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Thread: Relic Augments     submit to reddit submit to twitter

  1. #221
    The Defense is ready, Your Honor
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    Would have been nice to have rolled out some new merits with this, since people are going to be getting (at least) a little XP from all of this endless grinding.

    Damn, I thought killing XX number of boars for a quest was bad, but at least these are for strong weapons.

  2. #222
    Ridill
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    For all we know it's a possible option. Nobody has posted being further than me so far (besides random JPs probably) and I'm about to spend my afternoon waiting for my car in the shop while my server undergoes more maint (aka not gonna finish tonight probably)

    So glances at T3 upgrades aren't going to be coming until tonight or tomorrow at the earliest I'd say. With the level of gayness associated with the T2s, I'd say T4 glimpse is a week+ away.

  3. #223
    Myr said I should dodge roll
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    So yeah. Robber crabs, Pugils, Sea Monks. All Aquans, and I can't register any god damn points from killing any of them (EP or higher).

    Not sure why it's not working for me, signed up for it, have the [Trial 1087] augment on DP.

    Inb4 "current known issue of Death Penalty weapon unable to register Weapon Skill points for Magi quest."

  4. #224
    The Defense is ready, Your Honor
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    Just seems that it would have been a better idea to allow players to work towards multiple goals at the same time. Most people with a relic have already maxed merits on the job that can use the relic, and since you need to be 75 anyway...

    I don't want to believe SE is so sadistic that they'd intentionally force two separate grinding sessions, but it -is- good policy for a paid subscription service.

  5. #225
    Ridill
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    Argh I hate being behind in the times. So you don't know whats after the 2nd turn in part?

  6. #226
    Ridill
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    Quote Originally Posted by Tricen View Post
    Argh I hate being behind in the times. So you don't know whats after the 2nd turn in part?
    For the relics that is correct. We can all see our T2 augment but nothing past until we complete our T1.

  7. #227
    Ridill
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    Is there a limit to how far it goes?

  8. #228
    Ridill
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    Quote Originally Posted by Tricen View Post
    Is there a limit to how far it goes?
    Unknown. If it follows the pattern of the blank weapons then T5 or T6 as of what is available now.

  9. #229
    Sea Torques
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    Quote Originally Posted by Tricen View Post
    Argh I hate being behind in the times. So you don't know whats after the 2nd turn in part?
    There were no options after the second trial for relics (or mythics I assume), which is unlike the "vanilla" starter weapons (from the box) that get 5 upgrades.

    Obviously, 4 possible reasons:

    1) SE forgot to add it
    2) SE meant to add it but did it incorrectly
    3) SE chose not to add it
    4) SE did add it, but it will only show up once a person gets 2 trials done

    I assume its #3. Question is: will upgrades be added at a later date.

  10. #230
    Ridill
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    Wow so the potential for this could be pretty promising assuming it only goes up? I mean like, how much +DMG would be gamebreaking? How many bricks would be shat if you could get Occ attacks twice on an amano or something :O! This is scary

  11. #231
    E. Body
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    I'm interested in Nirvana augments, if anyone has a JP friend with one and can check for me.

  12. #232
    Ridill
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    Quote Originally Posted by Vodou View Post
    There were no options after the second trial for relics (or mythics I assume), which is unlike the "vanilla" starter weapons (from the box) that get 5 upgrades.

    Obviously, 4 possible reasons:

    1) SE forgot to add it
    2) SE meant to add it but did it incorrectly
    3) SE chose not to add it
    4) SE did add it, but it will only show up once a person gets 2 trials done

    I assume its #3. Question is: will upgrades be added at a later date.
    I'm voting on #4. If any answer but #4 the fully upgraded blank weapons will still rival a fully upgraded relic w/ augment.

  13. #233
    HABS SUCK!!!!!
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    Quote Originally Posted by SathFenrir View Post
    For the relics that is correct. We can all see our T2 augment but nothing past until we complete our T1.
    991 = Mandau -> Mandau DMG+1
    992 = Mandau DMG+1 -> Mandau DMG+2
    993 = Mandau DMG+2 -> ???
    994 = Vajra

    Unless it jumps far up, atm theres nothing after Tier 2 upgrade, presuming I'm understanding what you've said the past couple posts.

    I'm sorely disappointed though...thats a LOT of work to up my mandau from D39 to D41.

  14. #234
    Ridill
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    Quote Originally Posted by NynJa View Post
    991 = Mandau -> Mandau DMG+1
    992 = Mandau DMG+1 -> Mandau DMG+2
    993 = Mandau DMG+2 -> ???
    994 = Vajra

    Unless it jumps far up, atm theres nothing after Tier 2 upgrade, presuming I'm understanding what you've said the past couple posts.

    I'm sorely disappointed though...thats a LOT of work to up my mandau from D39 to D41.
    Oh really? Possible huge disappointment here. DMG+7 to bravura (D106 Delay 488 total) is still fucking awesome but I was really hoping for TP bonus or "Metatron Torment: TP -> chance to crit" change or something.

  15. #235
    Ridill
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    They need procs in this game. Like, Chance on hit, increases attack by 10% or Acc by 10% for 15seconds.

  16. #236
    Sea Torques
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    Quote Originally Posted by Lucavi View Post
    Just seems that it would have been a better idea to allow players to work towards multiple goals at the same time. Most people with a relic have already maxed merits on the job that can use the relic, and since you need to be 75 anyway...

    I don't want to believe SE is so sadistic that they'd intentionally force two separate grinding sessions, but it -is- good policy for a paid subscription service.
    If you have to kill 8000 mobs and get 70 xp each, you have 56 merits worth of xp. This isn't even a full jobs worth of merits.

    If someone is that concerned with getting the maximum on the up stroke and down stroke, they should take another job to 75 first imo.

    Moreover, 56 merits is basically one long weekend of xp or a leisurely 2 weekends. It's just not that big a deal.

  17. #237
    Ridill
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    Quote Originally Posted by Tricen View Post
    They need procs in this game. Like, Chance on hit, increases attack by 10% or Acc by 10% for 15seconds.
    Bravura has that. EVA -30 on swings.

  18. #238
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    Quote Originally Posted by SathFenrir View Post
    Oh really? Possible huge disappointment here. DMG+7 to bravura (D106 Delay 488 total) is still fucking awesome but I was really hoping for TP bonus or "Metatron Torment: TP -> chance to crit" change or something.

    LESS TALK MORE MT SPAM HOOOOOOOOO

  19. #239
    Ridill
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    I mean like a buff to you that you can see the duration. Maybe I play WoW too much lol. I suppose it works out the same though.

  20. #240
    Ridill
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    Quote Originally Posted by Neoex View Post
    LESS TALK MORE MT SPAM HOOOOOOOOO
    Quote Originally Posted by deadpooled View Post
    Mar. 23, 2010 13:00 [GMT] From: FINAL FANTASY XI
    Multi-World Emergency Maintenance (Mar. 23)

    At the following time, we will be performing emergency maintenance on worlds listed below. During this period, FINAL FANTASY XI will be unavailable on these worlds.

    Thank you for your understanding and patience.

    [Date & Time]
    Mar. 23, 2010 from 17:00 to 19:00 (GMT)
    * Maintenance completion time may be subject to change.

    [Affected Worlds]
    - Bahamut
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    - Alexander
    - Odin
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    [Details]
    To update the server settings.
    * There are no changes to in-game behavior.

    * Players who are scheduled to participate in various in-game activities including Dynamis and Salvage, we ask that you please wait until maintenance is complete before engaging in these activities. Please note that we cannot replace items that are lost during the maintenance process.

    http://www.playonline.com/ff11eu/pol...ews18534.shtml


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