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Thread: Relic Augments     submit to reddit submit to twitter

  1. #1301
    ExcaliMod
    Paper Towels? Who needs paper towels, Under the sink they go!

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    Exc still gets its additional effect offhand

    rdm Mandau/Excalibur , go

  2. #1302
    Bagel
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    Quote Originally Posted by Taint View Post
    Sweet, so pretty much nothing to look forward to for my 2343234 hours of skipping fun events in order to kill EPs.
    but its apoc! isnt it already beefy enough? i thought it was one of the few weapons where even magian aint got shit on it just due to how apoc allows a player to play.

  3. #1303
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    Quote Originally Posted by Nightmarelord View Post
    but its apoc! isnt it already beefy enough? i thought it was one of the few weapons where even magian aint got shit on it just due to how apoc allows a player to play.

    Yeah Apoc is great, my comment was based on the fact that more base damage doesn't change Apoc's strong points at all. I was hoping for increased duration or even a slight increase in haste. I already do plenty of damage for what I use DRK for and at 80 I find myself holding back more so then 75 because I'm either hogging all the hate (tanking) or having to use Seigan more.

  4. #1304
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    i had to do it because SE seem serious about this....they been truthful and boosting our relics(by a lil)...but idk why they come up with 2000 EP at the last part for this patch man....

    this also means that 2500 3000 etc is possible all the waqy to 99 -_-

    and yea i didnt wanna do this shit but i had to...at least last stage for now is 2000 birds......

    i cannot even bring myself to start kikoku after apoc tbh -_-

  5. #1305
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    I'm starting to get nightmares about upgrading Aegis..

  6. #1306
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    Horn and Shield would have upgrades now if SE's creativity didn't stop at kill Xmobs with Xws, X amount of times.

  7. #1307
    I enjoy tapping my sisters fine ass
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    Quote Originally Posted by Arthars View Post
    this also means that 2500 3000 etc is possible all the waqy to 99 -_-
    1500 1500, 1500 2000, 2000 2000, 2500 2500, 3000 3000, 3500 3500

    I don't know if that scares me more, or the possibilities of shit like
    500 chloris buds, 2,000,000 cruor, 500 Karkinos kills or 4000 Abyssea Specific mobs.

  8. #1308
    New Odin
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    In the end you'll kill 17900 mobs :D.

  9. #1309
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    Quote Originally Posted by Hyan View Post
    In the end you'll kill 17900 mobs :D.
    That gave me a little chuckle

  10. #1310
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    Quote Originally Posted by Hyan View Post
    In the end you'll kill 17900 mobs :D.
    very clever

  11. #1311
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    Quote Originally Posted by NynJa View Post
    Atleast you're getting a nice DMG boost. I'm getting DMG+4 Attack+5 on my dagger -.-
    "But but but Dagger got a huge boost in dmg years ago! It's normal you got shit upgrade so you shouldn't complain about this dmg+4" generic answer.

  12. #1312
    HABS SUCK!!!!!
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    Its pretty disgusting to remember that at one point, it was a D32 weapon.

  13. #1313
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    Quote Originally Posted by Tekki View Post
    Exc still gets its additional effect offhand

    rdm Mandau/Excalibur , go
    That seems incredibly unlikely.

  14. #1314
    Relic Horn
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    So Glanzenfaust with AM3 beats Spharai and Footwork by miles now.

  15. #1315
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    Quote Originally Posted by Tekki View Post
    Exc still gets its additional effect offhand

    rdm Mandau/Excalibur , go
    Nono, Excal80/Excal75

  16. #1316
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    Quote Originally Posted by Atoreis View Post
    So Glanzenfaust with AM3 beats Spharai and Footwork by miles now.
    Based... on what?

  17. #1317
    Relic Horn
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    Quote Originally Posted by Onorgul View Post
    Based... on what?
    From Kinematics math Spharai is a little ahead of 2-3 footwork ( tho i think his math favor Spharai ). Now Glanzfaust is 2 less base dmg 40% of time close to same att and 5%(?) crit more (thats not counting augments II, which can be +10% now and that will make more att and crit+10%(?)) counter +10 40% of the time(probably) and 10 daley more and 42% more hit rate.

    Base dmg per round:
    (38+34)*2*1,05=151 with 386 daley thats ~23,5 DPS
    (38+32)*2*1,47=205 with 396 daley thats ~31 DPS
    Thats not including fSTR which will push Glanzfaust even more over Spharai

    There is no way +25att for 60%of time will fill the gap (also 10%crit during focus would beat +25att during nonfocus)

    Asuran should be very close in dmg on both and on harder stuff both howling and ascetic will avg do more on Glanz cuz of DA.

    Ofc more haste = faster TP = easier AM3 maintaining so yeah which is better depends on support and situation but for zerg which you can start with AM3 Glanzfaust with oat,crit and att during focus is beast.

  18. #1318
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    Mythic Weapons require that you withhold large amounts of TP, and have no more than a 50% proc rate. The OA3 Magian Weapon requires no TP storage, and has a significantly higher proc rate.

  19. #1319
    Bagel
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    Quote Originally Posted by Atoreis View Post
    From Kinematics math Spharai is a little ahead of 2-3 footwork ( tho i think his math favor Spharai ). Now Glanzfaust is 2 less base dmg 40% of time close to same att and 5%(?) crit more (thats not counting augments II, which can be +10% now and that will make more att and crit+10%(?)) counter +10 40% of the time(probably) and 10 daley more and 42% more hit rate.

    Base dmg per round:
    (38+34)*2*1,05=151 with 386 daley thats ~23,5 DPS
    (38+32)*2*1,47=205 with 396 daley thats ~31 DPS
    Thats not including fSTR which will push Glanzfaust even more over Spharai

    There is no way +25att for 60%of time will fill the gap (also 10%crit during focus would beat +25att during nonfocus)

    Asuran should be very close in dmg on both and on harder stuff both howling and ascetic will avg do more on Glanz cuz of DA.

    Ofc more haste = faster TP = easier AM3 maintaining so yeah which is better depends on support and situation but for zerg which you can start with AM3 Glanzfaust with oat,crit and att during focus is beast.
    It's late here, what's the bolded part based on?

    By the way if you bother to mention counter for Glanzfaust you might want to mention it for Spharai too, 60% of the time 10% counter over Glanzfaust. And if Salv wasn't such a shit event I'd be more motivated to finish this trial and find out what Counter II does.

    And if you bother to mention crit boost for 2mins, want to bother with triple procs full time too then?

    The fact SE decided to give Glanzfaust 1 base dmg closer to Spharai compared to pre-magian doesn't scare me, a ninja fix to the OAT would.

  20. #1320
    Relic Horn
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    Quote Originally Posted by Appie View Post
    It's late here, what's the bolded part based on?

    By the way if you bother to mention counter for Glanzfaust you might want to mention it for Spharai too, 60% of the time 10% counter over Glanzfaust. And if Salv wasn't such a shit event I'd be more motivated to finish this trial and find out what Counter II does.

    And if you bother to mention crit boost for 2mins, want to bother with triple procs full time too then?

    The fact SE decided to give Glanzfaust 1 base dmg closer to Spharai compared to pre-magian doesn't scare me, a ninja fix to the OAT would.
    If oat is 45% on am3 then with brutal its 47% so 42% more then 5% on mnk/nin spharai.
    OAT on Glanzfaust was fixed I think?
    How you assume counter II on spharai is 15% and dodge II on Glanz is still 5%?
    Triple on Spharai is gimped to main hand only :/

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