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  1. #161
    The Mizzle Fizzle of Nikkei's Haremizzle

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    Bismarck

    Quote Originally Posted by Shalyn View Post
    I find it funny that you are calling people 'fanboys' for enjoying something just because it has a name attached to it.
    >.>

  2. #162
    CustomTitle
    Banned for Duping
    HOT LITTLE SNATCH

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    Quote Originally Posted by Mizango View Post
    >.>
    Punctuation is a bitch.

  3. #163
    Cake Mix
    Sweaty Dick Punching Enthusiast

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    Quote Originally Posted by Kaisha View Post
    Just a friendly reminder, Heavy Rain's Move patch has been out since yesterday.
    Spoiler: show


    Move controls ditch the shoulder-button-to-walk-forward thing and instead just make your character move in the direction you push. Still sluggish though due to how long it takes for your guy to turn around.
    Late to party, but WIGGLE THE MOVE CONTROLLER TO JASON.

  4. #164
    Online Dating DOES Work!!
    Sonic Ripoff of the Houe of Weave

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    lol Miz was cracking me up wit his posts. Needed a good laugh inbetween trying to make XIV work

  5. #165
    Relic Weapons
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    I lol'ed. And everyone's correct -- nothing new at all, it's just improved. Nothing wrong with that.

  6. #166
    The Mizzle Fizzle of Nikkei's Haremizzle

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    Quote Originally Posted by Hiryo View Post
    lol Miz was cracking me up wit his posts. Needed a good laugh inbetween trying to make XIV work
    :D

  7. #167
    I'll change yer fuckin rate you derivative piece of shit
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    The original controller prototype for what became the Move I tried didn't use the camera - there was a magnetic orb in the middle of the room and it used that to determine position and such.

    Shit kinda sucked though, these are better.


    Sent from my iPhone using Tapatalk

  8. #168
    Ridill
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    That wasn't the Move, Sony's Move has always leveraged their eyetoy tracking.

    EM tracking works nicely in controlled demos, but has a tendency to fuck up as soon as you introduce real-world interference.

  9. #169
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    Is the Playstation Move more accurate/sensitive than the wiimote?

  10. #170
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    I can't tell you from firsthand experience but I can tell you that everyone is saying that it is.

  11. #171
    Banned.

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    Interesting... do you think it's worth getting? I sold my wii and I'm craving some wii-like action

  12. #172
    Ridill
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    Quote Originally Posted by Lane View Post
    Is the Playstation Move more accurate/sensitive than the wiimote?
    The optical tracking makes it significantly better, or at least it did when I played with it ~14 months ago or so.

  13. #173
    Relic Weapons
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    Quote Originally Posted by Lane View Post
    Is the Playstation Move more accurate/sensitive than the wiimote?
    I'll pretty much say that if you mess up in Table Tennis the cause might be the camera being positioned incorrectly, a bad Move calibration, or you just suck at the game.

  14. #174
    Relic Shield
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    I played around with it last night in a small room, and it seemed to pick up movements pretty accurately for having such limited space. It was pretty accurate for the sports champion game, but the calibration kinda got screwy when playing the Time Crisis demo.

    I really like how the power and angle of your movements affect the game, instead of just waggling the remote to get the desired effect. You can go from chump to pro in gladiator by king kong swinging the remote. I tried to set a volleyball with a little too much force and I punched out a tile in the dropped ceiling. I ended playing while kneeling down with the camera aimed low so that wouldn't happen again

  15. #175
    I'll change yer fuckin rate you derivative piece of shit
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    Quote Originally Posted by aurik View Post
    That wasn't the Move, Sony's Move has always leveraged their eyetoy tracking.
    they hadn't named the controller at that point, but that is the control system that Sports Champions was designed with for the first 8~ months of development until they sent the eyetoy based-prototype.

    Now I'm curious what you do - we should've hung out when I was in SF last week.



    Sent from my iPhone using Tapatalk

  16. #176
    Professional Lurker
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    Quote Originally Posted by OzzofAsura View Post
    Good choice for now I'd say. But I'm sure you'll want it later for some of the other games.

    How can you return it? Wasn't it in one of those cut-it-open, son-of-a-bitch plastic containers that I always end up injuring myself on?
    yeah, lol. fuck those boxes. Ima just tape it back together with packing tape. I may not take it back, my friend sent me a text saying MAG works with move earlier. time to dust that shit off.

  17. #177
    Resident Moogle
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    Quote Originally Posted by Akiyama View Post
    Late to party, but WIGGLE THE MOVE CONTROLLER TO JASON.
    Aside from Heavy Rain actually employing waggle the odd time (granted, you have to waggle in the right direction with the displayed orientation otherwise it bitches), it's "Press Move to Jason" now, lol.
    (such a badly named button, should have been M or something else as it's the primary action button, not a "Moving" button)


    Quote Originally Posted by Lane View Post
    Is the Playstation Move more accurate/sensitive than the wiimote?
    At its core, they both appear to read orientation/motion to the same degree of accuracy, but what sets them aside is the Move using the Cam to determine its positioning in 3D space and remembering that. Wii requires the Motion+ to get a similar result, but it suffers from needing calibrations often since it loses track of where it's at over time and that's what kills it for 1:1 style controls aside from games where you press a button to engage the motion, like, in Golf games, since the game always assume you're starting from the proper stance.

  18. #178
    Ridill
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    No longer in SF, or else I'd have totally been up for a beer. I used to work at the company that developed the motionplus.

  19. #179
    Master of blackface Range Rover beer bottle throwing.
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    Quote Originally Posted by Kaisha View Post
    Wii requires the Motion+ to get a similar result
    The other difference is that few games support Wii Motion+ and it seems to be optional whether developers want to support it or not. And only 4 games 'require' it since its release early last year.

  20. #180
    I'll change yer fuckin rate you derivative piece of shit
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    Quote Originally Posted by aurik View Post
    No longer in SF, or else I'd have totally been up for a beer. I used to work at the company that developed the motionplus.
    Where you at son? I'm all-you-can-jetting all over this continent.




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