this stuff when the game is over. I know missions and stuff open up after you beat the game but they have nothing to do with the story. I have to many other games to play after this one lol.
    I beat Bart, unlocked Death and started persecuting the Gran Pulse turtles till I'd capped crystariums and stuff - I was doing Turtle, Couple of missions for TP, Turtle.

    Once you board the ship after Bart 2 you're locked in to not being able to return to Pulse until after you've completed Chapter 12 when you get access to Eden/Orphan's Cradle/GP again. I only went on with the story when I started to hit missions that were giving me problems and felt like I wanted level 10 crystarium to get them killed (don't get final crystarium unlock till after final boss).

  2. #702
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    Quote Originally Posted by xxWiCKeDxx View Post
    Im bout to kill Barthandelus at the end of Chapter 11. When I get to Eden and come across the Adaman's/turtles/dino's w/e you wanna call them in this game lol Are you able to kill them at this point in the game? Or is it better to wait and come back later? The reason I ask is in all the FF's before this one you got all your ultimate weapons/attacks/summons and what have you before you went to fight the last boss so you could just unleash hell on him. If I beat the game and stuff then I kinda doubt I see myself upgrading all this stuff when the game is over. I know missions and stuff open up after you beat the game but they have nothing to do with the story. I have to many other games to play after this one lol.
    You could try to do it all before you beat the game but it would be incredibly time consuming and it may not be possible to beat (or even unlock) all missions without first beating the game.

    SE has done a good job of balancing the game to make bosses difficult at each point of the story, I would be surprised if they let you complete everything before the final boss like previous FF games. It seems like they are trying to avoid problems in past FF's where by the time you get to the final boss you are a powerhouse and just walk through the final boss. The final boss in 13 is still fairly easy but there is still some challenge to it when you get to it the first time through.

  3. #703
    Ridill
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    I don't think you're beating the hard stuff, or at least not missions 62 and 64, without the 10-15k hp per person you get from crystarium after last boss.

    editing here:

    this is just kind of a random comment, but when you're killing turtles with the summon method with fang-- fully debuff the turtle, then do 1 round of attacks as ravager before you mega-flare

    that should get you around 450 tp, with him fully debuffed that will get you a 999,999 megaflare much faster and safer than trying to fit in a 2nd highwind

  4. #704
    Bagel
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    Quote Originally Posted by Sign View Post
    You could try to do it all before you beat the game but it would be incredibly time consuming and it may not be possible to beat (or even unlock) all missions without first beating the game.

    SE has done a good job of balancing the game to make bosses difficult at each point of the story, I would be surprised if they let you complete everything before the final boss like previous FF games. It seems like they are trying to avoid problems in past FF's where by the time you get to the final boss you are a powerhouse and just walk through the final boss. The final boss in 13 is still fairly easy but there is still some challenge to it when you get to it the first time through.
    If there's one thing I really dislike about this game (and I love it in terms of the FFs I've played) it's the artifically capping your ability to grind with the plot-linked crystarium progression through the game. I'm someone who likes to overlevel and then laugh as I'm stupidly overpowered though - and SE spoilt my fun on this one.

    I only went on and beat the game when I started to hit missions I was struggling with - would have liked to do all the weapon farming etc before the final boss, but was running out of shit to put CP into without stage 10 crystarium unlocked.

    Oh and is it me or is Vanille's summon love cannon just borderline porno? Hay guys have a shot of me fondling my thigh then watch as I orgasm with a big long cannon between my legs.

  5. #705
    Relic Horn
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    Started farming the turtle in Edenhall (with the two Humbaba's) 3 hours; 3 ingots/1 trap.

    If I finish the fight any later than 2:08 seconds, I'm dead. If he raises his foot at the start of the fight, I'm dead (I usually hit retry if I see him lift his leg before I cast Bravery on myself)

    Should I finish Chapter 13 or try and grind out 4th roles (30,000cp Role Level 1, what the fuck?) for more HP and all that?

    I've been using this video as reference;

    http://www.youtube.com/watch?v=FDmRe9uIur4

  6. #706
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    I've been having amazing success with Vanille / Fang / Hope. Give them SAB/SAB/SYN to start the fight and immediately summon Vanille's Eidolon. Then I usually use the time that the summon is out to debuff the turtle and then start with Death casting. When the summon runs out my other 2 characters come out and start buffing the party / debuffing the turtle like mad. I'm personally 15/16 using this method, only time I lost was because I experimented to see if using the Gestalt mode made a difference, it did, it caused me to die lol. 0/15 on traps, 1/15 on ingots.

  7. #707
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    Does the turtle have to be down for Death to work? Otherwise I have the world's worst luck, I tried killing them for half an hour yesterday and didn't land one Death. And I was targeting the turtle itself, not the legs.

  8. #708
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    I've had death proc once when the turtle was standing. I think it has more to do with buffs/debuffs/magic/marlboro wand than anything else. The amount of success I've had with this was actually kinda surprising to me, now if I could just get those damn drops!

  9. #709
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    guess I'll keep trying then. if only Fang could stick a few debuffs. she usually gets like... one, by the time I'm almost dead.

    I'm not giving up, though. I didn't make these Gaian Rings for nothing.

  10. #710
    Ridill
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    Finally got all achievements but the TH/5 star all missions one. How much easier is it to 5 star the missions w/ the Gold Watch eqp's? Does it double the time (havent tested it out yet)

    And fuck me, was so much faster to do a small circle and kill all 4 turtles in GP vs farming the one in Eden where you have to zone out and each time and have a chance to get into an encounter. Long Gui's sucked, took 3 knock down's to kill, here is to hoping the ShauLong Gui's are easier (they have 6m less HP and lower stagger)

  11. #711
    RNGesus
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    Quote Originally Posted by Katlan View Post
    Long Gui's sucked, took 3 knock down's to kill, here is to hoping the ShauLong Gui's are easier (they have 6m less HP and lower stagger)
    I find Shaolongs to be harder because their legs can't be broken and usually when they Bay they sometimes 1 shot me.

  12. #712
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    maybe by the time I get my 6 traps I will have enough money so I don't need to farm dark matter lol... think you only need a few anyways (need to check)

  13. #713
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    Quote Originally Posted by Katlan View Post
    Finally got all achievements but the TH/5 star all missions one. How much easier is it to 5 star the missions w/ the Gold Watch eqp's? Does it double the time (havent tested it out yet)

    And fuck me, was so much faster to do a small circle and kill all 4 turtles in GP vs farming the one in Eden where you have to zone out and each time and have a chance to get into an encounter. Long Gui's sucked, took 3 knock down's to kill, here is to hoping the ShauLong Gui's are easier (they have 6m less HP and lower stagger)

    I hear it's a 10-20% increase in goal time.

  14. #714

    Sweaty Dick Punching Enthusiast

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    Perfumes are beating the fuck out of ingots for me and I dont give a shit what anybody says. Streaks of 10 turtles without drops, or a 8 sacrifice loop that takes 5 minutes with instant respawns and always ends with 2-6 perfumes plus 7k catalysts.

  15. #715
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    Quote Originally Posted by Tyrath View Post
    I find Shaolongs to be harder because they can't be staggered and usually when they Bay they sometimes 1 shot me.
    What?

    You can stagger them easily, they take like 2min to kill and with buffs and SEN/SEN/SEN you should be able to survive both Bay and the following stomp if you got Pain/Fog on you.

  16. #716
    RNGesus
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    Quote Originally Posted by Trocian View Post
    What?

    You can stagger them easily, they take like 2min to kill and with buffs and SEN/SEN/SEN you should be able to survive both Bay and the following stomp if you got Pain/Fog on you.
    Err...I meant to say you can't break their legs <_<

  17. #717
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    Quote Originally Posted by Celeras View Post
    Perfumes are beating the fuck out of ingots for me and I dont give a shit what anybody says. Streaks of 10 turtles without drops, or a 8 sacrifice loop that takes 5 minutes with instant respawns and always ends with 2-6 perfumes plus 7k catalysts.
    where are you doing this?

  18. #718

    Sweaty Dick Punching Enthusiast

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    Right outside the portal to Eden. 2 single sacrifice pulls, 2x sacrifice 1x weird thing, then 2 more double sac pulls(probably messed up the numbers in there somewhere but close enough.. basically all the pulls till you hit soldiers.). Run back through the door that leads to the portal (dont have to go through the portal, just to it), turn around, everything respawned.

  19. #719
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    ohhh ok. I'll have to check that out. I've heard there's a mission in Taejin's Tower that is repeatable that gives really good gil too, 500k/hr or so.

    although the big downside to both of these methods is no chance of trap drops, which really hurts. saving 2 million gil in one drop is sweet, even if it's really rare.

  20. #720
    Bagel
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    I had read awhile ago that someone thought Death had a higher success rate while the turtle is Staggered. While I was still using the death method I did attempt it and it seemed to be more successful but that might also be because when they're on the ground and staggered they are there for a super long time.

    I just finished the circle of missions and opened up the Guis, and honestly, I can't believe how hard they are. I have everyone fulled capped out on Crystarium, just working on gear now, the Shaolong Guis are pretty tough but I can usually take them down. I haven't been able to kill a Long Gui yet, I'm used to being able to kill them by summoning, buffing debuffing, and just attacking it to death while it's knocked down. But these ones I only take off like 1/4 of it's HP while it's knocked down. Not that it really matters I have no real reason to kill them other than increased drop rate of Traps. Normal turtles still walk around outside and still easy as shit to kill.

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