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Thread: Dat Mining Discussion     submit to reddit submit to twitter

  1. #221
    Relic Weapons
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    Havok Stormblood
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    Quote Originally Posted by SathFenrir View Post
    If relics get "occasionally attack xxx" times I will spend the rest of my life going around the world to personally drink up all the bawwww tears from aegis upgraders.
    well aegis could occasionally shield bash 2-3 times...gjallarhorn however..

  2. #222
    Ridill
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    blocking for 2-3x dmg or occasionally singing songs at 2-3x strength (and having a log notification so you can adjust accordingly) would be spiffy... but yeah, doubt that's happening lol

  3. #223
    Remit One (1) Custom Title
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    Qeomash Pandemonium
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    So...Purple Mage gear finally available?

  4. #224
    Kunkkaaaaaaa!
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    Occasional song effect x4!


    I kid I kid

  5. #225
    Myr said I should dodge roll
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    Hecate's Cape
    DEF:4 MP+7 Magic Accuracy+3
    "Magic Atk. Bonus"+3
    Lv 74 WHM, BLM, RDM, BRD, SMN, BLU, SCH






    that COR isn't on there. . . .

  6. #226
    Relic Shield
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    Quote Originally Posted by AidenCarby View Post
    2-4 excal swing would be so broken lol, almost sure to proc additional damage every attack round. D:
    No it's only around 8-12% on high level mobs from what we've tested. Still even just having a joytoy version of excal would be ridiculously amazing. It's hard to know if SE would actually do something that powerful. On the other hand if every weapon can start to be enhanced like that then it's not really quite as huge.

  7. #227
    Fake Numbers
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    Cerberus

    Quote:
    Originally Posted by Nicostrato View Post
    1 M.acc/2 potency for nukes Vs. 2 M.acc/1 potency for slow/para

    I know at least one RDM that will be taking MND ring to pair with that new MND belt.

    I'd wager that the INT ring would help RDM more than the MND ring unless you only ever play RDM in ally / party situations.
    INT ring would help on nukes and blind only since I use Omega/Balrahn's for bind/grav.
    MND ring would help on Slow2 for Suzaku solo/duo, Cactrot Solo. I slow2 all LaVaule/Beadeaux NM's when I solo/duo.

  8. #228
    uncompromising cuntnificence
    buh buh buh browsssssssss

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    Quote Originally Posted by Qeomash View Post


    So...Purple Mage gear finally available?
    Marduk and Morrigan not purple enough for you?

  9. #229
    Relic Horn
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    Xanthe Celaeno
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    Quote Originally Posted by Qeomash View Post


    So...Purple Mage gear finally available?
    No items introduced with that look, so it's cutscene only.

  10. #230
    uncompromising cuntnificence
    buh buh buh browsssssssss

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    Quote Originally Posted by Xanthe View Post
    No items introduced with that look, so it's cutscene only.
    How disappointing. I was so excited by the potential to look even more fucking ridiculous than I already do!

  11. #231
    New Spam Forum
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    Bismarck

    8 hour recast on chocobo beret is nice. I was expecting 72 hours or something sucky

  12. #232
    Sandworm Swallows
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    Quote Originally Posted by Havok View Post
    well aegis could occasionally shield bash 2-3 times...gjallarhorn however..
    Even if G-horn doesn't get anything i won't bitch... its still broken lol. Only thing that could piss me off is if they gave someone a ballad +2 horn/upgrade and didn't up a G-horns +s

  13. #233
    Remit One (1) Custom Title
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    Quote Originally Posted by Xanthe View Post
    No items introduced with that look, so it's cutscene only.
    But if there's a version for Taru and Mithra now...perhaps we'll see the two other Spitewardens, eh?!

    Edit: I just want another pimp hat, really.

  14. #234
    Ridill
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    Quote Originally Posted by Nicostrato View Post
    INT ring would help on nukes and blind only since I use Omega/Balrahn's for bind/grav.
    MND ring would help on Slow2 for Suzaku solo/duo, Cactrot Solo. I slow2 all LaVaule/Beadeaux NM's when I solo/duo.
    Have to look at the % slow added to your total set vs. overall damage added to nuke / mp<-> damage ratio for the entire fights too I think. If the % added doesn't actually change your ability to keep shadows up but the int over the course of a long solo saves you a full nuke or two worth of mp then the actual overall safety value of the mods leans towards the int.

    Either way it's such a small increase and which would be better for rdm is entirely situational so it comes down to personal preference.

    I don't slow 2 some mobs like Coinbiter or Draketrader because the mp spent overall on slowing it for the whole fight shaves like upwards of 10 minutes off the fight if you just spend the mp nuking and use slow 1 (since neither mob are really dangerous at all anyways)

    Quadav SCNM definitely slow2 everything.

  15. #235
    Puppetmaster
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    Patriarch Protector's arrow -> Combat Caster's quiver

    Nuf said.

  16. #236
    Relic Weapons
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    Krabkatoa Steamer
    Orcus Trophy Hunter
    Blobdingnag Burster
    Verthandi Ensnarer
    Ruthven Entomber
    Yilbegan Hideflayer
    Lovely titles.

    Obviously Ruthven is the Vampire NM, and Krab, well (der), but anyone found out which one of these names belongs to that big juicy Wyrm, Pixie and the antlion? Dying to know!

  17. #237
    Puppetmaster
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    Bismarck

    Orcus = Antlion

  18. #238
    Chram
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    Bahamut

    Any clues for the Rank 4 & 5 prizes yet?

  19. #239
    E. Body
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    Fenrir

    Quote Originally Posted by Acorn View Post
    8 hour recast on chocobo beret is nice. I was expecting 72 hours or something sucky
    I doubt many people care though, since the 0.5 millisecond trivia contest was lame anyways.

    I mean seriously, what's the harm in giving away a few hundred caps to people who wanted them? (i.e. first 100 people to answer question correctly)

  20. #240
    Fake Numbers
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    Gilgamesh

    I guess defeating Shadow Lord [S] doesnt give a title he is not cool enough maybe.

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