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Thread: What's Better?     submit to reddit submit to twitter

  1. #921
    I'm more gentle than I look.
    Mr. Feathers AKA Mr. Striations
    All hail Lord Yamcha

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    For mamool Ja stablers

    5/5 usu faith torque flame ring ect (still capped w/ pizza+1)

    vs

    Turban/love torque/brutal/delta
    Usu/enkidu/thunder/rajas
    Cuch/black/byakko's/usu

    Build B caps my crit rate on stablers (according to an earlier post reporting their agi at 69) but has less str and 1% less haste.

    both build should cap acc(on lv 81 and 82 stablers), except for lv 83 stablers where build b would have 90% hitrate.

    Also, usu vs same build on birds (focus up only), where both builds would cap hitrate.

  2. #922
    CoP Dynamis
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    Scythe question for someone who does NOT have Rajas (and won't until I feel I have the proper replacements (ie: +6 stat rings) to give Tamas up, it just isn't happening otherwise), and will be /WAR for the most part until I can get a 6-hit /SAM as well as Rajas Ring. I'm not 75 yet, just looking at options I have.

    inb4getrajas, I've stated all I'll say about it above.

    I currently have these options:
    Death Scythe +1, Tredecim Scythe, and Moliones's Sickle. Don't have IS for Perdu.

  3. #923
    xXNyteFyreXx420Sharingan
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    Depends on your options. I'd probably go with Death +1 if you can get Rose Strap in the meantime, as Rose + Brutal + /SAM is a 6-hit. If not, I'd go with Tred (/SAM + Brutal = true 6-hit). I'd avoid Moliones's simply because you need to either land 3/4 hits of Guillo with the above setup (one too many to rely on imo) or use WTath/Fourth Mantle during TP (potentially sacrificing accuracy).

  4. #924
    Nidhogg
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    Death Scythe +1 generally.

  5. #925
    D. Ring
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    Quote Originally Posted by Fredjan View Post
    Scythe question for someone who does NOT have Rajas (and won't until I feel I have the proper replacements (ie: +6 stat rings) to give Tamas up, it just isn't happening otherwise), and will be /WAR for the most part until I can get a 6-hit /SAM as well as Rajas Ring. I'm not 75 yet, just looking at options I have.

    inb4getrajas, I've stated all I'll say about it above.

    I currently have these options:
    Death Scythe +1, Tredecim Scythe, and Moliones's Sickle. Don't have IS for Perdu.
    Magians or gtfo!
    jk but magians weapons tend to beat out the other options for each job by retarded amounts so if you have the time there's not really any question that you should be trying for one of those.

  6. #926
    I'm more gentle than I look.
    Mr. Feathers AKA Mr. Striations
    All hail Lord Yamcha

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    Quote Originally Posted by Cream Soda View Post
    For mamool Ja stablers

    5/5 usu faith torque flame ring ect (still capped w/ pizza+1)

    vs

    Turban/love torque/brutal/delta
    Usu/enkidu/thunder/rajas
    Cuch/black/byakko's/usu

    Build B caps my crit rate on stablers (according to an earlier post reporting their agi at 69) but has less str and 1% less haste.

    both build should cap acc(on lv 81 and 82 stablers), except for lv 83 stablers where build b would have 90% hitrate.

    Also, usu vs same build on birds (focus up only), where both builds would cap hitrate.

    To give more detail


    Destroyers/empty/empty/Black tahtlum
    Usu/Faith Torque/Brutal/Odin earring thingie
    Usu/usu/rajas/ulthalam's
    Forager/Black Belt/Usu/Usu

    Destroyers/empty/empty/Black Tathlum
    Turban/Love torque/Brutal/Odin earring thingie
    Usu/Enkidu/Rajas/Thunder
    Cuch/Black Belt/Byakko's/Usu


    Things to note:
    Both builds Cap acc and fstr, so I couldn't take my full usu build and swap faith torque for justice torque and ulthalm's for flame to benefit from fstr.


    Full Usu:
    75+36 str (2/ kabob)
    70+19 dex
    479 attack (kabob but no buffs)
    25% haste


    Crit build:
    75+33 str (w/ kabob)
    70+47 dex
    Attack w/ kabob and nothing else 442
    24% haste

    I could swap from usu to fuma for 1% more haste to make it 25 vs 25, but didn't know how the 7 stp would stack up to the 1 haste and it would bring me VERy slightly under cap (like 93%)

  7. #927
    Sea Torques
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    What's better:

    THF(or DNC, or BRD) melee daggers..

    Kartika (DMG33+5)/Athame(D18 / OAT; non-verthandi eye dmg+ augment)
    or
    Kartika/(azoth,blau,sirocco, different magian weapon [STR/ATK, DEX/ACC]

    For the purpose of solo mostly.

  8. #928
    D. Ring
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    Quetzalcoatl

    str4 acc+3 da+2%
    vs
    str3 dex3

    for Blade jin.
    acc is more than likley far past capped and i need to make a separate macro to drop a ton of it.
    Usu feet can be added in for honourable mention since the stp loss on ws makes me lose an attack round except during times that i theorize to be caused by multiple DA on ws.

  9. #929
    CoP Dynamis
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    Quote Originally Posted by Khajit View Post
    Magians or gtfo!
    jk but magians weapons tend to beat out the other options for each job by retarded amounts so if you have the time there's not really any question that you should be trying for one of those.
    I plan on going for magian max dmg/OAT scythes when I hit 75 (I plan on getting both, I know which is better). I was asking for what I *should* use in the meantime as well.

  10. #930
    Banned.

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    Quote Originally Posted by Clerix View Post
    For the purpose of solo mostly.
    DNC: Azoth/Athame
    THF: Blau/Sirocco

  11. #931
    Sea Torques
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    Quote Originally Posted by Thorny View Post
    DNC: Azoth/Athame
    THF: Blau/Sirocco
    The Athame, even without the Damage+?

  12. #932
    Salvage Bans
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    Sylph

    Quote Originally Posted by Clerix View Post
    The Athame, even without the Damage+?
    i was wondering the same question.

  13. #933
    D. Ring
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    Quote Originally Posted by Clerix View Post
    What's better:

    THF(or DNC, or BRD) melee daggers..

    Kartika (DMG33+5)/Athame(D18 / OAT; non-verthandi eye dmg+ augment)
    or
    Kartika/(azoth,blau,sirocco, different magian weapon [STR/ATK, DEX/ACC]

    For the purpose of solo mostly.
    For solo the agi+4 eva+12 daggers would destroy the others considering they have good dmg/delay on them with +14 eva after you factor in the agi. Athame subbed for dnc for the extra tp gain.

  14. #934
    Hydra
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    With occasionally attack 2-4 times in the .dat files for magian weapons it seems possible that they are going to implement more hits on the low damage magian weapons so I need to figure out if an Occasionally attacks 2-4 times scythe is going to beat what I currently use (a merc kris)
    Current setup- DRK/DRG 192 delay Occasionally attacks 2-3 times
    input /equip back "Gigant Mantle;
    input /equip head "Walahra Turban";
    input /equip sub "Wyvern Targe";
    input /equip ring1 "Blitz Ring";
    input /equip neck "Ritter Gorget";
    input /equip feet "Homam Gambieras";
    input /equip legs "Homam Cosciales";
    input /equip hands "Homam Manopolas";
    input /equip body "Gloom Breastplate";
    input /equip main "Mercurial Kris";
    input /equip ear1 "Wyvern Earring";
    input /equip waist "Swift Belt";
    input /equip ammo "Iwatsubute";
    input /equip ear2 "Cassie Earring";
    input /equip ring2 "Bomb Queen Ring";
    43.75% magical haste
    25% gear haste
    68.75% total haste
    +316 HP


    I almost never have capped accuracy in the parses typically 88%ish 4 dagger merits


    Setup with Scythe- DRK/SAM - Damage 45 Delay 512 Occasionally attacks 2-4 times (Theoretically) Calculated delay includes -3% from sword strap
    input /equip back "Gigant Mantle";
    input /equip head "Walahra Turban";
    input /equip sub "Sword Strap" -3% Delay
    input /equip ring1 "Bloodbead ring"; +50HP
    input /equip neck "Ritter Gorget";
    input /equip feet "Marine F Boots"; +29HP
    input /equip legs "Homam Cosciales";
    input /equip hands "Alkyoneus's Bracelets"; +20HP
    input /equip body "Gloom Breastplate";
    input /equip main "Vengeance"; Damage 45 Delay 528 Occasionally attacks 2-4 times
    input /equip ear1 "Intruder Earring"; +40HP
    input /equip waist "Swift Belt";
    input /equip ammo "Iwatsubute";
    input /equip ear2 "Cassie Earring";
    input /equip ring2 "Bomb Queen Ring";

    43.75% Magic haste
    25% Job ability haste (Hasso + Desperate Blows)
    12% Gear Haste
    Total 80% Capped Haste
    +455 HP

    8/8 Scythe merits, I'd assume I'll be capped accuracy "95%" always


    I posted this in the random question thread and realized it goes better over here. I don't know how to do the math to figure this out. Can I get some assistance to see how close they are in damage? I provided the delays, # of attacks, haste %, accuracy, weapon dmg, and HP + which I imagine is all the information needed for the calculation.

  15. #935
    xXNyteFyreXx420Sharingan
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    Hit distribution on the 2-4 hit scythe would play a significant role here. SEBW zerging is all about hitting as fast as possible, and scythe delay simply can't compete normally.

    MKris hit distribution is 30:50:20, averaging 1.9 hits/round. At 88% accuracy, this becomes 1.672 hits/round. 1.672 hits/round at 192 delay and 68.75% Haste is 192*0.3125=60/1.672=35.885 delay units per hit on average. A 512 delay scythe with no additional hits will land a hit every 512*0.2=102.4/0.95=107.789 delay units assuming capped accuracy. 107.789/35.885=3.004.

    You have 9.7% more HP in your scythe set assuming Hume with HP merits, which would cut the margin to 3.004/1.097=2.738. Add in lolbasedamage and you're still looking at a hit distribution averaging 2.2+ hits/round (depending on pDIF) after accounting for hitrate (2.32 hits/round unadjusted) for this scythe to be worth using over MKris. If you capped hitrate with MKris, the number would be higher.

    Anybody know the hit distribution for an attacks 2-4 times weapon?

  16. #936
    Dragoon Enthusiast
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    Commodore Belt vs Gun Belt for COR/RNG shooting for TP?

  17. #937
    E. Body
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    COR/RNG sucks, so Commodore.

  18. #938
    D. Ring
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    Phoenix

    How does 5 marks skill even compare with 4 str 8racc 5ratk, think before you post lol.

  19. #939
    Banned.

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    Quote Originally Posted by Shinryuu View Post
    COR/RNG sucks, so Commodore- even though Gun Belt quite clearly provides less RATTK and RACC than Commodore..
    .

  20. #940
    Nidhogg
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    For those who say COR/RNG sucks, why?

    I like sharpshot + barrage = free WS.

    So my question is kinda, what's better? /WAR and doing maybe 200-300 more on your WS every 5 minutes with Berserk/Warcry or getting a free 1200+ WS every 5 minutes with barrage which also does 500-1000?

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