Greater Colibri: Level: 82, Defense: 327, VIT: 67
Melee:
Radennotachi:
Weapon Damage: 89
Weapon Rank: 9
Low Cap fSTR: -9
High Cap fSTR: 17
STR: 110
fSTR: ((110 – 67) + 4)/4 = 11
Base Damage: 89 + 11 = 100
Ratio: (435/327) = 1.330
cRatio: Ratio - (0.05 x (82-75)) = 1.330 – 0.35 = .98
fMIN: (cRatio x 1.2) – 0.5 = (.98 x 1.2) – 0.5 = .676
fMAX: (cRatio x 1.2) x 1.05 = 1.234
Damage = Base Damage x pDIF
Minimum Damage = 100 x .676 = 67
Maximum Damage = 100 x 1.234 = 123
Average Melee Damage = 95
With Hasso:
fSTR: ((120 – 67) +4)/4 = 14
Ratio: (443/327) = 1.354
cRatio: 1.354 – 0.35 = 1.004
fMIN: (1.004 x 1.2) – 0.5 = .704
fMAX: (1.004 x 1.2) x 1.05 = 1.265
Minimum Damage = 72
Maximum Damage = 130
Average Hasso Damage = 101
With Hasso and Berserk:
fSTR: ((120 – 67) +4)/4 = 14
Ratio: (553/327) = 1.691
cRatio: 1.691 – 0.35 = 1.341
fMIN: (1.341 x 1.2) – 0.5 = 1.109
fMAX: (1.341 x 1.2) x 1.05 = 1.689
Minimum Damage = 114
Maximum Damage = 173
Average Hasso and Berserk = 143
Hagun:
Weapon Damage: 75
Weapon Rank: 8
Low Cap fSTR = -8
High Cap fSTR = 16
STR: 110
fSTR: ((110 -67) + 4)/4 = 11
Base Damage: 75 + 11 = 86
Ratio: (435/327) = 1.330
cRatio: Ratio - (0.05 x (82-75)) = 1.330 – 0.35 = .98
fMIN: (cRatio x 1.2) – 0.5 = (.98 x 1.2) – 0.5 = .676
fMAX: (cRatio x 1.2) x 1.05 = 1.234
Damage = Base Damage x pDIF
Minimum Damage = 86 x .676 = 58
Maximum Damage = 86 x 1.234 = 106
Average Melee Damage = 82
With Hasso:
fSTR: ((120 -67) + 4)/4 = 14
Ratio: (443/327) = 1.354
cRatio: 1.354 – 0.35 = 1.004
fMIN: (1.004 x 1.2) – 0.5 = .704
fMAX: (1.004 x 1.2) x 1.05 = 1.265
Minimum Damage = 62
Maximum Damage = 112
Average Hasso Damage = 87
With Hasso and Berserk:
fSTR: ((120 – 67) +4)/4 = 14
Ratio: (553/327) = 1.691
cRatio: 1.691 – 0.35 = 1.341
fMIN: (1.341 x 1.2) – 0.5 = 1.109
fMAX: (1.341 x 1.2) x 1.05 = 1.689
Minimum Damage = 98
Maximum Damage = 150
Average Hasso and Berserk = 124
Soboro:
Weapon Damage: 40
Weapon Rank: 4
Low Cap fSTR: -4
High Cap fSTR: 12
STR: 110
fSTR: ((110-67) + 4)/4 = 11
Base Damage: 40 + 11 = 51
Ratio: (435/327) = 1.330
cRatio: Ratio - (0.05 x (82-75)) = 1.330 – 0.35 = .98
fMIN: (cRatio x 1.2) – 0.5 = (.98 x 1.2) – 0.5 = .676
fMAX: (cRatio x 1.2) x 1.05 = 1.234
Damage = Base Damage x pDIF
Minimum Damage = 51 x .676 = 34
Maximum Damage = 51 x 1.234 = 62
Average Melee Damage = 48
With Hasso:
fSTR: ((120 -67) + 4)/4 = 14 but capped at 12.
Ratio: (443/327) = 1.354
cRatio: 1.354 – 0.35 = 1.004
fMIN: (1.004 x 1.2) – 0.5 = .704
fMAX: (1.004 x 1.2) x 1.05 = 1.265
Minimum Damage = 36
Maximum Damage = 65
Average Hasso Damage = 50
With Hasso and Berserk:
fSTR: ((120 – 67) +4)/4 = 14 but capped at 12.
Ratio: (553/327) = 1.691
cRatio: 1.691 – 0.35 = 1.341
fMIN: (1.341 x 1.2) – 0.5 = 1.109
fMAX: (1.341 x 1.2) x 1.05 = 1.689
Minimum Damage = 57
Maximum Damage = 87
Average Hasso and Berserk = 72
Tachi: Gekko
WS formula: Damage = (Weapon Damage + fSTR + Weapon Skill Modifier) * fTP * pDIF
There is also a pDIF/Attack modifier on Tachi: Gekko and several other Weapon Skills, this will be noted in the calculations.
Radennotachi:
Weapon Damage: 89
Weapon Rank: 9
Low Cap fSTR: -9
High Cap fSTR: 17
STR: 132
fSTR: ((132 – 67) +4)/4 = 17 but capped at 17.
WSC: (132 x 0.75) x .83 = 82
fTP: 1.5625
Ratio: (452/327) = 1.382
cRatio: Ratio - (0.05 x (82-75)) = 1.382 – 0.35 = 1.032
fMIN: (cRatio x 1.2) – 0.5 = (1.032 x 1.2) – 0.5 = .738
fMAX: (cRatio x 1.2) x 1.05 = 1.300
WS modified cRatio fMIN: .738 x 2 = 1.476
WS modified cRatio fMAX: 1.300 x 2 = 2.600
Damage = (Weapon Damage + fSTR + Weapon Skill Modifier) * fTP * pDIF
WSmin = ((89 + 17 + 82) x 1.5625) x 1.476 = 433
WSmax = ((89 + 17 + 82) x 1.5625) x 2.600 = 763
Average WS Damage = 598
With Hasso:
STR: 142
fSTR: ((142 – 67) +4)/4 = 19 but capped at 17.
WSC: (142 x 0.75) x .83 = 88
Ratio: (459/327) = 1.403
cRatio: Ratio - (0.05 x (82-75)) = 1.403 – 0.35 = 1.053
fMIN: (cRatio x 1.2) – 0.5 = (1.032 x 1.2) – 0.5 = .763
fMAX: (cRatio x 1.2) x 1.05 = 1.326
WS modified cRatio fMIN: .763 x 2 = 1.526
WS modified cRatio fMAX: 1.326 x 2 = 2.652
Damage = (Weapon Damage + fSTR + Weapon Skill Modifier) * fTP * pDIF
WSmin = ((89 + 17 + 88) x 1.5625) x 1.526 = 462
WSmax = ((89 + 17 + 88) x 1.5625) x 2.652 = 803
Average WS Damage = 632
With Hasso and Berserk:
STR: 142
fSTR: ((142 – 67) +4)/4 = 19 but capped at 17.
WSC: (142 x 0.75) x .83 = 88
Ratio: (573/327) = 1.752
cRatio: Ratio - (0.05 x (82-75)) = 1.752 – 0.35 = 1.402
fMIN: (cRatio x 1.2) – 0.5 = (1.402 x 1.2) – 0.5 = 1.182.
fMAX: (cRatio x 1.2) x 1.05 = 1.766
WS modified cRatio fMIN: 1.182 x 2 = 2.364
WS modified cRatio fMAX: 1.766 x 2 = 3.532
Damage = (Weapon Damage + fSTR + Weapon Skill Modifier) * fTP * pDIF
WSmin = ((89 + 17 + 88) x 1.5625) x 2.364 = 716
WSmax = ((89 + 17 + 88) x 1.5625) x 3.532 = 1070
Average WS Damage = 893
With Hasso, Berserk and WS Gorget:
Damage = (Weapon Damage + fSTR + Weapon Skill Modifier) * fTP * pDIF
WSmin = ((89 + 17 + 88) x (1.5625 +.1)) x 2.364 = 194 x 1.6625 x 2.364 = 762
WSmax = ((89 + 17 + 88) x (1.5625 +.1)) x 3.532 = 194 x 1.6625 x 3.532 = 1139
Average WS Damage = 950
Hagun:
Weapon Damage: 75
Weapon Rank: 8
Low Cap fSTR = -8
High Cap fSTR = 16
STR: 132
fSTR: ((132 -67) + 4)/2 = 17 but capped at 16.
WSC: (132 x 0.75) x .83 = 82
fTP: 1.875
Ratio: (452/327) = 1.382
cRatio: Ratio - (0.05 x (82-75)) = 1.382 – 0.35 = 1.032
fMIN: (cRatio x 1.2) – 0.5 = (1.032 x 1.2) – 0.5 = .738
fMAX: (cRatio x 1.2) x 1.05 = 1.300
WS modified cRatio fMIN: .738 x 2 = 1.476
WS modified cRatio fMAX: 1.300 x 2 = 2.600
Damage = (Weapon Damage + fSTR + Weapon Skill Modifier) * fTP * pDIF
WSmin = ((75 + 16 + 82) x 1.875) x 1.476 = 478
WSmax = ((75 + 16 + 82) x 1.875) x 2.600 = 843
Average WS Damage = 660
With Hasso:
STR: 142
fSTR: ((142 – 67) +4)/2 = 19 but capped at 16.
WSC: (142 x 0.75) x .83 = 88
Ratio: (459/327) = 1.403
cRatio: Ratio - (0.05 x (82-75)) = 1.403 – 0.35 = 1.053
fMIN: (cRatio x 1.2) – 0.5 = (1.032 x 1.2) – 0.5 = .763
fMAX: (cRatio x 1.2) x 1.05 = 1.326
WS modified cRatio fMIN: .763 x 2 = 1.526
WS modified cRatio fMAX: 1.326 x 2 = 2.652
Damage = (Weapon Damage + fSTR + Weapon Skill Modifier) * fTP * pDIF
WSmin = ((75 + 16 + 88) x 1.875) x 1.526 = 179 x 1.875 x 1.526 = 512
WSmax = ((75 + 16 + 88) x 1.875) x 2.652 = 179 x 1.875 x 2.652 = 890
Average WS Damage = 701
With Hasso and Berserk:
STR: 142
fSTR: ((142 – 67) +4)/2 = 19 but capped at 17.
WSC: (142 x 0.75) x .83 = 88
Ratio: (573/327) = 1.752
cRatio: Ratio - (0.05 x (82-75)) = 1.752 – 0.35 = 1.402
fMIN: (cRatio x 1.2) – 0.5 = (1.402 x 1.2) – 0.5 = 1.182.
fMAX: (cRatio x 1.2) x 1.05 = 1.766
WS modified cRatio fMIN: 1.182 x 2 = 2.364
WS modified cRatio fMAX: 1.766 x 2 = 3.532
Damage = (Weapon Damage + fSTR + Weapon Skill Modifier) * fTP * pDIF
WSmin = ((75 + 16 + 88) x 1.875) x 2.364 = 179 x 1.875 x 2.364 = 793
WSmax = ((75 + 16 + 88) x 1.875) x 3.532 = 179 x 1.875 x 3.532 = 1185
Average WS Damage = 989
With Hasso, Berserk and WS Gorget:
Damage = (Weapon Damage + fSTR + Weapon Skill Modifier) * fTP * pDIF
WSmin = ((75 + 16 + 88) x (1.875 +.1)) x 2.364 = 179 x 1.975 x 2.364 = 835
WSmax = ((75 + 16 + 88) x (1.875 +.1)) x 3.532 = 179 x 1.975 x 3.532 = 1248
Average WS Damage = 1041
Soboro:
Weapon Damage: 40
Weapon Rank: 4
Low Cap fSTR: -4
High Cap fSTR: 12
STR: 132
fSTR: ((132-67) + 4)/4 = 17 but capped at 12.
WSC: (132 x 0.75) x .83 = 82
fTP: 1.5625
Ratio: (452/327) = 1.382
cRatio: Ratio - (0.05 x (82-75)) = 1.382 – 0.35 = 1.032
fMIN: (cRatio x 1.2) – 0.5 = (1.032 x 1.2) – 0.5 = .738
fMAX: (cRatio x 1.2) x 1.05 = 1.300
WS modified cRatio fMIN: .738 x 2 = 1.476
WS modified cRatio fMAX: 1.300 x 2 = 2.600
Damage = (Weapon Damage + fSTR + Weapon Skill Modifier) * fTP * pDIF
WSmin = ((40 + 12 + 82) x 1.5625) x 1.476 = 309
WSmax = ((40 + 12 + 82) x 1.5625) x 2.600 = 544
Average WS Damage = 426
With Hasso:
STR: 142
fSTR: ((142 – 67) +4)/4 = 19 but capped at 12.
WSC: (142 x 0.75) x .83 = 88
Ratio: (459/327) = 1.403
cRatio: Ratio - (0.05 x (82-75)) = 1.403 – 0.35 = 1.053
fMIN: (cRatio x 1.2) – 0.5 = (1.032 x 1.2) – 0.5 = .763
fMAX: (cRatio x 1.2) x 1.05 = 1.326
WS modified cRatio fMIN: .763 x 2 = 1.526
WS modified cRatio fMAX: 1.326 x 2 = 2.652
Damage = (Weapon Damage + fSTR + Weapon Skill Modifier) * fTP * pDIF
WSmin = ((40 + 12 + 88) x 1.5625) x 1.526 = 140 x 1.5625 x 1.526 = 333
WSmax = ((40 + 12 + 88) x 1.5625) x 2.652 = 140 x 1.5625 x 2.652 = 580
Average WS Damage = 456
With Hasso and Berserk:
STR: 142
fSTR: ((142 – 67) +4)/2 = 38 but capped at 17.
WSC: (142 x 0.75) x .83 = 88
Ratio: (573/327) = 1.752
cRatio: Ratio - (0.05 x (82-75)) = 1.752 – 0.35 = 1.402
fMIN: (cRatio x 1.2) – 0.5 = (1.402 x 1.2) – 0.5 = 1.182.
fMAX: (cRatio x 1.2) x 1.05 = 1.766
WS modified cRatio fMIN: 1.182 x 2 = 2.364
WS modified cRatio fMAX: 1.766 x 2 = 3.532
Damage = (Weapon Damage + fSTR + Weapon Skill Modifier) * fTP * pDIF
WSmin = ((40 + 12 + 88) x 1.5625) x 2.364 = 140 x 1.5625 x 2.364 = 517
WSmax = ((40 + 12 + 88) x 1.5625) x 3.532 = 140 x 1.5625 x 3.532 = 772
Average WS Damage = 644
With Hasso, Berserk and WS Gorget:
Damage = (Weapon Damage + fSTR + Weapon Skill Modifier) * fTP * pDIF
WSmin = ((40 + 12 + 88) x (1.5625 +.1)) x 2.364 = 140 x 1.6625 x 2.364 = 550
WSmax = ((40 + 12 + 88) x (1.5625 +.1)) x 3.532 = 140 x 1.6625 x 3.532 = 822
Average WS Damage = 686