Garlaige Citadel (basement). Several pots and weapons.
Garlaige Citadel (basement). Several pots and weapons.
Can try Garlaige Citadel basement I wouldnt recommend zhayolm, they are too hard for rng i would think U range bombs aren't bad but without stun not sure if its worth it.
I actually have tried this, with all the spawns around Serket. I mowed through the weapons and the few pots rather quickly and ended up with a good bit of downtime waiting on respawns. A couple of the pots surrounded by the undead (which still aggro at 85...wtf) proved annoying to pull without aggro. Ended up just moving to Ro'Maeve after this. Ro'Maeve is great when there's no one around... FoV pages and a near unlimited supply of mobs... but hella crowded with other players on trials.
Forgetting about the 4x Bombs that are in the East room. And its really not that hard to move around in there, i did 1500x kills on main + curebot with MAYBE 8-10 unintended mobs. Just use the walls and stay tight to em and you get 60/hour considering 16 on 16 min repops. Ro'Maeve is definitely better when its free, though, but how often is that >.>
Dropping this in here for now will update it later.
http://i237.photobucket.com/albums/f...r/85tizona.jpg
LVL 80
[20:36:48] Jimbobsonofgod uses Expiacion.
[20:36:48] The Nival Raptor takes 601 points of damage.
[20:36:49] Jimbobsonofgod defeats the Nival Raptor.
[20:36:49] Jimbobsonofgod gains 53 limit points.
[20:38:15] Jimbobsonofgod's Aftermath: Lv.1 effect wears off.
LVL 85
[04:34:00] Jimbobsonofgod uses Expiacion.
[04:34:00] The Lesser Colibri takes 637 points of damage.
[04:34:01] Jimbobsonofgod defeats the Lesser Colibri.
[04:34:01] Jimbobsonofgod gains 26 limit points.
[04:35:27] Jimbobsonofgod's Aftermath: Lv.1 effect wears off.
Aftermath duration is the same
Got pretty much the same in the short tests I did, also made me wonder if there was some cap thing going on for counter, capping at 25%. What else could you boost from counter if not the DMG or proc rate? I should do a little test with stance, maybe SE fucked up and my counterrrate won't go through the roof until I pop that. SE and their goddamn vague shit always.
Wouldn't go so far as to drop counter merits yet. Still leaves the question what the hell it's gonna boost at Counter IV, V and VI at the next trials (just assuming they are going to keep up with the trend). I do still think it is boosting something else we aren't seeing or there would be no use for all these counter tiers on the weapon. Or maybe our testing just sucks XD
So I'm mapping out where I'm going to be going for my trials, half way though plantoids at the moment, I tried the fort on Rasfallia or w/e and they were awful, I was killing them before I even had TP half the time. Moved to The Boyahda Tree and it is much, much better.
Question though is where to next? 1500 beasts, 2000 amorphs, then 2000 arcane.
i did my Beast trial in Uleguerand Range and Amorphs in Rolanberry Fields [S] at the Pond on Slugs.
Arcanes i went to Ro'Maeve.
As expected.
[22:13:17] Jimbobsonofgod readies Expiacion.
[22:13:20] Jimbobsonofgod uses Expiacion.
[22:16:17] Jimbobsonofgod's Aftermath: Lv.3 effect wears off.
AM duration was not changed.
Also as expected the convert rate is the same
50 <-- proc for 9
28 <--- proc for 3
29 <--- proc for 3
47 <---proc for 6
49 <--- proc for 8
48 <-- proc for 4
15 <-- proc for 2
48 <--- proc for 8
25 <-- proc for 3
78<--- proc for 7
As Not Expected.
Took 56 swings to get 10 procs putting it around the 20% which i'm pretty sure the last time it was 55 swing to get 10 procs ....
Camp specifics?
Then I'm confused as to what was unexpected. Or am I parsing your syntax improperly and you're referring to the mere 7 MP gained from the 78 damage strike?
what was unexpected was the same results on the converts damage to mp on the last trial as this trial. Was small sample this time as it was the last time cause I am a very busy man. If you feel the need to parce a larger sample then go a head and complete tizona and feel free to test to your hearts content. All I am saying is at first glance there appears to be no increase in the converts damage to MP in proc rate or the 10~33% of the damage done, where as last time even on the small sample size the occ converts damage to MP was apparent.
Same results on Counter III and same results on Convert Damage to MP III. And for both in the last trial the buff showed more even with small samples. Did SE forget to put in the buff that goes with the text? XD
God I hope so. Cause I was soo looking forward to a 50% proc rate at level 95-99 ....
Yeah, I was beginning to wonder the same thing. I figured out a test for a cap, just repeat the test, but wear all of the counter+ gear you have. Temple Hose+1, Usu hands, ultion mantle, etc. There should be enough +counter to make a noticeable difference on a test if the sample is big enough.