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Thread: What's Better?     submit to reddit submit to twitter

  1. #481
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    Quote Originally Posted by JetEnduro View Post
    Byrnie+1 is +5STR
    Hauby+1 or even Usu Haramaki? (If you're going for as much STR as you can stack)
    I assumed we were talking about Kaiten, where Byrnie +1 is generally assumed to be king. Anyway, point is that the fSTR cap on Amano is nearing irrelevance.

  2. #482
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    X's/Blau or X's/Trial?

  3. #483
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    Whats better?

    for nin:

    Senj/Perdu
    or
    Senj/OAT trial (non-DMG+ augmented)

    for RDM:

    Joy/Antea(non-dmg+ augmented)
    or
    Soulsaber(Thinking STR/ATK or DEX/ACC)/Joy

  4. #484
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    Quote Originally Posted by coldbrand View Post
    Is the same true of the lance? As far as non-OAT goes.
    Still wondering? Do I go for DEX Acc which is what I had in mind, or do I go for the STR Attack?

  5. #485
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    Oh wise and all knowing BG gods of Knowledge and stale popcorn necklaces made with yarn:

    Quetions about Cor and Ranged WS's if not your thang i spoiler for jeu:

    Spoiler: show

    1. Character with unlimited gear choices, what would be the best "Slugshot" WS set @ Colibiri camp.
    -I use a Martial Gun currently but am working on trial weapon with Max DMG
    -I have no marksmanship merits
    -I do have Rng also, and was wondering if unlocking Detonator would be worth moving higher on the priorty list ( I'm probably gonna merit alot on cor, as it's my main event job is the reason for these questiions)
    -What would I change for this set when fighting Mamool instead?
    2. In what ways would I modifiy this Set when fighting things that count? (all HNM's, harder Dyna mobs, Einherjar/odin, sea gods, etc.)
    3. I normally /nin in merit's and just dual wield joy/m.kris (i know there was a huge debate on which was faster/more efficent so don't wanna re-hash what's been said, just giving a heads up)
    Thanks in advance everyone ^^

  6. #486
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    Quote Originally Posted by coldbrand View Post
    Still wondering? Do I go for DEX Acc which is what I had in mind, or do I go for the STR Attack?
    this is going to depend on what that dex can do for your reaching the 50dDex and/or what use the acc is for you, can you make better trade offs and gain more from other slots?

  7. #487
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    Quote Originally Posted by Byrthnoth View Post
    I assumed we were talking about Kaiten, where Byrnie +1 is generally assumed to be king. Anyway, point is that the fSTR cap on Amano is nearing irrelevance.
    Missing Hasso which you are likely to have in majority of merit level situations but yes it would be unlikely for a non-elv to reach over 150str. I am still missing Stirgoi Ring and Bobcat Belt which raise my str up another 4 points, and I also WS in B tath.

    As hume with 75 base I get +71 after hasso/food using gorget, would it be worth switching to Justice torque on merit level mobs to get the benefit of that last fSTR or not worth giving up?

    What would the actual % increase in WS damage be from the additional 5 base damage?

  8. #488
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    For Elvaan BLM w/ no INT merits..is it better to stack more INT or more Macc/Skill on high resist targets? I know this is mostly situational, but I need a general basis to do my testing with once I'm 75.

  9. #489
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    Quote Originally Posted by Reeno View Post
    X's/Blau or X's/Trial?
    X's/Blau on anything but high defense mobs and D38 Magian dagger/X's on hnm/gods/etc.

    Fairly sure that's what Shamaya's math proved the best combos to be, sans Mandau. If not feel free to correct me.

  10. #490
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    Quote Originally Posted by Fottiti View Post
    Missing Hasso which you are likely to have in majority of merit level situations but yes it would be unlikely for a non-elv to reach over 150str. I am still missing Stirgoi Ring and Bobcat Belt which raise my str up another 4 points, and I also WS in B tath.

    As hume with 75 base I get +71 after hasso/food using gorget, would it be worth switching to Justice torque on merit level mobs to get the benefit of that last fSTR or not worth giving up?

    What would the actual % increase in WS damage be from the additional 5 base damage?
    The Amanos I know who used Torque said they were doing it for the attack, which is hard to quantify. With 75+71 STR, you'd be at or near capped fSTR on most merit level monsters I think. It's really a little hard to say because VIT numbers haven't been nailed down for much of anything relevant, at least as far as I know. Also, keep in mind that dSTR/4 is just an approximation for fSTR that doesn't necessarily reflect the actual equation tiers.

    75+71 = 146
    146*.83*.6 = 72
    72+17+88 = 177
    The last 5 base damage will bump up your damage 2.8% if you don't get another fSTR point out of it, and 3.3% if you do.

    +.1 pDIF on a 3 pDIF base gives a 3.3% bonus. If the +5 STR from J-torque gives you 1 fSTR and 3 from 60%STR mod (4 base damage boost), then it works out to a 2.2% increase over a 182 damage base (the set above but not getting the last fSTR with the base damage upgrade.) Then you also gain 10-11 Attack.

  11. #491
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    Quote Originally Posted by shepardG View Post
    Oh wise and all knowing BG gods of Knowledge and stale popcorn necklaces made with yarn:

    Quetions about Cor and Ranged WS's if not your thang i spoiler for jeu:

    Spoiler: show

    1. Character with unlimited gear choices, what would be the best "Slugshot" WS set @ Colibiri camp.
    -I use a Martial Gun currently but am working on trial weapon with Max DMG
    -I have no marksmanship merits
    -I do have Rng also, and was wondering if unlocking Detonator would be worth moving higher on the priorty list ( I'm probably gonna merit alot on cor, as it's my main event job is the reason for these questiions)
    -What would I change for this set when fighting Mamool instead?
    2. In what ways would I modifiy this Set when fighting things that count? (all HNM's, harder Dyna mobs, Einherjar/odin, sea gods, etc.)
    3. I normally /nin in merit's and just dual wield joy/m.kris (i know there was a huge debate on which was faster/more efficent so don't wanna re-hash what's been said, just giving a heads up)
    Thanks in advance everyone ^^
    Well if you had unlimited gear choices I would go with the following on COR:

    For Birds:

    Main hand: joy
    Sub hand: kris ( i guess if you really want too go /nin but I really don't see why you just main hand joy by itself and go with /rng for the increased acc from job traits but its up to you. I know just make the brd/nin pull so you can go /rng but whatever you prefer.)
    Range: Martial Gun
    Ammo: Steel Bullets
    Head: Zha'Go's Barbut
    Neck: Faith Torque
    Ear1: Brutal Earring
    Ear2: ACP7 Earring with 2 STR +5 RNG ATK ideal or Fenrirs earring for either atK+10 or RNg atk+10 either one active will benefit you
    Body: Mirke with whatever I suggest snapshot and whatever else you feel you need I don't care if you want rng atk rng acc or haste
    Hand: Skadi's Bazubands
    Ring 1: Jalzahn's Ring
    Ring 2: Rajas
    Back: Amemet Mantle +1
    Waist: Commodore Belt
    Legs: Skadi's Chausses
    feet: Corsair's Bottes +1

    You can get Detonator if you want but I dont realy see how the extra .5 dmg modifer for the TP bonus is greater than the increase rng acc the tp bonus will give Slugshot. I would get Leaden Salute over Detonator. Since you have Ranger I would get Detonator over Trueflight.

    If your missing alot just put on some rng acc items in the ears or rings slots first.

    The gear was picked for combination of rng atk + rng acc + str + agi + sTP + haste. I think some people may not want you to use a brutal earring and as far as feet go I am sure there might be something better but I don't know COR feet options all that well.

    I could give you cheaper choices if you wanted and your earrings and gear might change depending or how much hate your were generating at HNMs and such I just don't feel like typing out - enmity builds, rng acc builds, and ws builds for cor but if you wanted you could PM on ffxiah Carbuncle- Laitha for specfic questions. I know markmanship and Ranger pretty well but I not good authority on Cor specfic things like quick draw builds but I can get you in touch with the people that are the guru's on that information.

  12. #492
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    Quote Originally Posted by BrayenMidgard View Post
    This is what i had been thinking as well, as it seems like another perdu vs death scythe, and yeah i know OAT is better but i havnt been able to get my ls to get into VNM just yet so im looking towards the lower tier weapons atm.
    The scale isn't quite the same, though.
    Perdu/Moliones vs Death/Tred is 5% delay (+relevant stats) vs 0-4 BD (+relevant stats), Ultimatum vs Severance is ~3% delay 15 Attack vs 6-7 BD.

    Napkin maths points to the increase in WS damage from BD outdoing the increase in WS frequency/DoT from delay, in this specific case.

    I'm as much a proponent of "using the lower delay weapon you can X-hit build (6-hit in this case) for" as anyone, but it's not always the best regardless of other stats.


    And yes, Vengeance is much better than both.


    Byrthnoth : you mean fTP, not pDIF .

  13. #493
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    Ok >.> for Tachi: Gekko, Haubergeon+1 or Hachiman Domaru? I can't get a solid answer from anyone so far.

  14. #494
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    Domaru, if those are your only choices, more STR for 60% STR mod. Haub+1 would be better for say Rana

  15. #495
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    Quote Originally Posted by entaru View Post
    Domaru, if those are your only choices, more STR for 60% STR mod. Haub+1 would be better for say Rana
    How about for yuki/kasha? I've been told those need more attack to cap

  16. #496
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    well most people use Kirins Osode for the big 3. so in that theory id still go with Domaru, i WS in my Usukane Haramaki and thats pretty much exactly same stats so >.>

  17. #497
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    Quote Originally Posted by Laitha View Post
    Well if you had unlimited gear choices I would go with the following on COR:

    For Birds:

    Main hand: joy
    Sub hand: kris ( i guess if you really want too go /nin but I really don't see why you just main hand joy by itself and go with /rng for the increased acc from job traits but its up to you. I know just make the brd/nin pull so you can go /rng but whatever you prefer.)
    Range: Martial Gun
    Ammo: Steel Bullets
    Head: Zha'Go's Barbut
    Neck: Faith Torque
    Ear1: Brutal Earring
    Ear2: ACP7 Earring with 2 STR +5 RNG ATK ideal or Fenrirs earring for either atK+10 or RNg atk+10 either one active will benefit you
    Body: Mirke with whatever I suggest snapshot and whatever else you feel you need I don't care if you want rng atk rng acc or haste
    Hand: Skadi's Bazubands
    Ring 1: Jalzahn's Ring
    Ring 2: Rajas
    Back: Amemet Mantle +1
    Waist: Commodore Belt
    Legs: Skadi's Chausses
    feet: Corsair's Bottes +1

    You can get Detonator if you want but I dont realy see how the extra .5 dmg modifer for the TP bonus is greater than the increase rng acc the tp bonus will give Slugshot. I would get Leaden Salute over Detonator. Since you have Ranger I would get Detonator over Trueflight.

    If your missing alot just put on some rng acc items in the ears or rings slots first.

    The gear was picked for combination of rng atk + rng acc + str + agi + sTP + haste. I think some people may not want you to use a brutal earring and as far as feet go I am sure there might be something better but I don't know COR feet options all that well.

    I could give you cheaper choices if you wanted and your earrings and gear might change depending or how much hate your were generating at HNMs and such I just don't feel like typing out - enmity builds, rng acc builds, and ws builds for cor but if you wanted you could PM on ffxiah Carbuncle- Laitha for specfic questions. I know markmanship and Ranger pretty well but I not good authority on Cor specfic things like quick draw builds but I can get you in touch with the people that are the guru's on that information.
    Replace Brutal with STR+2 Earring and this is a nice Slugshot set for birds. It's probably obvious, but you shouldn't be meleeing in most of this.

  18. #498
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    Quote Originally Posted by StevenW View Post
    How about for yuki/kasha? I've been told those need more attack to cap
    Your atk is usually capped for merit mobs, however for HNMs, it mostly isn't. If I'm not mistaken, Gekko gives you 2.0x your atk with Yuki being 1.7x and Kasha being 1.5x. If I'm wrong, I apologize.

    Basically, if your atk isn't just slighly higher than your mob's def, I would recommend more atk+ options in your gear/food.

  19. #499
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    Quote Originally Posted by Nishida View Post
    For Elvaan BLM w/ no INT merits..is it better to stack more INT or more Macc/Skill on high resist targets? I know this is mostly situational, but I need a general basis to do my testing with once I'm 75.
    Hi. =o

  20. #500
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    Quote Originally Posted by Nishida View Post
    Hi. =o
    RoZ/CoP-era targets I'd go for the INT, but ToAU/WotG targets you'd probably want the MACC as they generally have much lower INT than their predecessors (dINT exceeds the threshold value).

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