That's good Tyche, because that fight is the best CP fight in the game, in my opinion.
That's good Tyche, because that fight is the best CP fight in the game, in my opinion.
Best CP in the game is the 2 ninja guys before last boss. If you want to get silly you can use deceptisols and get 120k every minute and a half or so.
yea but they are gone once you beat him![]()
the behe-dog fight takes me about 7 seconds and gets me 13k, just 10 seconds of running and im fighting again
I just never saw the point of the behe/wolf farming for too long because I was easily able to max CP just farming gil and traps.
Very true, but you have to get to the point where you can beat the turtles![]()
Also, Levi Plaza (Eden) turtle VS the Gran Pulse adamantortoise's near the cactuar?
No redundant TP farming on Gran Pulse..but..it seems the rate for death landing is way lower since you can't debuff.. I spammed death on one for 22 mins.. ended up going back to Eden... these are before they turn in to Long Gui's btw.
Doing death trick without knocking them down is pointless, you'll spend 10x more time staying alive (see: 22 minutes) than if you spent 2 minutes building tp and just retry if you don't land it before they get up.
And then, of course, you can fully debuff them making it land a whole lot easier.
What I was saying is that you ought to consider going to the wolf-behe spot and farm CP there until you get to the point where you can take the Turtles straight on. At least for me this was preferable because I thought death spam + survival was just not very fun. I'd rather fight it straight up.
Yeah, to be honest even farming before the last boss is just wasteful, you're going to get way more CP than you need in the long run no matter what you do.
I hear ya. But death spam fights were taking me 30 minutes, and now I can drop then in 8 (and the time it takes cuts in half every additional fight), now that I'm stronger. Plus death spam, as I said, is just boring to me.
Unless ur praying for a trap, I wouldn't bother w/ Death trick as your main means of CP. Behe/Mega combo is great (albit boring) until your strong enough to handle turtles w/o Death. If your not ready for the Big turtles, I'd start w/ the tortoises by the cactuar mission objective. There is 2 there and its a great way to get a better strat on the toises since they are easier/lower stagger/less hp..
Or if you want money/CP, can do the mobs at the start of orphan cradle for perfumes/CP
I'm currently clearing mobs in Edenhall outside Orphan's Cradle since I'm only 2.3/6 developed roles at the moment. A full loop (Sacrifices > PSICOMs > Juggernaut > Respawn > Juggernaut > PSICOMs > Sacrifices) nets me ~60k CP (no egg yet) and about as much gil.
If your that far, after you get ur 3 main roles capped I'd go for the Growth Egg before you start in cradle. Makes things much faster and you can grind the last few mobs over and over again for like 64k for 1-2minutes of work
Yeah, I'm just not looking forward to that Neochu + babies fight.
It's pretty crazily hard if you don't Death trick it unless you're REALLY well developed <_>
I also have an obsession with having to 5-star things the first time through, which probably won't bode well on that fight. How bad are the babies after Neochu goes down using the death trick?
you have like a target time of 20 min, so its easy to 5 star even if you turtle it.
Start off 'sole's before battle and enter as sab/sen/med.
Spam death.. You have until Bad Breath(?). If you get it off then victory. if not, repeat.
Once death lands switch to rav/sen/rav & med/sen/med (to heal). Though you may want to use rav/sen/med until one baby is dead. And keep a syn/sen/syn paradigm available for when haste & protect drop.. if you can get enfire up things will die faster