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Thread: Relic Augments     submit to reddit submit to twitter

  1. #2461
    But I don't want my title changed
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    lol you're adorable :3 hurray for tarudin

    Probably borked.

  2. #2462
    Can you spare some gil?
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    its 20 more damage?

  3. #2463
    Hydra
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    Quote Originally Posted by Shenrien View Post
    its 20 more damage?
    ~60 damage. Did you notice any increase in shield blocks? That's the latest rumor

  4. #2464
    Relic Horn
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    Ramuh

    Quote Originally Posted by Worlace View Post
    ~60 damage. Did you notice any increase in shield blocks? That's the latest rumor
    From what i understood Aegis is designed to be shield boosting def vs magic and Ochain vs melee. That's why Ochain has so high block rate. To fix this SE planning to boost Aegis even more vs magic. I wouldnt be surprise if they will add chance for blocking to magical dmg for aegis but more realistic will be 10% dmg from magic convert to mp or 25% chance to absorb magic dmg.

  5. #2465
    Relic Weapons
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    Ragnarok

    so i just got 90 yoichi and namsa pretty much ties side now, we wer frighting ironcrlad smiter and side vs namas, namas was doing 1 dmg more than side, bear in mind hate free/ and r.acc bonus! pretty happy, esp considering we will have 95/99 trials

  6. #2466
    Sea Torques
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    Lakshmi

    Our LS finally finished our Dynamis sweep last night and the final count was 23 level 90 relics completed as a team. Been a pretty lame few months because of having to do city sweeps for horns/shields and 2 sweeps of BCD >< Everyone stuck around though as a team and got everyone done. Dynamis down time now for a bit before SE bring on the next trial from hell ~.~

    Finished my gun some time ago to 90 and I am happy with the Coronach dmg boost for hate free dmg. 99 trial should bring it in line with Slug Shot pretty much.

  7. #2467
    Smells like Onions
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    Oh so 3 upgrades of shield bash get you almost the same damage that a simple Fenian Ring would add. That's cool..

  8. #2468
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    Lakshmi

    A level 99 aegis should let you shield bash every 60 seconds or something (down to 10 seconds with merits.) If PLD could be a reliable stunner while meleeing, it'd at least give them *something*.

  9. #2469
    Relic Weapons
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    Little late, but grats pzpz!!!

  10. #2470
    TSwiftie
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    Quote Originally Posted by Kirschy View Post
    Sooo, I should have Lv90 Apoc by next week, and I wanted to measure if there was a relic proc increase. Easiest way to do that is to get some good test data in now, and re-run a similar test after and compare the results. Anyway, I was kinda surprised at how low the proc rate was =/.

    -Lv85 Apoc.
    -Piasa's birds @ Abyssea-Holla
    -3 Crit Atma (RR/GH/DD).
    -Only AF3+2 was the Helm
    -Only included Crits for this, because their variance is much smaller and makes relic procs incredibly easy to parse.

    103 Relic Critical Procs, 1610 Total Criticals = ~6.4% (~1/16)

    Kinda low. Hoping to see an increase in the Lv90 version. (I'm posting the raw data and some other stuffs in that PDIF distribution thread if anyone is interested.)
    Repeated the same test with Lv90 Apoc:

    118/1644 = ~7.17%

    ~1600 isn't enough sample size to say there's a difference between the two, but I doubt there was any increase in relic proc rate. (If there is it's probably like 1% and you'd need like a 10,000 sample size with and without to check which realli just isn't worth it.)

    As noted in a previous post, relic proc can only proc on the first hit of a multi-hit attack round. I originally said I used 9% DA, but looking back, I saw I used 13% DA. So using some estimated math to rule out my DAs and Zanshin hits:

    Lv 85 Apoc - 103/1407 = ~7.3%
    Lv 90 Apoc - 118/1436 = ~8.2%
    (Combined: 221/2843 = ~7.77%)
    Proc rate seems to be about 7-8%, possibly 1/12 (~8.3%) like we originally thought.

    Also note, in case anyone missed it... There's some talk in this thread that relic H2H might have a different proc rate, so there is a chance not all weapons have the same proc rate. For now, I think this is a good estimate.

  11. #2471
    TSwiftie
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    Fenrir

    Making a separate post for this, but I also completed Lv90 Gjallar, and I just want to confirm that our estimates were right on target.

    Lv90 Gjallar + AF3+2 Hands + March x2 = 288/1024 Haste.
    Add in 150/1024 for Haste spell, puts you @ 438/1024 Haste. 10/1024 shy of the magic haste cap. Very fun~

  12. #2472
    Melee Summoner
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    Nice good job guys Some of us are about 1-2 away from lvl 90s too. Either some server wide efforts, or LS members, we are getting the job done. Can't wait to see a lil boost in dmg

  13. #2473
    I'm more gentle than I look.
    Mr. Feathers AKA Mr. Striations
    All hail Lord Yamcha

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    Quote Originally Posted by Kirschy View Post
    Repeated the same test with Lv90 Apoc:

    118/1644 = ~7.17%

    ~1600 isn't enough sample size to say there's a difference between the two, but I doubt there was any increase in relic proc rate. (If there is it's probably like 1% and you'd need like a 10,000 sample size with and without to check which realli just isn't worth it.)

    As noted in a previous post, relic proc can only proc on the first hit of a multi-hit attack round. I originally said I used 9% DA, but looking back, I saw I used 13% DA. So using some estimated math to rule out my DAs and Zanshin hits:

    Lv 85 Apoc - 103/1407 = ~7.3%
    Lv 90 Apoc - 118/1436 = ~8.2%
    (Combined: 221/2843 = ~7.77%)
    Proc rate seems to be about 7-8%, possibly 1/12 (~8.3%) like we originally thought.

    Also note, in case anyone missed it... There's some talk in this thread that relic H2H might have a different proc rate, so there is a chance not all weapons have the same proc rate. For now, I think this is a good estimate.
    Well, remember, h2h can only proc on one fist.

    I think they did this since you can't DW reilcs so kikoku for example also can only proc once and not in offhand.

    Excluding DA/TA/quad, h2h, 2hand, DW can each only proc once per round on double/trip dmg.

  14. #2474
    Smells like Onions
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    Caitsith

    Completed lv 90 Aegis on Monday and decided to test block rate. I had done a previous test at lv 85 with a 6,000~ hit sample size which I had recorded a 49% block rate. I did the tests on chigoes in abyss atto; I gathered around 10 and pulled them into a small pathway so they'd bunch up and I could make sure they were all in front of me. For lv 90 I got a 10,107 hit sample size so I could make sure I was more accurate; 6,282 of those were blocks. So unless my first test was flawed in some way, it looks like Aegis got a 10%~ increase in block rate. I'll post my parse data for anyone who would like to look over the data and see if I missed anything.

    Spoiler: show
    Damage Taken

    Damage Taken Summary
    Player Total Dmg Damage % Melee Dmg Range Dmg Abil. Dmg WSkill Dmg Spell Dmg Other Dmg
    Truescorpio 140793 100.00 % 140793 0 0 0 0 0
    Total 140793 100.00 % 140793 0 0 0 0 0


    Melee Damage Taken
    Player Melee Dmg Melee % Hit/Miss M.Low/Hi M.Avg #Crit C.Low/Hi C.Avg Crit%
    Truescorpio 140793 100.00 % 10107/3073 0/56 12.38 576 8/111 39.57 5.70 %


    Defenses

    Passive Defenses
    Player Evasion Evasion % Parry Parry % Counter Counter % Intimidate Intimidate %
    Truescorpio 2794 21.66 % 0 0.00 % 0 0.00 % 279 2.16 %


    Spoiler: show
    Truescorpio
    Melee
    + 0: 3567
    1: 419
    2: 483
    ^ 3: 488
    4: 461
    5: 427
    6: 79
    7: 8
    16: 664
    17: 106
    18: 155
    19: 58
    20: 69
    21: 83
    22: 146
    23: 61
    24: 69
    25: 66
    26: 68
    27: 59
    28: 69
    29: 72
    30: 126
    31: 95
    32: 74
    33: 82
    34: 71
    35: 58
    36: 49
    37: 110
    38: 64
    39: 72
    40: 71
    41: 77
    42: 81
    43: 80
    44: 76
    45: 137
    46: 79
    47: 70
    48: 63
    49: 65
    50: 72
    51: 55
    52: 88
    53: 10
    54: 8
    55: 17
    56: 4
    Melee Crits
    8: 4
    + 9: 71
    10: 64
    11: 23
    12: 19
    13: 24
    14: 22
    15: 42
    16: 19
    ^ 17: 24
    18: 24
    19: 11
    20: 3
    67: 17
    68: 14
    69: 18
    70: 15
    71: 16
    72: 11
    73: 7
    74: 7
    75: 7
    76: 1
    77: 2
    78: 4
    79: 3
    80: 2
    81: 6
    82: 8
    83: 6
    84: 5
    85: 4
    86: 3
    87: 3
    88: 4
    89: 3
    90: 7
    92: 4
    93: 4
    94: 1
    97: 5
    98: 4
    99: 3
    100: 4
    102: 3
    103: 6
    104: 3
    105: 3
    106: 2
    107: 5
    108: 1
    109: 1
    110: 2
    111: 2


    I calculated the shield block procs from the gap in dmg, 7-16 melee dmg and 20-67 crit dmg. Please reply if you have any questions about my tests.

  15. #2475
    MaachaQ
    Guest

    So... Anyone on Bahamut still doing dynamis trials? I doubt my LS will survive the merge, and I haven't managed to get them to do the Ice trials yet >.> I'll finish my last Windy trial at least, but my husband and I will need the 5 Quiebitiel kills. We also have a Scythe that will be completed ("Base" completion) as soon as we find a 30 Jade loan, and I would like to help her get the Velosareon kills after the merge too.

  16. #2476
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    Quote Originally Posted by Truescorpio View Post
    Completed lv 90 Aegis on Monday and decided to test block rate. I had done a previous test at lv 85 with a 6,000~ hit sample size which I had recorded a 49% block rate.
    Block rate supposedly caps at 65%, affected by shield skill and level difference. I'm pretty sure any increase in block rate is based on your increased level and skill, and not on any changes to Aegis.

    You'd have wanted to do a level 90 test with the level 85 Aegis to be sure.

  17. #2477
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    Sorry I guess I should have worded that more clearly. When referring to my lv 85 test, it was Aegis lv 85 and I was lv 90. This was done 2 days prior to me completing the lv 90 version. Granted 6k isn't a 10k sample; but I'm pretty sure the numbers wouldn't have been so drastically different in comparison. I know shield skill is affected by lv; however other relics got a boost at 90 so I figured they'd do the same for Aegis which is why I did the tests.

  18. #2478
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    Quote Originally Posted by Truescorpio View Post
    Sorry I guess I should have worded that more clearly. When referring to my lv 85 test, it was Aegis lv 85 and I was lv 90. This was done 2 days prior to me completing the lv 90 version. Granted 6k isn't a 10k sample; but I'm pretty sure the numbers wouldn't have been so drastically different in comparison. I know shield skill is affected by lv; however other relics got a boost at 90 so I figured they'd do the same for Aegis which is why I did the tests.
    Ah! My bad then. Yeah, assuming your skill and level stayed constant, it's likely to be a change to the shield.

  19. #2479
    TSwiftie
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    Went back through my old Relic Proc data to find another stat:

    Lv85 Apoc: 1702 Hits - 175 Additional Effect: Blindness (10.28%)
    Lv90 Apoc: 1722 Hits - 146 Additional Effect: Blindness (8.48%)

    Kinda funny that I got a lower rate on the Lv90 version, but it's probably due to low sample size. Proc rate seems about ~10%. The level variance on Abyssea Birds (Grier) was fairly low, but it did exist and should be accounted for.

    Also important to note: http://img827.imageshack.us/img827/7851/addeffproc.png
    This shows that Add Effect: Blindness from Apoc does overwrite~

  20. #2480
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    Quote Originally Posted by Kirschy View Post
    This shows that Add Effect: Blindness from Apoc does overwrite~
    Within the day I've had mine I've seen several Added Effect overwrites while working on trials to second this.

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