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Thread: What's Better?     submit to reddit submit to twitter

  1. #1101
    BG Content
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    Quote Originally Posted by Tsuko_Asura View Post
    Isn't an active Rune Chopper better than any 6-hit PLM build a WAR can get? <_<
    Rune chopper only works with refresh, etc! Also, I want to try it out and see for myself. Assuming no haste difference, this build gets 100tp faster with comparable dps at the sacrifice of some pdif. 25% damage boost, penta, and faster/equal tp gain vs.
    attack, raging rush and 2% da. It will probably depend who/what my buffers are.

  2. #1102
    D. Ring
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    Quote Originally Posted by Genrye View Post
    fumas and 1% neck piece -> 26% -> ??? -> profit
    Even without full usu wasn't it proven usu feet > fumas based on average hits to 100 tp from the store tp+? May be wrong, just checking.

  3. #1103
    Relic Shield
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    Quote Originally Posted by Darkmagi View Post
    Even without full usu wasn't it proven usu feet > fumas based on average hits to 100 tp from the store tp+? May be wrong, just checking.
    you're right and genrye is wrong. usu feet best for caped or uncaped even w/o full set ( the store tp beats 1% haste), on monk, pup and prolly nin too. tiercel necklace is enferior to justice torque since it gives only a small fraction of haste, and J torque is also inferior to

    http://i224.photobucket.com/albums/d...z/carapace.jpg

    ( best possible is str3 att7 stp 2)

    tiercel is best only if usu feet w/o full usukane.

  4. #1104
    So hard we fuck rocks
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    Wyrmal Mail +1

    What food am I gonna need to eat at Birds/nyzul/namis/einherjar to come close to 95% with the following gear, and is it even worth it?

    Tassal+1
    Pole grip
    White or black Tathlum
    W-mart head (working on aces)
    ancient torque
    assault earring
    brutal
    ?????????????wyrml +1?
    Homam
    Toreadors or blitz(possibly able to do this with blitz? before I get aces?)
    Rajas
    Chuch mantle
    Swift Belt
    Homam cocialles
    Aurum Sabatons (waiting on some feettz to drop)

    I normally TP in Askar Korazin, white tath, rajas and brutal when /sam for a 28 store TP build (again Tyger is a stingy bitch)

    I assume until I get a V. fork that it's better to fulltime Black tathlum? but would losing that extra 5 TP and str and attack and double attack be worth 2% haste?

    TL;DR:
    I guess what situations would I be able to pull off using the 2% haste on Drg Body +1 and still hit decently

  5. #1105
    An exploitable mess of a card game
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    Quote Originally Posted by shepardG View Post
    Wyrmal Mail +1

    What food am I gonna need to eat at Birds/nyzul/namis/einherjar to come close to 95% with the following gear, and is it even worth it?

    Tassal+1
    Pole grip
    White or black Tathlum
    W-mart head (working on aces)
    ancient torque
    assault earring
    brutal
    ?????????????wyrml +1?
    Homam
    Toreadors or blitz(possibly able to do this with blitz? before I get aces?)
    Rajas
    Chuch mantle
    Swift Belt
    Homam cocialles
    Aurum Sabatons (waiting on some feettz to drop)

    I normally TP in Askar Korazin, white tath, rajas and brutal when /sam for a 28 store TP build (again Tyger is a stingy bitch)

    I assume until I get a V. fork that it's better to fulltime Black tathlum? but would losing that extra 5 TP and str and attack and double attack be worth 2% haste?

    TL;DR:
    I guess what situations would I be able to pull off using the 2% haste on Drg Body +1 and still hit decently
    The ATT and DA won't compete with the haste. Use Rose Strap to keep a gimp 6-hit build (Or Rose+White tathlum). No time for ACC calculations, but I would prioritize that 6-hit.

  6. #1106
    xXNyteFyreXx420Sharingan
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    Fenrir

    Thal +1 actually presents a bit of a problem here, as 478 delay means you're not going to get a viable 6-hit that includes Wyrm Mail +1 without giving up an unreasonable amount of accuracy or trading out haste elsewhere (nullifying the benefits of Wyrm +1). If it was a standard 492, VFork, or the Magian OAT I'd have something for you here, but I think it's actually not worthwhile in your case to use Wyrm +1 until you have a better (and higher delay) polearm.

  7. #1107
    An exploitable mess of a card game
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    I didn't even notice that. I don't think Thal+1's extra DMG will beat Wyrm+1 though. At the very least, Fay Lance can tie/beat Thal+1 where the Additional Effect is unnecessary.

  8. #1108
    So hard we fuck rocks
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    Yugl, 'fyre,

    Thanks for the info. I had been contemplating getting rid of the Thass+1 infavor of NQ until my Magian one gets finished. This just confirmed it ^^

    Woot 3-5mil in my pocket!

  9. #1109
    You fall, we haul. Saving your Ass is my business
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    opps put this in the random thread guess it belongs here...Just comming back into the game after about a 4 month break. I stripped my self wasnt expecting to come back, but in terms of these magian weps, Is the dagger on with +4 dex +8 acc/blau gonna beat out blau sirocco?

  10. #1110
    Flowery Twats
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    if uncapped acc, yes, if not, no

  11. #1111
    Sea Torques
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    tomoe/pole/hachi hands 5hit VS engetsuto+1/sword/dusk 6hit
    (20 haste gears without hands, /war brutal for DA)

  12. #1112
    CoP Dynamis
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    Working on re-augmenting my Royal Redingote for my Summoner, and I'm just curious what people think the 2nd ideal augment is.

    Yes, I AB'ed mine to 75, capped my smn skill, etc. I have intentions on seriously using it other than easy merits.

    My group 1 merits are 5/5 physical attack and 5/5 magic attack. As for group 2, I'm planning on maxing 1 the magical BPs (most likely wind blade) while keeping the others @ 1 merit each. I'm welcome to opinions on that too.

    The first one is going to be pet: MAB/M.ACC without a doubt, the entire reason I'm redoing it for summoner.

    On the second one, I'm just unsure. I've considered -2 Perp, pet attack/r.atk+15, and pet crit/DA. I kinda ignored the last one because of Summoner's Doublet. I'm just wondering if people've had experience with the attack/r.atk augment vs. AF2 body. I'm leading to -2 perp, personally, as I've noticed quite an improvement in physical BPs after getting the doublet.

    Also figured I'd mention, I won't be getting smn related augments on the moogle hat or the shantotto pants; those are going towards my WHM.

  13. #1113
    Relic Shield
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    Quote Originally Posted by seiji View Post
    tomoe/pole/hachi hands 5hit VS engetsuto+1/sword/dusk 6hit
    (20 haste gears without hands, /war brutal for DA)
    5-hit build: with 17% DA and, to simplify, 100% acc.

    rounds till 100TP: 3.54
    attack per round: 1.17
    attack per cycle:1.17*3.54=4.14
    Time to get TP: 480*3.54*(1-0.65)/60=9.91 seconds.

    Spoiler: show

    In reality, with 95% acc and 45 % zanshin these figures become

    rounds till 100TP: 3.66
    attack per round: 1.13
    attack per cycle:1.13*3.66=4.13
    Time to get TP: 480*3.66*(1-0.65)/60=10.25 seconds.


    6-hit build: with 15% DA and, to simplify, 100% acc.

    rounds till 100TP: 4.46
    attack per round: 1.15
    attack per cycle:1.17*3.54=5.13
    Time to get TP: 461*0.97*4.46*(1-0.68 )/60=10.63 seconds.

    Spoiler: show

    In reality, with 95% acc and 45 % zanshin these figures become

    rounds till 100TP: 4.61
    attack per round: 1.11
    attack per cycle:1.13*3.66=5.12
    Time to get TP: 461*0.93*4.61*(1-0.68)/60=11.0 seconds.


    Melee damage balance:I'm going to neglect the + str on hachiman gloves ( 5 hit build) and the +5 attack on dusk (6 hit build) fo now:


    (5.13/10.61)/(4.14/9.91)=1.157

    6 hit build does +15.7% melee damage.

    WS damage balance: Neglecting the fact both set ups use different WS gear most likely:

    9.91/10.63=0.932=1-0.068

    6-hit build does -6.8% WS damage.

    meditate for 160 Tp meditate to simplify.

    This gives 1.6 weapon skills to 5 hit builds, and 1.35WS to 6 hit builds 5 roughly 3 TP wasted per meditate tic).

    1.35/1.6=1-0.156

    6 hit build does -15.6% meditate damage.


    So imagine for a second that both set up have teh same WS average damage W, and the same melee average damage M, then

    6 hit build damage per second is

    DPS1=(5.13*M+W)/10.63+1.35*W

    5 hit build damage per second is

    DPS2=(4.14*M+W)/9.91+1.6*W

    Solve DPS1>DPS2.... I find with x=W/M:

    x<0.2561

    which basically never happens ( your weaponskill average is always 5x more than your melee... so x>5...)

    So imagine that x=6 for example ( would need actual info on your WS gear to determine x)

    then DPS2/DPS1=10.62/9.14=1.16

    5 hit tomoe does about +16% damage than engetsuto+1 6 hit, and the small differences in both set ups about average melee damage and average WS damage are not going to change this by much.

  14. #1114
    Sea Torques
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    TY

  15. #1115
    Puppetmaster
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    Assuming capped acc, and assuming a Merit situation.

    RNG/SAM

    Magnatus with +7 damage or (46 base damage)
    Hellfire+1 (42 base damage with 7 Racc and 17Ratt)

    Just finished the gun for cor QD and was wondering if it was any good on rng.

  16. #1116
    RIDE ARMOR
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    NQ Kaiten

    Kaiten body ranking before Byrnie +1?

    Hauby+1, Askar, NQ Byrnie, Nocturnus Mail (Osode), Other?

  17. #1117
    Sandworm Swallows
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    How good are Shadow Trews for BLM? I already have Morrigan's Slops.

  18. #1118
    Banned.

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    Quote Originally Posted by ringthree View Post
    How good are Shadow Trews for BLM? I already have Morrigan's Slops.
    Morrigan's > HQ Shadow pants > NQ Shadow pants = Mahatma > Errant.

  19. #1119
    Hydra
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    Slug Shot feet:

    Marine M Boots (+3 STR +2 AGI) or Scout's Socks (+10 Ratk)?

  20. #1120
    Flowery Twats
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    Scout's Socks comfortably

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