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Thread: Relic Augments     submit to reddit submit to twitter

  1. #2341
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    Quote Originally Posted by Kirschy View Post
    Yea, I meant unique from the other relics/mythics!
    er, Trueflight and Primal Rend are mythics...

  2. #2342
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    Quote Originally Posted by Foldypaws View Post
    er, Trueflight and Primal Rend are mythics...
    Yea I wasn't realli thinking about them =p

  3. #2343
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    since atonement is a mythic ws "shouldn't" its damage be increased also? (yes i know its a fixed damage produced my enmity levels of the pld but it should have a higher cap now right?)

  4. #2344
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    Quote Originally Posted by Odin'sLaw View Post
    since atonement is a mythic ws "shouldn't" its damage be increased also? (yes i know its a fixed damage produced my enmity levels of the pld but it should have a higher cap now right?)
    Yea, two people confirmed +15% damage on Lv90 Atonement

  5. #2345
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    For what it's worth, I finished some Liberator trials this weekend. Lv80 Liberator's 'Augments "Absorb" Spells II' brings the term from 1.2(+20%) to 1.25(+25%) -_-. Lv80 Liberator + Nether Void /w +2 Pants = Absorb 45 stat. (The order of the terms is [Base * Liberator * Nether Void])

    As others have mentioned, lv80 mythic's AM3 went from 2minutes to 3minutes, a 50% boost. Nothing too exciting =x.

  6. #2346
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    which is why i still dont understand why SE decided to make those new WS so insanely overpowered...

    they usually boost stuffs marginally...and yet these WS is the shit you cannot live without

  7. #2347
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    Quote Originally Posted by Arthars View Post
    which is why i still dont understand why SE decided to make those new WS so insanely overpowered...
    Same reason they made Emp gear so insanely good. To get people to buy the expansions.

  8. #2348
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    Quote Originally Posted by Arthars View Post
    which is why i still dont understand why SE decided to make those new WS so insanely overpowered...

    they usually boost stuffs marginally...and yet these WS is the shit you cannot live without
    Since the advent of AF3 and empyreans everything marginal has been tossed out the fucking window.

  9. #2349
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    Quote Originally Posted by Colenzo View Post
    Since the advent of AF3 and empyreans everything marginal has been tossed out the fucking window.
    Except those earrings and rings.

  10. #2350
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    not sure if anyone else feels the same but since Abyssea has come out i feel like i'm playing a real final fantasy game just needs more Ultima and Demi >.>

  11. #2351
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    Quote Originally Posted by Odin'sLaw View Post
    not sure if anyone else feels the same but since Abyssea has come out i feel like i'm playing a real final fantasy game just needs more Ultima and Demi >.>
    Demi is in this game, it's called Gravity.

  12. #2352
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    Quote Originally Posted by Odin'sLaw View Post
    not sure if anyone else feels the same but since Abyssea has come out i feel like i'm playing a real final fantasy game just needs more Ultima and Demi >.>
    Which is why it's awesome.

  13. #2353
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    Quote Originally Posted by Julian View Post
    Demi is in this game, it's called Gravity.
    don't remember Gravity doing 50% damage to an enemy but w/e

  14. #2354
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    Quote Originally Posted by Julian View Post
    Demi is in this game, it's called Gravity.
    I'd think Diabolos's Ruinous Omen would be considered Demi.

  15. #2355
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    Demi is Gravity based on the animation, and also based on the fact that Demi is actually called Gravity in some games. (Although I'm not sure if it's intentional, or a translator error. )

    Actually, just look it up. Demi has always been called Gravity in the JP version. Demi is just a word they made up because they couldn't fit 7 letters into a spell name or whatever.

    Gravity (グラビデ, Gurabide), also known as Demi, is a recurring Gravity-elemental spell from the series.
    It obviously doesn't have the same effect, because that would be broken, but as a traditional FF spell, it's still in the game.

    Diabolos' 2 hour is more of an homage to the original gravity effect, I think.

  16. #2356
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    Well first little test:
    Counterstance yes, No Gnarled Horn (used VV) and no Perfect Counter. One hour parse on Abyssea-Uleg Raptors. Number of fights I partipated in: 74, most like tanked 70 of those.
    Code:
    Passive Defenses
    Player             Evasion  Evasion %   Parry  Parry %   Counter  Counter %   Intimidate  Intimidate %
    Appie                   62    17,37 %       0   0,00 %       193    68,20 %           17        4,76 %
    Offence to go with this:
    Code:
    Damage Summary
    Player               Total Dmg   Damage %   Melee Dmg   Range Dmg   Abil. Dmg  WSkill Dmg   Spell Dmg  Other Dmg
    Appie                   366261   100,00 %      224572           0          86       91849           0      49754
    Total                   366261   100,00 %      224572           0          86       91849           0      49754
    
    
    Melee Damage
    Player            Melee Dmg   Melee %   Hit/Miss   M.Acc %  M.Low/Hi    M.Avg  #Crit  C.Low/Hi   C.Avg     Crit%
    Appie                224572   61,31 %     819/38   95,57 %    54/463   149,26    500  231/1192  353,92   61,05 %
    
    
    Other Physical Damage  (Counterattacks and Retaliations)
    Player            CA.Dmg  CA.Hit/Miss  CA.Low/Hi  CA.Avg   Ret.Dmg  Ret.Hit/Miss  Ret.Low/Hi  Ret.Avg
    Appie              49754        193/0     86/416  257,79         0           0/0         0/0     0,00
    
    
    Weaponskill Damage
    Player                 WSkill Dmg   WSkill %  Hit/Miss   WS.Acc %   WS.Low/Hi   WS.Avg
    Appie                       91849    25,08 %      33/0   100,00 %    859/4873  2783,30
     - Ascetic's Fury           91849   100,00 %      33/0   100,00 %    859/4873  2783,30
    
    
    Ability Damage
    Player                  Abil. Dmg    Abil. %  Hit/Miss    A.Acc %    A.Low/Hi    A.Avg
    Appie                          86     0,02 %       1/0   100,00 %       86/86    86,00
     - Chi Blast                   86   100,00 %       1/0   100,00 %       86/86    86,00
    Stance and GH yes, no perfect counter. 1hour 20min parse on Raptors in Abyssea-Uleg, died 1 time. Number of fights I had a share in: 96 and mostl likely tanked because of it, think I didn't tank like 5 mobs tops I was fighting.
    Code:
    Passive Defenses
    Player             Evasion  Evasion %   Parry  Parry %   Counter  Counter %   Intimidate  Intimidate %
    Appie                  119    24,79 %       0   0,00 %       266    74,30 %           18        3,74 %
    Offence to go with this:
    Code:
    Damage Summary
    Player               Total Dmg   Damage %   Melee Dmg   Range Dmg   Abil. Dmg  WSkill Dmg   Spell Dmg  Other Dmg
    Appie                   510531   100,00 %      325150           0           0      106918           0      78463
    Total                   510531   100,00 %      325150           0           0      106918           0      78463
    
    
    Melee Damage
    Player            Melee Dmg   Melee %   Hit/Miss   M.Acc %  M.Low/Hi    M.Avg  #Crit  C.Low/Hi   C.Avg     Crit%
    Appie                325150   63,69 %    1079/48   95,74 %     0/216   129,82    899   91/1235  335,69   83,32 %
    
    
    Other Physical Damage  (Counterattacks and Retaliations)
    Player            CA.Dmg  CA.Hit/Miss  CA.Low/Hi  CA.Avg   Ret.Dmg  Ret.Hit/Miss  Ret.Low/Hi  Ret.Avg
    Appie              78463        266/0     95/414  294,97         0           0/0         0/0     0,00
    
    
    Weaponskill Damage
    Player                 WSkill Dmg   WSkill %  Hit/Miss   WS.Acc %   WS.Low/Hi   WS.Avg
    Appie                      106918    20,94 %      44/0   100,00 %    357/4530  2429,95
     - Ascetic's Fury          106918   100,00 %      44/0   100,00 %    357/4530  2429,95
    All tests done without counter gear, except relic feet for the additional 10%.

    Highest I saw in GH parse was 77%, Highest I saw in no GH parse was 70.x%. This is worth mentioning because numbers are slightly fucked up by me getting up stance late, raptors thinking they are avatars and walking towards me like a retard and a little incident where my Spharai were unequipped in the GH parse for about 1 minute, which I still don't know what caused it, no it isn't my macros. I'll continue this parse after dinner, but so far looking at +2-4% on Spharai 90 compared to lv80?

  17. #2357
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    Quote Originally Posted by Julian View Post
    Demi is Gravity based on the animation, and also based on the fact that Demi is actually called Gravity in some games. (Although I'm not sure if it's intentional, or a translator error. )

    Actually, just look it up. Demi has always been called Gravity in the JP version. Demi is just a word they made up because they couldn't fit 7 letters into a spell name or whatever.

    It obviously doesn't have the same effect, because that would be broken, but as a traditional FF spell, it's still in the game.

    Diabolos' 2 hour is more of an homage to the original gravity effect, I think.

    Not really seeing as he first showed up in FF8 and his attack is fairly identical in look & function. Was Demi in FFX? I honestly don't remember but I could have sworn there was at least 1 game where it would break the 9999 barrier and in FF7 there were multiple tiers of it (1/4/ 1/2 and I *think* 3/4 for Demi 3) though most bosses either resist it or have too much hp anyway (dmg cap and all).

    yay for pointless derail.

  18. #2358
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    Quote Originally Posted by Appie View Post
    [parse]
    Highest I saw in GH parse was 77%, Highest I saw in no GH parse was 70.x%. This is worth mentioning because numbers are slightly fucked up by me getting up stance late, raptors thinking they are avatars and walking towards me like a retard and a little incident where my Spharai were unequipped in the GH parse for about 1 minute, which I still don't know what caused it, no it isn't my macros. I'll continue this parse after dinner, but so far looking at +2-4% on Spharai 90 compared to lv80?
    1-2% per upgrade sounds about right to me. It's just difficult to pin down such a small increase on something, especially counter.

    I think Ragnarok gives the same increase to crit rate % as Spharai gives to counter rate %, and they both probably received the same enhancement over relic trials (meaning it'd be a lot easier to just test Rag's crit enhancement amount and apply it to Spharai's counter), but it's not like anyone with a brain has Ragnarok upgraded.

    Edit: Unless I'm completely misinformed about Ragnarofl.

  19. #2359
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    Quote Originally Posted by Arthars View Post
    they usually boost stuffs marginally...and yet these WS is the shit you cannot live without

  20. #2360
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    ^ lol

    Thanks for the testing Appie, really appreciate it.

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