Item Search
     
BG-Wiki Search
Page 10 of 13 FirstFirst ... 8 9 10 11 12 ... LastLast
Results 181 to 200 of 258

Thread: Campaign - 3/23/10 Update     submit to reddit submit to twitter

  1. #181
    New Spam Forum
    Join Date
    Mar 2009
    Posts
    164
    BG Level
    3
    FFXI Server
    Alexander

    My 2 cents indicate that is a bug....


    Btw in alexander we took glacier and xarc(s) wich other servers got it ?

    Have u tried to do cb battle in castles ? does it sucks?

    1 more question anyone figured yet wich sea gorgets work with the neew weaponskills?

  2. #182
    So hard we fuck rocks
    Join Date
    Jan 2009
    Posts
    3,043
    BG Level
    7
    FFXI Server
    Sylph

    @ takitoo

    Yeah we have xarc and beucidine(sp) on Slyph, but I have yet to do any battles in the castle zones.

    There has been a big push, imo, to unlock this BCNM. Hell, there's been a big push across the campaign front in general, like 40-60 People in non-dungeon campaigns at all times now. Every zone except for la value, beaudeux, and castle O is under allied control (and one random windy zone... don't know how that happened), but it's gonna be a tough push to see if we can turn castle zones red/blue/yellow.

  3. #183
    Sea Torques
    Join Date
    Aug 2006
    Posts
    514
    BG Level
    5

    Castle campaign isn't too bad. You have the narrow hallway to camp in right before where Dark Spark is to battle. The only threat is 1 IT Demon in each intersection, but generally, everyone camps right at the first hallway, so expect to have it CFH and killed to clear the pull/fight path. Mobs are really not that hard and the only thing that sucks is Taurus mobs that Mortal Ray campaign heroes and soldiers.

    The Keep may be a nightmare, due to IT Ahriman surrounding the entrance, so expect to camp right at the zone/tag npc. Overall, it's really nothing bad and great exp...for now.

    Also, another Campaign Op update. Bailey Borer is nothing more than destroy 1 Zvahl Fortalice for 723 exp and 1841 AN, and that's just for 1 star.

  4. #184
    Banned.

    Join Date
    Jul 2007
    Posts
    1,206
    BG Level
    6

    Quote Originally Posted by Kainstryder View Post
    Castle campaign isn't too bad. You have the narrow hallway to camp in right before where Dark Spark is to battle. The only threat is 1 IT Demon in each intersection, but generally, everyone camps right at the first hallway, so expect to have it CFH and killed to clear the pull/fight path. Mobs are really not that hard and the only thing that sucks is Taurus mobs that Mortal Ray campaign heroes and soldiers.

    The Keep may be a nightmare, due to IT Ahriman surrounding the entrance, so expect to camp right at the zone/tag npc. Overall, it's really nothing bad and great exp...for now.

    Also, another Campaign Op update. Bailey Borer is nothing more than destroy 1 Zvahl Fortalice for 723 exp and 1841 AN, and that's just for 1 star.
    This would rule if it wasn't such a bitch getting to one of them. Even if you could just OP into the Baileys it wouldn't be so bad but F that death trap.

  5. #185
    Sea Torques
    Join Date
    Aug 2006
    Posts
    514
    BG Level
    5

    Quote Originally Posted by Malacite View Post
    This would rule if it wasn't such a bitch getting to one of them. Even if you could just OP into the Baileys it wouldn't be so bad but F that death trap.
    It's actually pretty simple to reach two of them right at the entrance. From the entrance, once you hit the intersection, go north or south all the way. It leads to a dead end with a fortalice. There's no way to get aggro if you fight right on the stairs against the now invisible barrier blocking out the lower path. The demon pathing in the hall will never see you and the only way to aggro is if you cast magic if an Ice Elemental is near.

    I guess the real death trap is just reaching the castle, but even then that's not too bad after you learn Xarcabard [S].

  6. #186
    Sea Torques
    Join Date
    Sep 2006
    Posts
    646
    BG Level
    5

    Anything new about Frozen Flame Ops?

  7. #187
    New Spam Forum
    Join Date
    Mar 2009
    Posts
    164
    BG Level
    3
    FFXI Server
    Alexander

    660 Resources atm in throne room (s)

    Btw do u guys remember a pic where shadow lord was outside of throne room ?

    Maybe has something to do with that pic

    Btw called a GM about tartarus torpor dont doing dmg and they said they currently checking it xD

  8. #188
    Absolute Messenger of Promathia
    Join Date
    Jan 2008
    Posts
    13,239
    BG Level
    9
    FFXIV Character
    Blaise Destin
    FFXIV Server
    Sargatanas
    FFXI Server
    Asura

    I was under the impression almost every Beastmen Stronghold could increase their maximum Fort/Resources by continually doing a certain Campaign Op.

    Since Beastmen non-stop campaign op (as shown by the "Transporters" continually running to the outposts, it may just be building and with no one to attack it just stacks up.

  9. #189
    Sea Torques
    Join Date
    Sep 2006
    Posts
    646
    BG Level
    5

    Frozen Flame :
    Check the ??? at H9 in Beaucedine Glacier S to spawn Frost Bomb NM. Drag him at the Fortication without aggro. It will automatically use Hypothermal Combustion on the tower.

  10. #190
    Sea Torques
    Join Date
    Oct 2006
    Posts
    566
    BG Level
    5
    FFXI Server
    Sylph

    Quote Originally Posted by shepardG View Post
    (and one random windy zone... don't know how that happened).
    Garlaige Citadel, because everyone was too busy camping out in non-shitadel zones.

    Castle campaign isn't too bad. You have the narrow hallway to camp in right before where Dark Spark is to battle. The only threat is 1 IT Demon in each intersection, but generally, everyone camps right at the first hallway, so expect to have it CFH and killed to clear the pull/fight path. Mobs are really not that hard and the only thing that sucks is Taurus mobs that Mortal Ray campaign heroes and soldiers.
    I've been camped out in the Baileys and this is the truth. The most people I've seen campaigning at one time here was 8, with most battles having one-three people. At first, I was happy to find a zone without people, but now I wouldn't mind having 20 people in this zone. Most battles have at least four beastmen forces defending and the NPCs that come in get eaten (by Taurus mobs, usually) even if you try to pull single mobs to them. Then, you get the fun battles where Shadoweye, Shadowhand, and Shadowclaw will path to the mouth of the tunnel and obliterate the NPCs.

  11. #191
    The Once and Future Wamoura
    Join Date
    Aug 2005
    Posts
    18,133
    BG Level
    9
    FFXIV Character
    Rocl Montaigne
    FFXIV Server
    Excalibur
    FFXI Server
    Bahamut
    WoW Realm
    Quel'Thalas

    Quote Originally Posted by Karbuncle View Post
    I was under the impression almost every Beastmen Stronghold could increase their maximum Fort/Resources by continually doing a certain Campaign Op.

    Since Beastmen non-stop campaign op (as shown by the "Transporters" continually running to the outposts, it may just be building and with no one to attack it just stacks up.
    The difference here is that you can attack the monsters doing Ops and get rid of them. (The Transporters/Guards add resources and are used in an Op- that Op does not take place in the Northlands). Also, you can attack the beastmen strongholds-- you CANNOT attack the Throne Room. The only monsters in the Throne Room are the Shadow Lord, and Mission BCNM mobs. The Shadow Lord listing is the same way Splitting Heirs, Cracking Shells, and Plucking Feathers are listed.

    It'd be like if there was a Monastic Cavern zone in La Vaule used only for BCNMs and nothing else, and it slowly ticked up raising the Orcs' morale/prosperity.

    tl;dr Throne Room is different because you can't stop it (as far as we know so far)

  12. #192
    Absolute Messenger of Promathia
    Join Date
    Jan 2008
    Posts
    13,239
    BG Level
    9
    FFXIV Character
    Blaise Destin
    FFXIV Server
    Sargatanas
    FFXI Server
    Asura

    Quote Originally Posted by Rocl View Post
    The difference here is that you can attack the monsters doing Ops and get rid of them. (The Transporters/Guards add resources and are used in an Op- that Op does not take place in the Northlands). Also, you can attack the beastmen strongholds-- you CANNOT attack the Throne Room. The only monsters in the Throne Room are the Shadow Lord, and Mission BCNM mobs. The Shadow Lord listing is the same way Splitting Heirs, Cracking Shells, and Plucking Feathers are listed.

    It'd be like if there was a Monastic Cavern zone in La Vaule used only for BCNMs and nothing else, and it slowly ticked up raising the Orcs' morale/prosperity.

    tl;dr Throne Room is different because you can't stop it (as far as we know so far)
    I know that, i was just pointing out there seems to be a lot of Surprise about the Fort/Resource going up when i thought it was normal.

    Secondly they're the Dark Kindred, they're bound to have a trick or two up their sleeve, maybe this was intentional, they're suppose to be more feared than the other Beastmen hoardes.

  13. #193
    Melee Summoner
    Join Date
    Sep 2008
    Posts
    45
    BG Level
    1
    FFXI Server
    Bismarck

    question, can any nation take the northlands or is it always San'doria. I know myself and a few others from Bastok were fighting in glacier a lot last week but the meter for Bastok didn't even flinch to show a bar at all but Sandy's just kept rising.

  14. #194
    Smells like Onions
    Join Date
    Jan 2010
    Posts
    6
    BG Level
    0

    dex mod?

    was playing around with Thf, stacked ws gear (dex, str etc) and used SA Glory Slash. Did around 800 - 1100, possible to be a dex mod?


    sry... post count not high enough for pic ._.

  15. #195
    The Once and Future Wamoura
    Join Date
    Aug 2005
    Posts
    18,133
    BG Level
    9
    FFXIV Character
    Rocl Montaigne
    FFXIV Server
    Excalibur
    FFXI Server
    Bahamut
    WoW Realm
    Quel'Thalas

    Quote Originally Posted by Xeres Celestia Highwind View Post
    question, can any nation take the northlands or is it always San'doria. I know myself and a few others from Bastok were fighting in glacier a lot last week but the meter for Bastok didn't even flinch to show a bar at all but Sandy's just kept rising.
    Any nation can. I've seen Windurst's bar rise while a San d'Orian force was attacking but I don't know why it happened. (Windurst couldn't even attack the Northlands that week either.)

    Edit: Throne Room caps @ 500/700 apparently

  16. #196
    Cerberus
    Join Date
    Jul 2007
    Posts
    450
    BG Level
    4

    Quote Originally Posted by Rocl View Post
    Edit: Throne Room caps @ 500/700 apparently
    on Qvetz its @ 505/710 atm

  17. #197
    House Azazael
    Join Date
    Mar 2007
    Posts
    1,641
    BG Level
    6
    FFXI Server
    Fenrir

    Quote Originally Posted by toqabowl View Post
    on Qvetz its @ 505/710 atm
    Fenrir is at 506/712

  18. #198
    Relic Weapons
    Join Date
    Sep 2007
    Posts
    322
    BG Level
    4
    FFXI Server
    Odin

    odin 714/714

  19. #199
    A. Body
    Join Date
    Oct 2006
    Posts
    4,003
    BG Level
    7
    FFXI Server
    Cerberus

    Quote Originally Posted by Cyprias View Post
    odin 714/714
    718 now and increasing XD

  20. #200
    New Spam Forum
    Join Date
    Mar 2009
    Posts
    164
    BG Level
    3
    FFXI Server
    Alexander

    Quote Originally Posted by Meian View Post
    718 now and increasing XD
    everyone gather at throne room when it hits 999 lol ! ( 716 atm on my server lol)

Page 10 of 13 FirstFirst ... 8 9 10 11 12 ... LastLast

Similar Threads

  1. Update 10/24/06
    By shieldsofwindurst in forum FFXI: Everything
    Replies: 36
    Last Post: 2006-10-25, 01:21
  2. All World Maint 10/23 1000-1200 PDT
    By Gatsby in forum FFXI: Everything
    Replies: 73
    Last Post: 2006-10-23, 21:15
  3. Update Details (10/18/06)
    By Not Kuno in forum FFXI: Everything
    Replies: 265
    Last Post: 2006-10-21, 00:32
  4. Update 10/10/05
    By Maguspk in forum FFXI: Everything
    Replies: 81
    Last Post: 2005-10-10, 15:47
  5. July 10 BG Update
    By Zaris in forum FFXI: Everything
    Replies: 33
    Last Post: 2005-07-13, 07:45